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nitryl and stimulum merge in nitrium (#62061)
This PR is the first of a few were i'll be merging similar working gases into one. This time is Nitryl and Stimulum. They'll be merged into Nitrium , a brown gas with both features of the two gases The main scope is to add dept to atmos by removing bloated content and/or repeated content that has never seen the lights of the day (how many times have you seen both gases made and used at the same time?) The PR so far: -removed nitryl -removed stimulum -merged them into Nitrium (Nitrium is now made with trit, nitrogen and bz from a minimum temperature of 1500 K) -made Nitrium have both gases features such as fast movements and sleep and stun immunity but increased damage taken -Nitrium can make crystals that spread the chemicals with a cloud (is still far more efficient to just breathe the gas) Less rare gases, going towards a better atmos gameplay loop
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@@ -246,10 +246,13 @@
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else if(bz_partialpressure > 0.01)
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hallucination += 5
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//NITRYL
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if(breath_gases[/datum/gas/nitryl])
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var/nitryl_partialpressure = (breath_gases[/datum/gas/nitryl][MOLES]/breath.total_moles())*breath_pressure
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adjustFireLoss(nitryl_partialpressure/4)
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//NITRIUM
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if(breath_gases[/datum/gas/nitrium])
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var/nitrium_partialpressure = (breath_gases[/datum/gas/nitrium][MOLES]/breath.total_moles())*breath_pressure
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if(nitrium_partialpressure > 0.5)
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adjustFireLoss(nitrium_partialpressure * 0.15)
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if(nitrium_partialpressure > 5)
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adjustToxLoss(nitrium_partialpressure * 0.05)
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//FREON
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if(breath_gases[/datum/gas/freon])
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