exorcises hardstun weapons + death/poly wands from lootboxes (#84414)

## About The Pull Request

exorcises hardstun weapons + death/poly wands from lootboxes
pulse weapons are of the taserless variant
also all nukeop guns are unrestricted let people have fun bro

also removes the enchanted modsuit from said loot

## Why It's Good For The Game

getting instantly paralyzed with a ranged gun is not fun, never will be
so we just remove those
also being able to use the guns you get from an admin
shitspawn/deathmatch prop is pretty much a fix???
polymorph wands and death wands are stupid and are just taser++ except
they kill you outright (polymorph could make you a rat that would count
as dead personally)
enchanted modsuit entirely shuts down basically 90% of other players
spells which basically invalidates the entire ragin mages map (which
sucks anyway)

## Changelog
🆑
balance: removed tasers, the unfirable turret gun, death wand, polymorph
wands and the enchanted modsuit from lootbox loot tables
fix: lootbox guns should now mostly not have syndicate firing pins so
you can actually use them
/🆑
This commit is contained in:
jimmyl
2024-07-03 23:23:07 +02:00
committed by GitHub
parent 276ea6dcca
commit bac55e33fd
2 changed files with 13 additions and 14 deletions

View File

@@ -59,6 +59,9 @@
/obj/item/gun/energy/pulse/carbine/loyalpin
pin = /obj/item/firing_pin/implant/mindshield
/obj/item/gun/energy/pulse/carbine/taserless
ammo_type = list(/obj/item/ammo_casing/energy/laser/pulse, /obj/item/ammo_casing/energy/laser)
/obj/item/gun/energy/pulse/destroyer
name = "pulse destroyer"
desc = "A heavy-duty energy rifle built for pure destruction."
@@ -79,6 +82,9 @@
inhand_icon_state = "gun"
cell_type = /obj/item/stock_parts/power_store/cell/pulse/pistol
/obj/item/gun/energy/pulse/pistol/taserless
ammo_type = list(/obj/item/ammo_casing/energy/laser/pulse, /obj/item/ammo_casing/energy/laser)
/obj/item/gun/energy/pulse/pistol/loyalpin
pin = /obj/item/firing_pin/implant/mindshield