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Merge remote-tracking branch 'tgstation/master' into upstream-2025-11-29
# Conflicts: # _maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm # _maps/RandomRuins/SpaceRuins/garbagetruck2.dmm # _maps/map_files/CatwalkStation/CatwalkStation_2023.dmm # _maps/map_files/tramstation/tramstation.dmm # code/_onclick/hud/new_player.dm # code/datums/components/squashable.dm # code/datums/diseases/advance/symptoms/heal.dm # code/datums/diseases/chronic_illness.dm # code/datums/status_effects/buffs.dm # code/datums/status_effects/debuffs/drunk.dm # code/datums/status_effects/debuffs/stamcrit.dm # code/game/machinery/computer/crew.dm # code/game/objects/items/devices/scanners/health_analyzer.dm # code/game/objects/items/wall_mounted.dm # code/game/turfs/closed/indestructible.dm # code/modules/admin/view_variables/filterrific.dm # code/modules/antagonists/heretic/influences.dm # code/modules/cargo/orderconsole.dm # code/modules/client/preferences.dm # code/modules/events/space_vines/vine_mutations.dm # code/modules/mob/dead/new_player/new_player.dm # code/modules/mob/living/carbon/human/death.dm # code/modules/mob/living/carbon/human/species_types/jellypeople.dm # code/modules/mob/living/damage_procs.dm # code/modules/mob/living/living.dm # code/modules/mob_spawn/ghost_roles/mining_roles.dm # code/modules/mob_spawn/mob_spawn.dm # code/modules/projectiles/ammunition/energy/laser.dm # code/modules/projectiles/guns/ballistic/launchers.dm # code/modules/projectiles/guns/energy/laser.dm # code/modules/reagents/chemistry/machinery/chem_dispenser.dm # code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm # code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm # code/modules/reagents/chemistry/reagents/medicine_reagents.dm # code/modules/surgery/healing.dm # code/modules/unit_tests/designs.dm # icons/mob/inhands/items_lefthand.dmi # icons/mob/inhands/items_righthand.dmi # tgui/packages/tgui/interfaces/ChemDispenser.tsx
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-28
@@ -105,52 +105,55 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
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/// This atom is a pseudo-floor that blocks map generation's checkPlaceAtom() from placing things like trees ontop of it.
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#define TURF_BLOCKS_POPULATE_TERRAIN_FLORAFEATURES (1<<8)
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////////////////Area flags\\\\\\\\\\\\\\
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/// If it's a valid territory for cult summoning or the CRAB-17 phone to spawn
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#define VALID_TERRITORY (1<<0)
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/// If blobs can spawn there and if it counts towards their score.
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#define BLOBS_ALLOWED (1<<1)
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/// If mining tunnel generation is allowed in this area
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#define CAVES_ALLOWED (1<<2)
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/// If flora are allowed to spawn in this area randomly through tunnel generation
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#define FLORA_ALLOWED (1<<3)
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/// If mobs can be spawned by natural random generation
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#define MOB_SPAWN_ALLOWED (1<<4)
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/// If megafauna can be spawned by natural random generation
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#define MEGAFAUNA_SPAWN_ALLOWED (1<<5)
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/// Are you forbidden from teleporting to the area? (centcom, mobs, wizard, hand teleporter)
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#define NOTELEPORT (1<<6)
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#define NOTELEPORT (1<<2)
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/// Hides area from player Teleport function.
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#define HIDDEN_AREA (1<<7)
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/// If false, loading multiple maps with this area type will create multiple instances.
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#define UNIQUE_AREA (1<<8)
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#define HIDDEN_AREA (1<<3)
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/// If people are allowed to suicide in it. Mostly for OOC stuff like minigames
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#define BLOCK_SUICIDE (1<<9)
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#define BLOCK_SUICIDE (1<<5)
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/// If set, this area will be innately traversable by Xenobiology camera consoles.
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#define XENOBIOLOGY_COMPATIBLE (1<<10)
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#define XENOBIOLOGY_COMPATIBLE (1<<6)
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/// If blood cultists can draw runes or build structures on this AREA.
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#define CULT_PERMITTED (1<<11)
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/// If engravings are persistent in this area
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#define PERSISTENT_ENGRAVINGS (1<<12)
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#define CULT_PERMITTED (1<<7)
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/// Mobs that die in this area don't produce a dead chat message
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#define NO_DEATH_MESSAGE (1<<13)
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#define NO_DEATH_MESSAGE (1<<8)
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/// This area should have extra shielding from certain event effects
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#define EVENT_PROTECTED (1<<14)
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#define EVENT_PROTECTED (1<<9)
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/// This Area Doesn't have Flood or Bomb Admin Messages, but will still log
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#define QUIET_LOGS (1<<15)
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/// This area does not allow virtual entities to enter.
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#define VIRTUAL_SAFE_AREA (1<<16)
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#define QUIET_LOGS (1<<10)
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/// This area does not allow the Binary channel
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#define BINARY_JAMMING (1<<17)
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#define BINARY_JAMMING (1<<11)
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/// This area prevents Bag of Holding rifts from being opened.
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#define NO_BOH (1<<18)
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#define NO_BOH (1<<12)
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/// This area prevents fishing from removing unique/limited loot from sources that're also used outside of it.
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#define UNLIMITED_FISHING (1<<19)
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#define UNLIMITED_FISHING (1<<13)
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/// This area is prevented from having gravity (ie. space, nearstation, or outside solars)
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#define NO_GRAVITY (1<<20)
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#define NO_GRAVITY (1<<14)
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/// This area can be teleported in, but -only- to locations within that same area.
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#define LOCAL_TELEPORT (1<<21)
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#define LOCAL_TELEPORT (1<<15)
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////////////////Area Mapping Flags\\\\\\\\\\\\\\
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/// If false, loading multiple maps with this area type will create multiple instances.
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#define UNIQUE_AREA (1<<0)
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/// If mining tunnel generation is allowed in this area
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#define CAVES_ALLOWED (1<<1)
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/// If flora are allowed to spawn in this area randomly through tunnel generation
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#define FLORA_ALLOWED (1<<2)
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/// If mobs can be spawned by natural random generation
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#define MOB_SPAWN_ALLOWED (1<<3)
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/// If megafauna can be spawned by natural random generation
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#define MEGAFAUNA_SPAWN_ALLOWED (1<<4)
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/// If engravings are persistent in this area
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#define PERSISTENT_ENGRAVINGS (1<<5)
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/// This is a virtual/bitrunning area
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#define VIRTUAL_AREA (1<<6)
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/// This area does not allow virtual entities to enter.
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#define VIRTUAL_SAFE_AREA (1<<7)
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/*
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These defines are used specifically with the atom/pass_flags bitmask
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