Merge remote-tracking branch 'tgstation/master' into upstream-2025-11-29

# Conflicts:
#	_maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm
#	_maps/RandomRuins/SpaceRuins/garbagetruck2.dmm
#	_maps/map_files/CatwalkStation/CatwalkStation_2023.dmm
#	_maps/map_files/tramstation/tramstation.dmm
#	code/_onclick/hud/new_player.dm
#	code/datums/components/squashable.dm
#	code/datums/diseases/advance/symptoms/heal.dm
#	code/datums/diseases/chronic_illness.dm
#	code/datums/status_effects/buffs.dm
#	code/datums/status_effects/debuffs/drunk.dm
#	code/datums/status_effects/debuffs/stamcrit.dm
#	code/game/machinery/computer/crew.dm
#	code/game/objects/items/devices/scanners/health_analyzer.dm
#	code/game/objects/items/wall_mounted.dm
#	code/game/turfs/closed/indestructible.dm
#	code/modules/admin/view_variables/filterrific.dm
#	code/modules/antagonists/heretic/influences.dm
#	code/modules/cargo/orderconsole.dm
#	code/modules/client/preferences.dm
#	code/modules/events/space_vines/vine_mutations.dm
#	code/modules/mob/dead/new_player/new_player.dm
#	code/modules/mob/living/carbon/human/death.dm
#	code/modules/mob/living/carbon/human/species_types/jellypeople.dm
#	code/modules/mob/living/damage_procs.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob_spawn/ghost_roles/mining_roles.dm
#	code/modules/mob_spawn/mob_spawn.dm
#	code/modules/projectiles/ammunition/energy/laser.dm
#	code/modules/projectiles/guns/ballistic/launchers.dm
#	code/modules/projectiles/guns/energy/laser.dm
#	code/modules/reagents/chemistry/machinery/chem_dispenser.dm
#	code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
#	code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm
#	code/modules/reagents/chemistry/reagents/medicine_reagents.dm
#	code/modules/surgery/healing.dm
#	code/modules/unit_tests/designs.dm
#	icons/mob/inhands/items_lefthand.dmi
#	icons/mob/inhands/items_righthand.dmi
#	tgui/packages/tgui/interfaces/ChemDispenser.tsx
This commit is contained in:
nevimer
2025-11-29 22:49:21 -05:00
1185 changed files with 39068 additions and 32028 deletions
+31 -28
View File
@@ -105,52 +105,55 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
/// This atom is a pseudo-floor that blocks map generation's checkPlaceAtom() from placing things like trees ontop of it.
#define TURF_BLOCKS_POPULATE_TERRAIN_FLORAFEATURES (1<<8)
////////////////Area flags\\\\\\\\\\\\\\
/// If it's a valid territory for cult summoning or the CRAB-17 phone to spawn
#define VALID_TERRITORY (1<<0)
/// If blobs can spawn there and if it counts towards their score.
#define BLOBS_ALLOWED (1<<1)
/// If mining tunnel generation is allowed in this area
#define CAVES_ALLOWED (1<<2)
/// If flora are allowed to spawn in this area randomly through tunnel generation
#define FLORA_ALLOWED (1<<3)
/// If mobs can be spawned by natural random generation
#define MOB_SPAWN_ALLOWED (1<<4)
/// If megafauna can be spawned by natural random generation
#define MEGAFAUNA_SPAWN_ALLOWED (1<<5)
/// Are you forbidden from teleporting to the area? (centcom, mobs, wizard, hand teleporter)
#define NOTELEPORT (1<<6)
#define NOTELEPORT (1<<2)
/// Hides area from player Teleport function.
#define HIDDEN_AREA (1<<7)
/// If false, loading multiple maps with this area type will create multiple instances.
#define UNIQUE_AREA (1<<8)
#define HIDDEN_AREA (1<<3)
/// If people are allowed to suicide in it. Mostly for OOC stuff like minigames
#define BLOCK_SUICIDE (1<<9)
#define BLOCK_SUICIDE (1<<5)
/// If set, this area will be innately traversable by Xenobiology camera consoles.
#define XENOBIOLOGY_COMPATIBLE (1<<10)
#define XENOBIOLOGY_COMPATIBLE (1<<6)
/// If blood cultists can draw runes or build structures on this AREA.
#define CULT_PERMITTED (1<<11)
/// If engravings are persistent in this area
#define PERSISTENT_ENGRAVINGS (1<<12)
#define CULT_PERMITTED (1<<7)
/// Mobs that die in this area don't produce a dead chat message
#define NO_DEATH_MESSAGE (1<<13)
#define NO_DEATH_MESSAGE (1<<8)
/// This area should have extra shielding from certain event effects
#define EVENT_PROTECTED (1<<14)
#define EVENT_PROTECTED (1<<9)
/// This Area Doesn't have Flood or Bomb Admin Messages, but will still log
#define QUIET_LOGS (1<<15)
/// This area does not allow virtual entities to enter.
#define VIRTUAL_SAFE_AREA (1<<16)
#define QUIET_LOGS (1<<10)
/// This area does not allow the Binary channel
#define BINARY_JAMMING (1<<17)
#define BINARY_JAMMING (1<<11)
/// This area prevents Bag of Holding rifts from being opened.
#define NO_BOH (1<<18)
#define NO_BOH (1<<12)
/// This area prevents fishing from removing unique/limited loot from sources that're also used outside of it.
#define UNLIMITED_FISHING (1<<19)
#define UNLIMITED_FISHING (1<<13)
/// This area is prevented from having gravity (ie. space, nearstation, or outside solars)
#define NO_GRAVITY (1<<20)
#define NO_GRAVITY (1<<14)
/// This area can be teleported in, but -only- to locations within that same area.
#define LOCAL_TELEPORT (1<<21)
#define LOCAL_TELEPORT (1<<15)
////////////////Area Mapping Flags\\\\\\\\\\\\\\
/// If false, loading multiple maps with this area type will create multiple instances.
#define UNIQUE_AREA (1<<0)
/// If mining tunnel generation is allowed in this area
#define CAVES_ALLOWED (1<<1)
/// If flora are allowed to spawn in this area randomly through tunnel generation
#define FLORA_ALLOWED (1<<2)
/// If mobs can be spawned by natural random generation
#define MOB_SPAWN_ALLOWED (1<<3)
/// If megafauna can be spawned by natural random generation
#define MEGAFAUNA_SPAWN_ALLOWED (1<<4)
/// If engravings are persistent in this area
#define PERSISTENT_ENGRAVINGS (1<<5)
/// This is a virtual/bitrunning area
#define VIRTUAL_AREA (1<<6)
/// This area does not allow virtual entities to enter.
#define VIRTUAL_SAFE_AREA (1<<7)
/*
These defines are used specifically with the atom/pass_flags bitmask