Merge remote-tracking branch 'tgstation/master' into upstream-2025-11-29

# Conflicts:
#	_maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm
#	_maps/RandomRuins/SpaceRuins/garbagetruck2.dmm
#	_maps/map_files/CatwalkStation/CatwalkStation_2023.dmm
#	_maps/map_files/tramstation/tramstation.dmm
#	code/_onclick/hud/new_player.dm
#	code/datums/components/squashable.dm
#	code/datums/diseases/advance/symptoms/heal.dm
#	code/datums/diseases/chronic_illness.dm
#	code/datums/status_effects/buffs.dm
#	code/datums/status_effects/debuffs/drunk.dm
#	code/datums/status_effects/debuffs/stamcrit.dm
#	code/game/machinery/computer/crew.dm
#	code/game/objects/items/devices/scanners/health_analyzer.dm
#	code/game/objects/items/wall_mounted.dm
#	code/game/turfs/closed/indestructible.dm
#	code/modules/admin/view_variables/filterrific.dm
#	code/modules/antagonists/heretic/influences.dm
#	code/modules/cargo/orderconsole.dm
#	code/modules/client/preferences.dm
#	code/modules/events/space_vines/vine_mutations.dm
#	code/modules/mob/dead/new_player/new_player.dm
#	code/modules/mob/living/carbon/human/death.dm
#	code/modules/mob/living/carbon/human/species_types/jellypeople.dm
#	code/modules/mob/living/damage_procs.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob_spawn/ghost_roles/mining_roles.dm
#	code/modules/mob_spawn/mob_spawn.dm
#	code/modules/projectiles/ammunition/energy/laser.dm
#	code/modules/projectiles/guns/ballistic/launchers.dm
#	code/modules/projectiles/guns/energy/laser.dm
#	code/modules/reagents/chemistry/machinery/chem_dispenser.dm
#	code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
#	code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm
#	code/modules/reagents/chemistry/reagents/medicine_reagents.dm
#	code/modules/surgery/healing.dm
#	code/modules/unit_tests/designs.dm
#	icons/mob/inhands/items_lefthand.dmi
#	icons/mob/inhands/items_righthand.dmi
#	tgui/packages/tgui/interfaces/ChemDispenser.tsx
This commit is contained in:
nevimer
2025-11-29 22:49:21 -05:00
1185 changed files with 39068 additions and 32028 deletions
+3 -3
View File
@@ -184,7 +184,7 @@
if(!collateral_mob.density || collateral_mob == yeeted_person)
continue
yeeted_person.adjustBruteLoss(step*0.5)
yeeted_person.adjust_brute_loss(step*0.5)
playsound(collateral_mob,'sound/items/weapons/punch1.ogg',50,TRUE)
log_combat(the_hulk, collateral_mob, "has smacked with tail swing victim")
log_combat(the_hulk, yeeted_person, "has smacked this person into someone while tail swinging") // i have no idea how to better word this
@@ -192,14 +192,14 @@
if(collateral_mob == the_hulk) // if the hulk moves wrong and crosses himself
the_hulk.visible_message(span_warning("[the_hulk] smacks [the_hulk.p_them()]self with [yeeted_person]!"), span_userdanger("You end up smacking [yeeted_person] into yourself!"), ignored_mobs = yeeted_person)
to_chat(yeeted_person, span_userdanger("[the_hulk] smacks you into [the_hulk.p_them()]self, turning you free!"))
the_hulk.adjustBruteLoss(step)
the_hulk.adjust_brute_loss(step)
return
yeeted_person.visible_message(span_warning("[the_hulk] swings [yeeted_person] directly into [collateral_mob], sending [collateral_mob.p_them()] flying!"), \
span_userdanger("You're smacked into [collateral_mob]!"), ignored_mobs = collateral_mob)
to_chat(collateral_mob, span_userdanger("[the_hulk] swings [yeeted_person] directly into you, sending you flying!"))
collateral_mob.adjustBruteLoss(step*0.5)
collateral_mob.adjust_brute_loss(step*0.5)
collateral_mob.throw_at(collat_throw_target, round(step * 0.25) + 1, round(step * 0.25) + 1)
step -= 5
delay += 5