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https://github.com/Bubberstation/Bubberstation.git
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Merge remote-tracking branch 'tgstation/master' into upstream-2025-11-29
# Conflicts: # _maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm # _maps/RandomRuins/SpaceRuins/garbagetruck2.dmm # _maps/map_files/CatwalkStation/CatwalkStation_2023.dmm # _maps/map_files/tramstation/tramstation.dmm # code/_onclick/hud/new_player.dm # code/datums/components/squashable.dm # code/datums/diseases/advance/symptoms/heal.dm # code/datums/diseases/chronic_illness.dm # code/datums/status_effects/buffs.dm # code/datums/status_effects/debuffs/drunk.dm # code/datums/status_effects/debuffs/stamcrit.dm # code/game/machinery/computer/crew.dm # code/game/objects/items/devices/scanners/health_analyzer.dm # code/game/objects/items/wall_mounted.dm # code/game/turfs/closed/indestructible.dm # code/modules/admin/view_variables/filterrific.dm # code/modules/antagonists/heretic/influences.dm # code/modules/cargo/orderconsole.dm # code/modules/client/preferences.dm # code/modules/events/space_vines/vine_mutations.dm # code/modules/mob/dead/new_player/new_player.dm # code/modules/mob/living/carbon/human/death.dm # code/modules/mob/living/carbon/human/species_types/jellypeople.dm # code/modules/mob/living/damage_procs.dm # code/modules/mob/living/living.dm # code/modules/mob_spawn/ghost_roles/mining_roles.dm # code/modules/mob_spawn/mob_spawn.dm # code/modules/projectiles/ammunition/energy/laser.dm # code/modules/projectiles/guns/ballistic/launchers.dm # code/modules/projectiles/guns/energy/laser.dm # code/modules/reagents/chemistry/machinery/chem_dispenser.dm # code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm # code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm # code/modules/reagents/chemistry/reagents/medicine_reagents.dm # code/modules/surgery/healing.dm # code/modules/unit_tests/designs.dm # icons/mob/inhands/items_lefthand.dmi # icons/mob/inhands/items_righthand.dmi # tgui/packages/tgui/interfaces/ChemDispenser.tsx
This commit is contained in:
@@ -30,7 +30,7 @@
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/obj/effect/spawner/costume/madscientist
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name = "mad scientist costume spawner"
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items = list(
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/obj/item/clothing/under/rank/captain/suit,
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/obj/item/clothing/under/costume/captain,
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/obj/item/clothing/head/flatcap,
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/obj/item/clothing/suit/toggle/labcoat/mad,
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)
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@@ -38,7 +38,7 @@
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/obj/effect/spawner/costume/elpresidente
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name = "el presidente costume spawner"
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items = list(
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/obj/item/clothing/under/rank/captain/suit,
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/obj/item/clothing/under/costume/captain,
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/obj/item/clothing/head/flatcap,
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/obj/item/cigarette/cigar/havana,
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/obj/item/clothing/shoes/jackboots,
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@@ -62,6 +62,33 @@
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icon_state = "laser_gun"
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loot = list(/obj/item/gun/energy/laser)
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/obj/effect/spawner/random/armory/laser_pistol
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name = "laser pistol spawner"
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icon_state = "laser_gun"
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spawn_loot_count = 6
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loot = list(/obj/item/gun/energy/laser/pistol)
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/obj/effect/spawner/random/armory/laser_carbine
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name = "laser_carbine spawner"
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icon_state = "laser_gun"
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loot = list(/obj/item/gun/energy/laser/carbine)
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/obj/effect/spawner/random/armory/assault_laser
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name = "assault laser gun spawner"
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icon_state = "laser_gun"
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spawn_loot_count = 1
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loot = list(/obj/item/gun/energy/laser/assault)
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/obj/effect/spawner/random/armory/pick_laser_loadout
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name = "laser gun type randomizer"
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icon_state = "laser_gun"
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spawn_loot_count = 1
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loot = list(
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/obj/effect/spawner/random/armory/laser_gun = 30,
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/obj/effect/spawner/random/armory/laser_carbine = 30,
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/obj/effect/spawner/random/armory/laser_pistol = 10,
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)
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/obj/effect/spawner/random/armory/e_gun
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name = "energy gun spawner"
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icon_state = "e_gun"
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