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Merge remote-tracking branch 'tgstation/master' into upstream-2025-11-29
# Conflicts: # _maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm # _maps/RandomRuins/SpaceRuins/garbagetruck2.dmm # _maps/map_files/CatwalkStation/CatwalkStation_2023.dmm # _maps/map_files/tramstation/tramstation.dmm # code/_onclick/hud/new_player.dm # code/datums/components/squashable.dm # code/datums/diseases/advance/symptoms/heal.dm # code/datums/diseases/chronic_illness.dm # code/datums/status_effects/buffs.dm # code/datums/status_effects/debuffs/drunk.dm # code/datums/status_effects/debuffs/stamcrit.dm # code/game/machinery/computer/crew.dm # code/game/objects/items/devices/scanners/health_analyzer.dm # code/game/objects/items/wall_mounted.dm # code/game/turfs/closed/indestructible.dm # code/modules/admin/view_variables/filterrific.dm # code/modules/antagonists/heretic/influences.dm # code/modules/cargo/orderconsole.dm # code/modules/client/preferences.dm # code/modules/events/space_vines/vine_mutations.dm # code/modules/mob/dead/new_player/new_player.dm # code/modules/mob/living/carbon/human/death.dm # code/modules/mob/living/carbon/human/species_types/jellypeople.dm # code/modules/mob/living/damage_procs.dm # code/modules/mob/living/living.dm # code/modules/mob_spawn/ghost_roles/mining_roles.dm # code/modules/mob_spawn/mob_spawn.dm # code/modules/projectiles/ammunition/energy/laser.dm # code/modules/projectiles/guns/ballistic/launchers.dm # code/modules/projectiles/guns/energy/laser.dm # code/modules/reagents/chemistry/machinery/chem_dispenser.dm # code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm # code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm # code/modules/reagents/chemistry/reagents/medicine_reagents.dm # code/modules/surgery/healing.dm # code/modules/unit_tests/designs.dm # icons/mob/inhands/items_lefthand.dmi # icons/mob/inhands/items_righthand.dmi # tgui/packages/tgui/interfaces/ChemDispenser.tsx
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@@ -195,7 +195,7 @@
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SHOULD_NOT_OVERRIDE(TRUE)
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var/lowertext_input = LOWER_TEXT(input)
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// The most common words are always cached
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if(GLOB.most_common_words[lowertext_input])
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if(GLOB.most_common_words_frequency[lowertext_input])
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most_common_cache[lowertext_input] = scrambled_text
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return
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// Add it to cache, cutting old entries if the list is too long
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@@ -263,7 +263,7 @@
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if(translate_prob > 0)
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// the probability of managing to understand a word is based on how common it is (+10%, -15%)
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// 1000 words in the list, so words outside the list are just treated as "the 1250th most common word"
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var/commonness = GLOB.most_common_words[LOWER_TEXT(base_word)] || 1250
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var/commonness = GLOB.most_common_words_frequency[LOWER_TEXT(base_word)] || 1250
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translate_prob += (10 * (1 - (min(commonness, 1250) / 500)))
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if(prob(translate_prob))
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scrambled_words += word
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