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Merge remote-tracking branch 'tgstation/master' into upstream-2025-11-29
# Conflicts: # _maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm # _maps/RandomRuins/SpaceRuins/garbagetruck2.dmm # _maps/map_files/CatwalkStation/CatwalkStation_2023.dmm # _maps/map_files/tramstation/tramstation.dmm # code/_onclick/hud/new_player.dm # code/datums/components/squashable.dm # code/datums/diseases/advance/symptoms/heal.dm # code/datums/diseases/chronic_illness.dm # code/datums/status_effects/buffs.dm # code/datums/status_effects/debuffs/drunk.dm # code/datums/status_effects/debuffs/stamcrit.dm # code/game/machinery/computer/crew.dm # code/game/objects/items/devices/scanners/health_analyzer.dm # code/game/objects/items/wall_mounted.dm # code/game/turfs/closed/indestructible.dm # code/modules/admin/view_variables/filterrific.dm # code/modules/antagonists/heretic/influences.dm # code/modules/cargo/orderconsole.dm # code/modules/client/preferences.dm # code/modules/events/space_vines/vine_mutations.dm # code/modules/mob/dead/new_player/new_player.dm # code/modules/mob/living/carbon/human/death.dm # code/modules/mob/living/carbon/human/species_types/jellypeople.dm # code/modules/mob/living/damage_procs.dm # code/modules/mob/living/living.dm # code/modules/mob_spawn/ghost_roles/mining_roles.dm # code/modules/mob_spawn/mob_spawn.dm # code/modules/projectiles/ammunition/energy/laser.dm # code/modules/projectiles/guns/ballistic/launchers.dm # code/modules/projectiles/guns/energy/laser.dm # code/modules/reagents/chemistry/machinery/chem_dispenser.dm # code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm # code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm # code/modules/reagents/chemistry/reagents/medicine_reagents.dm # code/modules/surgery/healing.dm # code/modules/unit_tests/designs.dm # icons/mob/inhands/items_lefthand.dmi # icons/mob/inhands/items_righthand.dmi # tgui/packages/tgui/interfaces/ChemDispenser.tsx
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@@ -25,7 +25,7 @@
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habitable_atmos = list("min_oxy" = 5, "max_oxy" = 0, "min_plas" = 0, "max_plas" = 1, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
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minimum_survivable_temperature = (T0C - 10)
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maximum_survivable_temperature = (T0C + 100)
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blood_volume = BLOOD_VOLUME_NORMAL
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default_blood_volume = BLOOD_VOLUME_NORMAL
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faction = list(FACTION_CLOWN)
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ai_controller = /datum/ai_controller/basic_controller/clown
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///list of stuff we drop on death
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@@ -470,10 +470,10 @@
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health += 10
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if(istype(eaten_atom, /obj/item/food/grown/banana))
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var/obj/item/food/grown/banana/banana_morsel = eaten_atom
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adjustBruteLoss(-(banana_morsel.seed.potency / 100 ) * maxHealth * 0.2)
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adjust_brute_loss(-(banana_morsel.seed.potency / 100 ) * maxHealth * 0.2)
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prank_pouch += banana_morsel.generate_trash(src)
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else
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adjustBruteLoss(-maxHealth * 0.1)
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adjust_brute_loss(-maxHealth * 0.1)
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qdel(eaten_atom)
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playsound(loc,'sound/items/eatfood.ogg', rand(30,50), TRUE)
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