Merge remote-tracking branch 'tgstation/master' into upstream-2025-11-29

# Conflicts:
#	_maps/RandomRuins/SpaceRuins/derelict_sulaco.dmm
#	_maps/RandomRuins/SpaceRuins/garbagetruck2.dmm
#	_maps/map_files/CatwalkStation/CatwalkStation_2023.dmm
#	_maps/map_files/tramstation/tramstation.dmm
#	code/_onclick/hud/new_player.dm
#	code/datums/components/squashable.dm
#	code/datums/diseases/advance/symptoms/heal.dm
#	code/datums/diseases/chronic_illness.dm
#	code/datums/status_effects/buffs.dm
#	code/datums/status_effects/debuffs/drunk.dm
#	code/datums/status_effects/debuffs/stamcrit.dm
#	code/game/machinery/computer/crew.dm
#	code/game/objects/items/devices/scanners/health_analyzer.dm
#	code/game/objects/items/wall_mounted.dm
#	code/game/turfs/closed/indestructible.dm
#	code/modules/admin/view_variables/filterrific.dm
#	code/modules/antagonists/heretic/influences.dm
#	code/modules/cargo/orderconsole.dm
#	code/modules/client/preferences.dm
#	code/modules/events/space_vines/vine_mutations.dm
#	code/modules/mob/dead/new_player/new_player.dm
#	code/modules/mob/living/carbon/human/death.dm
#	code/modules/mob/living/carbon/human/species_types/jellypeople.dm
#	code/modules/mob/living/damage_procs.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob_spawn/ghost_roles/mining_roles.dm
#	code/modules/mob_spawn/mob_spawn.dm
#	code/modules/projectiles/ammunition/energy/laser.dm
#	code/modules/projectiles/guns/ballistic/launchers.dm
#	code/modules/projectiles/guns/energy/laser.dm
#	code/modules/reagents/chemistry/machinery/chem_dispenser.dm
#	code/modules/reagents/chemistry/reagents/cat2_medicine_reagents.dm
#	code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm
#	code/modules/reagents/chemistry/reagents/medicine_reagents.dm
#	code/modules/surgery/healing.dm
#	code/modules/unit_tests/designs.dm
#	icons/mob/inhands/items_lefthand.dmi
#	icons/mob/inhands/items_righthand.dmi
#	tgui/packages/tgui/interfaces/ChemDispenser.tsx
This commit is contained in:
nevimer
2025-11-29 22:49:21 -05:00
1185 changed files with 39068 additions and 32028 deletions
+11 -10
View File
@@ -175,19 +175,12 @@
/obj/machinery/power/apc/Initialize(mapload)
. = ..()
setDir(dir)
//APCs get added to their own processing tasks for the machines subsystem.
if (!(datum_flags & DF_ISPROCESSING))
datum_flags |= DF_ISPROCESSING
SSmachines.processing_apcs += src
var/image/hud_image = image(icon = 'icons/mob/huds/hud.dmi', icon_state = "apc_hacked")
hud_image.pixel_w = pixel_x
hud_image.pixel_z = pixel_y
hud_list = list(
MALF_APC_HUD = hud_image
)
//Assign it to its area. If mappers already assigned an area string fast load the area from it else get the current area
var/area/our_area = get_area(loc)
if(areastring)
@@ -221,8 +214,10 @@
cell.charge = start_charge * cell.maxcharge / 100 // (convert percentage to actual value)
make_terminal()
///This is how we test to ensure that mappers use the directional subtypes of APCs, rather than use the parent and pixel-shift it themselves.
setDir(dir)
if(abs(offset_old) != APC_PIXEL_OFFSET)
log_mapping("APC: ([src]) at [AREACOORD(src)] with dir ([dir] | [uppertext(dir2text(dir))]) has pixel_[dir & (WEST|EAST) ? "x" : "y"] value [offset_old] - should be [dir & (SOUTH|EAST) ? "-" : ""][APC_PIXEL_OFFSET]. Use the directional/ helpers!")
find_and_hang_on_atom()
// For apcs created during the round players need to configure them from scratch
else
opened = APC_COVER_OPENED
@@ -246,8 +241,6 @@
AddElement(/datum/element/contextual_screentip_bare_hands, rmb_text = "Toggle interface lock")
AddElement(/datum/element/contextual_screentip_mob_typechecks, hovering_mob_typechecks)
if(mapload)
find_and_hang_on_wall()
/obj/machinery/power/apc/Destroy()
if(malfai)
@@ -265,6 +258,7 @@
/obj/machinery/power/apc/setDir(newdir)
. = ..()
switch(newdir)
if(NORTH)
offset_old = pixel_y
@@ -279,6 +273,13 @@
offset_old = pixel_x
pixel_x = -APC_PIXEL_OFFSET
var/image/hud_image = image(icon = 'icons/mob/huds/hud.dmi', icon_state = "apc_hacked")
hud_image.pixel_w = pixel_x
hud_image.pixel_z = pixel_y
hud_list = list(
MALF_APC_HUD = hud_image
)
/obj/machinery/power/apc/on_saboteur(datum/source, disrupt_duration)
. = ..()
disrupt_duration *= 0.1 // so, turns out, failure timer is in seconds, not deciseconds; without this, disruptions last 10 times as long as they probably should
+4
View File
@@ -99,6 +99,10 @@
name = "pulse pistol power cell"
maxcharge = STANDARD_CELL_CHARGE * 2
/obj/item/stock_parts/power_store/cell/laser_pistol
name = "laser pistol power cell"
chargerate = STANDARD_CELL_RATE * 3
/obj/item/stock_parts/power_store/cell/ninja
name = "black power cell"
icon_state = "bscell"
+5 -2
View File
@@ -121,9 +121,9 @@
AddElement(/datum/element/atmos_sensitive, mapload)
AddElement(/datum/element/contextual_screentip_bare_hands, rmb_text = "Remove bulb")
if(mapload)
find_and_hang_on_wall()
find_and_hang_on_atom(mark_for_late_init = TRUE)
/obj/machinery/light/find_and_hang_on_wall()
/obj/machinery/light/find_and_hang_on_atom(mark_for_late_init = FALSE, late_init = FALSE)
if(break_if_moved)
return ..()
@@ -753,6 +753,9 @@
nightshift_brightness = 4
fire_brightness = 4.5
/obj/machinery/light/floor/find_and_hang_on_atom(mark_for_late_init = FALSE, late_init = FALSE)
return //its a floor light not a wall light
/obj/machinery/light/floor/get_light_offset()
return list(0, 0)
@@ -30,8 +30,11 @@
/obj/structure/light_construct/Initialize(mapload)
. = ..()
if(mapload)
find_and_hang_on_wall()
if(mapload && !find_and_hang_on_atom(mark_for_late_init = TRUE))
return INITIALIZE_HINT_LATELOAD
/obj/structure/light_construct/LateInitialize()
find_and_hang_on_atom(late_init = TRUE)
/obj/structure/light_construct/Destroy()
QDEL_NULL(cell)
@@ -147,7 +150,7 @@
if("floor")
new_light = new /obj/machinery/light/floor/empty(loc)
new_light.setDir(dir)
new_light.find_and_hang_on_wall()
new_light.find_and_hang_on_atom()
transfer_fingerprints_to(new_light)
if(!QDELETED(cell))
new_light.cell = cell
@@ -109,6 +109,9 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light, 0)
// ---- Broken tube
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/broken, 0)
// ---- Burned tube
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/burned, 0)
// ---- Tube construct
MAPPING_DIRECTIONAL_HELPERS(/obj/structure/light_construct, 0)
@@ -161,6 +164,9 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/empty, 0)
// ---- Broken bulbs
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/broken, 0)
// ---- Burned bulb
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/burned, 0)
// ---- Red bulbs
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/light/small/dim, 0)
@@ -6,6 +6,16 @@
result_path = /obj/structure/light_construct
wall_external = TRUE
/obj/item/wallframe/light_fixture/find_support_structure(atom/structure)
return istype(structure, /obj/structure/window) ? structure : ..()
/obj/item/wallframe/light_fixture/try_build(atom/support, mob/user)
var/area/A = get_area(user)
if(A.always_unpowered)
balloon_alert(user, "cannot place in this area!")
return FALSE
return ..()
/obj/item/wallframe/light_fixture/small
name = "small light fixture frame"
icon_state = "bulb-construct-item"
+1 -3
View File
@@ -52,10 +52,8 @@
if (override_maxcharge)
maxcharge = override_maxcharge
rating = max(round(maxcharge / (rating_base * 10), 1), 1)
if(!charge)
if(!empty && !charge)
charge = maxcharge
if(empty)
charge = 0
if(ratingdesc)
desc += " This one has a rating of [display_energy(maxcharge)][prob(10) ? ", and you should not swallow it" : ""]." //joke works better if it's not on every cell
update_appearance()
@@ -168,7 +168,7 @@
investigate_log("was entered by [key_name(consumed_mob)].", INVESTIGATE_ENGINE)
consumed_mob.forceMove(arrival_turf)
consumed_mob.Paralyze(100)
consumed_mob.adjustBruteLoss(30)
consumed_mob.adjust_brute_loss(30)
consumed_mob.flash_act(1, TRUE, TRUE)
new /obj/effect/particle_effect/sparks(consumed_object)