[MIRROR] Basic Mob Spiders I: Ability refactor [MDB IGNORE] (#19200)

* Basic Mob Spiders I: Ability refactor

* Update tgstation.dme

* Update tgstation.dme

* Update tgstation.dme

* Update tgstation.dme

* Update tgstation.dme

* Update tgstation.dme

---------

Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
Co-authored-by: KathrinBailey <kat892@outlook.com>
This commit is contained in:
SkyratBot
2023-02-22 18:49:39 +00:00
committed by GitHub
co-authored by Jacquerel KathrinBailey KathrinBailey
parent 5f1fe0a0a9
commit bb9b68a88d
11 changed files with 380 additions and 389 deletions
+3 -3
View File
@@ -17,7 +17,7 @@
/// Visual indicators upon the character of the owner of this mutation
var/static/list/visual_indicators = list()
/// The path of action we grant to our user on mutation gain
var/datum/action/cooldown/spell/power_path
var/datum/action/cooldown/power_path
/// Which mutation layer to use
var/layer_used = MUTATIONS_LAYER
/// To restrict mutation to only certain species
@@ -180,7 +180,7 @@
/datum/mutation/human/proc/modify()
if(modified || !power_path || !owner)
return
var/datum/action/cooldown/spell/modified_power = locate(power_path) in owner.actions
var/datum/action/cooldown/modified_power = locate(power_path) in owner.actions
if(!modified_power)
CRASH("Genetic mutation [type] called modify(), but could not find a action to modify!")
modified_power.cooldown_time *= GET_MUTATION_ENERGY(src) // Doesn't do anything for mutations with energy_coeff unset
@@ -217,7 +217,7 @@
if(!ispath(power_path) || !owner)
return FALSE
var/datum/action/cooldown/spell/new_power = new power_path(src)
var/datum/action/cooldown/new_power = new power_path(src)
new_power.background_icon_state = "bg_tech_blue"
new_power.base_background_icon_state = new_power.background_icon_state
new_power.active_background_icon_state = "[new_power.base_background_icon_state]_active"
+4 -38
View File
@@ -5,20 +5,20 @@
quality = POSITIVE
text_gain_indication = "<span class='notice'>Your skin feels webby.</span>"
instability = 15
power_path = /datum/action/cooldown/spell/lay_genetic_web
power_path = /datum/action/cooldown/lay_web/genetic
energy_coeff = 1
/datum/mutation/human/webbing/modify()
. = ..()
var/datum/action/cooldown/spell/lay_genetic_web/to_modify =.
var/datum/action/cooldown/lay_web/genetic/to_modify = .
if(!istype(to_modify)) // null or invalid
return
if(GET_MUTATION_ENERGY(src) == 1) //energetic chromosome outputs a value less than 1 when present, 1 by default
if(GET_MUTATION_ENERGY(src) == 1) // Energetic chromosome outputs a value less than 1 when present, 1 by default
to_modify.webbing_time = initial(to_modify.webbing_time)
return
to_modify.webbing_time = 2 SECONDS
to_modify.webbing_time = 2 SECONDS // Spin webs faster but not more often
/datum/mutation/human/webbing/on_acquiring(mob/living/carbon/human/owner)
if(..())
@@ -29,37 +29,3 @@
if(..())
return
REMOVE_TRAIT(owner, TRAIT_WEB_WEAVER, GENETIC_MUTATION)
// In the future this could be unified with the spider's web action
/datum/action/cooldown/spell/lay_genetic_web
name = "Lay Web"
desc = "Drops a web. Only you will be able to traverse your web easily, making it pretty good for keeping you safe."
button_icon = 'icons/mob/actions/actions_genetic.dmi'
button_icon_state = "lay_web"
cooldown_time = 4 SECONDS //the same time to lay a web
spell_requirements = NONE
/// How long it takes to lay a web
var/webbing_time = 4 SECONDS
/// The path of web that we create
var/web_path = /obj/structure/spider/stickyweb/genetic
/datum/action/cooldown/spell/lay_genetic_web/cast(atom/cast_on)
var/turf/web_spot = cast_on.loc
if(!isturf(web_spot) || (locate(web_path) in web_spot))
to_chat(cast_on, span_warning("You can't lay webs here!"))
reset_spell_cooldown()
return FALSE
cast_on.visible_message(
span_notice("[cast_on] begins to secrete a sticky substance."),
span_notice("You begin to lay a web."),
)
if(!do_after(cast_on, webbing_time, target = web_spot))
to_chat(cast_on, span_warning("Your web spinning was interrupted!"))
return
new web_path(web_spot, cast_on)
return ..()