Merge pull request #9263 from Incoming5643/fightvale_pride

Fixes another instance of FIGHTVALE
This commit is contained in:
Cheridan
2015-05-02 17:46:24 -05:00
5 changed files with 10 additions and 8 deletions
+3 -1
View File
@@ -307,9 +307,11 @@
/datum/admins/proc/check_antagonists()
if (ticker && ticker.current_state >= GAME_STATE_PLAYING)
var/dat = "<html><head><title>Round Status</title></head><body><h1><B>Round Status</B></h1>"
dat += "Current Game Mode: <B>[ticker.mode.name]</B><BR>"
if(ticker.mode.replacementmode)
dat += "Former Game Mode: <B>[ticker.mode.name]</B><BR>"
dat += "Replacement Game Mode: <B>[ticker.mode.replacementmode.name]</B><BR>"
else
dat += "Current Game Mode: <B>[ticker.mode.name]</B><BR>"
dat += "Round Duration: <B>[round(world.time / 36000)]:[add_zero("[world.time / 600 % 60]", 2)]:[world.time / 100 % 6][world.time / 100 % 10]</B><BR>"
dat += "<B>Emergency shuttle</B><BR>"
if(SSshuttle.emergency.mode < SHUTTLE_CALL)