[MIRROR] Targeting Datums Renamed (and global) [MDB IGNORE] (#24885)

* Targeting Datums Renamed (and global) (#79513)

## About The Pull Request

[Implements the backend required to make targeting datums
global](https://github.com/tgstation/tgstation/commit/6901ead12e419530b7f646ea21094d4432d7385e)

It's inconsistent with the rest of basic ai for these to have a high
degree of state, plus like, such a waste yaknow?

[Implements
GET_TARGETING_STRATEGY](https://github.com/tgstation/tgstation/commit/d79c29134d03424a9f8bacd64c08cb41775fe8c0)

Regexes used:
new.*(/datum/targetting_datum[^,(]*)\(*\)* -> GET_TARGETING_STRATEGY($1)

Renamed all instances of targetting to targeting (also targetting datum
-> targeting strategy)

I've used GET_TARGETING_STRATEGY at the source where the keys are
actually used, rather then in the listing. This works out just fine.

## Why It's Good For The Game

Not a misspelled name through the whole codebase, very slightly less
memory load for basically no downside (slight cpu cost maybe but not a
significant one.

---------

Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>

* Targeting Datums Renamed (and global)

* Update dogs.dm

* Modular

* Modular

* Modular

* Merge skew?

* Revert "Merge skew?"

This reverts commit 0889389ab5cb5c56655f1860d9173ba87efe9a22.

---------

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
Co-authored-by: John Willard <53777086+JohnFulpWillard@ users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-11-09 16:37:48 -05:00
committed by GitHub
co-authored by John Willard LemonInTheDark Bloop
parent 3a15520a9d
commit bbd547ec95
160 changed files with 446 additions and 441 deletions
@@ -1,19 +1,19 @@
/// Add or remove people to our retaliation shitlist just on an arbitrary whim
/datum/ai_planning_subtree/capricious_retaliate
/// Blackboard key which tells us how to select valid targets
var/targetting_datum_key = BB_TARGETTING_DATUM
var/targeting_strategy_key = BB_TARGETING_STRATEGY
/// Whether we should skip checking faction for our decision
var/ignore_faction = TRUE
/datum/ai_planning_subtree/capricious_retaliate/SelectBehaviors(datum/ai_controller/controller, seconds_per_tick)
. = ..()
controller.queue_behavior(/datum/ai_behavior/capricious_retaliate, targetting_datum_key, ignore_faction)
controller.queue_behavior(/datum/ai_behavior/capricious_retaliate, targeting_strategy_key, ignore_faction)
/// Add or remove people to our retaliation shitlist just on an arbitrary whim
/datum/ai_behavior/capricious_retaliate
action_cooldown = 1 SECONDS
/datum/ai_behavior/capricious_retaliate/perform(seconds_per_tick, datum/ai_controller/controller, targetting_datum_key, ignore_faction)
/datum/ai_behavior/capricious_retaliate/perform(seconds_per_tick, datum/ai_controller/controller, targeting_strategy_key, ignore_faction)
. = ..()
var/atom/pawn = controller.pawn
if (controller.blackboard_key_exists(BB_BASIC_MOB_RETALIATE_LIST))
@@ -35,10 +35,10 @@
var/aggro_range = controller.blackboard[BB_AGGRO_RANGE] || 9
var/list/potential_targets = hearers(aggro_range, get_turf(pawn)) - pawn
if (!length(potential_targets))
failed_targetting(controller, pawn, ignore_faction)
failed_targeting(controller, pawn, ignore_faction)
return
var/datum/targetting_datum/target_helper = controller.blackboard[targetting_datum_key]
var/datum/targeting_strategy/target_helper = GET_TARGETING_STRATEGY(controller.blackboard[targeting_strategy_key])
var/mob/living/final_target = null
if (ignore_faction)
@@ -49,7 +49,7 @@
final_target = test_target
if (isnull(final_target))
failed_targetting(controller, pawn, ignore_faction)
failed_targeting(controller, pawn, ignore_faction)
return
controller.insert_blackboard_key_lazylist(BB_BASIC_MOB_RETALIATE_LIST, final_target)
@@ -57,7 +57,7 @@
finish_action(controller, TRUE, ignore_faction)
/// Called if we try but fail to target something
/datum/ai_behavior/capricious_retaliate/proc/failed_targetting(datum/ai_controller/controller, atom/pawn, ignore_faction)
/datum/ai_behavior/capricious_retaliate/proc/failed_targeting(datum/ai_controller/controller, atom/pawn, ignore_faction)
finish_action(controller, FALSE, ignore_faction)
pawn.visible_message(span_notice("[pawn] grumbles.")) // We're pissed off but with no outlet to vent our frustration upon