Miscellaneous Pronoun & Grammar Fixes (#56504)

Changes a few uses of static pronouns in dynamically generated strings to calls to the p_ procs.
This commit is contained in:
Y0SH1M4S73R
2021-01-30 22:06:26 -03:00
committed by GitHub
parent 56f0f3b5a6
commit bbd794db51
4 changed files with 8 additions and 8 deletions
@@ -476,14 +476,14 @@
// Let people know if they hugged someone really warm or really cold
if(M.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT)
to_chat(src, "<span class='warning'>It feels like [M] is over heating as they hug you.</span>")
to_chat(src, "<span class='warning'>It feels like [M] is over heating as [M.p_they()] hug[M.p_s()] you.</span>")
else if(M.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT)
to_chat(src, "<span class='warning'>It feels like [M] is freezing as they hug you.</span>")
to_chat(src, "<span class='warning'>It feels like [M] is freezing as [M.p_they()] hug[M.p_s()] you.</span>")
if(bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT)
to_chat(M, "<span class='warning'>It feels like [src] is over heating as you hug them.</span>")
to_chat(M, "<span class='warning'>It feels like [src] is over heating as you hug [p_them()].</span>")
else if(bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT)
to_chat(M, "<span class='warning'>It feels like [src] is freezing as you hug them.</span>")
to_chat(M, "<span class='warning'>It feels like [src] is freezing as you hug [p_them()].</span>")
if(HAS_TRAIT(M, TRAIT_FRIENDLY))
var/datum/component/mood/hugger_mood = M.GetComponent(/datum/component/mood)
+1 -1
View File
@@ -183,7 +183,7 @@
if(len)
for(var/obj/item/I in held_items)
if(!holding.len)
holding += "They are holding \a [I]"
holding += "[p_they(TRUE)] [p_are()] holding \a [I]"
else if(held_items.Find(I) == len)
holding += ", and \a [I]."
else
@@ -166,7 +166,7 @@
/mob/living/simple_animal/hostile/retaliate/goose/proc/suffocate()
if(!choking)
return
deathmessage = "lets out one final oxygen-deprived honk before they go limp and lifeless.."
deathmessage = "lets out one final oxygen-deprived honk before [p_they()] go[p_es()] limp and lifeless.."
death()
/mob/living/simple_animal/hostile/retaliate/goose/vomit/proc/vomit()
+2 -2
View File
@@ -76,8 +76,8 @@
if(!get_location_accessible(target, target_zone))
urhealedamt_brute *= 0.55
urhealedamt_burn *= 0.55
umsg += " as best as you can while they have clothing on"
tmsg += " as best as they can while [target] has clothing on"
umsg += " as best as you can while [target.p_they()] [target.p_have()] clothing on"
tmsg += " as best as [user.p_they()] can while [target.p_they()] [target.p_have()] clothing on"
target.heal_bodypart_damage(urhealedamt_brute,urhealedamt_burn)
display_results(user, target, "<span class='notice'>[umsg].</span>",
"[tmsg].",