adding diagonal attack animation.

This commit is contained in:
phil235
2014-11-07 15:42:07 +01:00
parent 74f8a08522
commit bc5754b378
38 changed files with 130 additions and 113 deletions
+3 -3
View File
@@ -126,20 +126,20 @@
/obj/structure/window/attack_alien(mob/living/user as mob)
user.do_attack_animation()
user.do_attack_animation(src)
if(islarva(user)) return
attack_generic(user, 15)
/obj/structure/window/attack_animal(mob/living/user as mob)
if(!isanimal(user)) return
var/mob/living/simple_animal/M = user
M.do_attack_animation()
M.do_attack_animation(src)
if(M.melee_damage_upper <= 0) return
attack_generic(M, M.melee_damage_upper)
/obj/structure/window/attack_slime(mob/living/carbon/slime/user as mob)
user.do_attack_animation()
user.do_attack_animation(src)
if(!user.is_adult) return
attack_generic(user, rand(10, 15))