Port AI static to vis_contents

This commit is contained in:
Tad Hardesty
2018-06-21 01:01:32 -07:00
parent b754e47b09
commit bc72fef8f5
7 changed files with 41 additions and 84 deletions
@@ -47,8 +47,9 @@
/turf/open/floor/plating/ashplanet/Initialize()
if(smooth)
pixel_y = -4
pixel_x = -4
var/matrix/M = new
M.Translate(-4, -4)
transform = M
icon = smooth_icon
. = ..()
+3 -2
View File
@@ -27,8 +27,9 @@
/turf/closed/mineral/Initialize()
if (!canSmoothWith)
canSmoothWith = list(/turf/closed/mineral, /turf/closed/indestructible)
pixel_y = -4
pixel_x = -4
var/matrix/M = new
M.Translate(-4, -4)
transform = M
icon = smooth_icon
. = ..()
if (mineralType && mineralAmt && spread && spreadChance)
-2
View File
@@ -19,8 +19,6 @@
flags_1 = CAN_BE_DIRTY_1
var/image/obscured //camerachunks
var/list/image/blueprint_data //for the station blueprints, images of objects eg: pipes
var/explosion_level = 0 //for preventing explosion dodging