From bcd3a5b3b76614ec91c49db4177ff773ec74819a Mon Sep 17 00:00:00 2001 From: Cheridan Date: Thu, 26 Feb 2015 22:26:12 -0600 Subject: [PATCH] Fixes metal foam dispenser mode for atmos backpack tank. >>you will never refactor something without overlooking something dumb and breaking it --- code/game/objects/items/weapons/tanks/watertank.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/weapons/tanks/watertank.dm b/code/game/objects/items/weapons/tanks/watertank.dm index 93a3a7f1564..47ff3a670f9 100644 --- a/code/game/objects/items/weapons/tanks/watertank.dm +++ b/code/game/objects/items/weapons/tanks/watertank.dm @@ -290,7 +290,7 @@ if(!Adj|| !istype(target, /turf)) return if(metal_synthesis_cooldown < 5) - var/obj/effect/effect/foam/F = new /obj/effect/effect/foam(get_turf(target), 1) + var/obj/effect/effect/foam/metal/F = new /obj/effect/effect/foam/metal(get_turf(target)) F.amount = 0 metal_synthesis_cooldown++ spawn(100)