From bd1f7911ee5f88c77e7cfd465f2ed0309ca776f5 Mon Sep 17 00:00:00 2001 From: Ghom <42542238+Ghommie@users.noreply.github.com> Date: Sat, 20 Sep 2025 11:50:25 +0200 Subject: [PATCH] [NO GBP] Fixing issues with sand (#93006) Co-authored-by: SyncIt21 <110812394+SyncIt21@users.noreply.github.com> --- code/modules/mining/ores_coins.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/mining/ores_coins.dm b/code/modules/mining/ores_coins.dm index 8582a1c3c86..db734992c61 100644 --- a/code/modules/mining/ores_coins.dm +++ b/code/modules/mining/ores_coins.dm @@ -107,6 +107,7 @@ singular_name = "sand pile" points = 1 mats_per_unit = list(/datum/material/sand = SHEET_MATERIAL_AMOUNT) + material_type = /datum/material/sand refined_type = /obj/item/stack/sheet/glass w_class = WEIGHT_CLASS_TINY mine_experience = 0 //its sand @@ -123,7 +124,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\ AddComponent(/datum/component/storm_hating) /obj/item/stack/ore/glass/on_orm_collection() //we need to smelt the glass beforehand because the silo and orm don't accept sand mats - var/obj/item/stack/sheet/glass = new refined_type(drop_location(), amount) + var/obj/item/stack/sheet/glass = new refined_type(drop_location(), amount, merge = FALSE) //The newly spawned glass should not merge with other stacks on the turf, else it could cause issues. qdel(src) return glass