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Fixes a possible runtime with gibtonite deposits.
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@@ -240,7 +240,12 @@
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if(det_time >= 1 && det_time <= 2)
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G.quality = 2
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G.icon_state = "Gibtonite ore 2"
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..()
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var/turf/simulated/floor/plating/asteroid/airless/gibtonite_remains/G = ChangeTurf(/turf/simulated/floor/plating/asteroid/airless/gibtonite_remains)
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G.fullUpdateMineralOverlays()
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/turf/simulated/floor/plating/asteroid/airless/gibtonite_remains
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var/det_time = 0
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var/stage = 0
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////////////////////////////////End Gibtonite
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@@ -518,9 +523,6 @@
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icon_state = "asteroid_dug"
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return
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/turf/simulated/floor/plating/asteroid/proc/countdown()//This is here to stop runtimes in the event that changeturf() causes asteroid plating to take gibtonite procs
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return
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/turf/proc/updateMineralOverlays()
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src.overlays.Cut()
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