[MIRROR] Folders: tgui, refactor, qol (#3764)

* Folders: tgui, refactor, qol (#57320)

Snazzy new UI is always great. Makes folders more fun to use and makes it consistent with the new clipboards

* Folders: tgui, refactor, qol

Co-authored-by: mozi_h <die-123-321@web.de>
This commit is contained in:
SkyratBot
2021-03-02 20:12:26 +01:00
committed by GitHub
parent 7dd435d29e
commit bd456ea236
5 changed files with 202 additions and 103 deletions
+89 -102
View File
@@ -6,55 +6,16 @@
w_class = WEIGHT_CLASS_SMALL
pressure_resistance = 2
resistance_flags = FLAMMABLE
/// The background color for tgui in hex (with a `#`)
var/bg_color = "#7f7f7f"
/obj/item/folder/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] begins filing an imaginary death warrant! It looks like [user.p_theyre()] trying to commit suicide!</span>")
return OXYLOSS
/obj/item/folder/blue
desc = "A blue folder."
icon_state = "folder_blue"
/obj/item/folder/red
desc = "A red folder."
icon_state = "folder_red"
/obj/item/folder/yellow
desc = "A yellow folder."
icon_state = "folder_yellow"
/obj/item/folder/white
desc = "A white folder."
icon_state = "folder_white"
/obj/item/folder/update_overlays()
/obj/item/folder/Initialize()
update_icon()
. = ..()
if(contents.len)
. += "folder_paper"
/obj/item/folder/attackby(obj/item/W, mob/user, params)
if(burn_paper_product_attackby_check(W, user))
return
if(istype(W, /obj/item/paper) || istype(W, /obj/item/photo) || istype(W, /obj/item/documents))
if(!user.transferItemToLoc(W, src))
return
to_chat(user, "<span class='notice'>You put [W] into [src].</span>")
update_appearance()
else if(istype(W, /obj/item/pen))
if(!user.is_literate())
to_chat(user, "<span class='notice'>You scribble illegibly on the cover of [src]!</span>")
return
var/inputvalue = stripped_input(user, "What would you like to label the folder?", "Folder Labelling", "", MAX_NAME_LEN)
if(!inputvalue)
return
if(user.canUseTopic(src, BE_CLOSE))
name = "folder[(inputvalue ? " - '[inputvalue]'" : null)]"
/obj/item/folder/Destroy()
for(var/obj/important_thing in contents)
@@ -63,70 +24,96 @@
important_thing.forceMove(drop_location()) //don't destroy round critical content such as objective documents.
return ..()
/obj/item/folder/examine()
. = ..()
if(contents)
. += "<span class='notice'>Alt-click to remove [contents[1]].</span>"
/obj/item/folder/proc/rename(mob/user)
if(!user.is_literate())
to_chat(user, "<span class='notice'>You scribble illegibly on the cover of [src]!</span>")
return
var/inputvalue = stripped_input(user, "What would you like to label the folder?", "Folder Labelling", "", MAX_NAME_LEN)
if(!inputvalue)
return
if(user.canUseTopic(src, BE_CLOSE))
name = "folder[(inputvalue ? " - '[inputvalue]'" : null)]"
/obj/item/folder/proc/remove_item(obj/item/Item, mob/user)
if(istype(Item))
Item.forceMove(user.loc)
user.put_in_hands(Item)
to_chat(user, "<span class='notice'>You remove [Item] from [src].</span>")
update_icon()
/obj/item/folder/AltClick(mob/user)
..()
if(contents)
remove_item(contents[1], user)
/obj/item/folder/update_overlays()
. = ..()
if(contents.len)
. += "folder_paper"
/obj/item/folder/attackby(obj/item/weapon, mob/user, params)
if(burn_paper_product_attackby_check(weapon, user))
return
if(istype(weapon, /obj/item/paper) || istype(weapon, /obj/item/photo) || istype(weapon, /obj/item/documents))
//Add paper, photo or documents into the folder
if(!user.transferItemToLoc(weapon, src))
return
to_chat(user, "<span class='notice'>You put [weapon] into [src].</span>")
update_appearance()
else if(istype(weapon, /obj/item/pen))
rename(user)
/obj/item/folder/attack_self(mob/user)
var/dat = "<title>[name]</title>"
for(var/obj/item/I in src)
dat += "<A href='?src=[REF(src)];remove=[REF(I)]'>Remove</A> - <A href='?src=[REF(src)];read=[REF(I)]'>[I.name]</A><BR>"
user << browse(dat, "window=folder")
onclose(user, "folder")
add_fingerprint(usr)
ui_interact(user)
return
/obj/item/folder/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "Folder")
ui.open()
/obj/item/folder/ui_data(mob/user)
var/list/data = list()
if(istype(src, /obj/item/folder/syndicate))
data["theme"] = "syndicate"
data["bg_color"] = "[bg_color]"
data["folder_name"] = "[name]"
data["contents"] = list()
data["contents_ref"] = list()
for(var/Content in src)
data["contents"] += "[Content]"
data["contents_ref"] += "[REF(Content)]"
return data
/obj/item/folder/ui_act(action, params)
. = ..()
if(.)
return
/obj/item/folder/Topic(href, href_list)
..()
if(usr.stat != CONSCIOUS || HAS_TRAIT(usr, TRAIT_HANDS_BLOCKED))
return
if(usr.contents.Find(src))
if(href_list["remove"])
var/obj/item/I = locate(href_list["remove"]) in src
if(istype(I))
I.forceMove(usr.loc)
usr.put_in_hands(I)
if(href_list["read"])
var/obj/item/I = locate(href_list["read"]) in src
if(istype(I))
usr.examinate(I)
//Update everything
attack_self(usr)
update_appearance()
/obj/item/folder/documents
name = "folder- 'TOP SECRET'"
desc = "A folder stamped \"Top Secret - Property of Nanotrasen Corporation. Unauthorized distribution is punishable by death.\""
/obj/item/folder/documents/Initialize()
. = ..()
new /obj/item/documents/nanotrasen(src)
update_appearance()
/obj/item/folder/syndicate
icon_state = "folder_syndie"
name = "folder- 'TOP SECRET'"
desc = "A folder stamped \"Top Secret - Property of The Syndicate.\""
/obj/item/folder/syndicate/red
icon_state = "folder_sred"
/obj/item/folder/syndicate/red/Initialize()
. = ..()
new /obj/item/documents/syndicate/red(src)
update_appearance()
/obj/item/folder/syndicate/blue
icon_state = "folder_sblue"
/obj/item/folder/syndicate/blue/Initialize()
. = ..()
new /obj/item/documents/syndicate/blue(src)
update_appearance()
/obj/item/folder/syndicate/mining/Initialize()
. = ..()
new /obj/item/documents/syndicate/mining(src)
update_appearance()
switch(action)
// Take item out
if("remove")
var/obj/item/Item = locate(params["ref"]) in src
remove_item(Item, usr)
. = TRUE
// Inspect the item
if("examine")
var/obj/item/Item = locate(params["ref"]) in src
if(istype(Item))
usr.examinate(Item)
. = TRUE
+55
View File
@@ -0,0 +1,55 @@
/obj/item/folder/blue
desc = "A blue folder."
icon_state = "folder_blue"
bg_color = "#355e9f"
/obj/item/folder/red
desc = "A red folder."
icon_state = "folder_red"
bg_color = "#b5002e"
/obj/item/folder/yellow
desc = "A yellow folder."
icon_state = "folder_yellow"
bg_color = "#b88f3d"
/obj/item/folder/white
desc = "A white folder."
icon_state = "folder_white"
bg_color = "#d9d9d9"
/obj/item/folder/documents
name = "folder- 'TOP SECRET'"
desc = "A folder stamped \"Top Secret - Property of Nanotrasen Corporation. Unauthorized distribution is punishable by death.\""
/obj/item/folder/documents/Initialize()
. = ..()
new /obj/item/documents/nanotrasen(src)
update_appearance()
/obj/item/folder/syndicate
icon_state = "folder_syndie"
bg_color = "#3f3f3f"
name = "folder- 'TOP SECRET'"
desc = "A folder stamped \"Top Secret - Property of The Syndicate.\""
/obj/item/folder/syndicate/red
icon_state = "folder_sred"
/obj/item/folder/syndicate/red/Initialize()
. = ..()
new /obj/item/documents/syndicate/red(src)
update_appearance()
/obj/item/folder/syndicate/blue
icon_state = "folder_sblue"
/obj/item/folder/syndicate/blue/Initialize()
. = ..()
new /obj/item/documents/syndicate/blue(src)
update_appearance()
/obj/item/folder/syndicate/mining/Initialize()
. = ..()
new /obj/item/documents/syndicate/mining(src)
update_appearance()
+5 -1
View File
@@ -198,7 +198,11 @@
SStgui.close_uis(src)
return
if(istype(P, /obj/item/pen) || istype(P, /obj/item/toy/crayon))
// Enable picking paper up by clicking on it with the clipboard or folder
if(istype(P, /obj/item/clipboard) || istype(P, /obj/item/folder))
P.attackby(src, user)
return
else if(istype(P, /obj/item/pen) || istype(P, /obj/item/toy/crayon))
if(length(info) >= MAX_PAPER_LENGTH) // Sheet must have less than 1000 charaters
to_chat(user, "<span class='warning'>This sheet of paper is full!</span>")
return