Alexander now properly purges itself when you drop your shield (#75891)

## About The Pull Request

remove_reagent() wasn't getting passed a volume, so it would just throw
a stack_trace and not actually purge anything.
## Why It's Good For The Game

Closes #73365.
## Changelog
🆑
fix: Alexander now properly purges itself when you drop your shield.
/🆑
This commit is contained in:
Rhials
2023-06-07 19:31:42 -04:00
committed by GitHub
parent 664fd2e4fa
commit bd63737fb1
@@ -2457,7 +2457,7 @@
/datum/reagent/consumable/ethanol/alexander/on_mob_life(mob/living/drinker, seconds_per_tick, times_fired)
..()
if(mighty_shield && !(mighty_shield in drinker.contents)) //If you had a shield and lose it, you lose the reagent as well. Otherwise this is just a normal drink.
holder.remove_reagent(type)
holder.remove_reagent(type, volume)
/datum/reagent/consumable/ethanol/alexander/on_mob_end_metabolize(mob/living/drinker)
if(mighty_shield)