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Alexander now properly purges itself when you drop your shield (#75891)
## About The Pull Request remove_reagent() wasn't getting passed a volume, so it would just throw a stack_trace and not actually purge anything. ## Why It's Good For The Game Closes #73365. ## Changelog 🆑 fix: Alexander now properly purges itself when you drop your shield. /🆑
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@@ -2457,7 +2457,7 @@
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/datum/reagent/consumable/ethanol/alexander/on_mob_life(mob/living/drinker, seconds_per_tick, times_fired)
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..()
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if(mighty_shield && !(mighty_shield in drinker.contents)) //If you had a shield and lose it, you lose the reagent as well. Otherwise this is just a normal drink.
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holder.remove_reagent(type)
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holder.remove_reagent(type, volume)
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/datum/reagent/consumable/ethanol/alexander/on_mob_end_metabolize(mob/living/drinker)
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if(mighty_shield)
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