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Remove nanites (#60473)
Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
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@@ -243,8 +243,6 @@
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if(!humanoid || !istype(humanoid))
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return FALSE
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if(..())
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if (humanoid in GLOB.nanite_sensors_list)
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return TRUE
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if (istype(humanoid.w_uniform, /obj/item/clothing/under))
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var/obj/item/clothing/under/uniform = humanoid.w_uniform
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if(uniform.has_sensor && uniform.sensor_mode >= SENSOR_COORDS) // Suit sensors must be on maximum
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