From bd689f2472eff4deb760c86ecab6811bdab191eb Mon Sep 17 00:00:00 2001 From: Bloop <13398309+vinylspiders@users.noreply.github.com> Date: Tue, 10 Jun 2025 18:48:25 -0400 Subject: [PATCH] Removes a debugging statement that was left in (#91552) Tin, this debug statement was left in. See https://github.com/tgstation/tgstation/pull/91015#discussion_r2115260199 It's causing spurious CI failures for no reason which is annoying. :cl: fix: stops stack merging from causing spurious CI runtimes /:cl: --- code/game/objects/items/stacks/stack.dm | 1 - 1 file changed, 1 deletion(-) diff --git a/code/game/objects/items/stacks/stack.dm b/code/game/objects/items/stacks/stack.dm index e810b141404..b41475e7dea 100644 --- a/code/game/objects/items/stacks/stack.dm +++ b/code/game/objects/items/stacks/stack.dm @@ -129,7 +129,6 @@ if(item_stack == src || QDELING(item_stack) || (item_stack.amount >= item_stack.max_amount)) continue if(!(item_stack.flags_1 & INITIALIZED_1)) - // stack_trace("find_other_stack found uninitialized stack in loc? skipping for now") BUBBER EDIT REMOVAL: This breaks our maintenace loot spawners and isn't necessarily an error continue var/stack_ref = REF(item_stack) if(already_found[stack_ref])