From bd7969b233c98ffb6576caacdc8ef48cb1d59c7e Mon Sep 17 00:00:00 2001 From: ElGitificador <168473461+ElGitificador@users.noreply.github.com> Date: Wed, 21 Jan 2026 16:44:35 +0100 Subject: [PATCH] fixes experimentor not ejecting item after irradiate goo failure (and therefore getting locked until deconstruction) (#94917) --- code/modules/research/experimentor.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/research/experimentor.dm b/code/modules/research/experimentor.dm index 310e13f73af..6f7e8fc0d4e 100644 --- a/code/modules/research/experimentor.dm +++ b/code/modules/research/experimentor.dm @@ -286,6 +286,7 @@ if(prob(EFFECT_PROB_VERYHIGH) && !(locate(/obj/effect/decal/cleanable/greenglow) in T)) var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/greenglow(T) reagentdecal.reagents.add_reagent(/datum/reagent/uranium/radium, 7) + ejectItem(TRUE) else if(prob(EFFECT_PROB_MEDIUM * (100 - malfunction_probability_coeff) * 0.01)) var/savedName = "[exp_on]" ejectItem(TRUE)