[MIRROR] Makes radiaton and bomb good helmets have the FOV effect...... its not my fault (#27259)

* Makes radiaton and bomb good helmets have the FOV effect...... its not my fault (#82366)

## About The Pull Request
Fixes Radiation hood having normal vision

Closes #80917

![image](https://github.com/tgstation/tgstation/assets/84478872/81e43edb-7b66-4403-b06d-fa4d256ebc48)
## Why It's Good For The Game
It isnt but it must be done in order to remove github issues
## Changelog
🆑
fix: Fixes Radiation Hood not having FOV blockage
/🆑

* Makes radiaton and bomb good helmets have the FOV effect...... its not my fault

---------

Co-authored-by: Hoolny <84478872+SethLafuente@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-04-18 02:59:29 +02:00
committed by GitHub
co-authored by Hoolny
parent f42efee94f
commit bdeae03878
+10
View File
@@ -99,6 +99,11 @@
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH | PEPPERPROOF
resistance_flags = NONE
/obj/item/clothing/head/utility/bomb_hood/Initialize(mapload)
. = ..()
if(flags_inv & HIDEFACE)
AddComponent(/datum/component/clothing_fov_visor, FOV_90_DEGREES)
/datum/armor/utility_bomb_hood
melee = 20
laser = 20
@@ -169,6 +174,11 @@
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH | PEPPERPROOF
resistance_flags = NONE
/obj/item/clothing/head/utility/radiation/Initialize(mapload)
. = ..()
if(flags_inv & HIDEFACE)
AddComponent(/datum/component/clothing_fov_visor, FOV_90_DEGREES)
/datum/armor/utility_radiation
bio = 60
fire = 30