From be89c6aa3c5ea34daf1bbd1f7de0a042bd07379d Mon Sep 17 00:00:00 2001 From: coiax Date: Fri, 7 Dec 2018 01:06:47 +0000 Subject: [PATCH] Fixes missing . in clown car honking (#41816) --- code/modules/vehicles/vehicle_actions.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/vehicles/vehicle_actions.dm b/code/modules/vehicles/vehicle_actions.dm index 745c8df8f26..dde65077b12 100644 --- a/code/modules/vehicles/vehicle_actions.dm +++ b/code/modules/vehicles/vehicle_actions.dm @@ -130,14 +130,14 @@ /datum/action/vehicle/sealed/horn/Trigger() if(world.time - last_honk_time > 20) - vehicle_entered_target.visible_message("[vehicle_entered_target] loudly honks") + vehicle_entered_target.visible_message("[vehicle_entered_target] loudly honks!") to_chat(owner, "You press the vehicle's horn.") playsound(vehicle_entered_target, hornsound, 75) last_honk_time = world.time /datum/action/vehicle/sealed/horn/clowncar/Trigger() if(world.time - last_honk_time > 20) - vehicle_entered_target.visible_message("[vehicle_entered_target] loudly honks") + vehicle_entered_target.visible_message("[vehicle_entered_target] loudly honks!") to_chat(owner, "You press the vehicle's horn.") last_honk_time = world.time if(vehicle_target.inserted_key)