corrects some loop syntax (#92252)

## About The Pull Request
spacemandmm, and byond, did not used to error on using `for init; test,
inc`. spacemandmm now does, and i think it's bad syntax to keep around
anyway

## Why It's Good For The Game
this syntax was mad

## Changelog
no playerfacing changes

Co-authored-by: harryob <55142896+harryob@users.noreply.github.com>
This commit is contained in:
harry
2025-07-23 22:03:09 -06:00
committed by GitHub
co-authored by harryob
parent b962786843
commit be89f131f1
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -84,7 +84,7 @@
var/textLen = min(length(text), 7)
var/startX = 16 - (2*textLen)
var/i
for(i=1; i <= textLen, i++)
for(i=1; i <= textLen; i++)
var/letter = uppertext(text[i])
var/icon/letter_icon = icon("icon" = 'icons/testing/Font_Minimal.dmi', "icon_state" = letter)
letter_icon.Shift(EAST, startX) //16 - (2*n)