From be8d8bcc94b32e5e37e8a4940d42958e8e6f2ec0 Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Wed, 2 Sep 2020 03:15:43 +0200 Subject: [PATCH] [MIRROR] Fixes Hyperkinetic Dampener Field runtime. (#620) * Fixes Hyperkinetic Dampener Field runtime. (#53275) * Fixes Hyperkinetic Dampener Field runtime. Co-authored-by: Timberpoes --- code/game/objects/effects/proximity.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/game/objects/effects/proximity.dm b/code/game/objects/effects/proximity.dm index 4b46c148e82..01e8d516695 100644 --- a/code/game/objects/effects/proximity.dm +++ b/code/game/objects/effects/proximity.dm @@ -115,5 +115,4 @@ /obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM) set waitfor = FALSE . = ..() - if(monitor) - monitor.hasprox_receiver.HasProximity(AM) + monitor?.hasprox_receiver?.HasProximity(AM)