diff --git a/code/game/objects/items/implants/implant_stealth.dm b/code/game/objects/items/implants/implant_stealth.dm index d225e7180db..aa0b51efcc1 100644 --- a/code/game/objects/items/implants/implant_stealth.dm +++ b/code/game/objects/items/implants/implant_stealth.dm @@ -15,6 +15,7 @@ icon_state = "agentbox" max_integrity = 1 // "This dumb box shouldn't take more than one hit to make it vanish." move_speed_multiplier = 0.5 + enable_door_overlay = FALSE /obj/structure/closet/cardboard/agent/proc/go_invisible() animate(src, , alpha = 0, time = 20) diff --git a/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm b/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm index 1ecf762c69e..b77b6f76ac8 100644 --- a/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm +++ b/code/game/objects/structures/crates_lockers/closets/cardboardbox.dm @@ -16,7 +16,7 @@ close_sound = 'sound/machines/cardboard_box.ogg' open_sound_volume = 35 close_sound_volume = 35 - enable_door_overlay = FALSE + has_closed_overlay = FALSE var/move_speed_multiplier = 1 var/move_delay = FALSE var/egged = 0