diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index b4265a016bd..e25a794513a 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -440,9 +440,10 @@ /obj/item/gun/ballistic/attack_self(mob/living/user) if(HAS_TRAIT(user, TRAIT_GUNFLIP)) + SpinAnimation(4,2) if(flip_cooldown <= world.time) if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(40)) - to_chat(user, span_userdanger("While trying to flip the [src] you pull the trigger and accidently shoot yourself!")) + to_chat(user, span_userdanger("While trying to flip [src] you pull the trigger and accidently shoot yourself!")) var/flip_mistake = pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG, BODY_ZONE_HEAD, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_CHEST) process_fire(user, user, FALSE, flip_mistake) user.dropItemToGround(src, TRUE)