From bebac1ee3f2bfa82ff280f86c2cd8e5736a8b593 Mon Sep 17 00:00:00 2001 From: itseasytosee <55666666+itseasytosee@users.noreply.github.com> Date: Wed, 28 Jul 2021 16:24:55 -0500 Subject: [PATCH] Makes it so you actually SPIN YOUR GUN while gun-spinning (#60457) --- code/modules/projectiles/guns/ballistic.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/ballistic.dm b/code/modules/projectiles/guns/ballistic.dm index b4265a016bd..e25a794513a 100644 --- a/code/modules/projectiles/guns/ballistic.dm +++ b/code/modules/projectiles/guns/ballistic.dm @@ -440,9 +440,10 @@ /obj/item/gun/ballistic/attack_self(mob/living/user) if(HAS_TRAIT(user, TRAIT_GUNFLIP)) + SpinAnimation(4,2) if(flip_cooldown <= world.time) if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(40)) - to_chat(user, span_userdanger("While trying to flip the [src] you pull the trigger and accidently shoot yourself!")) + to_chat(user, span_userdanger("While trying to flip [src] you pull the trigger and accidently shoot yourself!")) var/flip_mistake = pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG, BODY_ZONE_HEAD, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_CHEST) process_fire(user, user, FALSE, flip_mistake) user.dropItemToGround(src, TRUE)