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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-20 20:45:28 +01:00
Fixes incapacitating sleep test failure, general test touch ups. (#55196)
Fixes the random incapacitating sleep test failure Tests now provide the option to use a custom turf, by default uses plasteel tiles instead of space Tests now reserve turf instead of just using a corner in CentCom (which had unaccounted for tiles)
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@@ -3,7 +3,6 @@
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var/obj/machinery/freezer = allocate(/obj/machinery/atmospherics/components/unary/thermomachine/freezer)
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var/turf/freezer_location = freezer.loc
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freezer_location.ChangeTurf(/turf/open/floor/plasteel)
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freezer.deconstruct()
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// Check that the components are created
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@@ -11,6 +11,9 @@
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target.health = 80
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/datum/unit_test/reagent_mob_expose/Run()
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// Life() is handled just by tests
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SSmobs.pause()
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var/mob/living/carbon/human/human = allocate(/mob/living/carbon/human)
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var/obj/item/reagent_containers/dropper/dropper = allocate(/obj/item/reagent_containers/dropper)
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var/obj/item/reagent_containers/food/drinks/drink = allocate(/obj/item/reagent_containers/food/drinks/bottle)
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@@ -23,7 +26,7 @@
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drink.attack(human, human)
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TEST_ASSERT_EQUAL(human.fire_stacks, 1, "Human does not have fire stacks after taking phlogiston")
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human.Life()
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TEST_ASSERT_EQUAL(human.fire_stacks, 2, "Human fire stacks did not increase after life tick")
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TEST_ASSERT(human.fire_stacks > 1, "Human fire stacks did not increase after life tick")
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// TOUCH
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dropper.reagents.add_reagent(/datum/reagent/water, 1)
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@@ -50,3 +53,6 @@
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syringe.mode = SYRINGE_INJECT
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syringe.afterattack(human, human, TRUE)
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TEST_ASSERT_EQUAL(human.health, 80, "Human health did not update after injection from syringe")
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/datum/unit_test/reagent_mob_expose/Destroy()
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SSmobs.ignite()
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@@ -19,20 +19,33 @@ GLOBAL_VAR(test_log)
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//Bit of metadata for the future maybe
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var/list/procs_tested
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//usable vars
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/// The bottom left turf of the testing zone
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var/turf/run_loc_bottom_left
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/// The top right turf of the testing zone
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var/turf/run_loc_top_right
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/// The type of turf to allocate for the testing zone
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var/test_turf_type = /turf/open/floor/plasteel
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//internal shit
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var/focus = FALSE
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var/succeeded = TRUE
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var/list/allocated
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var/list/fail_reasons
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var/static/datum/turf_reservation/turf_reservation
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/datum/unit_test/New()
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if (isnull(turf_reservation))
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turf_reservation = SSmapping.RequestBlockReservation(5, 5)
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for (var/turf/reserved_turf in turf_reservation.reserved_turfs)
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reserved_turf.ChangeTurf(test_turf_type)
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allocated = new
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run_loc_bottom_left = locate(1, 1, 1)
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run_loc_top_right = locate(5, 5, 1)
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run_loc_bottom_left = locate(turf_reservation.bottom_left_coords[1], turf_reservation.bottom_left_coords[2], turf_reservation.bottom_left_coords[3])
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run_loc_top_right = locate(turf_reservation.top_right_coords[1], turf_reservation.top_right_coords[2], turf_reservation.top_right_coords[3])
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/datum/unit_test/Destroy()
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//clear the test area
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