Removes commented out code

This commit is contained in:
KorPhaeron
2016-06-08 03:51:15 -05:00
parent dd92987eb5
commit befc25c5b0
@@ -14,8 +14,8 @@
weather_immunities = list("lava","ash")
speak_emote = list("gurgles")
armour_penetration = 40
melee_damage_lower = 30
melee_damage_upper = 30
melee_damage_lower = 40
melee_damage_upper = 40
speed = 1
move_to_delay = 10
ranged = 1
@@ -25,7 +25,7 @@
del_on_death = 1
aggro_vision_range = 18
idle_vision_range = 5
loot = list(/obj/structure/closet/crate/necropolis/dragon)
loot = list(/obj/structure/closet/crate/necropolis/bubblegum)
var/charging = 0
deathmessage = "sinks into a pool of blood, fleeing the battle. You've won, for now... "
death_sound = 'sound/magic/enter_blood.ogg'
@@ -38,8 +38,6 @@
/mob/living/simple_animal/hostile/megafauna/bubblegum/Life()
..()
/* if(!charging)
blood_warp()*/
move_to_delay = Clamp(round((health/maxHealth) * 10), 5, 10)
/mob/living/simple_animal/hostile/megafauna/bubblegum/OpenFire()
@@ -125,8 +123,6 @@
/mob/living/simple_animal/hostile/megafauna/bubblegum/proc/blood_warp()
// if(blood_warp_cooldown > world.time)
// return
var/found_bloodpool = FALSE
for(var/obj/effect/decal/cleanable/blood/nearby in view(src,2))
found_bloodpool = TRUE