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fixes changing direction with control moving you in that direction (#35051)
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@@ -6,7 +6,7 @@
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keys_held[_key] = world.time
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var/movement = SSinput.movement_keys[_key]
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if(!(next_move_dir_sub & movement))
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if(!(next_move_dir_sub & movement) && !keys_held["Ctrl"])
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next_move_dir_add |= movement
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// Client-level keybindings are ones anyone should be able to do at any time
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