diff --git a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm index fdf1a467df0..0221bb650fa 100644 --- a/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm +++ b/code/game/gamemodes/clock_cult/clock_items/clockwork_slab.dm @@ -16,7 +16,7 @@ var/nonhuman_usable = FALSE //if the slab can be used by nonhumans, defaults to off var/produces_components = TRUE //if it produces components at all var/list/shown_scripture = list(SCRIPTURE_DRIVER = TRUE, SCRIPTURE_SCRIPT = FALSE, SCRIPTURE_APPLICATION = FALSE, SCRIPTURE_REVENANT = FALSE, SCRIPTURE_JUDGEMENT = FALSE) - var/compact_scripture = FALSE + var/compact_scripture = TRUE var/obj/effect/proc_holder/slab/slab_ability //the slab's current bound ability, for certain scripture var/list/quickbound = list(/datum/clockwork_scripture/ranged_ability/geis_prep, /datum/clockwork_scripture/vanguard) //quickbound scripture, accessed by index actions_types = list(/datum/action/item_action/clock/hierophant) @@ -273,7 +273,7 @@ Key:" for(var/i in clockwork_component_cache) text += " [get_component_name(i)][i != REPLICANT_ALLOY ? "s":""]" - text += "


Compact Scripture Text: [compact_scripture ? "ON":"OFF"]

" + text += "


[compact_scripture ? "Dec":"C"]ompress Scripture Information

" var/text_to_add = "" var/drivers = "
[SCRIPTURE_DRIVER]
These scriptures are always unlocked.
" var/scripts = "
[SCRIPTURE_SCRIPT]
These scriptures require at least [SCRIPT_SERVANT_REQ] Servants and \