diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm index 88df02ee772..35bd242cc4c 100644 --- a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm +++ b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm @@ -112,7 +112,7 @@ flick("[L.base_state]2", L) for(var/mob/living/carbon/human/M in view(shock_range, L)) if(M == user) - return + continue L.Beam(M,icon_state="purple_lightning",icon='icons/effects/effects.dmi',time=5) M.electrocute_act(shock_damage, "[L.name]", safety=1) var/datum/effect_system/spark_spread/z = new /datum/effect_system/spark_spread @@ -188,7 +188,7 @@ bot.Emag(null) for(var/mob/living/carbon/human/human in T.contents) if(human == user) - return + continue human << "You feel [pick("your sense of direction flicker out", "a stabbing pain in your head", "your mind fill with static")]." new/obj/effect/overlay/temp/revenant(human.loc) human.emp_act(1) @@ -224,7 +224,7 @@ spawn(0) for(var/mob/living/mob in T.contents) if(mob == user) - return + continue new/obj/effect/overlay/temp/revenant(mob.loc) if(iscarbon(mob)) if(ishuman(mob)) @@ -243,7 +243,6 @@ blightfound = 1 if(blight.stage < 5) blight.stage++ - return if(!blightfound) H.AddDisease(new /datum/disease/revblight) H << "You feel [pick("suddenly sick", "a surge of nausea", "like your skin is wrong")]."