From c03794c9348d56e87e7fc0f736a581f69c7ef0b9 Mon Sep 17 00:00:00 2001 From: Tony <19880843+AdmiralPancakes1@users.noreply.github.com> Date: Sat, 5 Sep 2020 21:28:15 -0400 Subject: [PATCH] Medical belt/medical aid kit consistency updates (#53442) Lets the new blood filter tool be put in medical belts/medical aid kits since those are supposed to hold surgery tools Lets spray bottles, amputation shears, and surgical tape be put in medical aid kits since it's supposed to hold the same stuff as the medical belt (I didn't add the plumbing stuff to medical aid kits though since chemists don't get them) Removes bio bag and chem bag from the medical first aid kit since they're too big to go in there anyway Adds blood filter mode to the debug omnitool since it's supposed to have a mode for every tool define --- code/game/objects/items/debug_items.dm | 5 ++++- code/game/objects/items/storage/belt.dm | 1 + code/game/objects/items/storage/firstaid.dm | 8 +++++--- 3 files changed, 10 insertions(+), 4 deletions(-) diff --git a/code/game/objects/items/debug_items.dm b/code/game/objects/items/debug_items.dm index 865eae08afc..cc253316dc9 100644 --- a/code/game/objects/items/debug_items.dm +++ b/code/game/objects/items/debug_items.dm @@ -63,7 +63,8 @@ "Drill" = image(icon = 'icons/obj/surgery.dmi', icon_state = "drill"), "Scalpel" = image(icon = 'icons/obj/surgery.dmi', icon_state = "scalpel"), "Saw" = image(icon = 'icons/obj/surgery.dmi', icon_state = "saw"), - "Bonesetter" = image(icon = 'icons/obj/surgery.dmi', icon_state = "bone setter") + "Bonesetter" = image(icon = 'icons/obj/surgery.dmi', icon_state = "bone setter"), + "Blood Filter" = image(icon = 'icons/obj/surgery.dmi', icon_state = "bloodfilter") ) var/tool_result = show_radial_menu(user, src, tool_list, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE) if(!check_menu(user)) @@ -101,3 +102,5 @@ tool_behaviour = TOOL_SAW if("Bonesetter") tool_behaviour = TOOL_BONESET + if("Blood Filter") + tool_behaviour = TOOL_BLOODFILTER diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index 4f0ad8646d0..ead44625468 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -170,6 +170,7 @@ /obj/item/retractor, /obj/item/cautery, /obj/item/hemostat, + /obj/item/blood_filter, /obj/item/geiger_counter, /obj/item/clothing/neck/stethoscope, /obj/item/stamp, diff --git a/code/game/objects/items/storage/firstaid.dm b/code/game/objects/items/storage/firstaid.dm index ffc040252d7..77c6b0c4fd8 100644 --- a/code/game/objects/items/storage/firstaid.dm +++ b/code/game/objects/items/storage/firstaid.dm @@ -75,6 +75,7 @@ /obj/item/reagent_containers/pill, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/medigel, + /obj/item/reagent_containers/spray, /obj/item/lighter, /obj/item/storage/fancy/cigarettes, /obj/item/storage/pill_bottle, @@ -98,14 +99,14 @@ /obj/item/retractor, /obj/item/cautery, /obj/item/hemostat, + /obj/item/blood_filter, + /obj/item/shears, /obj/item/geiger_counter, /obj/item/clothing/neck/stethoscope, /obj/item/stamp, /obj/item/clothing/glasses, /obj/item/wrench/medical, /obj/item/clothing/mask/muzzle, - /obj/item/storage/bag/chemistry, - /obj/item/storage/bag/bio, /obj/item/reagent_containers/blood, /obj/item/tank/internals/emergency_oxygen, /obj/item/gun/syringe/syndicate, @@ -113,7 +114,8 @@ /obj/item/implant, /obj/item/implanter, /obj/item/pinpointer/crew, - /obj/item/holosign_creator/medical + /obj/item/holosign_creator/medical, + /obj/item/stack/sticky_tape //surgical tape )) /obj/item/storage/firstaid/medical/PopulateContents()