Another bunch of runtime fixes. (#48315)

* Pipe init runtime

* Modular computer explosion runtime.

* Waterbottle thrown by explosion runtime.

* Spark runtime. Should systems continue after deletion ?

* restore ghost appearance runtime

* parallax update timer runtime.

* borg unbuckling runtime

* surgery cancel runtime. FALSE is not a null.

* relic self deletion runtime.

* dog collar runtime

* Another part of that buckled_mobs robot runtime.

* Let's go over all of these

* free ()

Co-Authored-By: MrPerson <spamtaffic@gmail.com>

Co-authored-by: MrPerson <spamtaffic@gmail.com>
This commit is contained in:
AnturK
2019-12-21 18:28:19 +01:00
committed by skoglol
parent 7e78755bc3
commit c06a1324b3
13 changed files with 25 additions and 11 deletions

View File

@@ -23,6 +23,8 @@
new /obj/item/stack/sheet/metal(newloc, round(steel_sheet_cost/2))
for(var/C in all_components)
var/obj/item/computer_hardware/H = all_components[C]
if(QDELETED(H))
continue
uninstall_component(H)
H.forceMove(newloc)
if(prob(25))