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Another bunch of runtime fixes. (#48315)
* Pipe init runtime * Modular computer explosion runtime. * Waterbottle thrown by explosion runtime. * Spark runtime. Should systems continue after deletion ? * restore ghost appearance runtime * parallax update timer runtime. * borg unbuckling runtime * surgery cancel runtime. FALSE is not a null. * relic self deletion runtime. * dog collar runtime * Another part of that buckled_mobs robot runtime. * Let's go over all of these * free () Co-Authored-By: MrPerson <spamtaffic@gmail.com> Co-authored-by: MrPerson <spamtaffic@gmail.com>
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@@ -23,6 +23,8 @@
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new /obj/item/stack/sheet/metal(newloc, round(steel_sheet_cost/2))
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for(var/C in all_components)
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var/obj/item/computer_hardware/H = all_components[C]
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if(QDELETED(H))
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continue
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uninstall_component(H)
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H.forceMove(newloc)
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if(prob(25))
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