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moved process() to datum. made /datum/reagents/ process instead of the containers.
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@@ -65,7 +65,7 @@ Note: you can set the datum's defined processing_interval to some integer to set
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//used for smoothing out the cost values so they don't fluctuate wildly
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#define MC_AVERAGE(average, current) (0.8*(average) + 0.2*(current))
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/datum/controller/game_controller/proc/process()
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/datum/controller/game_controller/process()
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if(!Failsafe) new /datum/controller/failsafe()
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spawn(0)
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var/timer = world.time
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