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[READY] Tile Reskinning 2: Epic Winaloo (#58801)
extends the tile reskinning functionality to iron, bronze, plastitanium, carpet and pod floors makes a bit of tile code better moves some paths around, like elevator shafts being plating instead of floor adds rotating as a tile reskinning function available on chapel or side floors for example lets players customize any rooms they would want much more than it is possible now, allowing for more creativity
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@@ -186,7 +186,7 @@ SUBSYSTEM_DEF(traumas)
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phobia_turfs = list("space" = typecacheof(list(/turf/open/space, /turf/open/floor/holofloor/space, /turf/open/floor/fakespace)),
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"the supernatural" = typecacheof(list(/turf/open/floor/iron/cult, /turf/closed/wall/mineral/cult)),
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"the supernatural" = typecacheof(list(/turf/open/floor/cult, /turf/closed/wall/mineral/cult)),
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"aliens" = typecacheof(list(/turf/open/floor/plating/abductor, /turf/open/floor/plating/abductor2,
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/turf/open/floor/mineral/abductor, /turf/closed/wall/mineral/abductor
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)),
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