mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-24 05:30:05 +01:00
makes them go inside each other
;)
This commit is contained in:
@@ -54,6 +54,12 @@
|
||||
icon_state = "skateboard"
|
||||
vehicle_move_delay = 0//fast
|
||||
density = 0
|
||||
var/obj/item/weapon/melee/skateboard/linked_board
|
||||
|
||||
/obj/vehicle/scooter/skateboard/New()
|
||||
..()
|
||||
linked_board = new /obj/item/weapon/melee/skateboard(src)
|
||||
linked_board.linked_board = src
|
||||
|
||||
/obj/vehicle/scooter/skateboard/post_buckle_mob(mob/living/M)//allows skateboards to be non-dense but still allows 2 skateboarders to collide with each other
|
||||
if(has_buckled_mobs())
|
||||
@@ -82,9 +88,8 @@
|
||||
M << "<span class='warning'>You can't lift this up when somebody's on it.</span>"
|
||||
return
|
||||
if(over_object == M)
|
||||
var/obj/item/weapon/melee/skateboard/board = new /obj/item/weapon/melee/skateboard()
|
||||
M.put_in_hands(board)
|
||||
qdel(src)
|
||||
loc = linked_board
|
||||
M.put_in_hands(linked_board)
|
||||
|
||||
//CONSTRUCTION
|
||||
/obj/item/scooter_frame
|
||||
|
||||
Reference in New Issue
Block a user