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Makes lavaland stone tiles prevent immersion (#82807)
## About The Pull Request Adds the same trait that lavaproof rods have to the stone tiles, so things can continue being visually outside of the lava ## Why It's Good For The Game this shit looks goofy  ## Changelog 🆑 FlufflesTheDog fix: Stone tiles (and things on them) no longer get immersed in lava /🆑
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@@ -262,7 +262,7 @@ GLOBAL_DATUM(necropolis_gate, /obj/structure/necropolis_gate/legion_gate)
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var/static/list/give_turf_traits
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if(!give_turf_traits)
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give_turf_traits = string_list(list(TRAIT_LAVA_STOPPED, TRAIT_CHASM_STOPPED))
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give_turf_traits = string_list(list(TRAIT_LAVA_STOPPED, TRAIT_CHASM_STOPPED, TRAIT_IMMERSE_STOPPED))
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AddElement(/datum/element/give_turf_traits, give_turf_traits)
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/obj/structure/stone_tile/singularity_pull()
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