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Merge pull request #15536 from optimumtact/spidersspiderseverywhere
Don't allow every single spider to be player controllable
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@@ -202,6 +202,7 @@
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S.poison_type = poison_type
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S.faction = faction.Copy()
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if(player_spiders)
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S.playable_spider = TRUE
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notify_ghosts("Spider [S.name] can be controlled", null, enter_link="<a href=?src=\ref[S];activate=1>(Click to play)</a>", source=S, attack_not_jump = 1)
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qdel(src)
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