actually this is cleaner

removes some useless redefinitions
This commit is contained in:
blobbernaut
2016-05-26 18:26:31 -04:00
parent 427bff2243
commit c214909b7c
+2 -5
View File
@@ -234,7 +234,6 @@
qdel(src)
/obj/item/weapon/survivalcapsule/proc/load()
var/list/blacklist = list(/area/shuttle) //Shuttles move based on area, and we'd like not to break them
var/turf/start_turf = get_turf(src.loc)
var/turf/cur_turf
var/x_size = 5
@@ -318,8 +317,7 @@
threshhold.ChangeTurf(/turf/open/floor/pod)
var/turf/open/floor/pod/doorturf = threshhold
doorturf.air.parse_gas_string("o2=21;n2=82;TEMP=293.15")
var/area/ZZ = get_area(threshhold)
if(!is_type_in_list(ZZ, blacklist))
if(!onshuttle)
L.contents += threshhold
threshhold.overlays.Cut()
@@ -329,8 +327,7 @@
for(var/turf/open/floor/F in turfs)
F.air.parse_gas_string("o2=21;n2=82;TEMP=293.15")
F.overlays.Cut()
var/area/Z = get_area(F)
if(!is_type_in_list(Z, blacklist))
if(!onshuttle)
L.contents += F