diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm index dbd78a443fc..92399da13a5 100644 --- a/code/game/objects/items/weapons/RCD.dm +++ b/code/game/objects/items/weapons/RCD.dm @@ -28,6 +28,7 @@ RCD var/disabled = 0 var/airlock_type = /obj/machinery/door/airlock var/advanced_airlock_setting = 1 //Set to 1 if you want more paintjobs available + var/max_charge = 100 /obj/item/weapon/rcd/verb/change_airlock_setting() set name = "Change Airlock Setting" @@ -102,16 +103,15 @@ RCD /obj/item/weapon/rcd/attackby(obj/item/weapon/W, mob/user) ..() if(istype(W, /obj/item/weapon/rcd_ammo)) - var/rcd_max_cap = 100 - if((matter + 20) > rcd_max_cap) + if((matter + 20) > max_charge) user << "The RCD cant hold any more matter-units." return user.drop_item() qdel(W) matter += 20 playsound(src.loc, 'sound/machines/click.ogg', 50, 1) - user << "The RCD now holds [matter]/[rcd_max_cap] matter-units." - desc = "A RCD. It currently holds [matter]/[rcd_max_cap] matter-units." + user << "The RCD now holds [matter]/[max_charge] matter-units." + desc = "A RCD. It currently holds [matter]/[max_charge] matter-units." return @@ -244,7 +244,7 @@ RCD if(matter < amount) return 0 matter -= amount - desc = "A RCD. It currently holds [matter]/30 matter-units." + desc = "A RCD. It currently holds [matter]/[max_charge] matter-units." return 1 /obj/item/weapon/rcd/proc/checkResource(var/amount, var/mob/user)