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Allow localhosts to set "dev override preferences" to load a specific preference savefile for guests (#92770)
## About The Pull Request A verb is now available on localhost called `"Export Save as Dev Preferences"` This exports your current savefile to `/config/dev_preferences.json` If you then connect to your localhost as a guest, it will load `dev_preferences.json` as your preference datum This allows for devs testing the game locally to load preferences for guests. (Guests connecting to live servers are completely unaffected.) ## Why It's Good For The Game Initially I only did this because the recent keybinding changes have destroyed my muscle memory when testing w/o logging in. But as I worked on it I thought of a few other usecases, like when implementing preference version migration - the dev preference is never saved which means you can re-compile as much as you want without needing to revert your save manually.
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@@ -132,6 +132,8 @@ SUBSYSTEM_DEF(admin_verbs)
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// refresh their verbs
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admin_visibility_flags[admin.ckey] ||= list()
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if(admin.is_localhost())
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admin_visibility_flags[admin.ckey] |= list(ADMIN_VERB_VISIBLITY_FLAG_LOCALHOST)
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for(var/datum/admin_verb/verb_singleton as anything in get_valid_verbs_for_admin(admin))
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verb_singleton.assign_to_client(admin)
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admin.init_verbs()
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