diff --git a/README.md b/README.md
index f56bd08c861..544f4940db7 100644
--- a/README.md
+++ b/README.md
@@ -133,4 +133,4 @@ All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at
including tools unless their readme specifies otherwise. See LICENSE-AGPLv3.txt and LICENSE-GPLv3.txt for more details.
All content including icons and sound is under a Creative Commons 3.0 BY-SA
-license (http://creativecommons.org/licenses/by-sa/3.0/).
\ No newline at end of file
+license (http://creativecommons.org/licenses/by-sa/3.0/).
diff --git a/_maps/map_files/MetaStation/z2.dmm b/_maps/map_files/MetaStation/z2.dmm
index f9b11de35c9..668cc886bfe 100644
--- a/_maps/map_files/MetaStation/z2.dmm
+++ b/_maps/map_files/MetaStation/z2.dmm
@@ -1,971 +1,6899 @@
-"aa" = (/turf/space/transit,/area/space)
-"ab" = (/turf/space,/area/space)
-"ac" = (/turf/space/transit/horizontal,/area/space)
-"ad" = (/turf/indestructible/riveted,/area/space)
-"ae" = (/obj/structure/window/reinforced,/turf/indestructible/riveted,/area/space)
-"af" = (/obj/structure/window/reinforced{dir = 4},/turf/indestructible/riveted,/area/space)
-"ag" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/indestructible/riveted,/area/space)
-"ah" = (/obj/structure/window/reinforced{dir = 8},/turf/indestructible/riveted,/area/space)
-"ai" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife)
-"aj" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/indestructible/riveted,/area/space)
-"ak" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_plating)
-"al" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/source_burntest)
-"am" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_emptycourt)
-"an" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_emptycourt)
-"ao" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_emptycourt)
-"ap" = (/turf/simulated/floor/plating/beach/sand,/area/holodeck/source_beach)
-"aq" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife)
-"ar" = (/obj/effect/landmark{name = "Atmospheric Test Start"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/source_burntest)
-"as" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_emptycourt)
-"at" = (/turf/simulated/floor/holofloor,/area/holodeck/source_emptycourt)
-"au" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_emptycourt)
-"av" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt)
-"aw" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt)
-"ax" = (/obj/docking_port/stationary/transit{dir = 4; dwidth = 1; height = 4; id = "pod3_transit"; turf_type = /turf/space/transit/horizontal; width = 3},/turf/space/transit/horizontal,/area/space)
-"ay" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt)
-"az" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt)
-"aA" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt)
-"aB" = (/obj/effect/overlay/palmtree_r,/turf/simulated/floor/plating/beach/sand,/area/holodeck/source_beach)
-"aC" = (/obj/effect/overlay/palmtree_l,/obj/effect/overlay/coconut,/turf/simulated/floor/plating/beach/sand,/area/holodeck/source_beach)
-"aD" = (/obj/item/clothing/under/color/rainbow,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/plating/beach/sand,/area/holodeck/source_beach)
-"aE" = (/obj/item/toy/beach_ball,/turf/simulated/floor/plating/beach/sand,/area/holodeck/source_beach)
-"aF" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_basketball)
-"aG" = (/obj/structure/holohoop,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball)
-"aH" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_basketball)
-"aI" = (/turf/simulated/floor/plating/beach/coastline,/area/holodeck/source_beach)
-"aJ" = (/obj/structure/table/holotable,/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aK" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aL" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aM" = (/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"aN" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"aO" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"aP" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_basketball)
-"aQ" = (/turf/simulated/floor/holofloor,/area/holodeck/source_basketball)
-"aR" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_basketball)
-"aS" = (/obj/docking_port/stationary/transit{dheight = 0; dir = 2; dwidth = 11; height = 25; id = "whiteship_transit"; width = 35},/turf/space/transit/horizontal,/area/space)
-"aT" = (/obj/structure/window/reinforced{dir = 1},/turf/indestructible/riveted,/area/space)
-"aU" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aV" = (/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"aW" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aX" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"aY" = (/turf/simulated/floor/holofloor,/area/holodeck/source_boxingcourt)
-"aZ" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"ba" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball)
-"bb" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"bc" = (/obj/docking_port/stationary/transit{dir = 4; dwidth = 1; height = 4; id = "pod4_transit"; turf_type = /turf/space/transit/horizontal; width = 3},/turf/space/transit/horizontal,/area/space)
-"bd" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/source_basketball)
-"be" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_basketball)
-"bf" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/source_basketball)
-"bg" = (/turf/indestructible/riveted,/area/tdome/arena_source)
-"bh" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"bi" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"bj" = (/obj/structure/holowindow,/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"bk" = (/obj/structure/holowindow{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 10; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"bl" = (/obj/structure/holowindow{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 2; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"bm" = (/obj/structure/holowindow{dir = 1},/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 6; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"bn" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/source_basketball)
-"bo" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_basketball)
-"bp" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/source_basketball)
-"bq" = (/obj/docking_port/stationary/transit{dheight = 0; dir = 2; dwidth = 2; height = 22; id = "emergency_transit"; width = 14},/turf/space/transit,/area/space)
-"br" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"bs" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
-"bt" = (/obj/structure/holowindow{dir = 1},/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"bu" = (/obj/structure/holowindow,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 9; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bv" = (/obj/structure/holowindow,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bw" = (/obj/structure/holowindow,/obj/item/toy/beach_ball/holoball/dodgeball,/turf/simulated/floor/holofloor{dir = 5; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bx" = (/turf/simulated/floor/plating/beach/water,/area/holodeck/source_beach)
-"by" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_basketball)
-"bz" = (/obj/item/toy/beach_ball/holoball,/turf/simulated/floor/holofloor,/area/holodeck/source_basketball)
-"bA" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_basketball)
-"bB" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"bC" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"bD" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bE" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bF" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
-"bG" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bH" = (/obj/machinery/door/poddoor{id = "thunderdomegen"; name = "General Supply"},/turf/simulated/floor/plasteel/black,/area/tdome/arena_source)
-"bI" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball)
-"bJ" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball)
-"bK" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball)
-"bL" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/sneakers/brown,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/saber/red,/turf/simulated/floor/plasteel/black,/area/tdome/arena_source)
-"bM" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"bN" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"bO" = (/obj/structure/table/holotable,/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt)
-"bP" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bQ" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bR" = (/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt)
-"bS" = (/obj/machinery/door/poddoor{id = "thunderdome"; name = "Thunderdome Blast Door"},/turf/simulated/floor/plasteel,/area/tdome/arena_source)
-"bT" = (/turf/simulated/floor/plasteel/red/side{dir = 8},/area/tdome/arena_source)
-"bU" = (/turf/simulated/floor/plasteel/green/side{dir = 4},/area/tdome/arena_source)
-"bV" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/sneakers/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/saber/green,/turf/simulated/floor/plasteel/black,/area/tdome/arena_source)
-"bW" = (/obj/machinery/door/poddoor{id = "thunderdomehea"; name = "Heavy Supply"},/turf/simulated/floor/plasteel/black,/area/tdome/arena_source)
-"bX" = (/obj/machinery/igniter,/turf/simulated/floor/plasteel,/area/tdome/arena_source)
-"bY" = (/turf/simulated/floor/plasteel,/area/tdome/arena_source)
-"bZ" = (/obj/structure/rack,/obj/item/clothing/under/color/red,/obj/item/clothing/shoes/sneakers/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor/plasteel/black,/area/tdome/arena_source)
-"ca" = (/turf/indestructible/splashscreen,/area/start)
-"cb" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac)
-"cc" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/sneakers/brown,/obj/item/clothing/suit/armor/vest,/obj/item/clothing/head/helmet/swat,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor/plasteel/black,/area/tdome/arena_source)
-"cd" = (/turf/indestructible/riveted,/area/start)
-"ce" = (/turf/simulated/wall/shuttle{icon_state = "swall_s6"; dir = 2},/area/centcom/evac)
-"cf" = (/turf/simulated/floor/bluegrid,/area/tdome/arena_source)
-"cg" = (/obj/machinery/flasher{id = "tdomeflash"; name = "Thunderdome Flash"},/turf/simulated/floor/bluegrid,/area/tdome/arena_source)
-"ch" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_l"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac)
-"ci" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac)
-"cj" = (/turf/simulated/wall/shuttle{icon_state = "swall_s10"; dir = 2},/area/centcom/evac)
-"ck" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 2; height = 12; id = "ferry_transit"; width = 5},/turf/space/transit/horizontal,/area/space)
-"cl" = (/obj/docking_port/stationary/transit{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_transit"; width = 18},/turf/space/transit,/area/space)
-"cm" = (/obj/docking_port/stationary/transit{dwidth = 1; height = 4; id = "pod1_transit"; width = 3},/turf/space/transit,/area/space)
-"cn" = (/obj/docking_port/stationary/transit{dwidth = 1; height = 4; id = "pod2_transit"; width = 3},/turf/space/transit,/area/space)
-"co" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 5; height = 7; id = "supply_transit"; width = 12},/turf/space/transit,/area/space)
-"cp" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 2; height = 5; id = "laborcamp_transit"; width = 9},/turf/space/transit,/area/space)
-"cq" = (/obj/docking_port/stationary/transit{dir = 8; dwidth = 3; height = 5; id = "mining_transit"; width = 7},/turf/space/transit,/area/space)
-"cr" = (/obj/effect/landmark/start,/turf/simulated/floor/plating,/area/start)
-"cs" = (/turf/simulated/wall/shuttle{icon_state = "swall3"; dir = 2},/area/centcom/evac)
-"ct" = (/turf/simulated/wall/shuttle{icon_state = "swall8"; dir = 2},/area/centcom/evac)
-"cu" = (/turf/simulated/wall/shuttle{icon_state = "swall7"; dir = 2},/area/centcom/evac)
-"cv" = (/turf/simulated/wall/shuttle{icon_state = "swall0"; dir = 2},/area/centcom/evac)
-"cw" = (/obj/machinery/door/airlock/shuttle,/turf/simulated/floor/plating,/area/centcom/evac)
-"cx" = (/obj/structure/window/shuttle,/obj/structure/grille,/turf/simulated/floor/plating,/area/centcom/evac)
-"cy" = (/turf/simulated/wall/shuttle{icon_state = "swall4"; dir = 2},/area/centcom/evac)
-"cz" = (/turf/simulated/wall/shuttle{icon_state = "swall11"; dir = 2},/area/centcom/evac)
-"cA" = (/obj/docking_port/stationary{dir = 1; dwidth = 1; height = 4; id = "pod1_away"; name = "recovery ship"; width = 3},/turf/space,/area/space)
-"cB" = (/obj/docking_port/stationary{dir = 1; dwidth = 1; height = 4; id = "pod2_away"; name = "recovery ship"; width = 3},/turf/space,/area/space)
-"cC" = (/turf/simulated/floor/plating,/area/centcom/evac)
-"cD" = (/obj/structure/window/reinforced,/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 1},/turf/simulated/floor/plating/airless,/area/centcom/evac)
-"cE" = (/turf/simulated/floor/plating,/turf/simulated/wall/shuttle{icon_state = "swall_f6"; dir = 2},/area/centcom/evac)
-"cF" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac)
-"cG" = (/turf/simulated/floor/plasteel/shuttle,/turf/simulated/wall/shuttle{icon_state = "swall_f9"; dir = 2},/area/centcom/evac)
-"cH" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac)
-"cI" = (/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor2"},/area/centcom/evac)
-"cJ" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 0},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac)
-"cK" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/fire{pixel_x = -2; pixel_y = 4},/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac)
-"cL" = (/turf/simulated/floor/plating,/turf/simulated/wall/shuttle{dir = 2; icon_state = "swall_f10"; layer = 2},/area/centcom/evac)
-"cM" = (/turf/simulated/floor/plasteel/shuttle,/turf/simulated/wall/shuttle{icon_state = "swall_f5"; dir = 2},/area/centcom/evac)
-"cN" = (/turf/simulated/wall/shuttle{icon_state = "swall1"; dir = 2},/area/centcom/evac)
-"cO" = (/turf/simulated/floor/plasteel/shuttle,/area/centcom/evac)
-"cP" = (/turf/simulated/wall/shuttle{icon_state = "swall_s5"; dir = 2},/area/centcom/evac)
-"cQ" = (/turf/simulated/wall/shuttle{icon_state = "swall_s9"; dir = 2},/area/centcom/evac)
-"cR" = (/turf/simulated/wall/shuttle{icon_state = "swallc1"; dir = 2},/area/centcom/evac)
-"cS" = (/turf/simulated/wall/shuttle{icon_state = "swall12"; dir = 2},/area/centcom/evac)
-"cT" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac)
-"cU" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/centcom/evac)
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Teleporter Instruction
- Install circuit board, glass and wiring to complete Teleporter Control Console
- Use a screwdriver, wirecutter and screwdriver again on the Teleporter Station to connect it
- Set destination with Teleporter Control Computer
- Activate Teleporter Hub with Teleporter Station
"; name = "Teleporter Instructions"},/turf/simulated/floor/plasteel/shuttle{icon_state = "shuttlefloor4"},/area/shuttle/syndicate)
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-"sx" = (/obj/effect/landmark{name = "Holding Facility"},/turf/simulated/floor/engine,/area/centcom/holding)
-"sy" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 8},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 31},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape)
-"sz" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/item/weapon/cigbutt/cigarbutt{pixel_x = 5; pixel_y = -1},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape)
-"sA" = (/obj/machinery/computer/communications,/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape)
-"sB" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/emergency{pixel_y = 3},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape)
-"sC" = (/obj/structure/table,/obj/machinery/recharger{active_power_usage = 0; idle_power_usage = 0; pixel_y = 4; use_power = 0},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/escape)
-"sD" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating{icon_state = "floorgrime"},/area/shuttle/escape)
-"sE" = (/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor/plating{icon_state = "floorgrime"},/area/shuttle/escape)
-"sF" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating{icon_state = "floorgrime"},/area/shuttle/escape)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/space/transit,
+/area/space)
+"ab" = (
+/turf/space,
+/area/space)
+"ac" = (
+/turf/space/transit/horizontal,
+/area/space)
+"ad" = (
+/turf/indestructible/riveted,
+/area/space)
+"ae" = (
+/obj/structure/window/reinforced,
+/turf/indestructible/riveted,
+/area/space)
+"af" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/indestructible/riveted,
+/area/space)
+"ag" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/indestructible/riveted,
+/area/space)
+"ah" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/indestructible/riveted,
+/area/space)
+"ai" = (
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Holodeck Projector Floor"
+ },
+/area/holodeck/source_wildlife)
+"aj" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/turf/indestructible/riveted,
+/area/space)
+"ak" = (
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Holodeck Projector Floor"
+ },
+/area/holodeck/source_plating)
+"al" = (
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Burn-Mix Floor";
+ nitrogen = 0;
+ oxygen = 2500;
+ temperature = 370;
+ toxins = 5000
+ },
+/area/holodeck/source_burntest)
+"am" = (
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"an" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"ao" = (
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"ap" = (
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"aq" = (
+/obj/effect/landmark{
+ name = "Holocarp Spawn"
+ },
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Holodeck Projector Floor"
+ },
+/area/holodeck/source_wildlife)
+"ar" = (
+/obj/effect/landmark{
+ name = "Atmospheric Test Start"
+ },
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Burn-Mix Floor";
+ nitrogen = 0;
+ oxygen = 2500;
+ temperature = 370;
+ toxins = 5000
+ },
+/area/holodeck/source_burntest)
+"as" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"at" = (
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_emptycourt)
+"au" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"av" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"aw" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"ax" = (
+/obj/docking_port/stationary/transit{
+ dir = 4;
+ dwidth = 1;
+ height = 4;
+ id = "pod3_transit";
+ turf_type = /turf/space/transit/horizontal;
+ width = 3
+ },
+/turf/space/transit/horizontal,
+/area/space)
+"ay" = (
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"az" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"aA" = (
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"aB" = (
+/obj/effect/overlay/palmtree_r,
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"aC" = (
+/obj/effect/overlay/palmtree_l,
+/obj/effect/overlay/coconut,
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"aD" = (
+/obj/item/clothing/under/color/rainbow,
+/obj/item/clothing/glasses/sunglasses,
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"aE" = (
+/obj/item/toy/beach_ball,
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"aF" = (
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aG" = (
+/obj/structure/holohoop,
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aH" = (
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aI" = (
+/turf/simulated/floor/plating/beach/coastline,
+/area/holodeck/source_beach)
+"aJ" = (
+/obj/structure/table/holotable,
+/obj/machinery/readybutton,
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aK" = (
+/obj/structure/table/holotable,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/clothing/suit/armor/tdome/red,
+/obj/item/clothing/under/color/red,
+/obj/item/weapon/holo/esword/red,
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aL" = (
+/obj/structure/table/holotable,
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aM" = (
+/obj/machinery/readybutton,
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aN" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aO" = (
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aP" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aQ" = (
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_basketball)
+"aR" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aS" = (
+/obj/docking_port/stationary/transit{
+ dheight = 0;
+ dir = 2;
+ dwidth = 11;
+ height = 25;
+ id = "whiteship_transit";
+ width = 35
+ },
+/turf/space/transit/horizontal,
+/area/space)
+"aT" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/indestructible/riveted,
+/area/space)
+"aU" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aV" = (
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_thunderdomecourt)
+"aW" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aX" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aY" = (
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_boxingcourt)
+"aZ" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"ba" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"bb" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"bc" = (
+/obj/docking_port/stationary/transit{
+ dir = 4;
+ dwidth = 1;
+ height = 4;
+ id = "pod4_transit";
+ turf_type = /turf/space/transit/horizontal;
+ width = 3
+ },
+/turf/space/transit/horizontal,
+/area/space)
+"bd" = (
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"be" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"bf" = (
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"bg" = (
+/turf/indestructible/riveted,
+/area/tdome/arena_source)
+"bh" = (
+/obj/structure/holowindow,
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bi" = (
+/obj/structure/holowindow,
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_thunderdomecourt)
+"bj" = (
+/obj/structure/holowindow,
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bk" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"bl" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"bm" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"bn" = (
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bo" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bp" = (
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bq" = (
+/obj/docking_port/stationary/transit{
+ dheight = 0;
+ dir = 2;
+ dwidth = 2;
+ height = 22;
+ id = "emergency_transit";
+ width = 14
+ },
+/turf/space/transit,
+/area/space)
+"br" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bs" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_thunderdomecourt)
+"bt" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bu" = (
+/obj/structure/holowindow,
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bv" = (
+/obj/structure/holowindow,
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bw" = (
+/obj/structure/holowindow,
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bx" = (
+/turf/simulated/floor/plating/beach/water,
+/area/holodeck/source_beach)
+"by" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bz" = (
+/obj/item/toy/beach_ball/holoball,
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_basketball)
+"bA" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bB" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bC" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bD" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bE" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bF" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bG" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bH" = (
+/obj/machinery/door/poddoor{
+ id = "thunderdomegen";
+ name = "General Supply"
+ },
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"bI" = (
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bJ" = (
+/obj/structure/holohoop{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bK" = (
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bL" = (
+/obj/structure/rack,
+/obj/item/clothing/under/color/red,
+/obj/item/clothing/shoes/sneakers/brown,
+/obj/item/clothing/suit/armor/tdome/red,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/melee/energy/sword/saber/red,
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"bM" = (
+/obj/structure/table/holotable,
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bN" = (
+/obj/structure/table/holotable,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/clothing/suit/armor/tdome/green,
+/obj/item/clothing/under/color/green,
+/obj/item/weapon/holo/esword/green,
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bO" = (
+/obj/structure/table/holotable,
+/obj/machinery/readybutton,
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bP" = (
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bQ" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bR" = (
+/obj/machinery/readybutton,
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bS" = (
+/obj/machinery/door/poddoor{
+ id = "thunderdome";
+ name = "Thunderdome Blast Door"
+ },
+/turf/simulated/floor/plasteel,
+/area/tdome/arena_source)
+"bT" = (
+/turf/simulated/floor/plasteel/red/side{
+ dir = 8
+ },
+/area/tdome/arena_source)
+"bU" = (
+/turf/simulated/floor/plasteel/green/side{
+ dir = 4
+ },
+/area/tdome/arena_source)
+"bV" = (
+/obj/structure/rack,
+/obj/item/clothing/under/color/green,
+/obj/item/clothing/shoes/sneakers/brown,
+/obj/item/clothing/suit/armor/tdome/green,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/melee/energy/sword/saber/green,
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"bW" = (
+/obj/machinery/door/poddoor{
+ id = "thunderdomehea";
+ name = "Heavy Supply"
+ },
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"bX" = (
+/obj/machinery/igniter,
+/turf/simulated/floor/plasteel,
+/area/tdome/arena_source)
+"bY" = (
+/turf/simulated/floor/plasteel,
+/area/tdome/arena_source)
+"bZ" = (
+/obj/structure/rack,
+/obj/item/clothing/under/color/red,
+/obj/item/clothing/shoes/sneakers/brown,
+/obj/item/clothing/suit/armor/vest,
+/obj/item/clothing/head/helmet/swat,
+/obj/item/weapon/gun/energy/laser,
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"ca" = (
+/turf/indestructible/splashscreen,
+/area/start)
+"cb" = (
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion_r";
+ dir = 1
+ },
+/turf/simulated/floor/plating/airless,
+/area/centcom/evac)
+"cc" = (
+/obj/structure/rack,
+/obj/item/clothing/under/color/green,
+/obj/item/clothing/shoes/sneakers/brown,
+/obj/item/clothing/suit/armor/vest,
+/obj/item/clothing/head/helmet/swat,
+/obj/item/weapon/gun/energy/laser,
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"cd" = (
+/turf/indestructible/riveted,
+/area/start)
+"ce" = (
+/turf/simulated/wall/shuttle{
+ icon_state = "swall_s6";
+ dir = 2
+ },
+/area/centcom/evac)
+"cf" = (
+/turf/simulated/floor/bluegrid,
+/area/tdome/arena_source)
+"cg" = (
+/obj/machinery/flasher{
+ id = "tdomeflash";
+ name = "Thunderdome Flash"
+ },
+/turf/simulated/floor/bluegrid,
+/area/tdome/arena_source)
+"ch" = (
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion_l";
+ dir = 1
+ },
+/turf/simulated/floor/plating/airless,
+/area/centcom/evac)
+"ci" = (
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion";
+ dir = 1
+ },
+/turf/simulated/floor/plating/airless,
+/area/centcom/evac)
+"cj" = (
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+/turf/simulated/floor/plasteel/red/side{
+ dir = 2
+ },
+/area/tdome/tdomeobserve)
+"mw" = (
+/turf/simulated/floor/plasteel/red/side{
+ dir = 10
+ },
+/area/tdome/tdomeobserve)
+"mx" = (
+/turf/simulated/floor/plasteel/neutral/side{
+ dir = 8
+ },
+/area/tdome/tdomeobserve)
+"my" = (
+/turf/simulated/floor/plasteel/neutral/side{
+ dir = 4
+ },
+/area/tdome/tdomeobserve)
+"mz" = (
+/obj/structure/shuttle/engine/propulsion{
+ tag = "icon-propulsion (EAST)";
+ icon_state = "propulsion";
+ dir = 4
+ },
+/turf/space/transit,
+/area/wizard_station)
+"mA" = (
+/turf/simulated/floor/plasteel/green/side,
+/area/tdome/tdomeobserve)
+"mB" = (
+/obj/structure/table,
+/obj/item/weapon/c4{
+ pixel_x = 2;
+ pixel_y = 1
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"mC" = (
+/turf/simulated/floor/plasteel/green/side{
+ dir = 6
+ },
+/area/tdome/tdomeobserve)
+"mD" = (
+/obj/structure/showcase{
+ desc = "A strange machine supposedly from another world. The Wizard Federation has been meddling with it for years.";
+ icon_state = "processor";
+ name = "byond random number generator"
+ },
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage7"
+ },
+/area/wizard_station)
+"mE" = (
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage"
+ },
+/area/wizard_station)
+"mF" = (
+/obj/structure/showcase{
+ desc = "A historical figure of great importance to the wizard federation. He spent his long life learning magic, stealing artifacts, and harassing idiots with swords. May he rest forever, Rodney.";
+ icon = 'icons/mob/mob.dmi';
+ icon_state = "nim";
+ name = "wizard of yendor showcase"
+ },
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage4"
+ },
+/area/wizard_station)
+"mG" = (
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/plasteel/cult,
+/area/wizard_station)
+"mH" = (
+/obj/structure/table/wood,
+/obj/item/weapon/reagent_containers/food/drinks/beer{
+ pixel_x = 5;
+ pixel_y = -2
+ },
+/obj/item/toy/cards/deck/syndicate{
+ icon_state = "deck_syndicate_full";
+ pixel_x = -6;
+ pixel_y = 6
+ },
+/turf/simulated/floor/plasteel/bar{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"mI" = (
+/turf/indestructible/fakedoor{
+ name = "Thunderdome"
+ },
+/area/tdome/tdomeobserve)
+"mJ" = (
+/obj/structure/table/wood,
+/obj/item/weapon/reagent_containers/food/snacks/pizzaslice/mushroom,
+/turf/simulated/floor/plasteel/bar{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"mK" = (
+/turf/simulated/wall/shuttle{
+ icon_state = "swall12";
+ dir = 2
+ },
+/area/wizard_station)
+"mL" = (
+/obj/machinery/computer/telecrystals/uplinker,
+/turf/simulated/floor/plasteel/podhatch{
+ dir = 8
+ },
+/area/syndicate_mothership)
+"mM" = (
+/obj/effect/forcefield,
+/obj/structure/door_assembly{
+ anchored = 1;
+ icon_state = "door_as_uranium1";
+ name = "Bridge"
+ },
+/turf/simulated/floor/plasteel/cult,
+/area/wizard_station)
+"mN" = (
+/obj/machinery/door/poddoor/shutters{
+ id = "nukeop_ready";
+ name = "shuttle dock"
+ },
+/turf/simulated/floor/plating,
+/area/syndicate_mothership)
+"mO" = (
+/turf/simulated/floor/grass,
+/area/tdome/tdomeobserve)
+"mP" = (
+/obj/machinery/door/window{
+ dir = 4;
+ name = "EVA Storage";
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"mQ" = (
+/obj/machinery/door/airlock/external{
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"mR" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage"
+ },
+/area/wizard_station)
+"mS" = (
+/obj/effect/decal/remains/human,
+/obj/effect/decal/cleanable/blood,
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage6"
+ },
+/area/wizard_station)
+"mT" = (
+/obj/machinery/door_control{
+ id = "nukeop_ready";
+ name = "mission launch control";
+ pixel_x = -26;
+ pixel_y = 0;
+ req_access_txt = "151"
+ },
+/turf/simulated/floor/plasteel/bar{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"mU" = (
+/obj/machinery/computer/telecrystals/uplinker,
+/turf/simulated/floor/plasteel/podhatch{
+ dir = 10
+ },
+/area/syndicate_mothership)
+"mV" = (
+/obj/structure/urinal{
+ pixel_y = 28
+ },
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"mW" = (
+/obj/structure/toilet{
+ pixel_y = 8
+ },
+/obj/structure/window/reinforced/tinted{
+ dir = 8;
+ icon_state = "twindow"
+ },
+/obj/machinery/door/window{
+ name = "Tactical Toilet";
+ opacity = 1
+ },
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"mX" = (
+/obj/machinery/door/window{
+ base_state = "right";
+ dir = 4;
+ icon_state = "right";
+ name = "EVA Storage";
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"mY" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/shuttle/syndicate)
+"mZ" = (
+/obj/structure/rack,
+/obj/item/clothing/suit/space/syndicate/black/red,
+/obj/item/clothing/head/helmet/space/syndicate/black/red,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"na" = (
+/obj/structure/lattice,
+/obj/effect/forcefield,
+/turf/space/transit,
+/area/wizard_station)
+"nb" = (
+/turf/simulated/floor/plasteel/cult,
+/turf/simulated/wall/shuttle{
+ icon_state = "swall_f10";
+ dir = 2
+ },
+/area/wizard_station)
+"nc" = (
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage7"
+ },
+/area/wizard_station)
+"nd" = (
+/obj/effect/forcefield,
+/turf/simulated/floor/plasteel/cult,
+/area/wizard_station)
+"ne" = (
+/obj/machinery/gun_turret,
+/turf/simulated/wall/shuttle{
+ icon_state = "wall3"
+ },
+/area/shuttle/syndicate)
+"nf" = (
+/obj/effect/forcefield,
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage"
+ },
+/area/wizard_station)
+"ng" = (
+/obj/machinery/computer/telecrystals/uplinker,
+/turf/simulated/floor/plasteel/podhatch{
+ dir = 9
+ },
+/area/space)
+"nh" = (
+/turf/indestructible/fakeglass{
+ icon_state = "fakewindows2";
+ dir = 8
+ },
+/area/tdome/tdomeobserve)
+"ni" = (
+/obj/machinery/door/poddoor{
+ auto_close = 300;
+ id = "smindicate";
+ name = "outer blast door"
+ },
+/obj/machinery/door_control{
+ id = "smindicate";
+ name = "external door control";
+ pixel_x = -26;
+ pixel_y = 0;
+ req_access_txt = "150"
+ },
+/obj/docking_port/mobile{
+ dheight = 9;
+ dir = 2;
+ dwidth = 5;
+ height = 22;
+ id = "syndicate";
+ name = "syndicate infiltrator";
+ travelDir = 180;
+ width = 18
+ },
+/obj/docking_port/stationary{
+ area_type = /area/syndicate_mothership;
+ dheight = 9;
+ dir = 2;
+ dwidth = 5;
+ height = 22;
+ id = "syndicate_away";
+ name = "syndicate recon outpost";
+ turf_type = /turf/simulated/floor/plating/snow;
+ width = 18
+ },
+/turf/simulated/floor/plating,
+/area/shuttle/syndicate)
+"nj" = (
+/turf/simulated/floor/plating/snow,
+/turf/simulated/floor/plating/snow/gravsnow/corner{
+ dir = 5
+ },
+/area/syndicate_mothership)
+"nk" = (
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ freerange = 1;
+ frequency = 1213;
+ name = "Syndicate Intercom";
+ pixel_x = -32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nl" = (
+/obj/structure/table/wood,
+/turf/simulated/floor/wood,
+/area/syndicate_mothership)
+"nm" = (
+/obj/item/weapon/storage/box/drinkingglasses,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/rum,
+/obj/structure/table/wood,
+/turf/simulated/floor/wood,
+/area/syndicate_mothership)
+"nn" = (
+/turf/indestructible/riveted,
+/area/tdome/arena)
+"no" = (
+/obj/structure/table/wood,
+/obj/item/device/syndicatedetonator{
+ desc = "This gaudy button can be used to instantly detonate syndicate bombs that have been activated on the station. It is also fun to press."
+ },
+/turf/simulated/floor/wood,
+/area/syndicate_mothership)
+"np" = (
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"nq" = (
+/obj/machinery/door/airlock/centcom{
+ name = "Restroom";
+ opacity = 1;
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/bar{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"nr" = (
+/obj/structure/sink{
+ dir = 4;
+ icon_state = "sink";
+ pixel_x = 11;
+ pixel_y = 0
+ },
+/obj/structure/mirror{
+ pixel_x = 28
+ },
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"ns" = (
+/turf/simulated/floor/plasteel/redblue,
+/area/tdome/tdomeobserve)
+"nt" = (
+/obj/structure/stool/bed/chair,
+/obj/effect/landmark{
+ name = "tdomeobserve"
+ },
+/turf/simulated/floor/plasteel/redblue,
+/area/tdome/tdomeobserve)
+"nu" = (
+/obj/effect/decal/cleanable/blood/gibs/body,
+/turf/simulated/floor/plasteel,
+/area/wizard_station)
+"nv" = (
+/obj/structure/shuttle/engine/heater{
+ tag = "icon-heater (WEST)";
+ icon_state = "heater";
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/wizard_station)
+"nw" = (
+/obj/machinery/recharge_station,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nx" = (
+/obj/structure/table,
+/obj/machinery/cell_charger,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"ny" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nz" = (
+/obj/machinery/igniter,
+/turf/simulated/floor/plasteel,
+/area/tdome/arena)
+"nA" = (
+/turf/simulated/floor/plasteel,
+/area/tdome/arena)
+"nB" = (
+/obj/structure/table,
+/obj/item/stack/medical/ointment,
+/obj/item/stack/medical/bruise_pack,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nC" = (
+/obj/structure/table,
+/obj/item/weapon/screwdriver{
+ pixel_y = 9
+ },
+/obj/item/device/assembly/voice{
+ pixel_y = 3
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nD" = (
+/obj/structure/table,
+/obj/item/weapon/stock_parts/cell/high{
+ pixel_x = -3;
+ pixel_y = 3
+ },
+/obj/item/weapon/stock_parts/cell/high,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nE" = (
+/obj/structure/table,
+/obj/item/device/assembly/signaler,
+/obj/item/device/assembly/signaler,
+/obj/item/device/assembly/prox_sensor{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/obj/item/device/assembly/prox_sensor{
+ pixel_x = -8;
+ pixel_y = 4
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nF" = (
+/obj/structure/table,
+/obj/item/weapon/wrench,
+/obj/item/device/assembly/infra,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nG" = (
+/obj/structure/table,
+/obj/item/weapon/weldingtool/largetank{
+ pixel_y = 3
+ },
+/obj/item/device/multitool,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nH" = (
+/obj/machinery/door/poddoor/preopen,
+/obj/effect/decal/cleanable/blood/splatter,
+/turf/simulated/floor/plating,
+/area/wizard_station)
+"nI" = (
+/turf/simulated/floor/plasteel,
+/area/wizard_station)
+"nJ" = (
+/obj/effect/forcefield,
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage7"
+ },
+/area/wizard_station)
+"nK" = (
+/obj/effect/forcefield,
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage5"
+ },
+/area/wizard_station)
+"nL" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'FOURTH WALL'.";
+ name = "\improper FOURTH WALL";
+ pixel_x = -32
+ },
+/turf/simulated/floor/plating/snow,
+/area/syndicate_mothership)
+"nM" = (
+/obj/effect/landmark{
+ name = "Syndicate-Spawn"
+ },
+/turf/simulated/floor/wood,
+/area/syndicate_mothership)
+"nN" = (
+/turf/simulated/floor/wood,
+/area/syndicate_mothership)
+"nO" = (
+/obj/machinery/door/window{
+ base_state = "right";
+ dir = 4;
+ icon_state = "right";
+ name = "Uplink Management Control";
+ req_access_txt = "151"
+ },
+/turf/simulated/floor/wood,
+/area/syndicate_mothership)
+"nP" = (
+/turf/indestructible/fakeglass{
+ color = "#008000";
+ dir = 1;
+ icon_state = "fakewindows"
+ },
+/area/wizard_station)
+"nQ" = (
+/obj/item/weapon/soap/syndie,
+/obj/structure/mopbucket,
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"nR" = (
+/obj/item/weapon/mop,
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/syndicate_mothership)
+"nS" = (
+/obj/machinery/computer/security/telescreen,
+/turf/simulated/floor/plasteel/redblue,
+/area/tdome/tdomeobserve)
+"nT" = (
+/turf/simulated/wall/shuttle{
+ icon_state = "swall8";
+ dir = 2
+ },
+/area/wizard_station)
+"nU" = (
+/obj/machinery/door/window{
+ dir = 4;
+ name = "Infirmary";
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nV" = (
+/obj/machinery/door/window/westright{
+ name = "Tool Storage";
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nW" = (
+/obj/structure/table,
+/obj/item/weapon/storage/toolbox/syndicate,
+/obj/item/weapon/crowbar/red,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"nX" = (
+/turf/simulated/floor/plasteel/cult,
+/turf/simulated/wall/shuttle{
+ icon_state = "swall_f9";
+ dir = 2
+ },
+/area/wizard_station)
+"nY" = (
+/turf/simulated/floor/plasteel{
+ icon_state = "red";
+ dir = 8
+ },
+/area/tdome/arena)
+"nZ" = (
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage5"
+ },
+/area/wizard_station)
+"oa" = (
+/obj/structure/table/wood/poker,
+/obj/item/toy/cards/cardhand,
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage2"
+ },
+/area/wizard_station)
+"ob" = (
+/obj/effect/decal/cleanable/blood/gibs/body,
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage2"
+ },
+/area/wizard_station)
+"oc" = (
+/obj/structure/rack{
+ icon = 'icons/obj/stationobjs.dmi';
+ icon_state = "minibar_left";
+ name = "skeletal minibar"
+ },
+/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka,
+/obj/structure/sign/map/left{
+ desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown).";
+ icon_state = "map-left-MS";
+ pixel_y = -32
+ },
+/turf/simulated/floor/wood,
+/area/space)
+"od" = (
+/obj/machinery/computer/telecrystals/boss,
+/turf/simulated/floor/plasteel/podhatch{
+ dir = 5
+ },
+/area/space)
+"oe" = (
+/turf/indestructible/fakeglass{
+ color = "#008000";
+ dir = 1;
+ icon_state = "fakewindows2"
+ },
+/area/wizard_station)
+"of" = (
+/obj/structure/rack{
+ icon = 'icons/obj/stationobjs.dmi';
+ icon_state = "minibar_right";
+ name = "skeletal minibar"
+ },
+/obj/item/weapon/reagent_containers/food/drinks/bottle/gin,
+/obj/structure/sign/map/right{
+ desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown).";
+ icon_state = "map-right-MS";
+ pixel_y = -32
+ },
+/turf/simulated/floor/wood,
+/area/space)
+"og" = (
+/obj/machinery/door/airlock/centcom{
+ name = "Equipment Room";
+ opacity = 1;
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/bar{
+ dir = 2
+ },
+/area/space)
+"oh" = (
+/obj/machinery/vending/magivend,
+/turf/simulated/floor/plasteel/cult,
+/area/wizard_station)
+"oi" = (
+/obj/machinery/vending/snack,
+/turf/simulated/floor/plasteel/cult{
+ icon_state = "cultdamage"
+ },
+/area/wizard_station)
+"oj" = (
+/turf/simulated/floor/plasteel/black,
+/area/space)
+"ok" = (
+/obj/machinery/sleeper{
+ icon_state = "sleeper-open";
+ dir = 4
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"ol" = (
+/obj/machinery/door/window{
+ base_state = "right";
+ dir = 4;
+ icon_state = "right";
+ name = "Infirmary";
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"om" = (
+/obj/machinery/door/window{
+ dir = 8;
+ name = "Tool Storage";
+ req_access_txt = "150"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/syndicate)
+"on" = (
+/turf/simulated/floor/plating/snow,
+/turf/simulated/floor/plating/snow/gravsnow/corner{
+ dir = 10
+ },
+/area/syndicate_mothership)
+"oo" = (
+/turf/simulated/floor/mech_bay_recharge_floor,
+/area/space)
+"op" = (
+/turf/indestructible/fakeglass{
+ color = "#008000"
+ },
+/area/wizard_station)
+"oq" = (
+/obj/machinery/mech_bay_recharge_port,
+/turf/simulated/floor/plating,
+/area/space)
+"or" = (
+/obj/structure/grille{
+ color = "#008000";
+ density = 0;
+ icon_state = "brokengrille"
+ },
+/turf/simulated/floor/plating,
+/area/wizard_station)
+"os" = (
+/obj/machinery/vending/tool,
+/turf/simulated/floor/plasteel/black,
+/area/space)
+"ot" = (
+/obj/structure/door_assembly{
+ anchored = 1;
+ icon_state = "door_as_uranium1";
+ name = "Break Room"
+ },
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- Install circuit board, glass and wiring to complete Teleporter Control Console
- Use a screwdriver, wirecutter and screwdriver again on the Teleporter Station to connect it
- Set destination with Teleporter Control Computer
- Activate Teleporter Hub with Teleporter Station
";
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+"pB" = (
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+ },
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+"qu" = (
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+ icon = 'icons/obj/doors/Dooruranium.dmi';
+ name = "Personal Quarters"
+ },
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+"qv" = (
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+ icon = 'icons/obj/doors/Dooruranium.dmi';
+ name = "Engine Room B"
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+ },
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+ },
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+ },
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diff --git a/_maps/map_files/TgStation/tgstation.2.1.3.dmm b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
index 9762346d3b4..8c901b1e43b 100644
--- a/_maps/map_files/TgStation/tgstation.2.1.3.dmm
+++ b/_maps/map_files/TgStation/tgstation.2.1.3.dmm
@@ -1,6593 +1,62810 @@
-"aaa" = (/turf/space,/area/space)
-"aab" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_n"; name = "north of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
-"aac" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_ne"; name = "northeast of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
-"aad" = (/obj/docking_port/stationary{dheight = 9; dir = 2; dwidth = 5; height = 22; id = "syndicate_nw"; name = "northwest of station"; turf_type = /turf/space; width = 18},/turf/space,/area/space)
-"aae" = (/obj/effect/landmark{name = "carpspawn"},/turf/space,/area/space)
-"aaf" = (/obj/structure/lattice,/turf/space,/area/space)
-"aag" = (/obj/structure/lattice/catwalk,/turf/space,/area/space)
-"aah" = (/obj/structure/sign/securearea{pixel_y = -32},/turf/space,/area/space)
-"aai" = (/turf/simulated/wall/r_wall,/area/security/prison)
-"aaj" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/prison)
-"aak" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/wall/r_wall,/area/security/prison)
-"aal" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/prison)
-"aam" = (/obj/structure/grille,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/prison)
-"aan" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/ambrosiavulgarisseed,/turf/simulated/floor/plasteel{dir = 9; icon_state = "green"},/area/security/prison)
-"aao" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/carrotseed,/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/security/prison)
-"aap" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plating,/area/security/prison)
-"aaq" = (/obj/machinery/hydroponics/soil,/obj/item/seeds/glowshroom,/turf/simulated/floor/plasteel{dir = 1; icon_state = "green"},/area/security/prison)
-"aar" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/hydroponics/soil,/obj/item/device/analyzer/plant_analyzer,/obj/machinery/camera{c_tag = "Prison Common Room"; network = list("SS13","Prison")},/turf/simulated/floor/plasteel{dir = 5; icon_state = "green"},/area/security/prison)
-"aas" = (/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aat" = (/obj/structure/sink{pixel_y = 20},/turf/simulated/floor/plating,/area/security/prison)
-"aau" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aav" = (/obj/machinery/biogenerator,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aaw" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/plating,/area/security/prison)
-"aax" = (/turf/simulated/floor/plating,/area/security/prison)
-"aay" = (/mob/living/simple_animal/mouse/brown/Tom,/turf/simulated/floor/plating,/area/security/prison)
-"aaz" = (/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor/plating,/area/security/prison)
-"aaA" = (/obj/machinery/seed_extractor,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aaB" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/seeds/potatoseed,/turf/simulated/floor/plasteel{dir = 10; icon_state = "green"},/area/security/prison)
-"aaC" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/seeds/grassseed,/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/security/prison)
-"aaD" = (/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/prison)
-"aaE" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/weapon/cultivator,/turf/simulated/floor/plasteel{icon_state = "green"; dir = 6},/area/security/prison)
-"aaF" = (/obj/structure/window/reinforced,/obj/machinery/hydroponics/soil,/obj/item/weapon/cultivator,/turf/simulated/floor/plasteel{dir = 2; icon_state = "green"},/area/security/prison)
-"aaG" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aaH" = (/turf/simulated/wall,/area/security/transfer)
-"aaI" = (/turf/simulated/floor/plating/airless,/area/space)
-"aaJ" = (/obj/structure/bookcase,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aaK" = (/obj/structure/stool,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aaL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison)
-"aaM" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison)
-"aaN" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/wall,/area/security/transfer)
-"aaO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/wall,/area/security/transfer)
-"aaP" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{tag = "icon-warndark (NORTHEAST)"; icon_state = "warndark"; dir = 5},/area/security/transfer)
-"aaQ" = (/obj/machinery/computer/libraryconsole/bookmanagement{pixel_y = 0},/obj/structure/table,/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aaR" = (/obj/structure/table,/obj/item/weapon/storage/pill_bottle/dice,/turf/simulated/floor/plasteel,/area/security/prison)
-"aaS" = (/obj/structure/table,/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/security/prison)
-"aaT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison)
-"aaU" = (/obj/structure/table,/obj/structure/bedsheetbin,/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison)
-"aaV" = (/obj/structure/lattice,/obj/structure/sign/securearea{pixel_y = -32},/turf/space,/area/space)
-"aaW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/security/transfer)
-"aaX" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/security/transfer)
-"aaY" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{tag = "icon-warndark (NORTHWEST)"; icon_state = "warndark"; dir = 9},/area/security/transfer)
-"aaZ" = (/obj/machinery/computer/arcade,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aba" = (/obj/structure/table,/obj/item/toy/cards/deck,/turf/simulated/floor/plasteel,/area/security/prison)
-"abb" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/plasteel,/area/security/prison)
-"abc" = (/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison)
-"abd" = (/obj/machinery/washing_machine,/obj/structure/window/reinforced,/turf/simulated/floor/plasteel{icon_state = "barber"},/area/security/prison)
-"abe" = (/obj/structure/grille,/obj/structure/lattice,/obj/structure/lattice,/turf/space,/area/space)
-"abf" = (/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space)
-"abg" = (/obj/machinery/door/poddoor{id = "executionspaceblast"; name = "blast door"},/turf/simulated/floor/plating,/area/security/transfer)
-"abh" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/obj/machinery/atmospherics/components/unary/portables_connector/visible,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 9},/area/security/transfer)
-"abi" = (/obj/machinery/vending/sustenance,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abj" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abk" = (/obj/machinery/light/small{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison)
-"abl" = (/obj/machinery/shower{dir = 8},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison)
-"abm" = (/turf/simulated/wall,/area/security/main)
-"abn" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/main)
-"abo" = (/turf/simulated/wall,/area/security/hos)
-"abp" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/simulated/floor/plating,/area/security/hos)
-"abq" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/lattice,/turf/space,/area/space)
-"abr" = (/obj/machinery/light/small{dir = 1},/obj/machinery/flasher{id = "executionflash"; pixel_x = 0; pixel_y = 25},/turf/simulated/floor/plasteel{tag = "icon-warndark (NORTH)"; icon_state = "warndark"; dir = 1},/area/security/transfer)
-"abs" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/security/transfer)
-"abt" = (/turf/simulated/wall,/area/space)
-"abu" = (/obj/machinery/vending/cola,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abv" = (/obj/machinery/light,/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"aby" = (/obj/machinery/light,/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abB" = (/obj/machinery/door/window/westleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Unisex Showers"; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison)
-"abC" = (/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison)
-"abD" = (/obj/structure/closet/secure_closet/security/sec,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main)
-"abE" = (/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main)
-"abF" = (/obj/effect/landmark{name = "secequipment"},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main)
-"abG" = (/obj/structure/closet/secure_closet/security/sec,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main)
-"abH" = (/obj/machinery/computer/secure_data,/turf/simulated/floor/carpet,/area/security/hos)
-"abI" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Security's Desk"; departmentType = 5; name = "Head of Security RC"; pixel_x = 0; pixel_y = 30},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = -31},/obj/structure/filingcabinet,/turf/simulated/floor/carpet,/area/security/hos)
-"abJ" = (/obj/machinery/computer/card/minor/hos,/turf/simulated/floor/carpet,/area/security/hos)
-"abK" = (/obj/machinery/computer/security,/turf/simulated/floor/carpet,/area/security/hos)
-"abL" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/reagent_dispensers/peppertank{pixel_x = 30; pixel_y = 0},/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka/badminka,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass,/turf/simulated/floor/carpet,/area/security/hos)
-"abM" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/tracker,/turf/simulated/floor/plasteel/airless{icon_state = "solarpanel"},/area/solar/auxstarboard)
-"abN" = (/turf/simulated/floor/plasteel{tag = "icon-warndark (WEST)"; icon_state = "warndark"; dir = 8},/area/security/transfer)
-"abO" = (/obj/machinery/sparker{dir = 2; id = "executionburn"; pixel_x = 25},/turf/simulated/floor/plasteel{tag = "icon-warndark (EAST)"; icon_state = "warndark"; dir = 4},/area/security/transfer)
-"abP" = (/obj/structure/stool/bed,/obj/effect/landmark{name = "revenantspawn"},/turf/simulated/floor/plasteel{icon_state = "dark"},/area/security/transfer)
-"abQ" = (/obj/machinery/atmospherics/components/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{tag = "icon-warndark (SOUTHWEST)"; icon_state = "warndark"; dir = 10},/area/security/transfer)
-"abR" = (/turf/simulated/wall,/area/ai_monitored/security/armory)
-"abS" = (/turf/simulated/wall,/area/security/prison)
-"abT" = (/obj/machinery/door/poddoor/preopen{id = "permacell3"; name = "cell blast door"},/obj/machinery/door/airlock/glass{id_tag = "permabolt3"; name = "Cell 3"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abU" = (/obj/machinery/door/poddoor/preopen{id = "permacell2"; name = "cell blast door"},/obj/machinery/door/airlock/glass{id_tag = "permabolt2"; name = "Cell 2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/poddoor/preopen{id = "permacell1"; name = "cell blast door"},/obj/machinery/door/airlock/glass{id_tag = "permabolt1"; name = "Cell 1"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
-"abW" = (/obj/machinery/door/airlock{name = "Unisex Restroom"; req_access_txt = "0"},/turf/simulated/floor/plasteel{icon_state = "freezerfloor"},/area/security/prison)
-"abX" = (/obj/machinery/atmospherics/components/unary/outlet_injector,/turf/simulated/floor/plasteel{tag = "icon-warndark (SOUTHEAST)"; icon_state = "warndark"; dir = 6},/area/security/transfer)
-"abY" = (/obj/machinery/atmospherics/components/unary/vent_pump{on = 1},/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/main)
-"abZ" = (/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/carpet,/area/security/hos)
-"aca" = (/obj/machinery/newscaster/security_unit{pixel_x = -30; pixel_y = 0},/obj/machinery/camera{c_tag = "Head of Security's Office"; dir = 4; network = list("SS13")},/obj/machinery/recharger{pixel_y = 4},/obj/structure/table/wood,/turf/simulated/floor/carpet,/area/security/hos)
-"acb" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/carpet,/area/security/hos)
-"acc" = (/turf/simulated/floor/carpet,/area/security/hos)
-"acd" = (/obj/structure/sign/securearea{pixel_y = -32},/obj/structure/lattice/catwalk,/turf/space,/area/space)
-"ace" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/lattice/catwalk,/turf/space,/area/solar/auxstarboard)
-"acf" = (/obj/structure/lattice,/obj/item/stack/cable_coil/random,/turf/space,/area/space)
-"acg" = (/turf/simulated/floor/plasteel{tag = "icon-warndark"; icon_state = "warndark"; dir = 2},/area/security/transfer)
-"ach" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/pandemic{pixel_x = -3; pixel_y = 3},/obj/item/weapon/circuitboard/rdconsole,/obj/item/weapon/circuitboard/rdserver{pixel_x = 3; pixel_y = -3},/obj/item/weapon/circuitboard/destructive_analyzer,/obj/item/weapon/circuitboard/protolathe,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/circuitboard/aifixer,/obj/item/weapon/circuitboard/teleporter,/obj/item/weapon/circuitboard/circuit_imprinter,/obj/item/weapon/circuitboard/mechfab,/turf/simulated/floor/plating,/area/storage/tech)
-"aci" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/poddoor/preopen{id = "executionfireblast"; layer = 2.9; name = "blast door"},/obj/machinery/door/firedoor,/turf/simulated/floor/plating,/area/security/transfer)
-"acj" = (/obj/machinery/door/airlock/external{name = "Security External Airlock"; req_access_txt = "63"},/turf/simulated/floor/plating,/area/maintenance/fsmaint)
-"ack" = (/obj/structure/stool/bed,/obj/machinery/camera{c_tag = "Prison Cell 3"; network = list("SS13","Prison")},/obj/item/device/radio/intercom{desc = "Talk through this. It looks like it has been modified to not broadcast."; dir = 2; name = "Prison Intercom (General)"; pixel_x = 0; pixel_y = 24; prison_radio = 1},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/security/prison)
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-"acA" = (/turf/simulated/wall,/area/maintenance/fsmaint)
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-"adQ" = (/obj/machinery/alarm{pixel_y = 23},/obj/machinery/light{dir = 1},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/prison)
-"adR" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/power/apc{dir = 4; name = "Prison Wing APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 5},/area/security/prison)
-"adS" = (/obj/structure/closet/secure_closet{name = "contraband locker"; req_access_txt = "3"},/turf/simulated/floor/plasteel{icon_state = "vault"; dir = 8},/area/ai_monitored/security/armory)
-"adT" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/floor/plasteel{dir = 8; icon_state = "warning"},/area/ai_monitored/security/armory)
-"adU" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = list("Prison"); pixel_x = 0; pixel_y = 30},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/camera{c_tag = "Prison Hallway"; network = list("SS13","Prison")},/turf/simulated/floor/plasteel{icon_state = "red"; dir = 1},/area/security/prison)
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-"cuJ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/plasteel/shuttle,/area/shuttle/pod_4)
-"cuK" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/wall/shuttle{icon_state = "swall_f5"; dir = 2},/area/shuttle/pod_4)
-"cuL" = (/turf/simulated/wall/shuttle{icon_state = "swall12"; dir = 2},/area/shuttle/pod_4)
-"cuM" = (/turf/space,/turf/simulated/wall/shuttle{icon_state = "swall_f9"; dir = 2},/area/shuttle/pod_4)
-"cuN" = (/turf/space,/turf/simulated/wall/shuttle{dir = 2; icon_state = "swall_f10"; layer = 2},/area/shuttle/pod_4)
-"cuO" = (/turf/simulated/floor/plating,/obj/structure/shuttle/engine/propulsion/burst{dir = 4},/turf/simulated/wall/shuttle{icon_state = "swall_f6"; dir = 2},/area/shuttle/pod_4)
-"cuP" = (/obj/machinery/door/airlock/engineering{name = "Telecommunications"; req_access_txt = "61"},/turf/simulated/floor/plasteel,/area/tcommsat/computer)
-"cuQ" = (/obj/structure/rack{dir = 1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/pickaxe{pixel_x = 5},/obj/item/weapon/shovel{pixel_x = -5},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock)
-"cuR" = (/turf/simulated/floor/wood,/area/maintenance/aft)
-"cuS" = (/obj/machinery/atmospherics/components/binary/pump{dir = 1; on = 1},/obj/structure/sign/fire{pixel_x = 32; pixel_y = 0},/obj/machinery/doorButtons/access_button{idSelf = "incinerator_access_control"; idDoor = "incinerator_airlock_interior"; name = "Incinerator airlock control"; pixel_x = -8; pixel_y = 24},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine,/area/maintenance/incinerator)
-"cuT" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plasteel,/area/quartermaster/storage)
-"cuU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/storage)
-"cuV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{icon_state = "bot"},/area/quartermaster/storage)
-"cuW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel,/area/quartermaster/storage)
-"cuX" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plasteel{dir = 8; icon_state = "loadingarea"},/area/quartermaster/storage)
-"cuY" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/quartermaster/qm)
-"cuZ" = (/obj/structure/table,/obj/item/weapon/cartridge/quartermaster{pixel_x = 6; pixel_y = 5},/obj/item/weapon/cartridge/quartermaster,/obj/item/weapon/cartridge/quartermaster{pixel_x = -4; pixel_y = 7},/obj/machinery/requests_console{department = "Cargo Bay"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/item/weapon/coin/silver,/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plasteel{dir = 9; icon_state = "brown"},/area/quartermaster/qm)
-"cva" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/qm)
-"cvb" = (/obj/structure/filingcabinet,/obj/machinery/light_switch{pixel_y = -25},/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/plasteel{dir = 6; icon_state = "brown"},/area/quartermaster/qm)
-"cvc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plasteel,/area/quartermaster/miningdock)
-"cvd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/atmos{name = "Turbine Access"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/maintenance/incinerator)
-"cve" = (/obj/machinery/door_control{id = "auxincineratorvent"; name = "Auxiliary Vent Control"; pixel_x = 6; pixel_y = -24; req_access_txt = "32"},/obj/machinery/door_control{id = "turbinevent"; name = "Turbine Vent Control"; pixel_x = -6; pixel_y = -24; req_access_txt = "32"},/obj/machinery/atmospherics/pipe/simple/general/visible,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"cvf" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1449; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Turbine Interior Airlock"; req_access_txt = "32"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/engine,/area/maintenance/incinerator)
-"cvg" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1449; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_exterior"; locked = 1; name = "Turbine Exterior Airlock"; req_access_txt = "32"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/engine,/area/maintenance/incinerator)
-"cvh" = (/obj/machinery/atmospherics/components/unary/heat_reservoir/heater{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cvi" = (/obj/machinery/camera{c_tag = "Engineering East"; dir = 8; network = list("SS13"); pixel_x = 0; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{tag = "icon-manifold-r-f (EAST)"; dir = 4},/obj/structure/closet/wardrobe/engineering_yellow,/turf/simulated/floor/plasteel{dir = 4; icon_state = "yellowcorner"},/area/engine/engineering)
-"cvj" = (/turf/simulated/floor/wood{tag = "icon-wood-broken"; icon_state = "wood-broken"},/area/maintenance/aft)
-"cvk" = (/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvl" = (/obj/machinery/door/airlock/maintenance{name = "Maint Bar Access"; req_access_txt = "12"},/obj/structure/barricade/wooden{name = "wooden barricade (CLOSED)"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvm" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvn" = (/obj/structure/girder,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2)
-"cvo" = (/obj/structure/table/wood,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/wood{tag = "icon-wood-broken7"; icon_state = "wood-broken7"},/area/maintenance/aft)
-"cvp" = (/obj/structure/table,/obj/machinery/chem_dispenser/drinks/beer,/turf/simulated/floor/wood,/area/maintenance/aft)
-"cvq" = (/obj/structure/table/wood,/obj/effect/spawner/lootdrop/maintenance{lootcount = 4; name = "4maintenance loot spawner"},/turf/simulated/floor/wood,/area/maintenance/aft)
-"cvr" = (/obj/structure/table/wood,/turf/simulated/floor/wood{tag = "icon-wood-broken5"; icon_state = "wood-broken5"},/area/maintenance/aft)
-"cvs" = (/obj/machinery/space_heater,/turf/simulated/floor/wood,/area/maintenance/aft)
-"cvt" = (/obj/structure/stool,/turf/simulated/floor/wood,/area/maintenance/aft)
-"cvu" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvv" = (/turf/simulated/floor/wood{tag = "icon-wood-broken5"; icon_state = "wood-broken5"},/area/maintenance/aft)
-"cvw" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/wood{tag = "icon-wood-broken6"; icon_state = "wood-broken6"},/area/maintenance/aft)
-"cvx" = (/obj/machinery/atmospherics/components/unary/vent_pump/high_volume{dir = 1; external_pressure_bound = 0; frequency = 1443; icon_state = "vent_map"; id_tag = "air_out"; internal_pressure_bound = 2000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/atmos)
-"cvy" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvz" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/general/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvA" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{tag = "icon-connector_map (WEST)"; icon_state = "connector_map"; dir = 8},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvB" = (/obj/structure/grille,/obj/structure/window/fulltile,/obj/machinery/atmospherics/pipe/simple/general/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2)
-"cvC" = (/obj/structure/door_assembly/door_assembly_mai,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvD" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/aft)
-"cvE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvF" = (/turf/simulated/floor/plating{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/maintenance/asmaint)
-"cvG" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvI" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvK" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvM" = (/obj/machinery/power/apc{dir = 8; name = "Engineering Maintenance APC"; pixel_x = -25; pixel_y = 1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvN" = (/obj/effect/spawner/lootdrop/maintenance,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/maintenance/asmaint)
-"cvQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/wall,/area/maintenance/aft)
-"cvR" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/obj/item/toy/minimeteor,/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvS" = (/obj/structure/disposalpipe/segment,/obj/structure/rack{dir = 1},/obj/effect/spawner/lootdrop/maintenance,/obj/item/weapon/reagent_containers/food/snacks/donkpocket,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvT" = (/obj/structure/closet,/obj/effect/spawner/lootdrop/maintenance,/obj/item/roller,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/c_tube,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvV" = (/obj/structure/mopbucket,/obj/item/weapon/caution,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/aft)
-"cvX" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/plating{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/maintenance/asmaint)
-"cvY" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cvZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwa" = (/obj/structure/disposalpipe/segment,/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwb" = (/obj/structure/disposalpipe/segment,/obj/structure/grille,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwc" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cwd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/barricade/wooden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwe" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 2},/obj/item/weapon/cigbutt,/turf/simulated/floor/plasteel{icon_state = "floorgrime"},/area/maintenance/incinerator)
-"cwf" = (/obj/structure/table,/obj/item/weapon/cartridge/medical,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/closet/firecloset/full,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwh" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwi" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/shard,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwj" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/asmaint)
-"cwk" = (/obj/structure/disposalpipe/segment,/obj/item/weapon/cigbutt/roach,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwl" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold/general/hidden{tag = "icon-manifold (NORTH)"; icon_state = "manifold"; dir = 1},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwn" = (/obj/machinery/atmospherics/pipe/simple/general/hidden{dir = 9},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwo" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwp" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asmaint2)
-"cwq" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cwr" = (/obj/effect/decal/cleanable/robot_debris/old,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cws" = (/obj/machinery/light/small,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwt" = (/obj/machinery/light/small,/obj/structure/table,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/effect/spawner/lootdrop/maintenance,/obj/item/weapon/clipboard,/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"cwu" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/cleanable/ash,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cwv" = (/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asmaint2)
-"cww" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/wall,/area/maintenance/asmaint)
-"cwx" = (/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/asmaint2)
-"cwy" = (/obj/structure/table,/obj/item/weapon/weldingtool,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cwz" = (/obj/structure/table_frame,/obj/item/weapon/wirerod,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 5},/area/maintenance/asmaint2)
-"cwA" = (/obj/machinery/atmospherics/components/unary/outlet_injector{dir = 1; name = "Scrubber Loop Ejector"; on = 1},/turf/simulated/floor/plating/airless,/area/space)
-"cwB" = (/obj/machinery/door/airlock{name = "Observatory Access"},/turf/simulated/floor/plating,/area/maintenance/aft)
-"cwC" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cwD" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/obj/structure/sign/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; pixel_x = 32; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"cwE" = (/obj/structure/table/wood,/obj/item/device/radio/intercom{broadcasting = 0; dir = 8; listening = 1; name = "Station Intercom (Court)"; pixel_x = 0},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom)
-"cwF" = (/obj/structure/table/wood,/obj/item/weapon/gavelblock{anchored = 1},/turf/simulated/floor/plasteel{icon_state = "neutral"; dir = 1},/area/crew_quarters/courtroom)
-"cwG" = (/obj/machinery/door/airlock/glass_security{id_tag = null; name = "Evidence Storage"; req_access_txt = "63"},/turf/simulated/floor/plasteel{icon_state = "red"},/area/security/brig)
-"cwH" = (/obj/structure/filingcabinet,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig)
-"cwI" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig)
-"cwJ" = (/obj/machinery/camera{c_tag = "Brig Evidence Storage"; dir = 1},/obj/machinery/light,/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor/plasteel{icon_state = "showroomfloor"},/area/security/brig)
-"cwK" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'RADIOACTIVE AREA'"; icon_state = "radiation"; name = "RADIOACTIVE AREA"; pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/engine/engineering)
-
-(1,1,1) = {"
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aaa" = (
+/turf/space,
+/area/space)
+"aab" = (
+/obj/docking_port/stationary{
+ dheight = 9;
+ dir = 2;
+ dwidth = 5;
+ height = 22;
+ id = "syndicate_n";
+ name = "north of station";
+ turf_type = /turf/space;
+ width = 18
+ },
+/turf/space,
+/area/space)
+"aac" = (
+/obj/docking_port/stationary{
+ dheight = 9;
+ dir = 2;
+ dwidth = 5;
+ height = 22;
+ id = "syndicate_ne";
+ name = "northeast of station";
+ turf_type = /turf/space;
+ width = 18
+ },
+/turf/space,
+/area/space)
+"aad" = (
+/obj/docking_port/stationary{
+ dheight = 9;
+ dir = 2;
+ dwidth = 5;
+ height = 22;
+ id = "syndicate_nw";
+ name = "northwest of station";
+ turf_type = /turf/space;
+ width = 18
+ },
+/turf/space,
+/area/space)
+"aae" = (
+/obj/effect/landmark{
+ name = "carpspawn"
+ },
+/turf/space,
+/area/space)
+"aaf" = (
+/obj/structure/lattice,
+/turf/space,
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+/obj/structure/lattice,
+/obj/item/stack/cable_coil/random,
+/turf/space,
+/area/space)
+"acg" = (
+/turf/simulated/floor/plasteel{
+ tag = "icon-warndark";
+ icon_state = "warndark";
+ dir = 2
+ },
+/area/security/transfer)
+"ach" = (
+/obj/structure/rack{
+ dir = 8;
+ layer = 2.9
+ },
+/obj/item/weapon/circuitboard/pandemic{
+ pixel_x = -3;
+ pixel_y = 3
+ },
+/obj/item/weapon/circuitboard/rdconsole,
+/obj/item/weapon/circuitboard/rdserver{
+ pixel_x = 3;
+ pixel_y = -3
+ },
+/obj/item/weapon/circuitboard/destructive_analyzer,
+/obj/item/weapon/circuitboard/protolathe,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/item/weapon/circuitboard/aifixer,
+/obj/item/weapon/circuitboard/teleporter,
+/obj/item/weapon/circuitboard/circuit_imprinter,
+/obj/item/weapon/circuitboard/mechfab,
+/turf/simulated/floor/plating,
+/area/storage/tech)
+"aci" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/door/poddoor/preopen{
+ id = "executionfireblast";
+ layer = 2.9;
+ name = "blast door"
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/security/transfer)
+"acj" = (
+/obj/machinery/door/airlock/external{
+ name = "Security External Airlock";
+ req_access_txt = "63"
+ },
+/turf/simulated/floor/plating,
+/area/security/main)
+"ack" = (
+/obj/structure/stool/bed,
+/obj/machinery/camera{
+ c_tag = "Prison Cell 3";
+ network = list("SS13","Prison")
+ },
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_x = 0;
+ pixel_y = 24;
+ prison_radio = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acl" = (
+/obj/structure/stool,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/door_control{
+ id = "permabolt3";
+ name = "Cell Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_x = 0;
+ pixel_y = 25;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acm" = (
+/obj/structure/stool/bed,
+/obj/machinery/camera{
+ c_tag = "Prison Cell 2";
+ network = list("SS13","Prison")
+ },
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_x = 0;
+ pixel_y = 24;
+ prison_radio = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acn" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"aco" = (
+/obj/structure/stool,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/door_control{
+ id = "permabolt2";
+ name = "Cell Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_x = 0;
+ pixel_y = 25;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acp" = (
+/obj/structure/stool/bed,
+/obj/machinery/camera{
+ c_tag = "Prison Cell 1";
+ network = list("SS13","Prison")
+ },
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_x = 0;
+ pixel_y = 24;
+ prison_radio = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acq" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acr" = (
+/obj/structure/stool,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/machinery/door_control{
+ id = "permabolt1";
+ name = "Cell Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_x = 0;
+ pixel_y = 25;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acs" = (
+/obj/structure/sink{
+ icon_state = "sink";
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "freezerfloor"
+ },
+/area/security/prison)
+"act" = (
+/turf/simulated/wall/r_wall,
+/area/ai_monitored/security/armory)
+"acu" = (
+/obj/structure/closet/bombcloset,
+/turf/simulated/floor/plasteel{
+ icon_state = "showroomfloor"
+ },
+/area/security/main)
+"acv" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/obj/structure/sign/securearea{
+ pixel_x = -32
+ },
+/turf/simulated/floor/plating,
+/area/security/main)
+"acw" = (
+/obj/machinery/keycard_auth{
+ pixel_x = 24;
+ pixel_y = 10
+ },
+/obj/structure/table/wood,
+/obj/item/device/radio/off,
+/obj/item/device/taperecorder{
+ pixel_y = 0
+ },
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"acx" = (
+/obj/structure/table/wood,
+/obj/item/weapon/folder/red,
+/obj/item/weapon/stamp/hos,
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"acy" = (
+/obj/structure/table/wood,
+/obj/item/device/flashlight/lamp/green{
+ on = 0;
+ pixel_x = -3;
+ pixel_y = 8
+ },
+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 7
+ },
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"acz" = (
+/obj/item/weapon/book/manual/wiki/security_space_law,
+/obj/structure/table/wood,
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"acA" = (
+/turf/simulated/wall,
+/area/maintenance/fsmaint)
+"acB" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 4;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/obj/machinery/door/poddoor/preopen{
+ id = "executionfireblast";
+ layer = 2.9;
+ name = "blast door"
+ },
+/obj/machinery/atmospherics/pipe/simple/general/hidden,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/window/westright{
+ dir = 1;
+ name = "Transfer Room";
+ req_access_txt = "2"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "vault";
+ dir = 8
+ },
+/area/security/transfer)
+"acC" = (
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/machinery/power/tracker,
+/turf/simulated/floor/plasteel/airless{
+ icon_state = "solarpanel"
+ },
+/area/solar/auxport)
+"acD" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/obj/machinery/door/poddoor/preopen{
+ id = "executionfireblast";
+ layer = 2.9;
+ name = "blast door"
+ },
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plating,
+/area/security/transfer)
+"acE" = (
+/obj/structure/table,
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 1;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/obj/item/weapon/storage/box/hug,
+/obj/item/weapon/razor{
+ pixel_x = -6
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "whitehall";
+ dir = 2
+ },
+/area/security/prison)
+"acF" = (
+/obj/structure/table,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/item/weapon/scalpel{
+ pixel_y = 12
+ },
+/obj/item/weapon/circular_saw,
+/obj/item/weapon/hemostat,
+/obj/item/weapon/retractor,
+/obj/item/weapon/surgical_drapes,
+/obj/item/weapon/razor,
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/transfer)
+"acG" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ tag = "icon-manifold-r-f (EAST)";
+ dir = 4
+ },
+/turf/simulated/wall/r_wall,
+/area/security/transfer)
+"acH" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ on = 1
+ },
+/obj/machinery/flasher{
+ id = "PCell 3";
+ pixel_x = -28
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acI" = (
+/obj/structure/table,
+/obj/item/weapon/paper,
+/obj/item/weapon/pen,
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acJ" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ on = 1
+ },
+/obj/machinery/flasher{
+ id = "PCell 2";
+ pixel_x = -28
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acK" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ on = 1
+ },
+/obj/machinery/flasher{
+ id = "PCell 1";
+ pixel_x = -28
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"acL" = (
+/obj/structure/toilet{
+ dir = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "freezerfloor"
+ },
+/area/security/prison)
+"acM" = (
+/obj/machinery/deployable/barrier,
+/turf/simulated/floor/plasteel{
+ icon_state = "vault";
+ dir = 8
+ },
+/area/ai_monitored/security/armory)
+"acN" = (
+/obj/machinery/deployable/barrier,
+/obj/machinery/alarm{
+ pixel_y = 23
+ },
+/obj/machinery/camera/motion{
+ c_tag = "Armory Motion Sensor";
+ dir = 2;
+ name = "motion-sensitive security camera"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "vault";
+ dir = 8
+ },
+/area/ai_monitored/security/armory)
+"acO" = (
+/obj/machinery/suit_storage_unit/security,
+/turf/simulated/floor/plasteel{
+ icon_state = "vault";
+ dir = 8
+ },
+/area/ai_monitored/security/armory)
+"acP" = (
+/obj/structure/rack,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/item/clothing/suit/armor/bulletproof,
+/obj/item/clothing/head/helmet/alt,
+/obj/item/clothing/suit/armor/bulletproof,
+/obj/item/clothing/head/helmet/alt,
+/obj/item/clothing/suit/armor/bulletproof,
+/obj/item/clothing/head/helmet/alt,
+/turf/simulated/floor/plasteel{
+ icon_state = "vault";
+ dir = 8
+ },
+/area/ai_monitored/security/armory)
+"acQ" = (
+/obj/structure/rack,
+/obj/item/clothing/suit/armor/riot,
+/obj/item/clothing/suit/armor/riot,
+/obj/item/clothing/suit/armor/riot,
+/obj/item/clothing/head/helmet/riot,
+/obj/item/clothing/head/helmet/riot,
+/obj/item/clothing/head/helmet/riot,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "vault";
+ dir = 8
+ },
+/area/ai_monitored/security/armory)
+"acR" = (
+/obj/structure/rack,
+/obj/item/weapon/shield/riot{
+ pixel_x = -3;
+ pixel_y = 3
+ },
+/obj/item/weapon/shield/riot,
+/obj/item/weapon/shield/riot{
+ pixel_x = 3;
+ pixel_y = -3
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/item/weapon/storage/box/teargas,
+/turf/simulated/floor/plasteel{
+ icon_state = "vault";
+ dir = 8
+ },
+/area/ai_monitored/security/armory)
+"acS" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/closet/ammunitionlocker,
+/turf/simulated/floor/plasteel{
+ icon_state = "vault";
+ dir = 8
+ },
+/area/ai_monitored/security/armory)
+"acT" = (
+/obj/structure/closet/l3closet/security,
+/obj/machinery/camera{
+ c_tag = "Brig Equipment Room";
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "showroomfloor"
+ },
+/area/security/main)
+"acU" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/obj/structure/table/wood,
+/obj/item/weapon/storage/box/seccarts{
+ pixel_x = 3;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/box/deputy,
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"acV" = (
+/obj/structure/stool/bed/chair{
+ dir = 1
+ },
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"acW" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ on = 1
+ },
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"acX" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"acY" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = -32;
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/security/main)
+"acZ" = (
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/machinery/power/solar{
+ id = "auxsolareast";
+ name = "Port Auxiliary Solar Array"
+ },
+/turf/simulated/floor/plasteel/airless{
+ icon_state = "solarpanel"
+ },
+/area/solar/auxstarboard)
+"ada" = (
+/obj/structure/cable,
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/auxstarboard)
+"adb" = (
+/obj/structure/grille,
+/turf/space,
+/area/space)
+"adc" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/auxport)
+"add" = (
+/obj/structure/table,
+/obj/item/weapon/folder/red{
+ pixel_x = 3
+ },
+/obj/item/device/taperecorder{
+ pixel_x = -3;
+ pixel_y = 0
+ },
+/obj/item/device/flash/handheld,
+/obj/item/weapon/reagent_containers/spray/pepper,
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/transfer)
+"ade" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
+/obj/machinery/atmospherics/components/unary/portables_connector/visible,
+/turf/simulated/floor/plating{
+ icon_state = "warnplate";
+ dir = 1
+ },
+/area/security/transfer)
+"adf" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/wall,
+/area/security/prison)
+"adg" = (
+/obj/machinery/door/airlock/glass_security{
+ name = "Long-Term Cell 3";
+ req_access_txt = "2"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"adh" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/wall,
+/area/security/prison)
+"adi" = (
+/obj/machinery/door/airlock/glass_security{
+ name = "Long-Term Cell 2";
+ req_access_txt = "2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"adj" = (
+/obj/machinery/door/airlock/glass_security{
+ name = "Long-Term Cell 1";
+ req_access_txt = "2"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/prison)
+"adk" = (
+/turf/simulated/floor/plasteel{
+ dir = 9;
+ icon_state = "warning"
+ },
+/area/ai_monitored/security/armory)
+"adl" = (
+/turf/simulated/floor/plasteel{
+ dir = 1;
+ icon_state = "warning"
+ },
+/area/ai_monitored/security/armory)
+"adm" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plasteel{
+ dir = 1;
+ icon_state = "warning"
+ },
+/area/ai_monitored/security/armory)
+"adn" = (
+/obj/machinery/power/apc{
+ cell_type = 5000;
+ dir = 4;
+ name = "Armory APC";
+ pixel_x = 24;
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plasteel{
+ dir = 5;
+ icon_state = "warning"
+ },
+/area/ai_monitored/security/armory)
+"ado" = (
+/obj/machinery/vending/security,
+/turf/simulated/floor/plasteel{
+ icon_state = "showroomfloor"
+ },
+/area/security/main)
+"adp" = (
+/obj/item/weapon/storage/secure/safe/HoS{
+ pixel_x = 35
+ },
+/obj/structure/closet/secure_closet/hos,
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"adq" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"adr" = (
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "Head of Security's Office APC";
+ pixel_x = -24;
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"ads" = (
+/obj/machinery/light_switch{
+ pixel_y = -23
+ },
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"adt" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/carpet,
+/area/security/hos)
+"adu" = (
+/turf/simulated/wall/r_wall,
+/area/security/main)
+"adv" = (
+/obj/machinery/camera{
+ c_tag = "Security Escape Pod";
+ dir = 4;
+ network = list("SS13")
+ },
+/turf/simulated/floor/plating,
+/area/security/main)
+"adw" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/auxstarboard)
+"adx" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/auxstarboard)
+"ady" = (
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/auxstarboard)
+"adz" = (
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/auxstarboard)
+"adA" = (
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/auxstarboard)
+"adB" = (
+/obj/structure/cable{
+ d1 = 4;
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+ },
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+ },
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+ },
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+ },
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+ tag = "icon-manifold-b-f (NORTH)";
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+ },
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+ },
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+ },
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+ name = "Cell 4";
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+ },
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+ },
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+ dir = 9
+ },
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+"ajQ" = (
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+ c_tag = "Brig Central";
+ dir = 1
+ },
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+ dir = 4
+ },
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+ id = "Cell 3";
+ name = "Cell 3";
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+ },
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+ icon_state = "red"
+ },
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+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
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+"ajT" = (
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+ tag = "icon-manifold-b-f (NORTH)";
+ dir = 1
+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 8
+ },
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+ id = "gulagshuttleflasher";
+ pixel_x = 25
+ },
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+ },
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+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
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+"akd" = (
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+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = 0;
+ pixel_y = 32
+ },
+/obj/structure/window/reinforced/fulltile,
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+"ake" = (
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+ dir = 8;
+ icon_state = "warning"
+ },
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+ on = 1
+ },
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+ d2 = 2;
+ icon_state = "1-2"
+ },
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+ },
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+"akh" = (
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+ pixel_x = 27
+ },
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+ tag = "icon-manifold-b-f (EAST)";
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+ },
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+ d2 = 2
+ },
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+ d2 = 4
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+ id = "Cell 1";
+ name = "Cell 1";
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+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
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+ },
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+ d2 = 4
+ },
+/obj/structure/cable{
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+ },
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+"akn" = (
+/obj/structure/grille,
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+ d2 = 8;
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+/obj/structure/cable{
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+ id = "Cell 2";
+ name = "Cell 2";
+ req_access_txt = "2"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ icon_state = "red"
+ },
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+/obj/machinery/door/window/brigdoor{
+ id = "Cell 3";
+ name = "Cell 3";
+ req_access_txt = "2"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ },
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+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable{
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+ d2 = 4
+ },
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+ name = "Brig Desk";
+ req_access_txt = "1"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
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+ d2 = 8;
+ icon_state = "0-8"
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+ d2 = 4
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+"akt" = (
+/obj/machinery/door/airlock/glass_security{
+ id_tag = "innerbrig";
+ name = "Brig";
+ req_access_txt = "63"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
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+ icon_state = "red";
+ dir = 9
+ },
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+"aku" = (
+/obj/machinery/door/airlock/glass_security{
+ id_tag = "innerbrig";
+ name = "Brig";
+ req_access_txt = "63"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plasteel{
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+ dir = 5
+ },
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+/obj/structure/grille,
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+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
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+"akw" = (
+/obj/machinery/door/window/brigdoor{
+ id = "Cell 4";
+ name = "Cell 4";
+ req_access_txt = "2"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
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+ icon_state = "red"
+ },
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+/obj/structure/grille,
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
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+/area/security/brig)
+"aky" = (
+/obj/structure/stool/bed/chair{
+ dir = 4;
+ name = "Prosecution"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "red";
+ dir = 9
+ },
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+ dir = 8
+ },
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+/turf/simulated/floor/plasteel{
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+ },
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+/obj/item/weapon/folder/blue,
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 4
+ },
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+"akC" = (
+/obj/structure/stool/bed/chair{
+ dir = 8;
+ name = "Defense"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel{
+ dir = 5;
+ icon_state = "green"
+ },
+/area/crew_quarters/courtroom)
+"akD" = (
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+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/structure/lattice/catwalk,
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+"akE" = (
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/structure/lattice/catwalk,
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+"akF" = (
+/obj/machinery/mineral/labor_claim_console{
+ machinedir = 1;
+ pixel_x = 30;
+ pixel_y = 0
+ },
+/turf/simulated/floor/plasteel/shuttle,
+/area/shuttle/labor)
+"akG" = (
+/obj/machinery/door/airlock/shuttle{
+ name = "Labor Shuttle Airlock";
+ req_access_txt = "2"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon = 'icons/turf/floors.dmi';
+ icon_state = "dark"
+ },
+/area/shuttle/labor)
+"akH" = (
+/obj/machinery/mineral/stacking_machine/laborstacker{
+ input_dir = 2;
+ output_dir = 1
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon = 'icons/turf/floors.dmi';
+ icon_state = "dark"
+ },
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+/area/shuttle/labor)
+"akJ" = (
+/obj/machinery/computer/shuttle/labor,
+/obj/structure/reagent_dispensers/peppertank{
+ pixel_x = -31;
+ pixel_y = 0
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/labor)
+"akK" = (
+/obj/machinery/door/airlock/external{
+ name = "Labor Camp Shuttle Airlock";
+ req_access_txt = "2"
+ },
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+"akN" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
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+/turf/simulated/floor/plasteel,
+/area/security/processing)
+"akO" = (
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
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+"akP" = (
+/obj/structure/closet{
+ name = "Evidence Closet"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "showroomfloor"
+ },
+/area/security/brig)
+"akQ" = (
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+ icon_state = "showroomfloor"
+ },
+/area/security/brig)
+"akR" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 1;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_x = -25;
+ pixel_y = -2;
+ prison_radio = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"akS" = (
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"akT" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 1;
+ external_pressure_bound = 101.325;
+ on = 1;
+ pressure_checks = 1
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"akU" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 1;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_x = -25;
+ pixel_y = -2;
+ prison_radio = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"akV" = (
+/obj/machinery/door_control{
+ id = "briggate";
+ name = "Desk Shutters";
+ pixel_x = -26;
+ pixel_y = 6;
+ req_access_txt = "0"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/flasher_button{
+ id = "brigentry";
+ pixel_x = -28;
+ pixel_y = -8
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/brig)
+"akW" = (
+/obj/machinery/computer/secure_data,
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/brig)
+"akX" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "briggate";
+ name = "security shutters"
+ },
+/obj/machinery/door/window/eastleft{
+ name = "Brig Desk";
+ req_access_txt = "1"
+ },
+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 7
+ },
+/obj/item/weapon/pen,
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/brig)
+"akY" = (
+/turf/simulated/floor/plasteel{
+ icon_state = "red";
+ dir = 9
+ },
+/area/security/brig)
+"akZ" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 4;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"ala" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alb" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 1;
+ external_pressure_bound = 101.325;
+ on = 1;
+ pressure_checks = 1
+ },
+/obj/machinery/flasher{
+ id = "Cell 4";
+ pixel_x = 28
+ },
+/obj/machinery/light/small{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alc" = (
+/obj/structure/stool/bed/chair{
+ dir = 4;
+ name = "Prosecution"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "red";
+ dir = 10
+ },
+/area/crew_quarters/courtroom)
+"ald" = (
+/obj/structure/table/wood,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 10
+ },
+/area/crew_quarters/courtroom)
+"ale" = (
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral"
+ },
+/area/crew_quarters/courtroom)
+"alf" = (
+/obj/item/device/radio/beacon,
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral"
+ },
+/area/crew_quarters/courtroom)
+"alg" = (
+/obj/structure/table/wood,
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 6
+ },
+/area/crew_quarters/courtroom)
+"alh" = (
+/obj/structure/stool/bed/chair{
+ dir = 8;
+ name = "Defense"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ tag = "icon-manifold-b-f (WEST)";
+ dir = 8
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "green";
+ dir = 6
+ },
+/area/crew_quarters/courtroom)
+"ali" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 8;
+ on = 1
+ },
+/turf/simulated/floor/plasteel,
+/area/crew_quarters/courtroom)
+"alj" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/auxstarboard)
+"alk" = (
+/obj/machinery/power/tracker,
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/turf/simulated/floor/plasteel/airless{
+ icon_state = "solarpanel"
+ },
+/area/solar/port)
+"all" = (
+/turf/simulated/wall,
+/area/maintenance/fsmaint2)
+"alm" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"aln" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/maintenance/auxsolarport)
+"alo" = (
+/obj/machinery/door/airlock/external{
+ name = "Solar Maintenance";
+ req_access = null;
+ req_access_txt = "10; 13"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/auxsolarport)
+"alp" = (
+/obj/structure/table,
+/obj/item/weapon/folder/red,
+/obj/item/weapon/restraints/handcuffs,
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/labor)
+"alq" = (
+/obj/structure/stool/bed/chair/office/dark{
+ dir = 1
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/labor)
+"alr" = (
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/labor)
+"als" = (
+/obj/machinery/computer/shuttle/labor,
+/turf/simulated/floor/plasteel{
+ dir = 8;
+ icon_state = "warning"
+ },
+/area/security/processing)
+"alt" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 4;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/turf/simulated/floor/plasteel,
+/area/security/processing)
+"alu" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ tag = "icon-manifold-r-f (EAST)";
+ dir = 4
+ },
+/turf/simulated/floor/plasteel,
+/area/security/processing)
+"alv" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel,
+/area/security/processing)
+"alw" = (
+/obj/structure/stool/bed,
+/obj/item/weapon/bedsheet,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/flasher{
+ id = "Cell 1";
+ pixel_x = -28
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alx" = (
+/obj/structure/closet/secure_closet/brig{
+ id = "Cell 1";
+ name = "Cell 1 Locker"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"aly" = (
+/obj/structure/stool/bed,
+/obj/item/weapon/bedsheet,
+/obj/machinery/flasher{
+ id = "Cell 2";
+ pixel_x = -28
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alz" = (
+/obj/structure/closet/secure_closet/brig{
+ id = "Cell 2";
+ name = "Cell 2 Locker"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alA" = (
+/obj/structure/stool/bed,
+/obj/item/weapon/bedsheet,
+/obj/machinery/flasher{
+ id = "Cell 3";
+ pixel_x = -28
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alB" = (
+/obj/structure/closet/secure_closet/brig{
+ id = "Cell 3";
+ name = "Cell 3 Locker"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alC" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/machinery/door_control{
+ desc = "A remote control switch for the medbay foyer.";
+ id = "outerbrig";
+ name = "Brig Exterior Doors Control";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = -5;
+ req_access_txt = "63"
+ },
+/obj/machinery/door_control{
+ desc = "A remote control switch for the medbay foyer.";
+ id = "innerbrig";
+ name = "Brig Interior Doors Control";
+ normaldoorcontrol = 1;
+ pixel_x = -26;
+ pixel_y = 5;
+ req_access_txt = "63"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/brig)
+"alD" = (
+/obj/structure/stool/bed/chair/office/dark{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/brig)
+"alE" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "briggate";
+ name = "security shutters"
+ },
+/obj/machinery/door/window/eastright{
+ name = "Brig Desk";
+ req_access_txt = "2"
+ },
+/obj/item/weapon/restraints/handcuffs,
+/obj/item/device/radio/off,
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/brig)
+"alF" = (
+/obj/machinery/flasher{
+ id = "brigentry";
+ pixel_x = 28
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "red";
+ dir = 5
+ },
+/area/security/brig)
+"alG" = (
+/obj/structure/closet/secure_closet/brig{
+ id = "Cell 4";
+ name = "Cell 4 Locker"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alH" = (
+/obj/structure/stool/bed,
+/obj/item/weapon/bedsheet,
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_x = 25;
+ pixel_y = -2;
+ prison_radio = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/security/brig)
+"alI" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/crew_quarters/courtroom)
+"alJ" = (
+/obj/structure/grille,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/crew_quarters/courtroom)
+"alK" = (
+/obj/machinery/door/airlock/glass{
+ name = "Courtroom";
+ req_access_txt = "42"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/crew_quarters/courtroom)
+"alL" = (
+/obj/structure/grille,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/crew_quarters/courtroom)
+"alM" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/maintenance/auxsolarstarboard)
+"alN" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/external{
+ name = "Solar Maintenance";
+ req_access = null;
+ req_access_txt = "10; 13"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/auxsolarstarboard)
+"alO" = (
+/obj/structure/stool/bed/chair{
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"alP" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/auxsolarport)
+"alQ" = (
+/obj/machinery/mineral/labor_claim_console{
+ machinedir = 2;
+ pixel_x = 30;
+ pixel_y = 30
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/labor)
+"alR" = (
+/obj/machinery/flasher_button{
+ id = "gulagshuttleflasher";
+ name = "Flash Control";
+ pixel_x = 0;
+ pixel_y = -26;
+ req_access_txt = "1"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/labor)
+"alS" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'KEEP CLEAR OF DOCKING AREA'.";
+ name = "KEEP CLEAR: DOCKING AREA";
+ pixel_y = 0
+ },
+/turf/simulated/wall,
+/area/security/processing)
+"alT" = (
+/obj/machinery/door/airlock/glass_security{
+ name = "Prisoner Processing";
+ req_access_txt = "2"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel,
+/area/security/processing)
+"alU" = (
+/obj/structure/grille,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/security/processing)
+"alV" = (
+/obj/machinery/light{
+ icon_state = "tube1";
+ dir = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 1;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. It looks like it has been modified to not broadcast.";
+ dir = 2;
+ name = "Prison Intercom (General)";
+ pixel_x = -25;
+ pixel_y = -2;
+ prison_radio = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "white"
+ },
+/area/security/prison)
+"alW" = (
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/grille,
+/obj/structure/cable,
+/obj/machinery/door/poddoor/preopen{
+ id = "Secure Gate";
+ name = "brig shutters"
+ },
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/security/brig)
+"alX" = (
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/grille,
+/obj/machinery/door/poddoor/preopen{
+ id = "Secure Gate";
+ name = "brig shutters"
+ },
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/security/brig)
+"alY" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/wall/r_wall,
+/area/security/brig)
+"alZ" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "briggate";
+ name = "security shutters"
+ },
+/obj/machinery/door/window/southleft{
+ name = "Brig Desk";
+ req_access_txt = "1"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/brig)
+"ama" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "briggate";
+ name = "security shutters"
+ },
+/obj/machinery/door/window/southleft{
+ base_state = "right";
+ icon_state = "right";
+ name = "Brig Desk";
+ req_access_txt = "1"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/security/brig)
+"amb" = (
+/obj/structure/grille,
+/obj/machinery/door/poddoor/preopen{
+ id = "briggate";
+ name = "security blast door"
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/security/brig)
+"amc" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/glass_security{
+ id_tag = "outerbrig";
+ name = "Brig";
+ req_access_txt = "63"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "red";
+ dir = 9
+ },
+/area/security/brig)
+"amd" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/glass_security{
+ id_tag = "outerbrig";
+ name = "Brig";
+ req_access_txt = "63"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "red";
+ dir = 5
+ },
+/area/security/brig)
+"ame" = (
+/obj/structure/stool/bed/chair{
+ dir = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/crew_quarters/courtroom)
+"amf" = (
+/obj/structure/stool/bed/chair{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/crew_quarters/courtroom)
+"amg" = (
+/obj/structure/stool/bed/chair{
+ dir = 1
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/crew_quarters/courtroom)
+"amh" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "Courtroom APC";
+ pixel_x = -24;
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plating,
+/area/crew_quarters/courtroom)
+"ami" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint)
+"amj" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint)
+"amk" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/auxsolarstarboard)
+"aml" = (
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"amm" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/external{
+ name = "Solar Maintenance";
+ req_access = null;
+ req_access_txt = "10; 13"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/auxsolarport)
+"amn" = (
+/obj/machinery/door/airlock/shuttle{
+ name = "Labor Shuttle Airlock";
+ req_access_txt = "2"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
+/area/shuttle/labor)
+"amo" = (
+/obj/machinery/door/airlock/shuttle{
+ name = "Escape Pod Airlock"
+ },
+/obj/docking_port/mobile/pod{
+ dir = 4;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ desc = "A remote control switch for the exit.";
+ id = "laborexit";
+ name = "exit button";
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+ pixel_x = 26;
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+ },
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+ },
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+ icon_state = "shock";
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+ },
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+ },
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+ icon_state = "shock";
+ name = "HIGH VOLTAGE";
+ pixel_y = 32
+ },
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+ },
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+ },
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+ },
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+ pixel_x = 0;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 32
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ dir = 1
+ },
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+ },
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+ },
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+ },
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+"and" = (
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+ name = "Fore Starboard Solar Control";
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+ },
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+ icon_state = "space";
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+ pixel_x = 0;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 26
+ },
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+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"arv" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"arw" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance{
+ req_access_txt = "12"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"arx" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"ary" = (
+/obj/machinery/atmospherics/pipe/simple/supplymain/hidden{
+ tag = "icon-intact (NORTH)";
+ icon_state = "intact";
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"arz" = (
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+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"arA" = (
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"arB" = (
+/obj/structure/closet/emcloset,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint)
+"arC" = (
+/obj/structure/stool,
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint)
+"arD" = (
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+/obj/structure/closet/secure_closet/chemical,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint)
+"arE" = (
+/obj/structure/closet/secure_closet/chemical,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint)
+"arF" = (
+/obj/structure/closet/secure_closet/medical1,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint)
+"arG" = (
+/obj/machinery/requests_console{
+ department = "Detective's office";
+ pixel_x = -30;
+ pixel_y = 0
+ },
+/obj/structure/table/wood,
+/obj/item/device/camera{
+ desc = "A one use - polaroid camera. 30 photos left.";
+ name = "detectives camera";
+ pictures_left = 30
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "grimy"
+ },
+/area/security/detectives_office)
+"arH" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/carpet,
+/area/security/detectives_office)
+"arI" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 4;
+ on = 1
+ },
+/turf/simulated/floor/carpet,
+/area/security/detectives_office)
+"arJ" = (
+/obj/machinery/alarm{
+ dir = 8;
+ icon_state = "alarm0";
+ pixel_x = 24
+ },
+/obj/machinery/computer/secure_data,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "grimy"
+ },
+/area/security/detectives_office)
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+ dir = 4
+ },
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+/area/security/detectives_office)
+"arL" = (
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+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint)
+"arM" = (
+/obj/machinery/door/airlock/maintenance{
+ name = "Law Office Maintenance";
+ req_access_txt = "38"
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ tag = "icon-manifold-b-f (EAST)";
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/lawoffice)
+"arN" = (
+/turf/simulated/floor/wood,
+/area/lawoffice)
+"arO" = (
+/obj/structure/stool/bed/chair/office/dark,
+/obj/effect/landmark/start{
+ name = "Lawyer"
+ },
+/turf/simulated/floor/wood,
+/area/lawoffice)
+"arP" = (
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "redcorner";
+ dir = 4
+ },
+/area/hallway/primary/fore)
+"arQ" = (
+/obj/structure/stool/bed,
+/obj/item/weapon/bedsheet,
+/obj/machinery/alarm{
+ pixel_y = 23
+ },
+/obj/machinery/door_control{
+ id = "Dorm4";
+ name = "Dorm Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_x = 25;
+ pixel_y = 0;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/carpet,
+/area/crew_quarters/sleep)
+"arR" = (
+/obj/effect/landmark{
+ name = "xeno_spawn";
+ pixel_x = -1
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/carpet,
+/area/crew_quarters/sleep)
+"arS" = (
+/obj/structure/stool{
+ pixel_y = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 4;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/turf/simulated/floor/carpet,
+/area/crew_quarters/sleep)
+"arT" = (
+/obj/machinery/door/airlock{
+ id_tag = "Dorm4";
+ name = "Dorm 4"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel,
+/area/crew_quarters/sleep)
+"arU" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 8
+ },
+/area/crew_quarters/sleep)
+"arV" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ tag = "icon-manifold-r-f (EAST)";
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 4
+ },
+/area/crew_quarters/sleep)
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+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/wood,
+/area/crew_quarters/sleep)
+"arX" = (
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+/area/crew_quarters/sleep)
+"arY" = (
+/obj/structure/stool/bed,
+/obj/item/weapon/bedsheet/red,
+/obj/machinery/door_control{
+ id = "Dorm5";
+ name = "Cabin Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_x = 0;
+ pixel_y = -25;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/wood,
+/area/crew_quarters/sleep)
+"arZ" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/wood,
+/area/crew_quarters/sleep)
+"asa" = (
+/obj/structure/stool/bed,
+/obj/item/weapon/bedsheet/red,
+/obj/machinery/door_control{
+ id = "Dorm6";
+ name = "Cabin Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_x = 0;
+ pixel_y = -25;
+ req_access_txt = "0";
+ specialfunctions = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/wood,
+/area/crew_quarters/sleep)
+"asb" = (
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 8
+ },
+/area/crew_quarters/fitness)
+"asc" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ tag = "icon-manifold-r-f (NORTH)";
+ dir = 1
+ },
+/turf/simulated/floor/plasteel,
+/area/crew_quarters/fitness)
+"asd" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 8;
+ on = 1;
+ scrub_Toxins = 0
+ },
+/turf/simulated/floor/plasteel,
+/area/crew_quarters/fitness)
+"ase" = (
+/turf/simulated/floor/plasteel,
+/area/crew_quarters/fitness)
+"asf" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel,
+/area/crew_quarters/fitness)
+"asg" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "red";
+ dir = 4
+ },
+/area/crew_quarters/fitness)
+"ash" = (
+/obj/structure/table,
+/obj/item/weapon/shard,
+/obj/item/weapon/shard{
+ icon_state = "medium"
+ },
+/obj/item/weapon/shard{
+ icon_state = "small"
+ },
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"asi" = (
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"asj" = (
+/turf/simulated/floor/plating{
+ tag = "icon-panelscorched";
+ icon_state = "panelscorched"
+ },
+/area/maintenance/fsmaint2)
+"ask" = (
+/obj/machinery/door_control{
+ id = "maint3";
+ name = "Blast Door Control C";
+ pixel_x = 0;
+ pixel_y = 24;
+ req_access_txt = "0"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"asl" = (
+/mob/living/simple_animal/mouse,
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"asm" = (
+/obj/structure/table,
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"asn" = (
+/obj/machinery/door/airlock/maintenance{
+ req_access_txt = "12"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fsmaint2)
+"aso" = (
+/obj/machinery/recharge_station,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/electrical)
+"asp" = (
+/obj/item/stack/rods{
+ amount = 50
+ },
+/obj/structure/rack,
+/obj/item/stack/cable_coil{
+ pixel_x = -3;
+ pixel_y = 3
+ },
+/obj/item/stack/cable_coil{
+ amount = 5
+ },
+/obj/item/stack/sheet/mineral/plasma{
+ amount = 10;
+ layer = 2.9
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/electrical)
+"asq" = (
+/obj/machinery/power/port_gen/pacman,
+/turf/simulated/floor/plating,
+/area/maintenance/electrical)
+"asr" = (
+/obj/machinery/mech_bay_recharge_port,
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/electrical)
+"ass" = (
+/turf/simulated/floor/mech_bay_recharge_floor,
+/area/maintenance/electrical)
+"ast" = (
+/obj/machinery/computer/mech_bay_power_console,
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/turf/simulated/floor/bluegrid,
+/area/maintenance/electrical)
+"asu" = (
+/obj/machinery/door/airlock/external{
+ name = "Escape Pod One"
+ },
+/turf/simulated/floor/plating,
+/area/hallway/secondary/entry)
+"asv" = (
+/obj/machinery/space_heater,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asw" = (
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asx" = (
+/obj/structure/reagent_dispensers/watertank,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asy" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asz" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 6
+ },
+/turf/simulated/wall,
+/area/maintenance/fpmaint2)
+"asA" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/wall,
+/area/maintenance/fpmaint2)
+"asB" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asC" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
+/turf/simulated/wall,
+/area/maintenance/fpmaint2)
+"asD" = (
+/turf/simulated/floor/plasteel/airless{
+ icon_state = "damaged3"
+ },
+/area/space)
+"asE" = (
+/obj/item/weapon/paper/crumpled,
+/turf/simulated/floor/plasteel/airless{
+ icon_state = "damaged2"
+ },
+/area/space)
+"asF" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asG" = (
+/obj/structure/closet,
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asH" = (
+/obj/structure/grille,
+/obj/structure/window/fulltile{
+ health = 35
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asI" = (
+/obj/structure/rack{
+ dir = 1
+ },
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint2)
+"asJ" = (
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint)
+"asK" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/fpmaint)
+"asL" = (
+/obj/structure/table/wood,
+/obj/item/device/taperecorder{
+ pixel_y = 0
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "grimy"
+ },
+/area/security/detectives_office)
+"asM" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber{
+ dir = 4;
+ on = 1;
+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "grimy"
+ },
+/area/security/detectives_office)
+"asN" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "grimy"
+ },
+/area/security/detectives_office)
+"asO" = (
+/obj/machinery/camera{
+ c_tag = "Detective's Office";
+ dir = 1
+ },
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "grimy"
+ },
+/area/security/detectives_office)
+"asP" = (
+/obj/machinery/computer/med_data,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "grimy"
+ },
+/area/security/detectives_office)
+"asQ" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/wall,
+/area/security/detectives_office)
+"asR" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ tag = "icon-manifold-r-f (EAST)";
+ dir = 4
+ },
+/turf/simulated/floor/plating,
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+"asS" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/wall,
+/area/lawoffice)
+"asT" = (
+/obj/structure/table/wood,
+/obj/item/device/taperecorder{
+ pixel_y = 0
+ },
+/obj/item/weapon/cartridge/lawyer,
+/turf/simulated/floor/wood,
+/area/lawoffice)
+"asU" = (
+/obj/structure/table/wood,
+/obj/machinery/camera{
+ c_tag = "Law Office";
+ dir = 1;
+ network = list("SS13")
+ },
+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 7
+ },
+/obj/item/weapon/pen,
+/obj/machinery/computer/security/telescreen{
+ desc = "Used for watching Prison Wing holding areas.";
+ dir = 1;
+ name = "Prison Monitor";
+ network = list("Prison");
+ pixel_x = 0;
+ pixel_y = -27
+ },
+/turf/simulated/floor/wood,
+/area/lawoffice)
+"asV" = (
+/obj/machinery/photocopier,
+/obj/machinery/door_control{
+ id = "lawyer_blast";
+ name = "Privacy Shutters";
+ pixel_x = 25;
+ pixel_y = 8
+ },
+/turf/simulated/floor/wood,
+/area/lawoffice)
+"asW" = (
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "Fore Primary Hallway APC";
+ pixel_x = -24
+ },
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/machinery/camera{
+ c_tag = "Fore Primary Hallway";
+ dir = 4;
+ network = list("SS13")
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "redcorner";
+ dir = 1
+ },
+/area/hallway/primary/fore)
+"asX" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 8
+ },
+/area/crew_quarters/sleep)
+"asY" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 4
+ },
+/area/crew_quarters/sleep)
+"asZ" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/wall,
+/area/crew_quarters/sleep)
+"ata" = (
+/obj/machinery/door/airlock{
+ id_tag = "Dorm5";
+ name = "Cabin 1"
+ },
+/turf/simulated/floor/wood,
+/area/crew_quarters/sleep)
+"atb" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/wall,
+/area/crew_quarters/sleep)
+"atc" = (
+/obj/machinery/door/airlock{
+ id_tag = "Dorm6";
+ name = "Cabin 2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/wood,
+/area/crew_quarters/sleep)
+"atd" = (
+/obj/machinery/alarm{
+ dir = 4;
+ pixel_x = -23;
+ pixel_y = 0
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plasteel{
+ icon_state = "neutral";
+ dir = 8
+ },
+/area/crew_quarters/fitness)
+"ate" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel,
+/area/crew_quarters/fitness)
+"atf" = (
+/obj/structure/stool{
+ pixel_y = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/landmark/start{
+ name = "Assistant"
+ },
+/turf/simulated/floor/plasteel,
+/area/crew_quarters/sleep)
+"atg" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/crew_quarters/fitness)
+"ath" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 4;
+ on = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/crew_quarters/fitness)
+"ati" = (
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ tag = "icon-manifold-b-f (EAST)";
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+ },
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+ },
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+ sensors = list("n2_sensor" = "Tank")
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+ sensors = list("o2_sensor" = "Tank")
+ },
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+ pressure_setting = 2000;
+ sensors = list("air_sensor" = "Tank")
+ },
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+ },
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+ },
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+ },
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+"cey" = (
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+ icon_state = "space";
+ layer = 4;
+ name = "EXTERNAL AIRLOCK";
+ pixel_x = -32;
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+ },
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+ },
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+"ceB" = (
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+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
+ icon_state = "shock";
+ name = "HIGH VOLTAGE";
+ pixel_y = 0
+ },
+/turf/simulated/wall/r_wall,
+/area/maintenance/portsolar)
+"ceC" = (
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+ c_tag = "Aft Port Solar Access";
+ dir = 4
+ },
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+ dir = 8
+ },
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+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"ceD" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"ceE" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"ceF" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/maintenance{
+ req_access_txt = "12"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"ceG" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"ceH" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"ceI" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"ceJ" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"ceK" = (
+/turf/simulated/wall/r_wall,
+/area/engine/engineering)
+"ceL" = (
+/obj/machinery/computer/atmos_alert,
+/obj/machinery/requests_console{
+ announcementConsole = 1;
+ department = "Chief Engineer's Desk";
+ departmentType = 3;
+ name = "Chief Engineer RC";
+ pixel_x = -32;
+ pixel_y = 0
+ },
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
+"ceM" = (
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
+"ceN" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/clipboard,
+/obj/item/weapon/lighter,
+/obj/item/clothing/glasses/meson{
+ pixel_y = 4
+ },
+/obj/item/weapon/stamp/ce,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/item/weapon/stock_parts/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
+"ceO" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/obj/structure/disposalpipe/segment,
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
+"ceP" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
+"ceQ" = (
+/obj/structure/grille,
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/engine/chiefs_office)
+"ceR" = (
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ceS" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ceT" = (
+/obj/machinery/camera{
+ c_tag = "Engineering Access"
+ },
+/obj/structure/closet/radiation,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ceU" = (
+/obj/structure/grille,
+/obj/machinery/atmospherics/pipe/simple/green/visible,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/atmos)
+"ceV" = (
+/obj/structure/grille,
+/obj/machinery/atmospherics/pipe/simple/yellow/visible,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/atmos)
+"ceW" = (
+/obj/machinery/atmospherics/pipe/simple/cyan/visible,
+/obj/structure/grille,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/atmos)
+"ceX" = (
+/obj/machinery/atmospherics/components/unary/tank/toxins{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"ceY" = (
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 4;
+ name = "plasma tank pump"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"ceZ" = (
+/obj/machinery/atmospherics/pipe/manifold4w/general{
+ level = 2
+ },
+/obj/machinery/meter,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cfa" = (
+/obj/machinery/atmospherics/components/binary/pump{
+ dir = 4;
+ name = "Mix to Incinerator";
+ on = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cfb" = (
+/obj/machinery/atmospherics/pipe/simple/general/visible{
+ dir = 10
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cfc" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable/yellow{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cfd" = (
+/obj/machinery/power/terminal{
+ icon_state = "term";
+ dir = 1
+ },
+/obj/machinery/alarm{
+ desc = "This particular atmos control unit appears to have no access restrictions.";
+ dir = 8;
+ icon_state = "alarm0";
+ locked = 0;
+ name = "all-access air alarm";
+ pixel_x = 24;
+ req_access = "0";
+ req_one_access = "0"
+ },
+/obj/structure/cable/yellow{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cfe" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "white"
+ },
+/area/medical/medbay)
+"cff" = (
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint)
+"cfg" = (
+/obj/structure/disposalpipe/junction{
+ dir = 2;
+ icon_state = "pipe-y"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint)
+"cfh" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint)
+"cfi" = (
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint)
+"cfj" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/wall,
+/area/medical/virology)
+"cfk" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/turf/simulated/wall,
+/area/maintenance/asmaint)
+"cfl" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cfm" = (
+/obj/structure/stool/bed/chair,
+/obj/item/weapon/storage/fancy/cigarettes,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cfn" = (
+/obj/structure/stool/bed/chair,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cfo" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/wall,
+/area/maintenance/asmaint2)
+"cfp" = (
+/obj/structure/disposalpipe/segment{
+ dir = 2;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cfq" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating{
+ tag = "icon-platingdmg3";
+ icon_state = "platingdmg3"
+ },
+/area/maintenance/asmaint2)
+"cfr" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
+ tag = "icon-manifold-r-f (NORTH)";
+ dir = 1
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cfs" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4";
+ tag = "90Curve"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cft" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cfu" = (
+/obj/structure/lattice,
+/obj/structure/window/reinforced,
+/obj/structure/grille,
+/turf/space,
+/area/space)
+"cfv" = (
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/lattice,
+/obj/structure/grille,
+/turf/space,
+/area/space)
+"cfw" = (
+/obj/structure/lattice,
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/turf/space,
+/area/space)
+"cfx" = (
+/obj/structure/window/reinforced,
+/obj/machinery/door/window{
+ base_state = "right";
+ dir = 1;
+ icon_state = "right";
+ name = "MiniSat Walkway Access";
+ req_access_txt = "13;65"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/aisat)
+"cfy" = (
+/obj/structure/window/reinforced,
+/obj/machinery/door/window{
+ dir = 1;
+ name = "MiniSat Walkway Access";
+ req_access_txt = "13;65"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/aisat)
+"cfz" = (
+/obj/machinery/door/window{
+ name = "AI Core Door";
+ req_access_txt = "16"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/turret_protected/ai)
+"cfA" = (
+/obj/machinery/power/apc{
+ cell_type = 5000;
+ dir = 1;
+ name = "AI Chamber APC";
+ pixel_y = 24
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/turret_protected/ai)
+"cfB" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/bluegrid,
+/area/turret_protected/ai)
+"cfC" = (
+/obj/structure/closet/firecloset,
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cfD" = (
+/obj/machinery/door/airlock/engineering{
+ name = "Telecommunications";
+ req_access_txt = "61"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel,
+/area/tcommsat/computer)
+"cfE" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/port)
+"cfF" = (
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/port)
+"cfG" = (
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/port)
+"cfH" = (
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/lattice/catwalk,
+/turf/space,
+/area/solar/port)
+"cfI" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/external{
+ name = "Solar Maintenance";
+ req_access = null;
+ req_access_txt = "10; 13"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/portsolar)
+"cfJ" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/portsolar)
+"cfK" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/portsolar)
+"cfL" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/portsolar)
+"cfM" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2";
+ pixel_y = 0
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/portsolar)
+"cfN" = (
+/obj/machinery/door/airlock/engineering{
+ name = "Aft Port Solar Access";
+ req_access_txt = "10"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/portsolar)
+"cfO" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/mob/living/simple_animal/mouse,
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"cfP" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"cfQ" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 1;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"cfR" = (
+/obj/structure/disposalpipe/sortjunction{
+ dir = 8;
+ icon_state = "pipe-j2s";
+ sortType = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_y = 0
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"cfS" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 8;
+ icon_state = "1-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"cfT" = (
+/obj/machinery/shieldgen,
+/turf/simulated/floor/plating,
+/area/engine/engineering)
+"cfU" = (
+/obj/machinery/the_singularitygen{
+ anchored = 0
+ },
+/turf/simulated/floor/plating,
+/area/engine/engineering)
+"cfV" = (
+/obj/machinery/power/apc{
+ cell_type = 15000;
+ dir = 1;
+ name = "Engineering APC";
+ pixel_x = 0;
+ pixel_y = 25
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"cfW" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_x = 0
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"cfX" = (
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/portable_atmospherics/pump,
+/turf/simulated/floor/plasteel{
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"cfY" = (
+/obj/machinery/door/poddoor/preopen{
+ id = "telelab";
+ name = "test chamber blast door"
+ },
+/obj/machinery/door/firedoor/heavy,
+/turf/simulated/floor/engine,
+/area/toxins/explab)
+"cfZ" = (
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/table,
+/obj/item/weapon/tank/internals/emergency_oxygen/engi,
+/obj/item/clothing/mask/breath,
+/turf/simulated/floor/plasteel{
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"cga" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_x = -5;
+ pixel_y = 30
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"cgb" = (
+/obj/machinery/alarm{
+ pixel_y = 23
+ },
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/floor/plasteel{
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"cgc" = (
+/turf/simulated/wall,
+/area/engine/engineering)
+"cgd" = (
+/obj/machinery/computer/station_alert,
+/obj/item/device/radio/intercom{
+ broadcasting = 0;
+ name = "Station Intercom (General)";
+ pixel_y = 20
+ },
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"cge" = (
+/obj/machinery/computer/monitor{
+ name = "primary power monitoring console"
+ },
+/obj/structure/cable,
+/obj/structure/cable{
+ icon_state = "0-2";
+ d2 = 2
+ },
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"cgf" = (
+/obj/machinery/computer/station_alert,
+/obj/machinery/door_control{
+ desc = "A remote control-switch for the engineering security doors.";
+ id = "Engineering";
+ name = "Engineering Lockdown";
+ pixel_x = -24;
+ pixel_y = -10;
+ req_access_txt = "10"
+ },
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+ id = "Secure Storage";
+ name = "Engineering Secure Storage";
+ pixel_x = -24;
+ pixel_y = 0;
+ req_access_txt = "11"
+ },
+/obj/machinery/door_control{
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+ name = "Atmospherics Lockdown";
+ pixel_x = -24;
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+ req_access_txt = "24"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+/area/medical/virology)
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 2
+ },
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+ },
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+ },
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+ },
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+/obj/machinery/camera{
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+ dir = 2;
+ network = list("SS13")
+ },
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+ },
+/area/medical/virology)
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+ },
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+ },
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+ name = "Science Maintenance APC";
+ pixel_x = -25
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
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+ dir = 1
+ },
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+ },
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+ },
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+ name = "Aft Port Solar Control";
+ track = 0
+ },
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+ name = "Aft Port Solar APC";
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+ pixel_y = 2
+ },
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+ },
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+ },
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+ amount = 50
+ },
+/obj/item/stack/sheet/glass{
+ amount = 50
+ },
+/obj/item/weapon/airlock_electronics,
+/obj/item/weapon/airlock_electronics,
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+ charge = 100;
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+ },
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+ },
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+ name = "secure storage"
+ },
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+ },
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+ name = "Station Engineer"
+ },
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+"chc" = (
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+ dir = 4;
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+ },
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+ },
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+ },
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+ },
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+ },
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+"chg" = (
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+ id = "Engineering";
+ name = "engineering security door"
+ },
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+ scrub_N2O = 0;
+ scrub_Toxins = 0
+ },
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+ },
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+ id = "Engineering";
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+ },
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+ },
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+ id = "Engineering";
+ name = "engineering security door"
+ },
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+ tag = "icon-manifold-r-f (EAST)";
+ dir = 4
+ },
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+ },
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+ id = "mair_in_meter";
+ name = "Mixed Air Tank In"
+ },
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+ id = "mair_out_meter";
+ name = "Mixed Air Tank Out"
+ },
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+ name = "Mix to Space"
+ },
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+ },
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+ on = 1;
+ pressure_checks = 1
+ },
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+ icon_state = "1-2"
+ },
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+ },
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+ name = "Incinerator to Output";
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+ },
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+ },
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+ },
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+ },
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+ name = "Waste Out";
+ on = 1
+ },
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+ },
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+"chw" = (
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+ },
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+"chC" = (
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+ name = "Aft Starboard Solar Access";
+ req_access_txt = "10"
+ },
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+ },
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+"chD" = (
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+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
+ icon_state = "shock";
+ name = "HIGH VOLTAGE";
+ pixel_y = 0
+ },
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+/area/maintenance/starboardsolar)
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+ icon_state = "1-8"
+ },
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+"chF" = (
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+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
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+ },
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+ dir = 4;
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+ },
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+"chK" = (
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+ scrub_Toxins = 0
+ },
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+ dir = 6
+ },
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+/obj/structure/cable{
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+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
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+ },
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+/area/engine/engineering)
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+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
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+/area/engine/engineering)
+"chQ" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 8;
+ on = 1
+ },
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+"chR" = (
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+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
+"chS" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
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+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
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+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 8;
+ icon_state = "pipe-c"
+ },
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
+"chV" = (
+/obj/item/weapon/cartridge/engineering{
+ pixel_x = 4;
+ pixel_y = 5
+ },
+/obj/item/weapon/cartridge/engineering{
+ pixel_x = -3;
+ pixel_y = 2
+ },
+/obj/item/weapon/cartridge/engineering{
+ pixel_x = 3
+ },
+/obj/structure/table/reinforced,
+/obj/machinery/light_switch{
+ pixel_x = 27
+ },
+/obj/item/weapon/cartridge/atmos,
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
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+/obj/structure/sign/securearea,
+/turf/simulated/wall/r_wall,
+/area/engine/engineering)
+"chX" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'RADIOACTIVE AREA'";
+ icon_state = "radiation";
+ name = "RADIOACTIVE AREA";
+ pixel_x = 0;
+ pixel_y = 0
+ },
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+/turf/simulated/wall/r_wall,
+/area/engine/engineering)
+"chY" = (
+/obj/machinery/atmospherics/components/unary/outlet_injector/on{
+ dir = 1;
+ frequency = 1441;
+ id = "n2_in"
+ },
+/turf/simulated/floor/engine{
+ name = "n2 floor";
+ nitrogen = 100000;
+ oxygen = 0
+ },
+/area/atmos)
+"chZ" = (
+/obj/machinery/air_sensor{
+ frequency = 1441;
+ id_tag = "n2_sensor"
+ },
+/turf/simulated/floor/engine{
+ name = "n2 floor";
+ nitrogen = 100000;
+ oxygen = 0
+ },
+/area/atmos)
+"cia" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 1;
+ external_pressure_bound = 0;
+ frequency = 1441;
+ id_tag = "n2_out";
+ initialize_directions = 1;
+ internal_pressure_bound = 4000;
+ on = 1;
+ pressure_checks = 2;
+ pump_direction = 0
+ },
+/turf/simulated/floor/engine{
+ name = "n2 floor";
+ nitrogen = 100000;
+ oxygen = 0
+ },
+/area/atmos)
+"cib" = (
+/obj/machinery/atmospherics/components/unary/outlet_injector/on{
+ dir = 1;
+ frequency = 1441;
+ id = "o2_in"
+ },
+/turf/simulated/floor/engine{
+ name = "o2 floor";
+ nitrogen = 0;
+ oxygen = 100000
+ },
+/area/atmos)
+"cic" = (
+/obj/machinery/air_sensor{
+ frequency = 1441;
+ id_tag = "o2_sensor"
+ },
+/turf/simulated/floor/engine{
+ name = "o2 floor";
+ nitrogen = 0;
+ oxygen = 100000
+ },
+/area/atmos)
+"cid" = (
+/obj/machinery/atmospherics/components/unary/vent_pump{
+ dir = 1;
+ external_pressure_bound = 0;
+ frequency = 1441;
+ id_tag = "o2_out";
+ initialize_directions = 1;
+ internal_pressure_bound = 4000;
+ on = 1;
+ pressure_checks = 2;
+ pump_direction = 0
+ },
+/turf/simulated/floor/engine{
+ name = "o2 floor";
+ nitrogen = 0;
+ oxygen = 100000
+ },
+/area/atmos)
+"cie" = (
+/obj/machinery/atmospherics/components/unary/outlet_injector/on{
+ dir = 1;
+ frequency = 1443;
+ id = "air_in"
+ },
+/turf/simulated/floor/engine{
+ name = "air floor";
+ nitrogen = 10580;
+ oxygen = 2644
+ },
+/area/atmos)
+"cif" = (
+/obj/machinery/air_sensor{
+ frequency = 1443;
+ id_tag = "air_sensor";
+ output = 7
+ },
+/turf/simulated/floor/engine{
+ name = "air floor";
+ nitrogen = 10580;
+ oxygen = 2644
+ },
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+/obj/structure/window/reinforced/fulltile,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plating,
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+/area/maintenance/incinerator)
+"cii" = (
+/obj/structure/stool,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cij" = (
+/obj/machinery/atmospherics/pipe/manifold/general/visible{
+ dir = 8
+ },
+/obj/machinery/meter,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cik" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
+ dir = 4
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cil" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/general/visible{
+ dir = 2
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
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+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/components/binary/valve{
+ dir = 4;
+ name = "Incinerator to Space"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cin" = (
+/obj/machinery/atmospherics/pipe/manifold/general/visible{
+ dir = 4;
+ initialize_directions = 11
+ },
+/obj/machinery/meter,
+/obj/machinery/light{
+ dir = 4;
+ icon_state = "tube1"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
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+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
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+"cip" = (
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+/turf/simulated/wall,
+/area/maintenance/asmaint2)
+"ciq" = (
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cir" = (
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+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cit" = (
+/obj/machinery/power/apc{
+ dir = 8;
+ name = "Aft Starboard Solar APC";
+ pixel_x = -26;
+ pixel_y = 3
+ },
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/starboardsolar)
+"ciu" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 4;
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8";
+ pixel_y = 0
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/starboardsolar)
+"civ" = (
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/power/smes,
+/turf/simulated/floor/plating,
+/area/maintenance/starboardsolar)
+"ciw" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"cix" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/engine/engine_smes)
+"ciy" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/engine/engine_smes)
+"ciz" = (
+/obj/structure/cable{
+ d1 = 4;
+ d2 = 8;
+ icon_state = "4-8"
+ },
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/engine/engine_smes)
+"ciA" = (
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "dark"
+ },
+/area/engine/engine_smes)
+"ciB" = (
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+/area/maintenance/aft)
+"ciC" = (
+/obj/machinery/field/generator,
+/turf/simulated/floor/plating,
+/area/engine/engineering)
+"ciD" = (
+/obj/machinery/power/emitter,
+/turf/simulated/floor/plating,
+/area/engine/engineering)
+"ciE" = (
+/obj/structure/table,
+/obj/machinery/cell_charger,
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ciF" = (
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+/obj/item/weapon/airlock_electronics,
+/obj/item/weapon/airlock_electronics,
+/obj/item/weapon/module/power_control,
+/obj/item/weapon/stock_parts/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/obj/item/weapon/stock_parts/cell/high{
+ charge = 100;
+ maxcharge = 15000
+ },
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ciG" = (
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+/obj/item/weapon/book/manual/engineering_singularity_safety,
+/obj/item/clothing/gloves/color/yellow,
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ciH" = (
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+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ciI" = (
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ciJ" = (
+/obj/structure/closet/crate{
+ name = "solar pack crate"
+ },
+/obj/item/solar_assembly,
+/obj/item/solar_assembly,
+/obj/item/solar_assembly,
+/obj/item/solar_assembly,
+/obj/item/solar_assembly,
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+/obj/item/solar_assembly,
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+/obj/item/solar_assembly,
+/obj/item/solar_assembly,
+/obj/item/solar_assembly,
+/obj/item/solar_assembly,
+/obj/item/weapon/circuitboard/solar_control,
+/obj/item/weapon/tracker_electronics,
+/obj/item/weapon/paper/solar,
+/turf/simulated/floor/plasteel,
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+"ciK" = (
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+/area/engine/engineering)
+"ciL" = (
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+/turf/simulated/floor/plasteel,
+/area/engine/engineering)
+"ciM" = (
+/obj/structure/grille,
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/engine/chiefs_office)
+"ciN" = (
+/obj/structure/grille,
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/engine/chiefs_office)
+"ciO" = (
+/obj/structure/grille,
+/obj/structure/cable{
+ icon_state = "0-4";
+ d2 = 4
+ },
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/engine/chiefs_office)
+"ciP" = (
+/obj/machinery/door/airlock/glass_command{
+ name = "Chief Engineer";
+ req_access_txt = "56"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 8;
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ d1 = 2;
+ d2 = 4;
+ icon_state = "2-4"
+ },
+/turf/simulated/floor/plasteel{
+ dir = 2;
+ icon_state = "neutralfull"
+ },
+/area/engine/chiefs_office)
+"ciQ" = (
+/obj/structure/grille,
+/obj/structure/cable{
+ d2 = 8;
+ icon_state = "0-8"
+ },
+/obj/structure/window/reinforced/fulltile,
+/turf/simulated/floor/plating,
+/area/engine/chiefs_office)
+"ciR" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'HIGH VOLTAGE'";
+ icon_state = "shock";
+ name = "HIGH VOLTAGE"
+ },
+/turf/simulated/wall/r_wall,
+/area/engine/chiefs_office)
+"ciS" = (
+/obj/machinery/door/firedoor,
+/turf/simulated/floor/plasteel{
+ dir = 9;
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"ciT" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/simulated/floor/plasteel{
+ dir = 1;
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"ciU" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plasteel{
+ dir = 5;
+ icon_state = "yellow"
+ },
+/area/engine/engineering)
+"ciV" = (
+/turf/simulated/floor/engine{
+ name = "n2 floor";
+ nitrogen = 100000;
+ oxygen = 0
+ },
+/area/atmos)
+"ciW" = (
+/obj/machinery/portable_atmospherics/canister/nitrogen,
+/turf/simulated/floor/engine{
+ name = "n2 floor";
+ nitrogen = 100000;
+ oxygen = 0
+ },
+/area/atmos)
+"ciX" = (
+/turf/simulated/floor/engine{
+ name = "o2 floor";
+ nitrogen = 0;
+ oxygen = 100000
+ },
+/area/atmos)
+"ciY" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/floor/engine{
+ name = "o2 floor";
+ nitrogen = 0;
+ oxygen = 100000
+ },
+/area/atmos)
+"ciZ" = (
+/obj/effect/landmark{
+ name = "xeno_spawn";
+ pixel_x = -1
+ },
+/turf/simulated/floor/engine{
+ name = "air floor";
+ nitrogen = 10580;
+ oxygen = 2644
+ },
+/area/atmos)
+"cja" = (
+/obj/machinery/portable_atmospherics/canister/air,
+/turf/simulated/floor/engine{
+ name = "air floor";
+ nitrogen = 10580;
+ oxygen = 2644
+ },
+/area/atmos)
+"cjb" = (
+/turf/simulated/floor/engine{
+ name = "air floor";
+ nitrogen = 10580;
+ oxygen = 2644
+ },
+/area/atmos)
+"cjc" = (
+/obj/structure/reagent_dispensers/fueltank,
+/obj/item/weapon/storage/toolbox/emergency,
+/obj/item/device/radio/intercom{
+ name = "Station Intercom (General)";
+ pixel_y = -29
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cjd" = (
+/obj/structure/reagent_dispensers/watertank,
+/obj/item/weapon/extinguisher,
+/obj/machinery/light/small,
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 0;
+ pixel_y = -31
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cje" = (
+/obj/machinery/computer/turbine_computer{
+ id = "incineratorturbine"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cjf" = (
+/obj/machinery/computer/security/telescreen{
+ desc = "Used for watching the turbine vent.";
+ dir = 1;
+ name = "turbine vent monitor";
+ network = list("Turbine");
+ pixel_x = 0;
+ pixel_y = -29
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cjg" = (
+/obj/machinery/meter,
+/obj/machinery/atmospherics/pipe/simple/general/visible,
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cjh" = (
+/obj/structure/cable/yellow{
+ d1 = 1;
+ d2 = 2;
+ icon_state = "1-2"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cji" = (
+/obj/machinery/atmospherics/pipe/simple/general/visible,
+/obj/machinery/doorButtons/airlock_controller{
+ idExterior = "incinerator_airlock_exterior";
+ idSelf = "incinerator_access_control";
+ idInterior = "incinerator_airlock_interior";
+ name = "Incinerator Access Console";
+ pixel_x = 6;
+ pixel_y = -26;
+ req_access_txt = "12"
+ },
+/obj/machinery/ignition_switch{
+ id = "Incinerator";
+ pixel_x = -6;
+ pixel_y = -24
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "floorgrime"
+ },
+/area/maintenance/incinerator)
+"cjj" = (
+/obj/structure/barricade/wooden,
+/obj/structure/girder,
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"cjk" = (
+/obj/structure/rack,
+/obj/structure/disposalpipe/segment,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cjl" = (
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 3;
+ name = "3maintenance loot spawner"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cjm" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cjn" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cjo" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/turf/simulated/floor/plating{
+ tag = "icon-platingdmg3";
+ icon_state = "platingdmg3"
+ },
+/area/maintenance/asmaint2)
+"cjp" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
+"cjq" = (
+/obj/structure/table,
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+ },
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+ },
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+ },
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+ dir = 4
+ },
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+ dir = 8
+ },
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+/area/maintenance/asmaint2)
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+ icon_state = "warnplate";
+ dir = 8
+ },
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+ dir = 1;
+ icon_state = "pipe-c"
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+/area/maintenance/asmaint)
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+/turf/simulated/floor/plating{
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+ dir = 8
+ },
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+/turf/simulated/floor/plating,
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+/obj/item/weapon/wirerod,
+/obj/effect/spawner/lootdrop/maintenance,
+/turf/simulated/floor/plating{
+ icon_state = "warnplate";
+ dir = 5
+ },
+/area/maintenance/asmaint2)
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+ name = "Observatory Access"
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/aft)
+"cwC" = (
+/obj/machinery/door/airlock/external{
+ name = "External Access";
+ req_access = null;
+ req_access_txt = "13"
+ },
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+/area/maintenance/asmaint2)
+"cwD" = (
+/obj/machinery/door/airlock/external{
+ name = "External Access";
+ req_access = null;
+ req_access_txt = "13"
+ },
+/obj/structure/sign/securearea{
+ name = "EXTERNAL AIRLOCK";
+ desc = "A warning sign which reads 'EXTERNAL AIRLOCK'";
+ icon_state = "space";
+ layer = 4;
+ pixel_x = 32;
+ pixel_y = 32
+ },
+/turf/simulated/floor/plating,
+/area/maintenance/asmaint2)
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+/obj/item/device/radio/intercom{
+ broadcasting = 0;
+ dir = 8;
+ listening = 1;
+ name = "Station Intercom (Court)";
+ pixel_x = 0
+ },
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+ icon_state = "neutral";
+ dir = 1
+ },
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+/obj/item/weapon/gavelblock{
+ anchored = 1
+ },
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+ icon_state = "neutral";
+ dir = 1
+ },
+/area/crew_quarters/courtroom)
+"cwG" = (
+/obj/machinery/door/airlock/glass_security{
+ id_tag = null;
+ name = "Evidence Storage";
+ req_access_txt = "63"
+ },
+/turf/simulated/floor/plasteel{
+ icon_state = "red"
+ },
+/area/security/brig)
+"cwH" = (
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+/turf/simulated/floor/plasteel{
+ icon_state = "showroomfloor"
+ },
+/area/security/brig)
+"cwI" = (
+/obj/structure/table,
+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 7
+ },
+/obj/item/weapon/pen,
+/turf/simulated/floor/plasteel{
+ icon_state = "showroomfloor"
+ },
+/area/security/brig)
+"cwJ" = (
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+ c_tag = "Brig Evidence Storage";
+ dir = 1
+ },
+/obj/machinery/light,
+/obj/structure/table,
+/obj/item/weapon/hand_labeler,
+/turf/simulated/floor/plasteel{
+ icon_state = "showroomfloor"
+ },
+/area/security/brig)
+"cwK" = (
+/obj/structure/sign/securearea{
+ desc = "A warning sign which reads 'RADIOACTIVE AREA'";
+ icon_state = "radiation";
+ name = "RADIOACTIVE AREA";
+ pixel_x = 0;
+ pixel_y = 0
+ },
+/turf/simulated/wall,
+/area/engine/engineering)
+
+(
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@@ -6790,9 +63007,9 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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diff --git a/_maps/map_files/generic/z2.dmm b/_maps/map_files/generic/z2.dmm
index 568c2daf3c5..36923629f2d 100644
--- a/_maps/map_files/generic/z2.dmm
+++ b/_maps/map_files/generic/z2.dmm
@@ -1,1168 +1,6214 @@
-"aa" = (/turf/space/transit,/area/space)
-"ab" = (/turf/space,/area/space)
-"ac" = (/turf/space/transit/horizontal,/area/space)
-"ad" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/indestructible/riveted,/area/space)
-"ae" = (/turf/simulated/floor/plating/beach/sand,/area/holodeck/source_beach)
-"af" = (/obj/structure/window/reinforced{dir = 4},/turf/indestructible/riveted,/area/space)
-"ag" = (/obj/structure/window/reinforced{dir = 8},/turf/indestructible/riveted,/area/space)
-"ah" = (/obj/item/toy/beach_ball,/turf/simulated/floor/plating/beach/sand,/area/holodeck/source_beach)
-"ai" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife)
-"aj" = (/obj/item/clothing/under/color/rainbow,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/plating/beach/sand,/area/holodeck/source_beach)
-"ak" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_plating)
-"al" = (/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/source_burntest)
-"am" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_emptycourt)
-"an" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_emptycourt)
-"ao" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_emptycourt)
-"ap" = (/turf/indestructible/riveted,/area/space)
-"aq" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Holodeck Projector Floor"},/area/holodeck/source_wildlife)
-"ar" = (/obj/effect/landmark{name = "Atmospheric Test Start"},/turf/simulated/floor/holofloor{icon_state = "engine"; name = "Burn-Mix Floor"; nitrogen = 0; oxygen = 2500; temperature = 370; toxins = 5000},/area/holodeck/source_burntest)
-"as" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_emptycourt)
-"at" = (/turf/simulated/floor/holofloor,/area/holodeck/source_emptycourt)
-"au" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_emptycourt)
-"av" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "green"},/area/holodeck/source_emptycourt)
-"aw" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "green"},/area/holodeck/source_emptycourt)
-"ax" = (/obj/docking_port/stationary/transit{dir = 4; dwidth = 1; height = 4; id = "pod3_transit"; turf_type = /turf/space/transit/horizontal; width = 3},/turf/space/transit/horizontal,/area/space)
-"ay" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_emptycourt)
-"az" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_emptycourt)
-"aA" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_emptycourt)
-"aB" = (/obj/structure/window/reinforced{dir = 1},/turf/indestructible/riveted,/area/space)
-"aC" = (/turf/simulated/floor/plating/beach/water,/area/holodeck/source_beach)
-"aD" = (/turf/simulated/floor/plating/beach/coastline,/area/holodeck/source_beach)
-"aE" = (/turf/indestructible/riveted,/area/tdome/arena_source)
-"aF" = (/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_basketball)
-"aG" = (/obj/structure/holohoop,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_basketball)
-"aH" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_basketball)
-"aI" = (/obj/machinery/door/poddoor{id = "thunderdomegen"; name = "General Supply"},/turf/simulated/floor/plasteel/black,/area/tdome/arena_source)
-"aJ" = (/obj/structure/table/holotable,/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aK" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/red,/obj/item/clothing/under/color/red,/obj/item/weapon/holo/esword/red,/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aL" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aM" = (/obj/machinery/readybutton,/turf/simulated/floor/holofloor{dir = 9; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"aN" = (/turf/simulated/floor/holofloor{dir = 1; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"aO" = (/turf/simulated/floor/holofloor{dir = 5; icon_state = "red"},/area/holodeck/source_boxingcourt)
-"aP" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_basketball)
-"aQ" = (/turf/simulated/floor/holofloor,/area/holodeck/source_basketball)
-"aR" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "red"},/area/holodeck/source_basketball)
-"aS" = (/obj/structure/rack,/obj/item/clothing/under/color/green,/obj/item/clothing/shoes/sneakers/brown,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/head/helmet/thunderdome,/obj/item/weapon/melee/baton/loaded,/obj/item/weapon/melee/energy/sword/saber/green,/turf/simulated/floor/plasteel/black,/area/tdome/arena_source)
-"aT" = (/turf/simulated/floor/plasteel/green/side{dir = 4},/area/tdome/arena_source)
-"aU" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "red"},/area/holodeck/source_thunderdomecourt)
-"aV" = (/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
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-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-abababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababqqpMpLpKqrabababqqpMpLpKqrababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababqNqOqLqKqJqSqUabqNqOqRqPqQqSqUabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababqMqHqGqGqGqCqIabqMqFqGqGqGqCqIabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababrqqYqXqWqVrarrabrqqYrdqWrcrarrabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababrbqTqGqGqGqCqZabrbqTqGqGqGqCqZabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababqAqBqyqxqwqDqEabqAqBqyqxqwqDqEabababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-abababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababqtquqvqzqsabababqtquqvqzqsababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
-ababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababababab
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/space/transit,
+/area/space)
+"ab" = (
+/turf/space/transit/horizontal,
+/area/space)
+"ac" = (
+/turf/space,
+/area/space)
+"ad" = (
+/turf/indestructible/riveted,
+/area/space)
+"ae" = (
+/obj/structure/window/reinforced,
+/turf/indestructible/riveted,
+/area/space)
+"af" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/indestructible/riveted,
+/area/space)
+"ag" = (
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Holodeck Projector Floor"
+ },
+/area/holodeck/source_wildlife)
+"ah" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/indestructible/riveted,
+/area/space)
+"ai" = (
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Holodeck Projector Floor"
+ },
+/area/holodeck/source_plating)
+"aj" = (
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Burn-Mix Floor";
+ nitrogen = 0;
+ oxygen = 2500;
+ temperature = 370;
+ toxins = 5000
+ },
+/area/holodeck/source_burntest)
+"ak" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"al" = (
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"am" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/indestructible/riveted,
+/area/space)
+"an" = (
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"ao" = (
+/obj/effect/landmark{
+ name = "Holocarp Spawn"
+ },
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Holodeck Projector Floor"
+ },
+/area/holodeck/source_wildlife)
+"ap" = (
+/obj/effect/landmark{
+ name = "Atmospheric Test Start"
+ },
+/turf/simulated/floor/holofloor{
+ icon_state = "engine";
+ name = "Burn-Mix Floor";
+ nitrogen = 0;
+ oxygen = 2500;
+ temperature = 370;
+ toxins = 5000
+ },
+/area/holodeck/source_burntest)
+"aq" = (
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_emptycourt)
+"ar" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"as" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_emptycourt)
+"at" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"au" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"av" = (
+/obj/docking_port/stationary/transit{
+ dheight = 0;
+ dir = 2;
+ dwidth = 11;
+ height = 22;
+ id = "whiteship_transit";
+ width = 35
+ },
+/turf/space/transit/horizontal,
+/area/space)
+"aw" = (
+/obj/docking_port/stationary/transit{
+ dir = 4;
+ dwidth = 1;
+ height = 4;
+ id = "pod3_transit";
+ turf_type = /turf/space/transit/horizontal;
+ width = 3
+ },
+/turf/space/transit/horizontal,
+/area/space)
+"ax" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"ay" = (
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"az" = (
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "green"
+ },
+/area/holodeck/source_emptycourt)
+"aA" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/turf/indestructible/riveted,
+/area/space)
+"aB" = (
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aC" = (
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aD" = (
+/obj/structure/holohoop,
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aE" = (
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"aF" = (
+/obj/structure/table/holotable,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/clothing/suit/armor/tdome/red,
+/obj/item/clothing/under/color/red,
+/obj/item/weapon/holo/esword/red,
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aG" = (
+/obj/structure/table/holotable,
+/obj/machinery/readybutton,
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aH" = (
+/obj/structure/table/holotable,
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aI" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aJ" = (
+/obj/machinery/readybutton,
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aK" = (
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aL" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aM" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aN" = (
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_basketball)
+"aO" = (
+/obj/effect/overlay/palmtree_r,
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"aP" = (
+/obj/effect/overlay/palmtree_l,
+/obj/effect/overlay/coconut,
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"aQ" = (
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_thunderdomecourt)
+"aR" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aS" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"aT" = (
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_boxingcourt)
+"aU" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aV" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aW" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"aX" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"aY" = (
+/obj/docking_port/stationary/transit{
+ dir = 4;
+ dwidth = 1;
+ height = 4;
+ id = "pod4_transit";
+ turf_type = /turf/space/transit/horizontal;
+ width = 3
+ },
+/turf/space/transit/horizontal,
+/area/space)
+"aZ" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"ba" = (
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"bb" = (
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "red"
+ },
+/area/holodeck/source_basketball)
+"bc" = (
+/obj/item/clothing/under/color/rainbow,
+/obj/item/clothing/glasses/sunglasses,
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"bd" = (
+/obj/structure/holowindow,
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_thunderdomecourt)
+"be" = (
+/obj/structure/holowindow,
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bf" = (
+/obj/structure/holowindow,
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "red"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bg" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"bh" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"bi" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "red"
+ },
+/area/holodeck/source_boxingcourt)
+"bj" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bk" = (
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bl" = (
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bm" = (
+/obj/item/toy/beach_ball,
+/turf/simulated/floor/plating/beach/sand,
+/area/holodeck/source_beach)
+"bn" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_thunderdomecourt)
+"bo" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bp" = (
+/obj/structure/holowindow{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bq" = (
+/obj/structure/holowindow,
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"br" = (
+/obj/structure/holowindow,
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 9;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bs" = (
+/obj/structure/holowindow,
+/obj/item/toy/beach_ball/holoball/dodgeball,
+/turf/simulated/floor/holofloor{
+ dir = 5;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bt" = (
+/obj/docking_port/stationary/transit{
+ dir = 4;
+ dwidth = 9;
+ height = 11;
+ id = "emergency_transit";
+ width = 22
+ },
+/turf/space/transit,
+/area/space)
+"bu" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bv" = (
+/obj/item/toy/beach_ball/holoball,
+/turf/simulated/floor/holofloor,
+/area/holodeck/source_basketball)
+"bw" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bx" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"by" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bz" = (
+/turf/simulated/floor/holofloor{
+ dir = 8;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bA" = (
+/turf/simulated/floor/holofloor{
+ dir = 4;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bB" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bC" = (
+/turf/simulated/floor/holofloor{
+ dir = 1;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bD" = (
+/turf/simulated/floor/plating/beach/coastline,
+/area/holodeck/source_beach)
+"bE" = (
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bF" = (
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bG" = (
+/obj/structure/holohoop{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_basketball)
+"bH" = (
+/turf/simulated/floor/plating/beach/water,
+/area/holodeck/source_beach)
+"bI" = (
+/obj/structure/table/holotable,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/clothing/suit/armor/tdome/green,
+/obj/item/clothing/under/color/green,
+/obj/item/weapon/holo/esword/green,
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bJ" = (
+/obj/structure/table/holotable,
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bK" = (
+/obj/structure/table/holotable,
+/obj/machinery/readybutton,
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "green"
+ },
+/area/holodeck/source_thunderdomecourt)
+"bL" = (
+/turf/simulated/floor/holofloor{
+ dir = 2;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bM" = (
+/turf/simulated/floor/holofloor{
+ dir = 10;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bN" = (
+/obj/machinery/readybutton,
+/turf/simulated/floor/holofloor{
+ dir = 6;
+ icon_state = "green"
+ },
+/area/holodeck/source_boxingcourt)
+"bO" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/turf/indestructible/riveted,
+/area/space)
+"bP" = (
+/turf/indestructible/riveted,
+/area/tdome/arena_source)
+"bQ" = (
+/turf/simulated/floor/plasteel,
+/area/tdome/arena_source)
+"bR" = (
+/obj/machinery/igniter,
+/turf/simulated/floor/plasteel,
+/area/tdome/arena_source)
+"bS" = (
+/obj/machinery/door/poddoor{
+ id = "thunderdomegen";
+ name = "General Supply"
+ },
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"bT" = (
+/obj/structure/rack,
+/obj/item/clothing/under/color/red,
+/obj/item/clothing/shoes/sneakers/brown,
+/obj/item/clothing/suit/armor/tdome/red,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/melee/energy/sword/saber/red,
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"bU" = (
+/obj/machinery/door/poddoor{
+ id = "thunderdome";
+ name = "Thunderdome Blast Door"
+ },
+/turf/simulated/floor/plasteel,
+/area/tdome/arena_source)
+"bV" = (
+/turf/simulated/floor/plasteel/red/side{
+ dir = 8
+ },
+/area/tdome/arena_source)
+"bW" = (
+/turf/simulated/floor/plasteel/green/side{
+ dir = 4
+ },
+/area/tdome/arena_source)
+"bX" = (
+/obj/structure/rack,
+/obj/item/clothing/under/color/green,
+/obj/item/clothing/shoes/sneakers/brown,
+/obj/item/clothing/suit/armor/tdome/green,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/melee/energy/sword/saber/green,
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"bY" = (
+/obj/machinery/flasher{
+ id = "tdomeflash";
+ name = "Thunderdome Flash"
+ },
+/turf/simulated/floor/bluegrid,
+/area/tdome/arena_source)
+"bZ" = (
+/turf/simulated/floor/bluegrid,
+/area/tdome/arena_source)
+"ca" = (
+/obj/docking_port/stationary/transit{
+ dir = 8;
+ dwidth = 2;
+ height = 5;
+ id = "laborcamp_transit";
+ width = 9
+ },
+/turf/space/transit,
+/area/space)
+"cb" = (
+/obj/machinery/door/poddoor{
+ id = "thunderdomehea";
+ name = "Heavy Supply"
+ },
+/turf/simulated/floor/plasteel/black,
+/area/tdome/arena_source)
+"cc" = (
+/obj/structure/rack,
+/obj/item/clothing/under/color/red,
+/obj/item/clothing/shoes/sneakers/brown,
+/obj/item/clothing/suit/armor/vest,
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+ icon = 'icons/mob/mob.dmi';
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+ },
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+ },
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+ },
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+ dir = 8
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ id = "smindicate";
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+ },
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+ dir = 2;
+ dwidth = 5;
+ height = 22;
+ id = "syndicate";
+ name = "syndicate infiltrator";
+ travelDir = 180;
+ width = 18
+ },
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+ dheight = 9;
+ dir = 2;
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ req_access_txt = "150"
+ },
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+"my" = (
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+ },
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+ pixel_y = -32
+ },
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+ icon_state = "minibar_left";
+ name = "skeletal minibar"
+ },
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+ },
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+ },
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+ icon_state = "minibar_right";
+ name = "skeletal minibar"
+ },
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+"mC" = (
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+ opacity = 1;
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+ },
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+ },
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+ icon_state = "cultdamage"
+ },
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+ },
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+ },
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+"mS" = (
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+ freerange = 1;
+ frequency = 1213;
+ name = "Syndicate Intercom";
+ pixel_x = -32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ pixel_y = 4
+ },
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+ },
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+ icon_state = "shuttlefloor4"
+ },
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+ },
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+ },
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+/obj/item/weapon/melee/energy/sword/saber/red,
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+/area/tdome/arena)
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+ },
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+ name = "General Supply"
+ },
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+ name = "Thunderdome Blast Door"
+ },
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+ },
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+ },
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+ },
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+ },
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+/obj/item/weapon/crowbar/red,
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+ },
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+ icon_state = "warndark";
+ dir = 1
+ },
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+/obj/item/weapon/gun/energy/ionrifle{
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+ },
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+ icon_state = "warndark";
+ dir = 1
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ desc = "A altar dedicated to the Wizard's Federation"
+ },
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+/mob/living/simple_animal/hostile/creature{
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+ },
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+ dir = 8
+ },
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+ },
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+ },
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+ req_access_txt = "150"
+ },
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+ },
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+ },
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+ },
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+ pixel_y = -9;
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+ },
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+ name = "tdome2"
+ },
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+"od" = (
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+ id = "tdomeflash";
+ name = "Thunderdome Flash"
+ },
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+"oe" = (
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+ c_tag = "Green Team"
+ },
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+ name = "tdome1"
+ },
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+ },
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+ icon_state = "medium"
+ },
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+ },
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+ name = "wizard"
+ },
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+ },
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+ },
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+ },
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+/obj/item/weapon/reagent_containers/syringe/charcoal,
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+ },
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+ },
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+ },
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+ name = "Secure Storage";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+"or" = (
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+ network = list("thunder");
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+ },
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+ tag = "icon-wooden_chair_wings (NORTH)";
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+ },
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+ },
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+ },
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+/obj/effect/forcefield,
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+ },
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+"oy" = (
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+ icon_state = "sink";
+ pixel_x = 11;
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+ },
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+ },
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+ },
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+ name = "Nuclear-Bomb"
+ },
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+ },
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+ },
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+ },
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+ anchored = 1;
+ icon_state = "door_as_uranium1";
+ name = "Corridor A"
+ },
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+ icon = 'icons/obj/doors/Dooruranium.dmi';
+ name = "Corridor A"
+ },
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+ },
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+/obj/item/weapon/cautery,
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+/obj/item/robot_parts/l_arm,
+/obj/item/robot_parts/r_arm,
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+/obj/item/weapon/retractor,
+/obj/item/weapon/hemostat,
+/obj/item/weapon/surgical_drapes,
+/turf/simulated/floor/plasteel/shuttle{
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+ },
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+ },
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+"oH" = (
+/obj/machinery/teleport/station,
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+ },
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+"oI" = (
+/obj/structure/computerframe,
+/obj/item/weapon/paper{
+ info = "Teleporter Instruction
- Install circuit board, glass and wiring to complete Teleporter Control Console
- Use a screwdriver, wirecutter and screwdriver again on the Teleporter Station to connect it
- Set destination with Teleporter Control Computer
- Activate Teleporter Hub with Teleporter Station
";
+ name = "Teleporter Instructions"
+ },
+/turf/simulated/floor/plasteel/shuttle{
+ icon_state = "shuttlefloor4"
+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "Heavy Supply"
+ },
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+ },
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+ },
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+ },
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+/obj/item/weapon/gun/energy/laser,
+/turf/simulated/floor/plasteel/black,
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+ },
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+ dir = 8
+ },
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+ },
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+/obj/item/weapon/gun/energy/laser,
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+/area/tdome/tdomeadmin)
+"pb" = (
+/obj/structure/stool/bed/chair{
+ dir = 1
+ },
+/obj/effect/landmark{
+ name = "tdomeadmin"
+ },
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+/area/tdome/tdomeadmin)
+"pc" = (
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+/obj/machinery/computer/security/telescreen{
+ pixel_y = 0
+ },
+/turf/simulated/floor/plasteel/redyellow,
+/area/tdome/tdomeadmin)
+"pd" = (
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+ id = "tdomeflash";
+ pixel_x = 0;
+ pixel_y = 0
+ },
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+/area/tdome/tdomeadmin)
+"pe" = (
+/obj/structure/stool/bed/chair/comfy/brown{
+ dir = 1
+ },
+/turf/simulated/floor/plasteel/redyellow,
+/area/tdome/tdomeadmin)
+"pf" = (
+/obj/machinery/door/airlock{
+ icon = 'icons/obj/doors/Dooruranium.dmi';
+ name = "Personal Quarters"
+ },
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+/area/tdome/tdomeadmin)
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+ },
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+/obj/effect/landmark{
+ name = "Teleport-Scroll"
+ },
+/obj/item/weapon/dice/d20,
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+/area/wizard_station)
+"pl" = (
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+/turf/simulated/wall/shuttle{
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+ layer = 2
+ },
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+ icon_state = "cultdamage6"
+ },
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+"pn" = (
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+ name = "Thunderdome Admin"
+ },
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+/obj/structure/table,
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+ id = "thunderdomehea";
+ name = "Heavy Supply Control";
+ pixel_y = 0;
+ req_access_txt = "102"
+ },
+/turf/simulated/floor/plasteel,
+/area/tdome/tdomeadmin)
+"pp" = (
+/obj/structure/table,
+/obj/machinery/door_control{
+ id = "thunderdomegen";
+ name = "General Supply Control";
+ pixel_y = 0;
+ req_access_txt = "102"
+ },
+/turf/simulated/floor/plasteel,
+/area/tdome/tdomeadmin)
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+/obj/machinery/door_control{
+ id = "thunderdome";
+ name = "Main Blast Doors Control";
+ pixel_y = 0;
+ req_access_txt = "102"
+ },
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+ dir = 2
+ },
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+/turf/simulated/floor/plasteel/cult/airless{
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+ },
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+ icon_state = "swall3";
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+ },
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+ icon_state = "cultdamage7"
+ },
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+/turf/simulated/floor/carpet,
+/area/wizard_station)
+"py" = (
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+ name = "Squad 2 Pod"
+ },
+/area/wizard_station)
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+/area/wizard_station)
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+/obj/structure/window/reinforced{
+ dir = 1
+ },
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+/area/centcom/holding)
+"pC" = (
+/obj/structure/table/wood,
+/obj/item/weapon/gun/magic/wand{
+ desc = "Used in emergency's to reignite magma engines. This one appears spent.";
+ name = "wand of emergency engine ignition"
+ },
+/turf/simulated/floor/plasteel/cult,
+/area/wizard_station)
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+ },
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+"pF" = (
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+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
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+ req_access_txt = "25"
+ },
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+ dir = 2
+ },
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+ },
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+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/centcom/holding)
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+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/weapon/storage/box/donkpockets{
+ pixel_x = 3;
+ pixel_y = 3
+ },
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+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/weapon/storage/box/donkpockets{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
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+/turf/simulated/floor/plating/beach/sand,
+/area/centcom/holding)
+"pR" = (
+/obj/machinery/door/airlock{
+ icon = 'icons/obj/doors/Dooruranium.dmi';
+ name = "Engine Room B"
+ },
+/turf/space,
+/area/wizard_station)
+"pS" = (
+/obj/structure/table,
+/obj/item/clothing/head/that,
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/centcom/holding)
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+ },
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+/turf/simulated/floor/plating/beach/sand,
+/area/centcom/holding)
+"pV" = (
+/obj/structure/cult/forge{
+ desc = "A engine used in powering the wizards ship";
+ name = "magma engine"
+ },
+/turf/simulated/floor/plasteel/cult,
+/area/wizard_station)
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+/obj/item/ammo_box/foambox,
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/centcom/holding)
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+/obj/item/weapon/reagent_containers/food/drinks/shaker,
+/turf/simulated/floor/plasteel/freezer{
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+ },
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+/obj/item/weapon/lighter,
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/centcom/holding)
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+/obj/structure/table,
+/obj/item/weapon/dice/d20,
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
+/area/centcom/holding)
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+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,
+/turf/simulated/floor/plasteel/freezer{
+ dir = 2
+ },
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+ },
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+ },
+/obj/item/clothing/glasses/sunglasses,
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+/area/centcom/holding)
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+ pixel_y = 8
+ },
+/turf/simulated/floor/plating/beach/sand,
+/area/centcom/holding)
+"qd" = (
+/obj/structure/window/reinforced{
+ color = "#008000";
+ dir = 1
+ },
+/turf/simulated/floor/plating/lava/airless,
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+/turf/simulated/floor/plating/lava/airless,
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+/turf/simulated/floor/plasteel/cafeteria,
+/area/centcom/holding)
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+ },
+/turf/simulated/floor/plasteel/cafeteria,
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+"qn" = (
+/obj/structure/rack,
+/obj/item/clothing/shoes/laceup,
+/obj/item/clothing/under/suit_jacket/female{
+ desc = "A black trouser suit for women. Very formal.";
+ name = "black suit";
+ pixel_x = 3;
+ pixel_y = 1
+ },
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+/area/centcom/holding)
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+/area/centcom/holding)
+"qr" = (
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+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
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+ },
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+/obj/structure/window/reinforced{
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+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
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+ dir = 8
+ },
+/turf/simulated/floor/plasteel,
+/area/centcom/holding)
+"qt" = (
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+ name = "Holding Facility"
+ },
+/turf/simulated/floor/engine,
+/area/centcom/holding)
+"qu" = (
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+ icon_state = "alien21"
+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+acacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
+acacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
+acacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacacac
"}
diff --git a/bot/NanoTrasenBot.py b/bot/NanoTrasenBot.py
index 1e1aac5087d..518f18d1a2b 100644
--- a/bot/NanoTrasenBot.py
+++ b/bot/NanoTrasenBot.py
@@ -25,7 +25,6 @@ import irchat
#
# PSYCO
write_to_a_file = False #Only affects psyco
-write_youtube_to_file = True #True = YTCV4 will load, false = YTCV3 will load
try:
import psyco
except ImportError:
@@ -82,16 +81,12 @@ from random import choice as fsample
from C_rtd import rtd
from C_heaortai import heaortai
from C_srtd import srtd
-if write_youtube_to_file:
- from YTCv4 import YTCV4 as YTCV2
-else:
- from YTCv3 import YTCV2 #Downgraded version supports Cache disabling, but is slower
from save_load import save,load
if psyco_exists:
def psyco_bond(func):
psyco.bind(func)
return func.__name__+" Psycofied"
- for a in [rtd,srtd,C_heaortai.heaortai,sbna,YTCV2,fsample,C_rot13.rot13,C_eightball.eightball,fsample,
+ for a in [rtd,srtd,C_heaortai.heaortai,sbna,fsample,C_rot13.rot13,C_eightball.eightball,fsample,
C_eightball.eightball,C_sarcasticball.sarcasticball,Marakov_Chain.form_sentence,Marakov_Chain.give_data]:
print psyco_bond(a)
@@ -843,144 +838,6 @@ while True:
elif influx.split(" ")[0].lower().replace(",","").replace(":","") in SName+[Name.lower()] and "who created you" in influx.lower():
conn.privmsg(targetchannel, "I was created by Skibiliano.")
# The part ends here >
- elif parse_xkcd and "xkcd.com/" in influx.lower():
- if influx.lower()[0:3] == "www":
- data = "http://"+influx
- elif influx.lower()[0:3] == "xkc":
- data = "http://"+influx
- else:
- data = influx
- data = data.split(" ")
- for i in data:
- if "http://" in i and "xkcd" in i:
- churn = xkcdparser.xkcd(i)
- if churn == "NOTHING":
- pass
- else:
- conn.privmsg(targetchannel,sender+" : XKCD - "+churn)
- break
- else:
- pass
- elif automatic_youtube_reveal and "youtube.com/watch?v=" in influx.lower():
- temporal_list2 = []
- temporal_data = influx.split(" ")
- temporal_list = []
- for block in temporal_data:
- if "youtube.com/watch?v=" in block:
- temporal_list.append(block)
- for temdata in temporal_list:
-
- if temdata[0:3] == "you":
- temdata = "http://www."+temdata
- elif temdata[0:3] == "www":
- temdata = "http://"+temdata
- elif temdata[0:4] == "http":
- pass
- #Obscure ones
- elif temdata[0:3] == "ww.":
- temdata = "http://w"+temdata
- elif temdata[0:3] == "w.y":
- temdata = "http://ww"+temdata
- elif temdata[0:3] == ".yo":
- temdata = "http://www"+temdata
- elif temdata[0:3] == "ttp":
- temdata = "h"+temdata
- elif temdata[0:3] == "tp:":
- temdata = "ht"+temdata
- elif temdata[0:3] == "p:/" or temdata[0:3] == "p:\\":
- temdata = "htt"+temdata
- elif temdata[0:3] == "://" or temdata[0:3] == ":\\\\":
- temdata = "http"+temdata
- elif temdata[0:2] == "//" or temdata[0:2] == "\\\\":
- if temdata[2] == "y":
- temdata = "http://www."+temdata[2:]
- elif temdata[2] == "w":
- temdata = "http:"+temdata
- else:
- pass
- if debug:
- print truesender+":"+temdata
- arg = temdata
- check = temdata.lower()
-
- if cache_youtube_links == True:
- result = YTCV2(arg)
- else:
- result = YTCV2(arg,0)
- if type(result) == str:
- ### To remove ="
- if result[0:4] == 'nt="':
- result = result[4:]
- pass
- elif result[0:2] == '="':
- result = result[2:]
- pass
- else:
- pass
- if """ in result:
- result.replace(""",'"')
- if len(temporal_list) == 1:
- conn.privmsg(targetchannel,sender+" : "+result)
- break
- else:
- temporal_list2.append(result)
- else:
- if len(temporal_list) == 1:
- conn.privmsg(targetchannel,sender+" : The video does not exist")
- break
- else:
- temporal_list2.append("The video does not exist")
- if len(temporal_list) == 1:
- pass
- else:
- conn.privmsg(targetchannel,sender+" : "+str(reduce(lambda x,y: x+" :-And-: "+y,temporal_list2)))
- elif RegExpCheckerForWebPages("((http://)|(https://))|([a-zA-Z0-9]+[.])|([a-zA-Z0-9](3,)\.+[a-zA-Z](2,))",influx,1):
- arg2 = RegExpCheckerForWebPages("(http://)|([a-zA-Z0-9]+[.])|([a-zA-Z0-9](3,)\.+[a-zA-Z](2,))",influx,0)
- if arg2 == 404:
- pass
- else:
- if arg2[:7] == "http://":
- pass
- elif arg2[:4] == "www.":
- arg2 = "http://"+arg2
- else:
- arg2 = "http://"+arg2
- try:
- arg = Whoopshopchecker.TitleCheck(arg2)
- if len(arg2) == 0:
- pass
- else:
- conn.privmsg(targetchannel,sender+" : "+arg)
- except:
- #conn.privmsg(targetchannel,sender+" : An odd error occurred")
- pass
- elif respond_of_course and "take over the" in influx.lower() or respond_of_course and "conquer the" in influx.lower():
- if debug:
- print truesender+"::"+influx
- conn.privmsg(targetchannel,"Of course!")
- elif respond_khan and "khan" in influx.lower():
- if respond_khan:
- if debug:
- print truesender+"::"+influx
- if "khan " in influx.lower():
- conn.privmsg(targetchannel,"KHAAAAAAN!")
- elif " khan" in influx.lower():
- conn.privmsg(targetchannel,"KHAAAAAN!")
- elif influx.lower() == "khan":
- conn.privmsg(targetchannel,"KHAAAAAAAAAN!")
- elif influx.lower() == "khan?":
- conn.privmsg(targetchannel,"KHAAAAAAAAAAAAAN!")
- elif influx.lower() == "khan!":
- conn.privmsg(targetchannel,"KHAAAAAAAAAAAAAAAAAAN!")
- elif respond_khan and influx.lower().count("k") + influx.lower().count("h") + influx.lower().count("a") + influx.lower().count("n") + influx.lower().count("!") + influx.lower().count("?") == len(influx):
- if "k" in influx.lower() and "h" in influx.lower() and "a" in influx.lower() and "n" in influx.lower():
- if debug:
- print truesender+"::"+influx
- conn.privmsg(targetchannel,"KHAAAAN!")
- elif influx.split(" ")[0].lower() in ["thanks","danke","tack"] and len(influx.split(" ")) > 1 and influx.split(" ")[1].lower().replace("!","").replace("?","").replace(".","").replace(",","") in SName+[lowname]:
- conn.privmsg(targetchannel,"No problem %s" %(sender))
- elif "happy birthday" in influx.lower() and birthday_announced == time.gmtime(time.time())[0]:
- conn.privmsg(targetchannel,sender+" : Thanks :)")
elif influx.split(" ")[0].lower().replace(",","").replace(".","").replace("!","").replace("?","") in SName+[lowname] and "call me" in influx.lower():
if allow_callnames == True:
arg = influx.split(" ")
@@ -1189,20 +1046,6 @@ while True:
else:
conn.privmsg(targetchannel,"Hiya "+sender)
secdice = random.randint(0,10)
- if time.gmtime(time.time())[1] == 12 and time.gmtime(time.time())[2] == 15 and birthday_announced < time.gmtime(time.time())[0]:
- birthday_announced = time.gmtime(time.time())[0]
- conn.privmsg(channel,"Hey everybody! I just noticed it's my birthday!")
- time.sleep(0.5)
- tag = random.choice(["birthday","robot+birthday","happy+birthday+robot"])
- arg1 = urllib2.urlopen("http://www.youtube.com/results?search_query=%s&page=&utm_source=opensearch"%tag)
- arg1 = arg1.read().split("\n")
- arg2 = []
- for i in arg1:
- if "watch?v=" in i:
- arg2.append(i)
- arg3 = random.choice(arg2)
-
- conn.privmsg(channel,"Here's a video of '%s' which I found! %s (%s)"%(tag.replace("+"," "),"http://www.youtube.com"+arg3[arg3.find('/watch?v='):arg3.find('/watch?v=')+20],YTCV2("http://www.youtube.com"+arg3[arg3.find('/watch?v='):arg3.find('/watch?v=')+20])))
if truesender.lower() in tell_list.keys():
try:
conn.privmsg(channel, "Also, "+truesender+" : "+tell_list[truesender.lower()][0])
diff --git a/bot/YTCv3.py b/bot/YTCv3.py
deleted file mode 100644
index a4e0542e85d..00000000000
--- a/bot/YTCv3.py
+++ /dev/null
@@ -1,72 +0,0 @@
-from urllib2 import urlopen
-from CORE_DATA import directory,no_absolute_paths
-def YTCV2(youtube_url,cache=1,debug=0):
- import time
- __doc__ = "Cache 0 = No cache access, Cache 1 = Cache access (Default)"
- if cache == 1:
- import md5
- import pickle
- crypt = md5.md5(youtube_url)
- try:
- cryp = crypt.hexdigest()
- if no_absolute_paths:
- tiedosto = open("YTCache/"+cryp,"r")
- else:
- tiedosto = open(directory+"\NanoTrasen\YTCache\\"+cryp,"r")
- aha = pickle.load(tiedosto)
- tiedosto.close()
- return aha[0]
- except:
- if no_absolute_paths:
- tiedosto = open("YTCache/"+crypt.hexdigest(),"w")
- else:
- tiedosto = open(directory+"\NanoTrasen\YTCache\\"+crypt.hexdigest(),"w")
- else:
- pass
- youtube_url = youtube_url.replace("http//","http://")
- if youtube_url.lower()[0:7] != "http://" and youtube_url[0:4] == "www.":
- youtube_url = "http://" + youtube_url
- if youtube_url.count("/") + youtube_url.count("\\") < 3:
- return "Reflex: Video cannot exist"
- try:
- website = urlopen(youtube_url)
- except:
- return "Reflex: Incorrect link!"
- for i in website:
- if i.count(' 11: #Longer than normal, presume troll.
- youtube_url.replace(cut_down,cut_down[:11])
- elif len(cut_down) < 11: #Shorter than normal
- pass
- except IndexError:
- return "Reflex: Where's the watch?v=?"
- first_two = cut_down[0:2]
- try:
- if no_absolute_paths:
- tiedosto = open("YTCache/"+first_two+".tcc","r")
- else:
- tiedosto = open(directory+"YTCache/"+first_two+".tcc","r")
- except:
- prev_dict = {}
- else:
- try:
- prev_dict = pickle.load(tiedosto)
- except EOFError: # Cache is corrupt
- os.remove(directory+tiedosto.name)
- print "REMOVED CORRUPT CACHE: "+tiedosto.name
- prev_dict = {}
- tiedosto.close() # I think this should belong here.
- if cut_down in prev_dict.keys():
- return prev_dict[cut_down]
- else:
- pass
- try:
- if no_absolute_paths:
- tiedosto = open("YTCache/"+first_two+".tcc","w")
- else:
- tiedosto = open(directory+"YTCache/"+first_two+".tcc","w")
- except IOError,error:
- if len(prev_dict.keys()) > 0:
- try:
- tiedosto = open(directory+"YTCache/"+first_two+".tcc","w") #This is a Just In Case
- except IOError:
- if did_tell == False:
- did_tell = True
- return "COULD NOT ACCESS FILE "+first_two+".tcc! The next time you run this link, it checks it through the web"
- Do_not_open = False
- else:
- did_tell = False
- pickle.dump(prev_dict,tiedosto)
- tiedosto.close()
- else:
- pass
- return "Very odd error occurred: " + str(error)
- youtube_url = youtube_url.replace("http//","http://")
- if youtube_url.lower()[0:7] != "http://" and youtube_url[0:4] == "www.":
- youtube_url = "http://" + youtube_url
- if youtube_url.count("/") + youtube_url.count("\\") < 3:
- if len(prev_dict.keys()) > 0:
- if Do_not_open == True:
- tiedosto = open(directory+"YTCache/"+first_two+".tcc","w") #This is a Just In Case
- pickle.dump(prev_dict,tiedosto)
- tiedosto.close()
- else:
- pass
- return "Reflex: Video cannot exist"
- else:
- if "http://" in youtube_url[0:12].lower() and youtube_url[0:7].lower() != "http://":
- youtube_url = youtube_url[youtube_url.find("http://"):]
- if "?feature=player_embedded&" in youtube_url:
- youtube_url = youtube_url.replace("?feature=player_embedded&","?")
- try:
- website = urlopen(youtube_url)
- except:
- if len(prev_dict.keys()) > 0:
- if Do_not_open == True:
- tiedosto = open(directory+"YTCache/"+first_two+".tcc","w") #This is a Just In Case
- pickle.dump(prev_dict,tiedosto)
- tiedosto.close()
- else:
- pass
- return "Reflex: Incorrect link!"
- for i in website.readlines():
- if i.count('',contentvar)]
- if """ in result:
- result = result.replace(""",'"')
- else:
- pass
- if "&" in result:
- result = result.replace("&","&")
- else:
- pass
- if "'" in result:
- result = result.replace("'","'")
- else:
- pass
- if Do_not_open == True:
- tiedosto = open(directory+"YTCache/"+first_two+".tcc","w") #This is a Just In Case
- prev_dict[cut_down] = result
- pickle.dump(prev_dict,tiedosto)
- tiedosto.close()
- return result
- if Do_not_open == True:
- tiedosto = open(directory+"YTCache/"+first_two+".tcc","w") #This is a Just In Case
- prev_dict[cut_down] = "No title for video, Removed / Needs Age verification / Does not exist"
- pickle.dump(prev_dict,tiedosto)
- tiedosto.close()
- return "No title for video, Removed / Needs age verification / Does not exist"
diff --git a/code/ATMOSPHERICS/atmospherics.dm b/code/ATMOSPHERICS/atmospherics.dm
index 7ceb4c975c9..b0a8aedddc5 100644
--- a/code/ATMOSPHERICS/atmospherics.dm
+++ b/code/ATMOSPHERICS/atmospherics.dm
@@ -34,9 +34,9 @@ Pipelines + Other Objects -> Pipe network
/obj/machinery/atmospherics/Destroy()
SSair.atmos_machinery -= src
- if (stored)
+ if(stored)
qdel(stored)
- stored = null
+ stored = null
for(var/mob/living/L in src)
L.remove_ventcrawl()
@@ -53,6 +53,9 @@ Pipelines + Other Objects -> Pipe network
/obj/machinery/atmospherics/proc/SetInitDirections()
return
+/obj/machinery/atmospherics/proc/GetInitDirections()
+ return initialize_directions
+
/obj/machinery/atmospherics/proc/returnPipenet()
return
@@ -129,8 +132,7 @@ Pipelines + Other Objects -> Pipe network
/obj/machinery/atmospherics/Deconstruct()
if(can_unwrench)
- var/turf/T = loc
- stored.loc = T
+ stored.loc = src.loc
transfer_fingerprints_to(stored)
stored = null
@@ -160,13 +162,11 @@ Pipelines + Other Objects -> Pipe network
return img
-/obj/machinery/atmospherics/construction(D, P, pipe_type, obj_color)
- dir = D
- initialize_directions = P
+/obj/machinery/atmospherics/construction(pipe_type, obj_color)
if(can_unwrench)
color = obj_color
pipe_color = obj_color
- stored.dir = D //need to define them here, because the obj directions...
+ stored.dir = src.dir //need to define them here, because the obj directions...
stored.pipe_type = pipe_type //... were not set at the time the stored pipe was created
stored.color = obj_color
var/turf/T = loc
@@ -196,6 +196,9 @@ Pipelines + Other Objects -> Pipe network
if(!(direction & initialize_directions)) //cant go this way.
return
+ if(buckled_mob == user) // fixes buckle ventcrawl edgecase fuck bug
+ return
+
var/obj/machinery/atmospherics/target_move = findConnecting(direction)
if(target_move)
if(is_type_in_list(target_move, ventcrawl_machinery) && target_move.can_crawl_through())
diff --git a/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm b/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm
index b78301584cb..b6490a986f5 100644
--- a/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm
+++ b/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm
@@ -19,7 +19,6 @@
Iconnery
*/
/obj/machinery/atmospherics/components/binary/hide(intact)
- showpipe = !intact
update_icon()
..(intact)
diff --git a/code/ATMOSPHERICS/components/components_base.dm b/code/ATMOSPHERICS/components/components_base.dm
index 78bd351c9f4..9f63f655d34 100644
--- a/code/ATMOSPHERICS/components/components_base.dm
+++ b/code/ATMOSPHERICS/components/components_base.dm
@@ -20,7 +20,7 @@ On top of that, now people can add component-speciic procs/vars if they want!
#define NODE3 "n3"
/obj/machinery/atmospherics/components/
- var/welded //Used on pumps and scrubbers
+ var/welded = 0 //Used on pumps and scrubbers
var/showpipe = 0
var/device_type = 0//used for initialization stuff
@@ -57,10 +57,17 @@ Iconnery
/obj/machinery/atmospherics/components/proc/update_icon_nopipes()
return
-/obj/machinery/atmospherics/components/update_icon() //not working
+/obj/machinery/atmospherics/components/update_icon()
update_icon_nopipes()
underlays.Cut()
+
+ var/turf/T = loc
+ if(level == 2 || !T.intact)
+ showpipe = 1
+ else
+ showpipe = 0
+
if(!showpipe)
return //no need to update the pipes if they aren't showing
@@ -91,8 +98,6 @@ Pipenet stuff; housekeeping
if(target.initialize_directions & get_dir(target,src))
nodes["n[I]"] = target
break
- if(level == 2)
- showpipe = 1
update_icon()
/obj/machinery/atmospherics/components/construction()
diff --git a/code/ATMOSPHERICS/components/unary_devices/unary_base.dm b/code/ATMOSPHERICS/components/unary_devices/unary_base.dm
index 96b99f52fd1..44519b8245f 100644
--- a/code/ATMOSPHERICS/components/unary_devices/unary_base.dm
+++ b/code/ATMOSPHERICS/components/unary_devices/unary_base.dm
@@ -12,8 +12,7 @@
Iconnery
*/
-/obj/machinery/atmospherics/components/unary/hide(var/intact)
- showpipe = !intact
+/obj/machinery/atmospherics/components/unary/hide(intact)
update_icon()
..(intact)
diff --git a/code/ATMOSPHERICS/pipes/he_pipes.dm b/code/ATMOSPHERICS/pipes/he_pipes.dm
index 119b371d59b..2aec1195433 100644
--- a/code/ATMOSPHERICS/pipes/he_pipes.dm
+++ b/code/ATMOSPHERICS/pipes/he_pipes.dm
@@ -36,6 +36,9 @@
if(SOUTHWEST)
initialize_directions_he = SOUTH|WEST
+/obj/machinery/atmospherics/pipe/simple/heat_exchanging/GetInitDirections()
+ return ..() | initialize_directions_he
+
/obj/machinery/atmospherics/pipe/simple/heat_exchanging/atmosinit()
normalize_dir()
var/N = 2
diff --git a/code/LINDA/LINDA_turf_tile.dm b/code/LINDA/LINDA_turf_tile.dm
index f3929467d2a..d837658483c 100644
--- a/code/LINDA/LINDA_turf_tile.dm
+++ b/code/LINDA/LINDA_turf_tile.dm
@@ -290,7 +290,7 @@
/atom/movable/var/pressure_resistance = 5
/atom/movable/proc/experience_pressure_difference(pressure_difference, direction)
- if(!anchored)
+ if(!anchored && !pulledby)
if(pressure_difference > pressure_resistance)
spawn step(src, direction)
return 1
diff --git a/code/__DEFINES/pipe_construction.dm b/code/__DEFINES/pipe_construction.dm
new file mode 100644
index 00000000000..0fc337db1d2
--- /dev/null
+++ b/code/__DEFINES/pipe_construction.dm
@@ -0,0 +1,39 @@
+/*
+PIPE CONSTRUCTION DEFINES
+Update these any time a path is changed
+Construction breaks otherwise
+*/
+
+//Pipes
+#define PIPE_SIMPLE /obj/machinery/atmospherics/pipe/simple
+#define PIPE_MANIFOLD /obj/machinery/atmospherics/pipe/manifold
+#define PIPE_4WAYMANIFOLD /obj/machinery/atmospherics/pipe/manifold4w
+#define PIPE_HE /obj/machinery/atmospherics/pipe/simple/heat_exchanging
+#define PIPE_JUNCTION /obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction
+//Unary
+#define PIPE_CONNECTOR /obj/machinery/atmospherics/components/unary/portables_connector
+#define PIPE_UVENT /obj/machinery/atmospherics/components/unary/vent_pump
+#define PIPE_SCRUBBER /obj/machinery/atmospherics/components/unary/vent_scrubber
+#define PIPE_HEAT_EXCHANGE /obj/machinery/atmospherics/components/unary/heat_exchanger
+//Binary
+#define PIPE_PUMP /obj/machinery/atmospherics/components/binary/pump
+#define PIPE_PASSIVE_GATE /obj/machinery/atmospherics/components/binary/passive_gate
+#define PIPE_VOLUME_PUMP /obj/machinery/atmospherics/components/binary/volume_pump
+#define PIPE_MVALVE /obj/machinery/atmospherics/components/binary/valve
+#define PIPE_DVALVE /obj/machinery/atmospherics/components/binary/valve/digital
+//Trinary
+#define PIPE_GAS_FILTER /obj/machinery/atmospherics/components/trinary/filter
+#define PIPE_GAS_MIXER /obj/machinery/atmospherics/components/trinary/mixer
+
+//Disposal piping numbers - do NOT hardcode these, use the defines
+#define DISP_PIPE_STRAIGHT 0
+#define DISP_PIPE_BENT 1
+#define DISP_JUNCTION 2
+#define DISP_JUNCTION_FLIP 3
+#define DISP_YJUNCTION 4
+#define DISP_END_TRUNK 5
+#define DISP_END_BIN 6
+#define DISP_END_OUTLET 7
+#define DISP_END_CHUTE 8
+#define DISP_SORTJUNCTION 9
+#define DISP_SORTJUNCTION_FLIP 10
\ No newline at end of file
diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm
index a35db68de44..ec2f9ccd639 100644
--- a/code/__HELPERS/global_lists.dm
+++ b/code/__HELPERS/global_lists.dm
@@ -37,11 +37,8 @@
species_list[S.id] = S.type
//Surgeries
- for(var/path in typesof(/datum/surgery))
- if(path == /datum/surgery)
- continue
- var/datum/surgery/S = new path()
- surgeries_list[S.name] = S
+ for(var/path in (typesof(/datum/surgery) - /datum/surgery))
+ surgeries_list += new path()
init_subtypes(/datum/table_recipe, table_recipes)
diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm
index a14fa4ac40b..fe9e8a29e25 100644
--- a/code/__HELPERS/type2type.dm
+++ b/code/__HELPERS/type2type.dm
@@ -586,4 +586,45 @@ for(var/t in test_times)
if("indigo")
return "#4B0082"
else
- return "#FFFFFF"
\ No newline at end of file
+ return "#FFFFFF"
+
+
+//This is a weird one:
+//It returns a list of all var names found in the string
+//These vars must be in the [var_name] format
+//It's only a proc because it's used in more than one place
+
+//Takes a string and a datum
+//The string is well, obviously the string being checked
+//The datum is used as a source for var names, to check validity
+//Otherwise every single word could technically be a variable!
+/proc/string2listofvars(var/t_string, var/datum/var_source)
+ if(!t_string || !var_source)
+ return list()
+
+ . = list()
+
+ var/var_found = findtext(t_string,"\[") //Not the actual variables, just a generic "should we even bother" check
+ if(var_found)
+ //Find var names
+
+ // "A dog said hi [name]!"
+ // text2list() --> list("A dog said hi ","name]!"
+ // list2text() --> "A dog said hi name]!"
+ // text2list() --> list("A","dog","said","hi","name]!")
+
+ t_string = replacetext(t_string,"\[","\[ ")//Necessary to resolve "word[var_name]" scenarios
+ var/list/list_value = text2list(t_string,"\[")
+ var/intermediate_stage = list2text(list_value)
+
+ list_value = text2list(intermediate_stage," ")
+ for(var/value in list_value)
+ if(findtext(value,"]"))
+ value = text2list(value,"]") //"name]!" --> list("name","!")
+ for(var/A in value)
+ if(var_source.vars.Find(A))
+ . += A
+
+
+
+
diff --git a/code/controllers/subsystem/mobs.dm b/code/controllers/subsystem/mobs.dm
index 9bae03b30a4..41d9d3fb05c 100644
--- a/code/controllers/subsystem/mobs.dm
+++ b/code/controllers/subsystem/mobs.dm
@@ -19,4 +19,5 @@ var/datum/subsystem/mobs/SSmob
if(thing)
thing:Life(seconds)
continue
+ WARNING("Found a null in the mob list. Removing.")
mob_list.Remove(thing)
\ No newline at end of file
diff --git a/code/controllers/subsystem/shuttles.dm b/code/controllers/subsystem/shuttles.dm
index d578f1c501c..71ed49b0394 100644
--- a/code/controllers/subsystem/shuttles.dm
+++ b/code/controllers/subsystem/shuttles.dm
@@ -24,10 +24,13 @@ var/datum/subsystem/shuttle/SSshuttle
var/points_per_decisecond = 0.005 //points gained every decisecond
var/points_per_slip = 2 //points gained per slip returned
var/points_per_crate = 5 //points gained per crate returned
- var/points_per_intel = 100 //points gained per intel returned
+ var/points_per_intel = 250 //points gained per intel returned
var/points_per_plasma = 5 //points gained per plasma returned
+ var/points_per_design = 25 //points gained per max reliability research design returned (only for initilally unreliable designs)
var/centcom_message = "" //Remarks from Centcom on how well you checked the last order.
- var/list/discoveredPlants = list() //Unique typepaths for unusual things we've already sent CentComm, associated with their potencies
+ var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentComm, associated with their potencies
+ var/list/techLevels = list()
+ var/list/researchDesigns = list()
var/list/shoppinglist = list()
var/list/requestlist = list()
var/list/supply_packs = list()
@@ -306,7 +309,7 @@ var/datum/subsystem/shuttle/SSshuttle
var/obj/structure/largecrate/LC = Crate
LC.manifest = slip
LC.update_icon()
-
+
return Crate
/datum/subsystem/shuttle/proc/generateSupplyOrder(packId, _orderedby, _orderedbyRank, _comment)
diff --git a/code/controllers/subsystem/shuttles/emergency.dm b/code/controllers/subsystem/shuttles/emergency.dm
index d3e9ad64a44..652cff69e34 100644
--- a/code/controllers/subsystem/shuttles/emergency.dm
+++ b/code/controllers/subsystem/shuttles/emergency.dm
@@ -106,7 +106,8 @@
if(time_left <= 0 && !SSshuttle.emergencyNoEscape)
//move each escape pod to its corresponding transit dock
for(var/obj/docking_port/mobile/pod/M in SSshuttle.mobile)
- M.enterTransit()
+ if(M.z == ZLEVEL_STATION) //Will not launch from the mine/planet
+ M.enterTransit()
//now move the actual emergency shuttle to its transit dock
enterTransit()
mode = SHUTTLE_ESCAPE
@@ -131,16 +132,13 @@
width = 3
height = 4
- New()
- if(id == "pod")
- WARNING("[type] id has not been changed from the default. Use the id convention \"pod1\" \"pod2\" etc.")
- ..()
+/obj/docking_port/mobile/pod/New()
+ if(id == "pod")
+ WARNING("[type] id has not been changed from the default. Use the id convention \"pod1\" \"pod2\" etc.")
+ ..()
- request()
- return
-
- cancel()
- return
+/obj/docking_port/mobile/pod/cancel()
+ return
/*
findTransitDock()
@@ -148,3 +146,27 @@
if(.) return .
return ..()
*/
+
+/obj/machinery/computer/shuttle/pod
+ name = "pod control computer"
+ admin_controlled = 1
+ shuttleId = "pod"
+ possible_destinations = "pod_asteroid"
+ icon = 'icons/obj/terminals.dmi'
+ icon_state = "dorm_available"
+ density = 0
+
+/obj/machinery/computer/shuttle/pod/update_icon()
+ return
+
+/obj/machinery/computer/shuttle/pod/emag_act(mob/user as mob)
+ user << " Access requirements overridden. The pod may now be launched manually at any time."
+ admin_controlled = 0
+ icon_state = "dorm_emag"
+
+/obj/docking_port/stationary/random/initialize()
+ ..()
+ var/target_area = /area/mine/unexplored
+ var/turfs = get_area_turfs(target_area)
+ var/T=pick(turfs)
+ src.loc = T
diff --git a/code/controllers/subsystem/shuttles/supply.dm b/code/controllers/subsystem/shuttles/supply.dm
index 8d0ca50207f..71873c539da 100644
--- a/code/controllers/subsystem/shuttles/supply.dm
+++ b/code/controllers/subsystem/shuttles/supply.dm
@@ -143,6 +143,32 @@
if(istype(thing, /obj/item/documents/syndicate))
++intel_count
+ // Sell tech levels
+ if(istype(thing, /obj/item/weapon/disk/tech_disk))
+ var/obj/item/weapon/disk/tech_disk/disk = thing
+ if(!disk.stored) continue
+ var/datum/tech/tech = disk.stored
+
+ var/cost = tech.getCost(SSshuttle.techLevels[tech.id])
+ if(cost)
+ SSshuttle.techLevels[tech.id] = tech.level
+ SSshuttle.points += cost
+ msg += "+[cost]: [tech.name] - new data.
"
+
+ // Sell max reliablity designs
+ if(istype(thing, /obj/item/weapon/disk/design_disk))
+ var/obj/item/weapon/disk/design_disk/disk = thing
+ if(!disk.blueprint) continue
+ var/datum/design/design = disk.blueprint
+ if(design.id in SSshuttle.researchDesigns) continue
+
+ if(initial(design.reliability) < 100 && design.reliability >= 100)
+ // Maxed out reliability designs only.
+ SSshuttle.points += SSshuttle.points_per_design
+ SSshuttle.researchDesigns += design.id
+ msg += "+[SSshuttle.points_per_design]: Reliable [design.name] design.
"
+
+ // Sell exotic plants
if(istype(thing, /obj/item/seeds))
var/obj/item/seeds/S = thing
if(S.rarity == 0) // Mundane species
diff --git a/code/datums/computerfiles.dm b/code/datums/computerfiles.dm
deleted file mode 100644
index 37ba1ec51e0..00000000000
--- a/code/datums/computerfiles.dm
+++ /dev/null
@@ -1,7 +0,0 @@
-/datum
- computer
- var/name
- folder
- var/list/datum/computer/contents = list()
-
- file
\ No newline at end of file
diff --git a/code/datums/martial.dm b/code/datums/martial.dm
index f54df12a0c4..96d8726d596 100644
--- a/code/datums/martial.dm
+++ b/code/datums/martial.dm
@@ -243,7 +243,7 @@
A.say("PLASMA FIST!")
D.visible_message("[A] has hit [D] with THE PLASMA FIST TECHNIQUE!", \
"[A] has hit [D] with THE PLASMA FIST TECHNIQUE!")
- var/obj/item/organ/brain/B = D.getorgan(/obj/item/organ/brain)
+ var/obj/item/organ/internal/brain/B = D.getorgan(/obj/item/organ/internal/brain)
if(B)
B.loc = get_turf(D)
B.transfer_identity(D)
diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index b2172da6dca..1fd4258bcea 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -376,7 +376,7 @@
text += "YES|no"
if (objectives.len==0)
text += "
Objectives are empty! Randomize!"
- if( changeling && changeling.absorbed_dna.len && (current.real_name != changeling.absorbed_dna[1]) )
+ if(changeling && changeling.stored_profiles.len && (current.real_name != changeling.first_prof.name) )
text += "
Transform to initial appearance."
else
text += "yes|NO"
@@ -971,12 +971,12 @@
usr << "The objectives for changeling [key] have been generated. You can edit them and anounce manually."
if("initialdna")
- if( !changeling || !changeling.absorbed_dna.len || !istype(current, /mob/living/carbon))
+ if( !changeling || !changeling.stored_profiles.len || !istype(current, /mob/living/carbon))
usr << "Resetting DNA failed!"
else
var/mob/living/carbon/C = current
- C.dna = changeling.absorbed_dna[1]
- C.real_name = C.dna.real_name
+ C.dna = changeling.first_prof.dna
+ C.real_name = changeling.first_prof.name
updateappearance(C)
domutcheck(C)
diff --git a/code/datums/mutations.dm b/code/datums/mutations.dm
index b517e417d93..348a443bc8b 100644
--- a/code/datums/mutations.dm
+++ b/code/datums/mutations.dm
@@ -214,10 +214,12 @@
text_gain_indication = "You get a headache."
/datum/mutation/human/epilepsy/on_life(mob/living/carbon/human/owner)
- if ((prob(1) && owner.paralysis < 1))
+ if((prob(1) && owner.paralysis < 1))
owner.visible_message("[owner] starts having a seizure!", "You have a seizure!")
owner.Paralyse(10)
owner.Jitter(1000)
+ spawn(90)
+ owner.jitteriness = 10
/datum/mutation/human/bad_dna
diff --git a/code/datums/spells/inflict_handler.dm b/code/datums/spells/inflict_handler.dm
index c4ba6c45524..e82d3ce2003 100644
--- a/code/datums/spells/inflict_handler.dm
+++ b/code/datums/spells/inflict_handler.dm
@@ -29,7 +29,7 @@
if("gib_brain")
if(ishuman(target) || ismonkey(target))
var/mob/living/carbon/C_target = target
- var/obj/item/organ/brain/B = C_target.getorgan(/obj/item/organ/brain)
+ var/obj/item/organ/internal/brain/B = C_target.getorgan(/obj/item/organ/internal/brain)
if(B)
B.loc = get_turf(C_target)
B.transfer_identity(C_target)
diff --git a/code/datums/spells/summonitem.dm b/code/datums/spells/summonitem.dm
index 7b29e448844..2f8116ffe6b 100644
--- a/code/datums/spells/summonitem.dm
+++ b/code/datums/spells/summonitem.dm
@@ -44,7 +44,7 @@
name = "Instant Summons"
marked_item = null
- else if(marked_item && !marked_item.loc) //the item was destroyed at some point
+ else if(marked_item && marked_item.gc_destroyed) //the item was destroyed at some point
message = "You sense your marked item has been destroyed!"
name = "Instant Summons"
marked_item = null
@@ -53,44 +53,46 @@
var/obj/item_to_retrive = marked_item
var/infinite_recursion = 0 //I don't want to know how someone could put something inside itself but these are wizards so let's be safe
- while(!isturf(item_to_retrive.loc) && infinite_recursion < 10) //if it's in something you get the whole thing.
- if(ismob(item_to_retrive.loc)) //If its on someone, properly drop it
- var/mob/M = item_to_retrive.loc
+ if(!item_to_retrive.loc)
+ if(isorgan(item_to_retrive)) // Organs are usually stored in nullspace
+ var/obj/item/organ/internal/organ = item_to_retrive
+ if(organ.owner)
+ // If this code ever runs I will be happy
+ add_logs(user, organ.owner, "magically removed [organ.name] from", addition="INTENT: [uppertext(user.a_intent)]")
+ organ.Remove(organ.owner)
+ else
+ while(!isturf(item_to_retrive.loc) && infinite_recursion < 10) //if it's in something you get the whole thing.
+ if(ismob(item_to_retrive.loc)) //If its on someone, properly drop it
+ var/mob/M = item_to_retrive.loc
- if(issilicon(M)) //Items in silicons warp the whole silicon
- M.loc.visible_message("[M] suddenly disappears!")
- M.loc = user.loc
- M.loc.visible_message("[M] suddenly appears!")
- item_to_retrive = null
- break
+ if(issilicon(M)) //Items in silicons warp the whole silicon
+ M.loc.visible_message("[M] suddenly disappears!")
+ M.loc = user.loc
+ M.loc.visible_message("[M] suddenly appears!")
+ item_to_retrive = null
+ break
+ M.unEquip(item_to_retrive)
- M.unEquip(item_to_retrive)
+ if(iscarbon(M)) //Edge case housekeeping
+ var/mob/living/carbon/C = M
+ if(C.stomach_contents && item_to_retrive in C.stomach_contents)
+ C.stomach_contents -= item_to_retrive
- if(iscarbon(M)) //Edge case housekeeping
- var/mob/living/carbon/C = M
- if(C.internal_organs && item_to_retrive in C.internal_organs) //KALIMA!
- C.internal_organs -= item_to_retrive
- if(istype(marked_item,/obj/item/organ/brain)) //If this code ever runs I will be happy
- var/obj/item/organ/brain/B
- B.transfer_identity(C)
- add_logs(user, C, "magically debrained", addition="INTENT: [uppertext(user.a_intent)]")
- if(C.stomach_contents && item_to_retrive in C.stomach_contents)
- C.stomach_contents -= item_to_retrive
+ else
+ if(istype(item_to_retrive.loc,/obj/machinery/portable_atmospherics/)) //Edge cases for moved machinery
+ var/obj/machinery/portable_atmospherics/P = item_to_retrive.loc
+ P.disconnect()
+ P.update_icon()
- else
- if(istype(item_to_retrive.loc,/obj/machinery/portable_atmospherics/)) //Edge cases for moved machinery
- var/obj/machinery/portable_atmospherics/P = item_to_retrive.loc
- P.disconnect()
- P.update_icon()
+ item_to_retrive = item_to_retrive.loc
- item_to_retrive = item_to_retrive.loc
-
- infinite_recursion += 1
+ infinite_recursion += 1
if(!item_to_retrive)
return
- item_to_retrive.loc.visible_message("The [item_to_retrive.name] suddenly disappears!")
+ if(item_to_retrive.loc)
+ item_to_retrive.loc.visible_message("The [item_to_retrive.name] suddenly disappears!")
if(user.hand) //left active hand
diff --git a/code/datums/spells/wizard.dm b/code/datums/spells/wizard.dm
index 20323fc1f8a..a32bae29911 100644
--- a/code/datums/spells/wizard.dm
+++ b/code/datums/spells/wizard.dm
@@ -157,6 +157,20 @@
cast_sound = "sound/magic/ForceWall.ogg"
+/obj/effect/proc_holder/spell/aoe_turf/conjure/timestop
+ name = "Stop Time"
+ desc = "This spell stops time for everyone except for you, allowing you to move freely while your enemies and even projectiles are frozen."
+ charge_max = 300
+ clothes_req = 1
+ invocation = "TOKI WO TOMARE"
+ invocation_type = "shout"
+ range = 0
+ cooldown_min = 90
+ summon_amt = 1
+ action_icon_state = "time"
+
+ summon_type = list(/obj/effect/timestop/wizard)
+
/obj/effect/proc_holder/spell/aoe_turf/conjure/carp
name = "Summon Carp"
desc = "This spell conjures a simple carp."
@@ -319,4 +333,4 @@
var/mob/living/M = AM
M.Weaken(2)
M << "You're thrown back by a mystical force!"
- spawn(0) AM.throw_at(throwtarget, ((Clamp((maxthrow - (Clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time.
\ No newline at end of file
+ spawn(0) AM.throw_at(throwtarget, ((Clamp((maxthrow - (Clamp(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time.
diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm
index c996a6bfe89..d7b6ef50879 100644
--- a/code/datums/uplink_item.dm
+++ b/code/datums/uplink_item.dm
@@ -271,7 +271,7 @@ var/list/uplink_items = list()
/datum/uplink_item/ammo/ammobag
name = "Ammo Duffelbag - Shotgun Ammo Grab Bag"
desc = "A duffelbag filled with Bulldog ammo to kit out an entire team, at a discounted price."
- item = /obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded
+ item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/loaded
cost = 10 //bulk buyer's discount. Very useful if you're buying a mech and dont have TC left to buy people non-shotgun guns
gamemodes = list(/datum/game_mode/nuclear)
@@ -303,10 +303,10 @@ var/list/uplink_items = list()
cost = 2
gamemodes = list(/datum/game_mode/nuclear)
-/datum/uplink_item/ammo/bulltoxin
- name = "Drum Magazine - 12g Bioterror"
- desc = "An alternative 8-round toxic magazine for use in the Bulldog shotgun. Contains debilitating toxins to make your target die an excruciatingly rapid death."
- item = /obj/item/ammo_box/magazine/m12g/bioterror
+/datum/uplink_item/ammo/bioterror
+ name = "Box of Bioterror Syringes"
+ desc = "A box full of preloaded syringes, containing various chemicals that seize up the victim's motor and broca system , making it impossible for them to move or speak while in their system."
+ item = /obj/item/weapon/storage/box/syndie_kit/bioterror
cost = 6
gamemodes = list(/datum/game_mode/nuclear)
@@ -511,9 +511,16 @@ var/list/uplink_items = list()
/datum/uplink_item/device_tools/surgerybag
name = "Syndicate Surgery Dufflebag"
desc = "The Syndicate surgery dufflebag is a toolkit containing all surgery tools, surgical drapes, a Syndicate brand MMI, a straitjacket, and a muzzle."
- item = /obj/item/weapon/storage/backpack/dufflebag/syndiesurgery
+ item = /obj/item/weapon/storage/backpack/dufflebag/syndie/surgery
cost = 4
+/datum/uplink_item/device_tools/military_belt
+ name = "Military Belt"
+ desc = "A robust seven-slot red belt made for carrying a broad variety of weapons, ammunition and explosives"
+ item = /obj/item/weapon/storage/belt/military
+ cost = 3
+ excludefrom = list(/datum/game_mode/nuclear)
+
/datum/uplink_item/device_tools/medkit
name = "Syndicate Combat Medic Kit"
desc = "The syndicate medkit is a suspicious black and red. Included is a combat stimulant injector for rapid healing, a medical hud for quick identification of injured comrades, \
@@ -669,6 +676,12 @@ var/list/uplink_items = list()
item = /obj/item/weapon/storage/box/syndie_kit/imp_adrenal
cost = 8
+/datum/uplink_item/implants/storage
+ name = "Storage Implant"
+ desc = "An implant injected into the body and later used to store up to two big items in a subspace pocket."
+ item = /obj/item/weapon/storage/box/syndie_kit/imp_storage
+ cost = 8
+
/datum/uplink_item/implants/microbomb
name = "Microbomb Implant"
desc = "An implant injected into the body, and later activated either manually or automatically upon death. The more implants inside of you, the higher the explosive power. \
diff --git a/code/datums/wires/pizza_bomb.dm b/code/datums/wires/pizza_bomb.dm
new file mode 100644
index 00000000000..d3c64225e54
--- /dev/null
+++ b/code/datums/wires/pizza_bomb.dm
@@ -0,0 +1,46 @@
+
+/datum/wires/pizza_bomb
+ random = 1
+ holder_type = /obj/item/device/pizza_bomb
+ wire_count = 4
+
+var/const/PIZZA_WIRE_DISARM = 1 // No boom
+
+
+/datum/wires/pizza_bomb/UpdatePulsed(index)
+ var/obj/item/device/pizza_bomb/P = holder
+ switch(index)
+ if(PIZZA_WIRE_DISARM)
+ var/was_primed = P.primed
+ P.disarm()
+ if(was_primed)
+ spawn(100) //Rearm after a short time
+ if(P)
+ P.arm()
+ else
+ if(!P.disarmed)
+ message_admins("a pizza bomb at (JMP) armed by [key_name_admin(P.armer)] has exploded via wire pulsing.")
+ log_game("a pizza bomb ([P.loc.x],[P.loc.y],[P.loc.z]) armed by [key_name(P.armer)] has exploded via wire pulsing.")
+ P.go_boom()
+
+
+/datum/wires/pizza_bomb/UpdateCut(index,mended)
+ var/obj/item/device/pizza_bomb/P = holder
+ switch(index)
+ if(PIZZA_WIRE_DISARM)
+ if(mended)
+ P.disarmed = 0
+ else
+ P.disarm()
+ else
+ if(!mended && !P.disarmed)
+ message_admins("a pizza bomb at (JMP) armed by [key_name_admin(P.armer)] has exploded via wire pulsing.")
+ log_game("a pizza bomb ([P.loc.x],[P.loc.y],[P.loc.z]) armed by [key_name(P.armer)] has exploded via wire pulsing.")
+ P.go_boom()
+
+
+/datum/wires/pizza_bomb/GetInteractWindow()
+ . = ..()
+ var/obj/item/device/pizza_bomb/P = holder
+ . += text("
The red light is [P.primed ? "on" : "off"].
")
+ . += text("The green light is [P.disarmed ? "on": "off"].
")
diff --git a/code/datums/wires/r_n_d.dm b/code/datums/wires/r_n_d.dm
new file mode 100644
index 00000000000..3f91c08da62
--- /dev/null
+++ b/code/datums/wires/r_n_d.dm
@@ -0,0 +1,51 @@
+
+/datum/wires/r_n_d
+ random = 1
+ holder_type = /obj/machinery/r_n_d
+ wire_count = 6
+
+var/const/RD_WIRE_HACK = 1 // Hacks the r_n_d machine
+var/const/RD_WIRE_SHOCK = 2 // Shocks the user, 50% chance
+var/const/RD_WIRE_DISABLE = 4 // Disables the machine
+
+
+/datum/wires/r_n_d/CanUse(mob/living/L)
+ var/obj/machinery/r_n_d/R = holder
+ if(R.panel_open)
+ return 1
+ return 0
+
+
+/datum/wires/r_n_d/UpdatePulsed(index)
+ var/obj/machinery/r_n_d/R = holder
+ switch(index)
+ if(RD_WIRE_HACK)
+ R.hacked = !R.hacked
+ if(RD_WIRE_DISABLE)
+ R.disabled = !R.disabled
+ if(RD_WIRE_SHOCK)
+ var/Rshock = R.shocked
+ R.shocked = !R.shocked
+ spawn(100)
+ if(R)
+ R.shocked = Rshock
+
+
+/datum/wires/r_n_d/UpdateCut(index,mended)
+ var/obj/machinery/r_n_d/R = holder
+ switch(index)
+ if(RD_WIRE_HACK)
+ R.hacked = !mended
+ if(RD_WIRE_DISABLE)
+ R.disabled = !mended
+ if(RD_WIRE_SHOCK)
+ R.shocked = !mended
+
+
+/datum/wires/r_n_d/GetInteractWindow()
+ . = ..()
+ var/obj/machinery/r_n_d/R = holder
+ . += text("
The red light is [R.disabled ? "off" : "on"].
")
+ . += text("The green light is [R.shocked ? "off" : "on"].
")
+ . += text("The blue light is [R.hacked ? "off" : "on"].
")
+
diff --git a/code/datums/wires/wires.dm b/code/datums/wires/wires.dm
index 350c878a95e..38a62f01487 100644
--- a/code/datums/wires/wires.dm
+++ b/code/datums/wires/wires.dm
@@ -206,6 +206,11 @@ var/const/POWER = 8
else
CRASH("[colour] is not a key in wires.")
+/datum/wires/proc/GetColour(index)
+ for(var/colour in wires)
+ if(wires[colour] == index)
+ return colour
+
//
// Is Index/Colour Cut procs
//
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index 9dc4312c009..48e0768810f 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -258,7 +258,7 @@ its easier to just keep the beam vertical.
/atom/proc/fire_act()
return
-/atom/proc/hitby(atom/movable/AM, skip, var/hitpush)
+/atom/proc/hitby(atom/movable/AM, skipcatch, hitpush)
if(density && !has_gravity(AM)) //thrown stuff bounces off dense stuff in no grav.
spawn(2)
step(AM, turn(AM.dir, 180))
@@ -284,12 +284,8 @@ var/list/blood_splatter_icons = list()
var/mob/living/carbon/human/H = M
if(NOBLOOD in H.dna.species.specflags)
return 0
- if(rejects_blood())
+ if(rejects_blood() || !istype(M) || !check_dna_integrity(M))
return 0
- if(!istype(M))
- return 0
- if(!check_dna_integrity(M)) //check dna is valid and create/setup if necessary
- return 0 //no dna!
return 1
/obj/add_blood(mob/living/carbon/M)
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index e7f259c71a2..b679358f5c2 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -155,10 +155,10 @@
/atom/movable/proc/throw_impact(atom/hit_atom)
return hit_atom.hitby(src)
-/atom/movable/hitby(atom/movable/AM, skip, var/hitpush = 1)
+/atom/movable/hitby(atom/movable/AM, skipcatch, hitpush = 1)
if(!anchored && hitpush)
step(src, AM.dir)
- return ..()
+ ..()
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0)
if(!target || !src || (flags & NODROP)) return 0
@@ -217,6 +217,9 @@
break
dist_travelled++
dist_since_sleep++
+
+ if(dist_travelled > 600) //safety to prevent infinite while loop.
+ break
if(dist_since_sleep >= speed)
dist_since_sleep = 0
sleep(1)
diff --git a/code/game/gamemodes/abduction/gland.dm b/code/game/gamemodes/abduction/gland.dm
index cf3b766282e..fd2ecdcce4c 100644
--- a/code/game/gamemodes/abduction/gland.dm
+++ b/code/game/gamemodes/abduction/gland.dm
@@ -175,8 +175,7 @@
/obj/item/organ/internal/gland/spiderman/activate()
owner << "You feel something crawling in your skin."
- if(uses == initial(uses))
- owner.faction += "spiders"
+ owner.faction |= "spiders"
new /obj/effect/spider/spiderling(owner.loc)
/obj/item/organ/internal/gland/egg
diff --git a/code/game/gamemodes/blob/blobs/core.dm b/code/game/gamemodes/blob/blobs/core.dm
index dc5fbd797d0..b19965f3d3e 100644
--- a/code/game/gamemodes/blob/blobs/core.dm
+++ b/code/game/gamemodes/blob/blobs/core.dm
@@ -4,7 +4,6 @@
icon_state = "blank_blob"
health = 200
fire_resist = 2
- var/mob/camera/blob/overmind = null // the blob core's overmind
var/overmind_get_delay = 0 // we don't want to constantly try to find an overmind, do it every 30 seconds
var/resource_delay = 0
var/point_rate = 2
@@ -67,15 +66,15 @@
health = min(initial(health), health + 1)
if(overmind)
overmind.update_health()
- for(var/i = 1; i < 8; i += i)
- Pulse(0, i, overmind.blob_reagent_datum.color)
+ pulseLoop(0)
for(var/b_dir in alldirs)
if(!prob(5))
continue
var/obj/effect/blob/normal/B = locate() in get_step(src, b_dir)
if(B)
- B.change_to(/obj/effect/blob/shield)
- B.color = overmind.blob_reagent_datum.color
+ var/obj/effect/blob/N = B.change_to(/obj/effect/blob/shield)
+ if(overmind)
+ N.color = overmind.blob_reagent_datum.color
color = null
..()
diff --git a/code/game/gamemodes/blob/blobs/factory.dm b/code/game/gamemodes/blob/blobs/factory.dm
index 4138d56cbc6..90dab3c0fe2 100644
--- a/code/game/gamemodes/blob/blobs/factory.dm
+++ b/code/game/gamemodes/blob/blobs/factory.dm
@@ -7,7 +7,6 @@
var/list/spores = list()
var/max_spores = 3
var/spore_delay = 0
- var/mob/camera/blob/overmind
/obj/effect/blob/factory/update_icon()
if(health <= 0)
diff --git a/code/game/gamemodes/blob/blobs/node.dm b/code/game/gamemodes/blob/blobs/node.dm
index 0b8124daacd..423272ed8b6 100644
--- a/code/game/gamemodes/blob/blobs/node.dm
+++ b/code/game/gamemodes/blob/blobs/node.dm
@@ -4,7 +4,6 @@
icon_state = "blank_blob"
health = 100
fire_resist = 2
- var/mob/camera/blob/overmind
/obj/effect/blob/node/New(loc, var/h = 100)
blob_nodes += src
@@ -29,8 +28,7 @@
..()
/obj/effect/blob/node/Life()
- for(var/i = 1; i < 8; i += i)
- Pulse(5, i, overmind.blob_reagent_datum.color)
+ pulseLoop(5)
health = min(initial(health), health + 1)
color = null
diff --git a/code/game/gamemodes/blob/blobs/resource.dm b/code/game/gamemodes/blob/blobs/resource.dm
index 45b1e08687d..78527b7cde0 100644
--- a/code/game/gamemodes/blob/blobs/resource.dm
+++ b/code/game/gamemodes/blob/blobs/resource.dm
@@ -4,7 +4,6 @@
icon_state = "blob_resource"
health = 30
fire_resist = 2
- var/mob/camera/blob/overmind = null
var/resource_delay = 0
/obj/effect/blob/resource/update_icon()
diff --git a/code/game/gamemodes/blob/blobs/storage.dm b/code/game/gamemodes/blob/blobs/storage.dm
index 47b50a5bb03..4b5089b10cc 100644
--- a/code/game/gamemodes/blob/blobs/storage.dm
+++ b/code/game/gamemodes/blob/blobs/storage.dm
@@ -4,7 +4,6 @@
icon_state = "blob_resource"
health = 30
fire_resist = 2
- var/mob/camera/blob/overmind = null
/obj/effect/blob/storage/update_icon()
if(health <= 0)
diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm
index 78c15e08e5e..b6bd9cefb62 100644
--- a/code/game/gamemodes/blob/powers.dm
+++ b/code/game/gamemodes/blob/powers.dm
@@ -1,5 +1,3 @@
-// Point controlling procs
-
/mob/camera/blob/proc/can_buy(cost = 15)
if(blob_points < cost)
src << "You cannot afford this!"
@@ -13,7 +11,6 @@
set category = "Blob"
set name = "Jump to Core"
set desc = "Transport back to your core."
-
if(blob_core)
src.loc = blob_core.loc
@@ -21,7 +18,6 @@
set category = "Blob"
set name = "Jump to Node"
set desc = "Transport back to a selected node."
-
if(blob_nodes.len)
var/list/nodes = list()
for(var/i = 1; i <= blob_nodes.len; i++)
@@ -31,246 +27,131 @@
if(chosen_node)
src.loc = chosen_node.loc
+/mob/camera/blob/proc/createSpecial(price, blobType, nearEquals, turf/T)
+ if(!T)
+ T = get_turf(src)
+ var/obj/effect/blob/B = (locate(/obj/effect/blob) in T)
+ if(!B)
+ src << "There is no blob here!"
+ return
+ if(!istype(B, /obj/effect/blob/normal))
+ src << "Unable to use this blob, find a normal one."
+ return
+ if(nearEquals)
+ for(var/obj/effect/blob/L in orange(nearEquals, T))
+ if(L.type == blobType)
+ src << "There is a similar blob nearby, move more than [nearEquals] tiles away from it!"
+ return
+ if(!can_buy(price))
+ return
+ B.color = blob_reagent_datum.color
+ var/obj/effect/blob/N = B.change_to(blobType)
+ N.overmind = src
+ N.adjustcolors(blob_reagent_datum.color)
+ return N
+
/mob/camera/blob/verb/create_shield_power()
set category = "Blob"
set name = "Create Shield Blob (10)"
set desc = "Create a shield blob."
-
- var/turf/T = get_turf(src)
- create_shield(T)
+ create_shield()
/mob/camera/blob/proc/create_shield(turf/T)
-
- var/obj/effect/blob/B = (locate(/obj/effect/blob) in T)
-
- if(!B)//We are on a blob
- src << "There is no blob here!"
- return
-
- if(!istype(B, /obj/effect/blob/normal))
- src << "Unable to use this blob, find a normal one."
- return
-
- if(!can_buy(10))
- return
-
- B.color = blob_reagent_datum.color
- B.change_to(/obj/effect/blob/shield)
-
- return
-
-
+ createSpecial(10, /obj/effect/blob/shield, 0, T)
/mob/camera/blob/verb/create_resource()
set category = "Blob"
set name = "Create Resource Blob (40)"
set desc = "Create a resource tower which will generate points for you."
-
-
- var/turf/T = get_turf(src)
-
- if(!T)
- return
-
- var/obj/effect/blob/B = (locate(/obj/effect/blob) in T)
-
- if(!B)//We are on a blob
- src << "There is no blob here!"
- return
-
- if(!istype(B, /obj/effect/blob/normal))
- src << "Unable to use this blob, find a normal one."
- return
-
- for(var/obj/effect/blob/resource/blob in orange(4, T))
- src << "There is a resource blob nearby, move more than 4 tiles away from it!"
- return
-
- if(!can_buy(40))
- return
-
- B.color = blob_reagent_datum.color
- B.change_to(/obj/effect/blob/resource)
- var/obj/effect/blob/resource/R = locate() in T
- if(R)
- R.overmind = src
-
- return
+ createSpecial(40, /obj/effect/blob/resource, 4)
/mob/camera/blob/verb/create_node()
set category = "Blob"
set name = "Create Node Blob (60)"
set desc = "Create a Node."
-
-
- var/turf/T = get_turf(src)
-
- if(!T)
- return
-
- var/obj/effect/blob/B = (locate(/obj/effect/blob) in T)
-
- if(!B)//We are on a blob
- src << "There is no blob here!"
- return
-
- if(!istype(B, /obj/effect/blob/normal))
- src << "Unable to use this blob, find a normal one."
- return
-
- for(var/obj/effect/blob/node/blob in orange(5, T))
- src << "There is another node nearby, move more than 5 tiles away from it!"
- return
-
- if(!can_buy(60))
- return
-
- B.change_to(/obj/effect/blob/node)
- var/obj/effect/blob/node/R = locate() in T
- if(R)
- R.adjustcolors(blob_reagent_datum.color)
- R.overmind = src
- return
-
+ createSpecial(60, /obj/effect/blob/node, 5)
/mob/camera/blob/verb/create_factory()
set category = "Blob"
set name = "Create Factory Blob (60)"
set desc = "Create a Spore producing blob."
+ createSpecial(60, /obj/effect/blob/factory, 7)
-
- var/turf/T = get_turf(src)
-
- if(!T)
- return
-
- var/obj/effect/blob/B = locate(/obj/effect/blob) in T
- if(!B)
- src << "You must be on a blob!"
- return
-
- if(!istype(B, /obj/effect/blob/normal))
- src << "Unable to use this blob, find a normal one."
- return
-
- for(var/obj/effect/blob/factory/blob in orange(7, T))
- src << "There is a factory blob nearby, move more than 7 tiles away from it!"
- return
-
- if(!can_buy(60))
- return
-
- B.change_to(/obj/effect/blob/factory)
- B.color = blob_reagent_datum.color
- var/obj/effect/blob/factory/R = locate() in T
- if(R)
- R.overmind = src
- return
-
+/mob/camera/blob/verb/create_storage()
+ set category = "Blob"
+ set name = "Create Storage Blob (40)"
+ set desc = "Create a storage tower which will store extra resources for you. This increases your max resource cap by 50."
+ var/obj/effect/blob/storage/R = createSpecial(40, /obj/effect/blob/storage, 3)
+ R.update_max_blob_points(50)
/mob/camera/blob/verb/create_blobbernaut()
set category = "Blob"
set name = "Create Blobbernaut (20)"
set desc = "Create a powerful blob-being, a Blobbernaut"
-
var/turf/T = get_turf(src)
-
- if(!T)
- return
-
var/obj/effect/blob/B = locate(/obj/effect/blob) in T
if(!B)
src << "You must be on a blob!"
return
-
if(!istype(B, /obj/effect/blob/factory))
src << "Unable to use this blob, find a factory blob."
return
-
if(!can_buy(20))
return
-
var/mob/living/simple_animal/hostile/blob/blobbernaut/blobber = new /mob/living/simple_animal/hostile/blob/blobbernaut (get_turf(B))
if(blobber)
qdel(B)
blobber.color = blob_reagent_datum.color
blobber.overmind = src
blob_mobs.Add(blobber)
- return
-
/mob/camera/blob/verb/relocate_core()
set category = "Blob"
set name = "Relocate Core (80)"
set desc = "Relocates your core to the node you are on, your old core will be turned into a node."
-
-
var/turf/T = get_turf(src)
-
- if(!T)
- return
-
var/obj/effect/blob/node/B = locate(/obj/effect/blob/node) in T
if(!B)
src << "You must be on a blob node!"
return
-
if(!can_buy(80))
return
-
- // The old switcharoo.
var/turf/old_turf = blob_core.loc
blob_core.loc = T
B.loc = old_turf
- return
-
/mob/camera/blob/verb/revert()
set category = "Blob"
set name = "Remove Blob"
set desc = "Removes a blob."
-
var/turf/T = get_turf(src)
- if(!T)
- return
-
var/obj/effect/blob/B = locate(/obj/effect/blob) in T
if(!B)
src << "You must be on a blob!"
return
-
if(istype(B, /obj/effect/blob/core))
src << "Unable to remove this blob."
return
-
qdel(B)
- return
-
/mob/camera/blob/verb/expand_blob_power()
set category = "Blob"
set name = "Expand/Attack Blob (5)"
set desc = "Attempts to create a new blob in this tile. If the tile isn't clear we will attack it, which might clear it."
-
var/turf/T = get_turf(src)
expand_blob(T)
/mob/camera/blob/proc/expand_blob(turf/T)
- if(!T)
- return
-
if(!can_attack())
return
var/obj/effect/blob/B = locate() in T
if(B)
src << "There is a blob here!"
return
-
var/obj/effect/blob/OB = locate() in circlerange(T, 1)
if(!OB)
src << "There is no blob adjacent to you."
return
-
if(!can_buy(5))
return
last_attack = world.time
@@ -279,40 +160,30 @@
blob_reagent_datum.reaction_mob(L, TOUCH, 25)
blob_reagent_datum.send_message(L)
OB.color = blob_reagent_datum.color
- return
-
/mob/camera/blob/verb/rally_spores_power()
set category = "Blob"
set name = "Rally Spores (5)"
set desc = "Rally the spores to move to your location."
-
var/turf/T = get_turf(src)
rally_spores(T)
/mob/camera/blob/proc/rally_spores(turf/T)
-
if(!can_buy(5))
return
-
src << "You rally your spores."
-
var/list/surrounding_turfs = block(locate(T.x - 1, T.y - 1, T.z), locate(T.x + 1, T.y + 1, T.z))
if(!surrounding_turfs.len)
return
-
for(var/mob/living/simple_animal/hostile/blob/blobspore/BS in living_mob_list)
if(isturf(BS.loc) && get_dist(BS, T) <= 35)
BS.LoseTarget()
BS.Goto(pick(surrounding_turfs), BS.move_to_delay)
- return
-
/mob/camera/blob/verb/split_consciousness()
set category = "Blob"
set name = "Split consciousness (100) (One use)"
set desc = "Expend resources to attempt to produce another sentient overmind"
-
if(!blob_nodes || !blob_nodes.len)
src << "A node is required to birth your offspring..."
return
@@ -320,88 +191,38 @@
if(!N)
src << "A node is required to birth your offspring..."
return
-
if(!can_buy(100))
return
-
- verbs -= /mob/camera/blob/verb/split_consciousness //we've used our split_consciousness
+ verbs -= /mob/camera/blob/verb/split_consciousness
new /obj/effect/blob/core/ (get_turf(N), 200, null, blob_core.point_rate, "offspring")
qdel(N)
-
if(ticker && ticker.mode.name == "blob")
var/datum/game_mode/blob/BL = ticker.mode
BL.blobwincount = initial(BL.blobwincount) * 2
-
/mob/camera/blob/verb/blob_broadcast()
set category = "Blob"
set name = "Blob Broadcast"
set desc = "Speak with your blob spores and blobbernauts as your mouthpieces. This action is free."
-
var/speak_text = input(usr, "What would you like to say with your minions?", "Blob Broadcast", null) as text
-
if(!speak_text)
return
else
usr << "You broadcast with your minions, [speak_text]"
for(var/mob/living/simple_animal/hostile/blob_minion in blob_mobs)
blob_minion.say(speak_text)
- return
-
-/mob/camera/blob/verb/create_storage()
- set category = "Blob"
- set name = "Create Storage Blob (40)"
- set desc = "Create a storage tower which will store extra resources for you. This increases your max resource cap by 50."
-
-
- var/turf/T = get_turf(src)
-
- if(!T)
- return
-
- var/obj/effect/blob/B = (locate(/obj/effect/blob) in T)
-
- if(!B)//We are on a blob
- src << "There is no blob here!"
- return
-
- if(!istype(B, /obj/effect/blob/normal))
- src << "Unable to use this blob, find a normal one."
- return
-
- for(var/obj/effect/blob/storage/blob in orange(3, T))
- src << "There is a storage blob nearby, move more than 4 tiles away from it!"
- return
-
- if(!can_buy(40))
- return
-
- B.color = blob_reagent_datum.color
- B.change_to(/obj/effect/blob/storage)
- var/obj/effect/blob/storage/R = locate() in T
- if(R)
- R.overmind = src
- R.update_max_blob_points(50)
-
- return
-
/mob/camera/blob/verb/chemical_reroll()
set category = "Blob"
set name = "Reactive Chemical Adaptation (50)"
set desc = "Replaces your chemical with a different one"
-
if(!can_buy(50))
return
-
- var/list/excluded = list(/datum/reagent/blob, blob_reagent_datum.type) //guaranteed new chemical
+ var/list/excluded = list(/datum/reagent/blob, blob_reagent_datum.type)
var/datum/reagent/blob/B = pick((typesof(/datum/reagent/blob) - excluded))
blob_reagent_datum = new B
-
for(var/obj/effect/blob/BL in blobs)
BL.adjustcolors(blob_reagent_datum.color)
-
for(var/mob/living/simple_animal/hostile/blob/BLO)
BLO.adjustcolors(blob_reagent_datum.color)
-
src << "Your reagent is now: [blob_reagent_datum.name]!"
\ No newline at end of file
diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm
index afed6be3354..907bf7e2c68 100644
--- a/code/game/gamemodes/blob/theblob.dm
+++ b/code/game/gamemodes/blob/theblob.dm
@@ -11,6 +11,7 @@
var/health_timestamp = 0
var/brute_resist = 4
var/fire_resist = 1
+ var/mob/camera/blob/overmind
/obj/effect/blob/New(loc)
@@ -62,6 +63,12 @@
update_icon()
health_timestamp = world.time + 10 // 1 seconds
+/obj/effect/blob/proc/pulseLoop(num)
+ var/a_color
+ if(overmind)
+ a_color = overmind.blob_reagent_datum.color
+ for(var/i = 1; i < 8; i += i)
+ Pulse(num, i, a_color)
/obj/effect/blob/proc/Pulse(pulse = 0, origin_dir = 0, a_color)//Todo: Fix spaceblob expand
@@ -191,6 +198,7 @@
else
B.adjustcolors(color)
qdel(src)
+ return B
/obj/effect/blob/proc/adjustcolors(a_color)
if(a_color)
diff --git a/code/game/gamemodes/changeling/changeling.dm b/code/game/gamemodes/changeling/changeling.dm
index 6132d740f33..47ca5efc699 100644
--- a/code/game/gamemodes/changeling/changeling.dm
+++ b/code/game/gamemodes/changeling/changeling.dm
@@ -1,9 +1,12 @@
-
#define LING_FAKEDEATH_TIME 400 //40 seconds
#define LING_DEAD_GENETICDAMAGE_HEAL_CAP 50 //The lowest value of geneticdamage handle_changeling() can take it to while dead.
#define LING_ABSORB_RECENT_SPEECH 8 //The amount of recent spoken lines to gain on absorbing a mob
var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon","Zeta","Eta","Theta","Iota","Kappa","Lambda","Mu","Nu","Xi","Omicron","Pi","Rho","Sigma","Tau","Upsilon","Phi","Chi","Psi","Omega")
+var/list/slots = list("head", "wear_mask", "back", "wear_suit", "w_uniform", "shoes", "belt", "gloves", "glasses", "ears", "wear_id", "s_store")
+var/list/slot2slot = list("head" = slot_head, "wear_mask" = slot_wear_mask, "back" = slot_back, "wear_suit" = slot_wear_suit, "w_uniform" = slot_w_uniform, "shoes" = slot_shoes, "belt" = slot_belt, "gloves" = slot_gloves, "glasses" = slot_glasses, "ears" = slot_ears, "wear_id" = slot_wear_id, "s_store" = slot_s_store)
+var/list/slot2type = list("head" = /obj/item/clothing/head/changeling, "wear_mask" = /obj/item/clothing/mask/changeling, "back" = /obj/item/changeling, "wear_suit" = /obj/item/clothing/suit/changeling, "w_uniform" = /obj/item/clothing/under/changeling, "shoes" = /obj/item/clothing/shoes/changeling, "belt" = /obj/item/changeling, "gloves" = /obj/item/clothing/gloves/changeling, "glasses" = /obj/item/clothing/glasses/changeling, "ears" = /obj/item/changeling, "wear_id" = /obj/item/changeling, "s_store" = /obj/item/changeling)
+
/datum/game_mode
var/list/datum/mind/changelings = list()
@@ -40,6 +43,8 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
var/const/changeling_amount = 4 //hard limit on changelings if scaling is turned off
+ var/changeling_team_objective_type = null //If this is not null, we hand our this objective to all lings
+
/datum/game_mode/changeling/announce()
world << "The current game mode is - Changeling!"
world << "There are alien changelings on the station. Do not let the changelings succeed!"
@@ -72,6 +77,20 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
return 0
/datum/game_mode/changeling/post_setup()
+
+ //Decide if it's ok for the lings to have a team objective
+ //And then set it up to be handed out in forge_changeling_objectives
+ var/list/team_objectives = typesof(/datum/objective/changeling_team_objective) - /datum/objective/changeling_team_objective
+ var/list/possible_team_objectives = list()
+ for(var/T in team_objectives)
+ var/datum/objective/changeling_team_objective/CTO = T
+
+ if(changelings.len >= initial(CTO.min_lings))
+ possible_team_objectives += T
+
+ if(possible_team_objectives.len && prob(20*changelings.len))
+ changeling_team_objective_type = pick(possible_team_objectives)
+
for(var/datum/mind/changeling in changelings)
log_game("[changeling.key] (ckey) has been selected as a changeling")
changeling.current.make_changeling()
@@ -92,11 +111,18 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
if(!(character.job in restricted_jobs))
character.mind.make_Changling()
-/datum/game_mode/proc/forge_changeling_objectives(datum/mind/changeling)
+/datum/game_mode/proc/forge_changeling_objectives(datum/mind/changeling, var/team_mode = 0)
//OBJECTIVES - random traitor objectives. Unique objectives "steal brain" and "identity theft".
//No escape alone because changelings aren't suited for it and it'd probably just lead to rampant robusting
//If it seems like they'd be able to do it in play, add a 10% chance to have to escape alone
+ var/escape_objective_possible = TRUE
+
+ //if there's a team objective, check if it's compatible with escape objectives
+ for(var/datum/objective/changeling_team_objective/CTO in changeling.objectives)
+ if(!CTO.escape_objective_compatible)
+ escape_objective_possible = FALSE
+ break
var/datum/objective/absorb/absorb_objective = new
absorb_objective.owner = changeling
@@ -108,12 +134,6 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
steal_objective.owner = changeling
steal_objective.find_target()
changeling.objectives += steal_objective
- else
- var/datum/objective/debrain/debrain_objective = new
- debrain_objective.owner = changeling
- debrain_objective.find_target()
- changeling.objectives += debrain_objective
-
var/list/active_ais = active_ais()
if(active_ais.len && prob(100/joined_player_list.len))
@@ -125,22 +145,29 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
if(prob(70))
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = changeling
- kill_objective.find_target()
+ if(team_mode) //No backstabbing while in a team
+ kill_objective.find_target_by_role(role = "Changeling", role_type = 1, invert = 1)
+ else
+ kill_objective.find_target()
changeling.objectives += kill_objective
else
var/datum/objective/maroon/maroon_objective = new
maroon_objective.owner = changeling
- maroon_objective.find_target()
+ if(team_mode)
+ maroon_objective.find_target_by_role(role = "Changeling", role_type = 1, invert = 1)
+ else
+ maroon_objective.find_target()
changeling.objectives += maroon_objective
- if (!(locate(/datum/objective/escape) in changeling.objectives))
+ if (!(locate(/datum/objective/escape) in changeling.objectives) && escape_objective_possible)
var/datum/objective/escape/escape_with_identity/identity_theft = new
identity_theft.owner = changeling
identity_theft.target = maroon_objective.target
identity_theft.update_explanation_text()
changeling.objectives += identity_theft
+ escape_objective_possible = FALSE
- if (!(locate(/datum/objective/escape) in changeling.objectives))
+ if (!(locate(/datum/objective/escape) in changeling.objectives) && escape_objective_possible)
if(prob(50))
var/datum/objective/escape/escape_objective = new
escape_objective.owner = changeling
@@ -148,9 +175,25 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
else
var/datum/objective/escape/escape_with_identity/identity_theft = new
identity_theft.owner = changeling
- identity_theft.find_target()
+ if(team_mode)
+ identity_theft.find_target_by_role(role = "Changeling", role_type = 1, invert = 1)
+ else
+ identity_theft.find_target()
changeling.objectives += identity_theft
- return
+ escape_objective_possible = FALSE
+
+
+
+/datum/game_mode/changeling/forge_changeling_objectives(datum/mind/changeling)
+ if(changeling_team_objective_type)
+ var/datum/objective/changeling_team_objective/team_objective = new changeling_team_objective_type
+ team_objective.owner = changeling
+ changeling.objectives += team_objective
+
+ ..(changeling,1)
+ else
+ ..(changeling,0)
+
/datum/game_mode/proc/greet_changeling(datum/mind/changeling, you_are=1)
if (you_are)
@@ -232,13 +275,15 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
return 1
/datum/changeling //stores changeling powers, changeling recharge thingie, changeling absorbed DNA and changeling ID (for changeling hivemind)
- var/list/absorbed_dna = list()
- var/list/protected_dna = list() //dna that is not lost when capacity is otherwise full
- var/dna_max = 4 //How many extra DNA strands the changeling can store for transformation.
- var/absorbedcount = 1 //We would require at least 1 sample of compatible DNA to have taken on the form of a human.
+ var/list/stored_profiles = list() //list of datum/changelingprofile
+ var/datum/changelingprofile/first_prof = null
+ //var/list/absorbed_dna = list()
+ //var/list/protected_dna = list() //dna that is not lost when capacity is otherwise full
+ var/dna_max = 6 //How many extra DNA strands the changeling can store for transformation.
+ var/absorbedcount = 0
var/chem_charges = 20
- var/chem_storage = 50
- var/chem_recharge_rate = 0.5
+ var/chem_storage = 75
+ var/chem_recharge_rate = 1
var/chem_recharge_slowdown = 0
var/sting_range = 2
var/changelingID = "Changeling"
@@ -263,7 +308,6 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
changelingID = "[honorific] [changelingID]"
else
changelingID = "[honorific] [rand(1,999)]"
- absorbed_dna.len = dna_max
/datum/changeling/proc/regenerate(var/mob/living/carbon/the_ling)
@@ -277,18 +321,19 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
/datum/changeling/proc/get_dna(dna_owner)
- for(var/datum/dna/DNA in (absorbed_dna+protected_dna))
- if(dna_owner == DNA.real_name)
- return DNA
+ for(var/datum/changelingprofile/prof in stored_profiles)
+ if(dna_owner == prof.name)
+ return prof
/datum/changeling/proc/has_dna(datum/dna/tDNA)
- for(var/datum/dna/D in (absorbed_dna+protected_dna))
- if(tDNA.is_same_as(D))
+ for(var/datum/changelingprofile/prof in stored_profiles)
+ if(tDNA.is_same_as(prof.dna))
return 1
return 0
-/datum/changeling/proc/can_absorb_dna(mob/living/carbon/user, mob/living/carbon/target)
- if(absorbed_dna[1] == user.dna)//If our current DNA is the stalest, we gotta ditch it.
+/datum/changeling/proc/can_absorb_dna(mob/living/carbon/user, mob/living/carbon/human/target)
+ var/datum/changelingprofile/prof = stored_profiles[1]
+ if(prof.dna == user.dna && stored_profiles.len >= dna_max)//If our current DNA is the stalest, we gotta ditch it.
user << "We have reached our capacity to store genetic information! We must transform before absorbing more."
return
if(!target)
@@ -305,3 +350,107 @@ var/list/possible_changeling_IDs = list("Alpha","Beta","Gamma","Delta","Epsilon"
user << "[target] is not compatible with our biology."
return
return 1
+
+/datum/changeling/proc/add_profile(var/mob/living/carbon/human/H, var/mob/living/carbon/user, protect = 0)
+ if(stored_profiles.len > dna_max)
+ if(!push_out_profile())
+ return
+
+ var/datum/changelingprofile/prof = new()
+
+ H.dna.real_name = H.real_name //Set this again, just to be sure that it's properly set.
+ var/datum/dna/new_dna = new H.dna.type
+ H.dna.copy_dna(new_dna)
+ prof.dna = new_dna
+ prof.name = H.real_name
+ prof.protected = protect
+
+ var/list/slots = list("head", "wear_mask", "back", "wear_suit", "w_uniform", "shoes", "belt", "gloves", "glasses", "ears", "wear_id", "s_store")
+ for(var/slot in slots)
+ var/obj/item/I = H.vars[slot]
+ if(!I)
+ continue
+ prof.name_list[slot] = I.name
+ prof.appearance_list[slot] = I.appearance
+ prof.flags_cover_list[slot] = I.flags_cover
+ prof.item_color_list[slot] = I.item_color
+ prof.item_state_list[slot] = I.item_state
+ prof.exists_list[slot] = 1
+
+ stored_profiles += prof
+ absorbedcount++
+
+ return prof
+
+/datum/changeling/proc/remove_profile(var/mob/living/carbon/human/H, force = 0)
+ for(var/datum/changelingprofile/prof in stored_profiles)
+ if(H.real_name == prof.name)
+ if(prof.protected && !force)
+ continue
+ stored_profiles -= prof
+ qdel(prof)
+
+/datum/changeling/proc/get_profile_to_remove()
+ for(var/datum/changelingprofile/prof in stored_profiles)
+ if(!prof.protected)
+ return prof
+
+/datum/changeling/proc/push_out_profile()
+ var/datum/changelingprofile/removeprofile = get_profile_to_remove()
+ if(removeprofile)
+ stored_profiles -= removeprofile
+ return 1
+ return 0
+
+/proc/changeling_transform(var/mob/living/carbon/human/user, var/datum/changelingprofile/chosen_prof)
+ var/datum/dna/chosen_dna = chosen_prof.dna
+ user.real_name = chosen_prof.name
+ user.dna = chosen_dna
+ hardset_dna(user, null, null, null, null, chosen_dna.species.type, chosen_dna.features)
+ domutcheck(user)
+ updateappearance(user)
+
+ //vars hackery. not pretty, but better than the alternative.
+ for(var/slot in slots)
+ if(istype(user.vars[slot], slot2type[slot]) && !(chosen_prof.exists_list[slot])) //remove unnecessary flesh items
+ qdel(user.vars[slot])
+ continue
+
+ if((user.vars[slot] && !istype(user.vars[slot], slot2type[slot])) || !(chosen_prof.exists_list[slot]))
+ continue
+
+ var/obj/item/C
+ var/equip = 0
+ if(!user.vars[slot])
+ var/thetype = slot2type[slot]
+ equip = 1
+ C = new thetype(user)
+
+ else if(istype(user.vars[slot], slot2type[slot]))
+ C = user.vars[slot]
+
+ C.appearance = chosen_prof.appearance_list[slot]
+ C.name = chosen_prof.name_list[slot]
+ C.flags_cover = chosen_prof.flags_cover_list[slot]
+ C.item_color = chosen_prof.item_color_list[slot]
+ C.item_state = chosen_prof.item_state_list[slot]
+ if(equip)
+ user.equip_to_slot_or_del(C, slot2slot[slot])
+
+ user.regenerate_icons()
+
+/datum/changelingprofile
+ var/name = "a bug"
+
+ var/protected = 0
+
+ var/datum/dna/dna = null
+ var/list/name_list = list() //associative list of slotname = itemname
+ var/list/appearance_list = list()
+ var/list/flags_cover_list = list()
+ var/list/exists_list = list()
+ var/list/item_color_list = list()
+ var/list/item_state_list = list()
+
+/datum/changelingprofile/Destroy()
+ qdel(dna)
diff --git a/code/game/gamemodes/changeling/evolution_menu.dm b/code/game/gamemodes/changeling/evolution_menu.dm
index 9269dc71be1..d040f806720 100644
--- a/code/game/gamemodes/changeling/evolution_menu.dm
+++ b/code/game/gamemodes/changeling/evolution_menu.dm
@@ -371,7 +371,8 @@ var/list/sting_paths
S.on_purchase(src)
var/mob/living/carbon/C = src //only carbons have dna now, so we have to typecaste
- mind.changeling.absorbed_dna |= C.dna
+ var/datum/changelingprofile/prof = mind.changeling.add_profile(C) //not really a point in typecasting here but somebody will probably get mad at me if i dont
+ mind.changeling.first_prof = prof
return 1
/datum/changeling/proc/reset()
diff --git a/code/game/gamemodes/changeling/powers/absorb.dm b/code/game/gamemodes/changeling/powers/absorb.dm
index 2b9e7c3c9d8..054035f2e14 100644
--- a/code/game/gamemodes/changeling/powers/absorb.dm
+++ b/code/game/gamemodes/changeling/powers/absorb.dm
@@ -54,7 +54,7 @@
target << "You are absorbed by the changeling!"
if(!changeling.has_dna(target.dna))
- changeling.absorb_dna(target, user)
+ changeling.add_profile(target, user)
if(user.nutrition < NUTRITION_LEVEL_WELL_FED)
user.nutrition = min((user.nutrition + target.nutrition), NUTRITION_LEVEL_WELL_FED)
@@ -88,7 +88,7 @@
changeling.chem_charges += min(target.mind.changeling.chem_charges, changeling.chem_storage)
changeling.absorbedcount += (target.mind.changeling.absorbedcount)
- target.mind.changeling.absorbed_dna.len = 1
+ target.mind.changeling.stored_profiles.len = 1
target.mind.changeling.absorbedcount = 0
@@ -104,26 +104,9 @@
//Absorbs the target DNA.
-/datum/changeling/proc/absorb_dna(mob/living/carbon/T, mob/user)
- if(absorbed_dna.len)
- absorbed_dna.Cut(1,2)
- T.dna.real_name = T.real_name //Set this again, just to be sure that it's properly set.
- var/datum/dna/new_dna = new T.dna.type
- new_dna.uni_identity = T.dna.uni_identity
- new_dna.struc_enzymes = T.dna.struc_enzymes
- new_dna.real_name = T.dna.real_name
- new_dna.species = T.dna.species
- new_dna.features = T.dna.features
- new_dna.blood_type = T.dna.blood_type
- absorbedcount++
- store_dna(new_dna, user)
+//datum/changeling/proc/absorb_dna(mob/living/carbon/T, mob/user)
-/datum/changeling/proc/store_dna(datum/dna/new_dna, mob/user)
- for(var/datum/objective/escape/escape_with_identity/E in user.mind.objectives)
- if(E.target_real_name == new_dna.real_name)
- protected_dna |= new_dna
- return
- absorbed_dna |= new_dna
+//datum/changeling/proc/store_dna(datum/dna/new_dna, mob/user)
@@ -169,9 +152,8 @@
target << "[user] tightens their grip as a painful sensation invades your body."
if(!changeling.has_dna(target.dna))
- changeling.absorb_dna(target, user)
- changeling.protected_dna -= user.dna
- changeling.absorbed_dna -= user.dna
+ changeling.add_profile(target, user)
+ changeling.remove_profile(user)
var/mob/dead/observer/ghost = target.ghostize(0)
user.mind.transfer_to(target)
diff --git a/code/game/gamemodes/changeling/powers/chameleon_skin.dm b/code/game/gamemodes/changeling/powers/chameleon_skin.dm
new file mode 100644
index 00000000000..36b7ba87339
--- /dev/null
+++ b/code/game/gamemodes/changeling/powers/chameleon_skin.dm
@@ -0,0 +1,26 @@
+/obj/effect/proc_holder/changeling/chameleon_skin
+ name = "Chameleon Skin"
+ desc = "Our skin pigmentation rapidly changes to suit our current environment."
+ helptext = "Allows us to become invisible after a few seconds of standing still. Can be toggled on and off."
+ dna_cost = 2
+ chemical_cost = 25
+ req_human = 1
+ genetic_damage = 10
+ max_genetic_damage = 50
+
+
+/obj/effect/proc_holder/changeling/chameleon_skin/sting_action(mob/user)
+ var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1
+ if(!istype(H))
+ return
+ var/datum/mutation/human/HM = mutations_list[CHAMELEON]
+ if(H.dna && H.dna.mutations)
+ if(HM in H.dna.mutations)
+ HM.force_lose(H)
+ else
+ HM.force_give(H)
+
+ feedback_add_details("changeling_powers","CS")
+ return 1
+
+
diff --git a/code/game/gamemodes/changeling/powers/headcrab.dm b/code/game/gamemodes/changeling/powers/headcrab.dm
index 0f4b1f855ca..4440e9b63d9 100644
--- a/code/game/gamemodes/changeling/powers/headcrab.dm
+++ b/code/game/gamemodes/changeling/powers/headcrab.dm
@@ -7,7 +7,7 @@
/obj/effect/proc_holder/changeling/headcrab/sting_action(mob/user)
var/datum/mind/M = user.mind
- var/list/organs = user.getorganszone("head") + user.getorganszone("eyes")
+ var/list/organs = user.getorganszone("head", 1)
for(var/obj/item/organ/internal/I in organs)
I.Remove(user, 1)
diff --git a/code/game/gamemodes/changeling/powers/hivemind.dm b/code/game/gamemodes/changeling/powers/hivemind.dm
index 69a795ad9c4..74bee7886f1 100644
--- a/code/game/gamemodes/changeling/powers/hivemind.dm
+++ b/code/game/gamemodes/changeling/powers/hivemind.dm
@@ -31,9 +31,9 @@ var/list/datum/dna/hivemind_bank = list()
/obj/effect/proc_holder/changeling/hivemind_upload/sting_action(var/mob/user)
var/datum/changeling/changeling = user.mind.changeling
var/list/names = list()
- for(var/datum/dna/DNA in (changeling.absorbed_dna+changeling.protected_dna))
- if(!(DNA in hivemind_bank))
- names += DNA.real_name
+ for(var/datum/changelingprofile/prof in changeling.stored_profiles)
+ if(!(prof in hivemind_bank))
+ names += prof.name
if(names.len <= 0)
user << "The airwaves already have all of our DNA."
@@ -43,7 +43,7 @@ var/list/datum/dna/hivemind_bank = list()
if(!chosen_name)
return
- var/datum/dna/chosen_dna = changeling.get_dna(chosen_name)
+ var/datum/changelingprofile/chosen_dna = changeling.get_dna(chosen_name)
if(!chosen_dna)
return
@@ -62,7 +62,8 @@ var/list/datum/dna/hivemind_bank = list()
if(!..())
return
var/datum/changeling/changeling = user.mind.changeling
- if(changeling.absorbed_dna[1] == user.dna)//If our current DNA is the stalest, we gotta ditch it.
+ var/datum/changelingprofile/first_prof = changeling.stored_profiles[1]
+ if(first_prof.name == user.real_name)//If our current DNA is the stalest, we gotta ditch it.
user << "We have reached our capacity to store genetic information! We must transform before absorbing more."
return
return 1
@@ -70,9 +71,9 @@ var/list/datum/dna/hivemind_bank = list()
/obj/effect/proc_holder/changeling/hivemind_download/sting_action(mob/user)
var/datum/changeling/changeling = user.mind.changeling
var/list/names = list()
- for(var/datum/dna/DNA in hivemind_bank)
- if(!(DNA in changeling.absorbed_dna))
- names[DNA.real_name] = DNA
+ for(var/datum/changelingprofile/prof in hivemind_bank)
+ if(!(prof in changeling.stored_profiles))
+ names[prof.name] = prof
if(names.len <= 0)
user << "There's no new DNA to absorb from the air."
@@ -80,13 +81,11 @@ var/list/datum/dna/hivemind_bank = list()
var/S = input("Select a DNA absorb from the air: ", "Absorb DNA", null) as null|anything in names
if(!S) return
- var/datum/dna/chosen_dna = names[S]
- if(!chosen_dna)
+ var/datum/changelingprofile/chosen_prof = names[S]
+ if(!chosen_prof)
return
- if(changeling.absorbed_dna.len)
- changeling.absorbed_dna.Cut(1,2)
- changeling.store_dna(chosen_dna, user)
+ changeling.add_profile(chosen_prof, user)
user << "We absorb the DNA of [S] from the air."
feedback_add_details("changeling_powers","HD")
- return 1
\ No newline at end of file
+ return 1
diff --git a/code/game/gamemodes/changeling/powers/humanform.dm b/code/game/gamemodes/changeling/powers/humanform.dm
index 3d8916e6b66..04d36c169ac 100644
--- a/code/game/gamemodes/changeling/powers/humanform.dm
+++ b/code/game/gamemodes/changeling/powers/humanform.dm
@@ -11,25 +11,25 @@
/obj/effect/proc_holder/changeling/humanform/sting_action(mob/living/carbon/user)
var/datum/changeling/changeling = user.mind.changeling
var/list/names = list()
- for(var/datum/dna/DNA in (changeling.absorbed_dna+changeling.protected_dna))
- names += "[DNA.real_name]"
+ for(var/datum/changelingprofile/prof in changeling.stored_profiles)
+ names += "[prof.name]"
var/chosen_name = input("Select the target DNA: ", "Target DNA", null) as null|anything in names
if(!chosen_name)
return
- var/datum/dna/chosen_dna = changeling.get_dna(chosen_name)
- if(!chosen_dna)
+ var/datum/changelingprofile/chosen_prof = changeling.get_dna(chosen_name)
+ if(!chosen_prof)
return
if(!user || user.notransform)
return 0
user << "We transform our appearance."
- user.dna = chosen_dna
+
+ user.humanize((TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPSRC), chosen_prof.name)
- user.humanize((TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPSRC),chosen_dna.real_name)
+ changeling_transform(user, chosen_prof)
changeling.purchasedpowers -= src
feedback_add_details("changeling_powers","LFT")
qdel(user)
return 1
-
diff --git a/code/game/gamemodes/changeling/powers/mimic_voice.dm b/code/game/gamemodes/changeling/powers/mimic_voice.dm
index d33532015ad..c3483983b67 100644
--- a/code/game/gamemodes/changeling/powers/mimic_voice.dm
+++ b/code/game/gamemodes/changeling/powers/mimic_voice.dm
@@ -22,7 +22,7 @@
changeling.mimicing = mimic_voice
changeling.chem_recharge_slowdown += 0.5
- user << "We shape our glands to take the voice of [mimic_voice], this will stop us from regenerating chemicals while active."
- user << "Use this power again to return to our original voice and reproduce chemicals again."
+ user << "We shape our glands to take the voice of [mimic_voice], this will slow down regenerating chemicals while active."
+ user << "Use this power again to return to our original voice and return chemical production to normal levels."
feedback_add_details("changeling_powers","MV")
diff --git a/code/game/gamemodes/changeling/powers/mutations.dm b/code/game/gamemodes/changeling/powers/mutations.dm
index ca3ba2594de..b8ad89793ce 100644
--- a/code/game/gamemodes/changeling/powers/mutations.dm
+++ b/code/game/gamemodes/changeling/powers/mutations.dm
@@ -159,7 +159,12 @@
return
if(A.hasPower())
- user << "The airlock's motors resist our efforts to force it!"
+ if(A.locked)
+ user << "The airlock's bolts prevent it from being forced!"
+ return
+ user << "The airlock's motors are resisting, this may take time..."
+ if(do_after(user, 100, target = A))
+ A.open(2)
return
else if(A.locked)
diff --git a/code/game/gamemodes/changeling/powers/tiny_prick.dm b/code/game/gamemodes/changeling/powers/tiny_prick.dm
index 576a4102baa..243c5c8724f 100644
--- a/code/game/gamemodes/changeling/powers/tiny_prick.dm
+++ b/code/game/gamemodes/changeling/powers/tiny_prick.dm
@@ -171,7 +171,7 @@
/obj/effect/proc_holder/changeling/sting/extract_dna/sting_action(mob/user, mob/living/carbon/human/target)
add_logs(user, target, "stung", "extraction sting")
if(!(user.mind.changeling.has_dna(target.dna)))
- user.mind.changeling.absorb_dna(target, user)
+ user.mind.changeling.add_profile(target, user)
feedback_add_details("changeling_powers","ED")
return 1
diff --git a/code/game/gamemodes/changeling/powers/transform.dm b/code/game/gamemodes/changeling/powers/transform.dm
index 105c92c570c..87db3fe28d1 100644
--- a/code/game/gamemodes/changeling/powers/transform.dm
+++ b/code/game/gamemodes/changeling/powers/transform.dm
@@ -7,30 +7,66 @@
req_human = 1
max_genetic_damage = 3
+/obj/item/clothing/glasses/changeling
+ name = "flesh"
+ flags = NODROP
+
+/obj/item/clothing/under/changeling
+ name = "flesh"
+ flags = NODROP
+
+/obj/item/clothing/suit/changeling
+ name = "flesh"
+ flags = NODROP
+ allowed = list(/obj/item/changeling)
+
+/obj/item/clothing/head/changeling
+ name = "flesh"
+ flags = NODROP
+/obj/item/clothing/shoes/changeling
+ name = "flesh"
+ flags = NODROP
+
+/obj/item/clothing/gloves/changeling
+ name = "flesh"
+ flags = NODROP
+
+/obj/item/clothing/mask/changeling
+ name = "flesh"
+ flags = NODROP
+
+/obj/item/changeling
+ name = "flesh"
+ flags = NODROP
+ slot_flags = ALL
+ allowed = list(/obj/item/changeling)
+
//Change our DNA to that of somebody we've absorbed.
/obj/effect/proc_holder/changeling/transform/sting_action(mob/living/carbon/human/user)
var/datum/changeling/changeling = user.mind.changeling
- var/datum/dna/chosen_dna = changeling.select_dna("Select the target DNA: ", "Target DNA")
+ var/datum/changelingprofile/chosen_prof = changeling.select_dna("Select the target DNA: ", "Target DNA", user)
- if(!chosen_dna)
+ if(!chosen_prof)
return
- user.dna = chosen_dna
- user.real_name = chosen_dna.real_name
- hardset_dna(user, null, null, null, null, chosen_dna.species.type, chosen_dna.features)
- updateappearance(user)
- domutcheck(user)
+ changeling_transform(user, chosen_prof)
feedback_add_details("changeling_powers","TR")
return 1
-/datum/changeling/proc/select_dna(var/prompt, var/title)
- var/list/names = list()
- for(var/datum/dna/DNA in (absorbed_dna+protected_dna))
- names += "[DNA.real_name]"
+/datum/changeling/proc/select_dna(var/prompt, var/title, var/mob/living/carbon/user)
+ var/list/names = list("Drop Flesh Disguise")
+ for(var/datum/changelingprofile/prof in stored_profiles)
+ names += "[prof.name]"
var/chosen_name = input(prompt, title, null) as null|anything in names
if(!chosen_name)
return
- var/datum/dna/chosen_dna = get_dna(chosen_name)
- return chosen_dna
\ No newline at end of file
+
+ if(chosen_name == "Drop Flesh Disguise")
+ for(var/slot in slots)
+ if(istype(user.vars[slot], slot2type[slot]))
+ qdel(user.vars[slot])
+
+ var/datum/changelingprofile/prof = get_dna(chosen_name)
+ return prof
diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm
index 6d69be02b67..ab505d83329 100644
--- a/code/game/gamemodes/cult/runes.dm
+++ b/code/game/gamemodes/cult/runes.dm
@@ -529,8 +529,8 @@ var/list/sacrificed = list()
if(!(iscultist(V)))
victims += V//Checks for cult status and mob type
for(var/obj/item/I in src.loc)//Checks for MMIs/brains/Intellicards
- if(istype(I,/obj/item/organ/brain))
- var/obj/item/organ/brain/B = I
+ if(istype(I,/obj/item/organ/internal/brain))
+ var/obj/item/organ/internal/brain/B = I
victims += B.brainmob
else if(istype(I,/obj/item/device/mmi))
var/obj/item/device/mmi/B = I
diff --git a/code/game/gamemodes/malfunction/Malf_Modules.dm b/code/game/gamemodes/malfunction/Malf_Modules.dm
index 8f90c400ae9..1909376ce74 100644
--- a/code/game/gamemodes/malfunction/Malf_Modules.dm
+++ b/code/game/gamemodes/malfunction/Malf_Modules.dm
@@ -19,7 +19,7 @@
/datum/AI_Module/large/fireproof_core
- module_name = "Core upgrade"
+ module_name = "Core Upgrade"
mod_pick_name = "coreup"
description = "An upgrade to improve core resistance, making it immune to fire and heat. This effect is permanent."
cost = 50
@@ -36,7 +36,7 @@
src << "Core fireproofed."
/datum/AI_Module/large/upgrade_turrets
- module_name = "AI Turret upgrade"
+ module_name = "AI Turret Upgrade"
mod_pick_name = "turret"
description = "Improves the power and health of all AI turrets. This effect is permanent."
cost = 50
@@ -121,7 +121,7 @@
minor_announce("Automatic system reboot complete. Have a secure day.","Network reset:")
/datum/AI_Module/large/disable_rcd
- module_name = "RCD disable"
+ module_name = "RCD Disable"
mod_pick_name = "rcd"
description = "Send a specialised pulse to break all RCD devices on the station."
cost = 50
@@ -217,7 +217,7 @@
/datum/AI_Module/small/overload_machine
- module_name = "Machine overload"
+ module_name = "Machine Overload"
mod_pick_name = "overload"
description = "Overloads an electrical machine, causing a small explosion. 2 uses."
uses = 2
@@ -246,7 +246,7 @@
else src << "That's not a machine."
/datum/AI_Module/small/override_machine
- module_name = "Machine override"
+ module_name = "Machine Override"
mod_pick_name = "override"
description = "Overrides a machine's programming, causing it to rise up and attack everyone except other machines. 4 uses."
uses = 4
diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm
index 3b453e491cc..5a88c2e0525 100644
--- a/code/game/gamemodes/malfunction/malfunction.dm
+++ b/code/game/gamemodes/malfunction/malfunction.dm
@@ -285,6 +285,7 @@
/datum/game_mode/proc/auto_declare_completion_malfunction()
if( malf_ai.len || istype(ticker.mode,/datum/game_mode/malfunction) )
var/text = "
The malfunctioning AIs were:"
+ var/module_text_temp = "
Purchased modules:
" //Added at the end
for(var/datum/mind/malf in malf_ai)
@@ -296,10 +297,13 @@
text += "operational"
if(malf.current.real_name != malf.name)
text += " as [malf.current.real_name]"
+ var/mob/living/silicon/ai/AI = malf.current
+ for(var/datum/AI_Module/mod in AI.current_modules)
+ module_text_temp += mod.module_name + "
"
else
text += "hardware destroyed"
text += ")"
- text += "
"
+ text += module_text_temp
world << text
return 1
diff --git a/code/game/gamemodes/meteor/meteors.dm b/code/game/gamemodes/meteor/meteors.dm
index f6dd06738a5..c2293ae5c54 100644
--- a/code/game/gamemodes/meteor/meteors.dm
+++ b/code/game/gamemodes/meteor/meteors.dm
@@ -165,8 +165,7 @@
/obj/effect/meteor/proc/make_debris()
for(var/throws = dropamt, throws > 0, throws--)
- var/obj/item/O = new meteordrop(get_turf(src))
- O.throw_at(dest, 5, 10)
+ new meteordrop(get_turf(src))
/obj/effect/meteor/proc/meteor_effect(sound=1)
if(sound)
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index dd3b338b299..fa97aea7600 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -33,11 +33,26 @@
update_explanation_text()
return target
-/datum/objective/proc/find_target_by_role(role, role_type=0)//Option sets either to check assigned role or special role. Default to assigned.
+/datum/objective/proc/find_target_by_role(role, role_type=0, invert=0)//Option sets either to check assigned role or special role. Default to assigned., invert inverts the check, eg: "Don't choose a Ling"
for(var/datum/mind/possible_target in ticker.minds)
- if((possible_target != owner) && ishuman(possible_target.current) && ((role_type ? possible_target.special_role : possible_target.assigned_role) == role) )
- target = possible_target
- break
+ if((possible_target != owner) && ishuman(possible_target.current))
+ var/is_role = 0
+ if(role_type)
+ if(possible_target.special_role == role)
+ is_role++
+ else
+ if(possible_target.assigned_role == role)
+ is_role++
+
+ if(invert)
+ if(is_role)
+ continue
+ target = possible_target
+ break
+ else if(is_role)
+ target = possible_target
+ break
+
update_explanation_text()
/datum/objective/proc/update_explanation_text()
@@ -50,9 +65,10 @@
dangerrating = 10
martyr_compatible = 1
-/datum/objective/assassinate/find_target_by_role(role, role_type=0)
- target_role_type = role_type
- ..(role, role_type)
+/datum/objective/assassinate/find_target_by_role(role, role_type=0, invert=0)
+ if(!invert)
+ target_role_type = role_type
+ ..()
return target
/datum/objective/assassinate/check_completion()
@@ -70,14 +86,14 @@
explanation_text = "Free Objective"
-
/datum/objective/mutiny
var/target_role_type=0
martyr_compatible = 1
-/datum/objective/mutiny/find_target_by_role(role, role_type=0)
- target_role_type = role_type
- ..(role, role_type)
+/datum/objective/mutiny/find_target_by_role(role, role_type=0,invert=0)
+ if(!invert)
+ target_role_type = role_type
+ ..()
return target
/datum/objective/mutiny/check_completion()
@@ -104,9 +120,10 @@
dangerrating = 5
martyr_compatible = 1
-/datum/objective/maroon/find_target_by_role(role, role_type=0)
- target_role_type = role_type
- ..(role, role_type)
+/datum/objective/maroon/find_target_by_role(role, role_type=0, invert=0)
+ if(!invert)
+ target_role_type = role_type
+ ..()
return target
/datum/objective/maroon/check_completion()
@@ -129,9 +146,10 @@
var/target_role_type=0
dangerrating = 20
-/datum/objective/debrain/find_target_by_role(role, role_type=0)
- target_role_type = role_type
- ..(role, role_type)
+/datum/objective/debrain/find_target_by_role(role, role_type=0, invert=0)
+ if(!invert)
+ target_role_type = role_type
+ ..()
return target
/datum/objective/debrain/check_completion()
@@ -162,9 +180,10 @@
dangerrating = 10
martyr_compatible = 1
-/datum/objective/protect/find_target_by_role(role, role_type=0)
- target_role_type = role_type
- ..(role, role_type)
+/datum/objective/protect/find_target_by_role(role, role_type=0, invert=0)
+ if(!invert)
+ target_role_type = role_type
+ ..()
return target
/datum/objective/protect/check_completion()
@@ -591,7 +610,7 @@ var/global/list/possible_items_special = list()
return target_amount
/datum/objective/absorb/check_completion()
- if(owner && owner.changeling && owner.changeling.absorbed_dna && (owner.changeling.absorbedcount >= target_amount))
+ if(owner && owner.changeling && owner.changeling.stored_profiles && (owner.changeling.absorbedcount >= target_amount))
return 1
else
return 0
@@ -640,3 +659,175 @@ var/global/list/possible_items_special = list()
return 0
+
+////////////////////////////////
+// Changeling team objectives //
+////////////////////////////////
+
+/datum/objective/changeling_team_objective //Abstract type
+ martyr_compatible = 0 //Suicide is not teamwork!
+ explanation_text = "Changeling Friendship!"
+ var/min_lings = 3 //Minimum amount of lings for this team objective to be possible
+ var/escape_objective_compatible = FALSE
+
+
+//Impersonate department
+//Picks as many people as it can from a department (Security,Engineer,Medical,Science)
+//and tasks the lings with killing and replacing them
+/datum/objective/changeling_team_objective/impersonate_department
+ explanation_text = "Ensure X derpartment are killed, impersonated, and replaced by Changelings"
+ var/command_staff_only = FALSE //if this is true, it picks command staff instead
+ var/list/department_minds = list()
+ var/list/department_real_names = list()
+ var/department_string = ""
+
+
+/datum/objective/changeling_team_objective/impersonate_department/proc/get_department_staff()
+ department_minds = list()
+ department_real_names = list()
+
+ var/list/departments = list("Head of Security","Research Director","Chief Engineer","Chief Medical Officer")
+ var/department_head = pick(departments)
+ switch(department_head)
+ if("Head of Security")
+ department_string = "security"
+ if("Research Director")
+ department_string = "science"
+ if("Chief Engineer")
+ department_string = "engineering"
+ if("Chief Medical Officer")
+ department_string = "medical"
+
+ var/ling_count = ticker.mode.changelings
+
+ for(var/datum/mind/M in ticker.minds)
+ if(M in ticker.mode.changelings)
+ continue
+ if(department_head in get_department_heads(M.assigned_role))
+ if(ling_count)
+ ling_count--
+ department_minds += M
+ department_real_names += M.current.real_name
+ else
+ break
+
+ if(!department_minds.len)
+ log_game("[type] has failed to find department staff, and has removed itself. the round will continue normally")
+ owner.objectives -= src
+ qdel(src)
+ return
+
+
+/datum/objective/changeling_team_objective/impersonate_department/proc/get_heads()
+ department_minds = list()
+ department_real_names = list()
+
+ //Needed heads is between min_lings and the maximum possible amount of command roles
+ //So at the time of writing, rand(3,6), it's also capped by the amount of lings there are
+ //Because you can't fill 6 head roles with 3 lings
+
+ var/needed_heads = rand(min_lings,command_positions.len)
+ needed_heads = min(ticker.mode.changelings.len,needed_heads)
+
+ var/list/heads = ticker.mode.get_living_heads()
+ for(var/datum/mind/head in heads)
+ if(head in ticker.mode.changelings) //Looking at you HoP.
+ continue
+ if(needed_heads)
+ department_minds += head
+ department_real_names += head.current.real_name
+ needed_heads--
+ else
+ break
+
+ if(!department_minds.len)
+ log_game("[type] has failed to find department heads, and has removed itself. the round will continue normally")
+ owner.objectives -= src
+ qdel(src)
+ return
+
+
+/datum/objective/changeling_team_objective/impersonate_department/New(var/text)
+ ..()
+ if(command_staff_only)
+ get_heads()
+ else
+ get_department_staff()
+
+ update_explanation_text()
+
+
+/datum/objective/changeling_team_objective/impersonate_department/update_explanation_text()
+ ..()
+ if(!department_real_names.len || !department_minds.len)
+ explanation_text = "Free Objective"
+ return //Something fucked up, give them a win
+
+ if(command_staff_only)
+ explanation_text = "Ensure changelings impersonate and escape as the following heads of staff: "
+ else
+ explanation_text = "Ensure changelings impersonate and escape as the following members of \the [department_string] department: "
+
+ var/first = 1
+ for(var/datum/mind/M in department_minds)
+ var/string = "[M.name] the [M.assigned_role]"
+ if(!first)
+ string = ", [M.name] the [M.assigned_role]"
+ else
+ first--
+ explanation_text += string
+
+ if(command_staff_only)
+ explanation_text += ", while the real heads are dead. This is a team objective."
+ else
+ explanation_text += ", while the real members are dead. This is a team objective."
+
+
+/datum/objective/changeling_team_objective/impersonate_department/check_completion()
+ if(!department_real_names.len || !department_minds.len)
+ return 1 //Something fucked up, give them a win
+
+ var/list/check_names = department_real_names.Copy()
+
+ //Check each department member's mind to see if any of them made it to centcomm alive, if they did it's an automatic fail
+ for(var/datum/mind/M in department_minds)
+ if(M in ticker.mode.changelings) //Lings aren't picked for this, but let's be safe
+ continue
+
+ if(M.current)
+ var/turf/mloc = get_turf(M.current)
+ if(mloc.onCentcom() && (M.current.stat != DEAD))
+ return 0 //A Non-ling living target got to centcomm, fail
+
+ //Check each staff member has been replaced, by cross referencing changeling minds, changeling current dna, the staff minds and their original DNA names
+ var/success = 0
+ changelings:
+ for(var/datum/mind/changeling in ticker.mode.changelings)
+ if(success >= department_minds.len) //We did it, stop here!
+ return 1
+ if(ishuman(changeling.current))
+ var/mob/living/carbon/human/H = changeling.current
+ var/turf/cloc = get_turf(changeling.current)
+ if(cloc && cloc.onCentcom() && (changeling.current.stat != DEAD)) //Living changeling on centcomm....
+ for(var/name in check_names) //Is he (disguised as) one of the staff?
+ if(H.dna && H.dna.real_name == name)
+ check_names -= name //This staff member is accounted for, remove them, so the team don't succeed by escape as 7 of the same engineer
+ success++ //A living changeling staff member made it to centcomm
+ continue changelings
+
+ if(success >= department_minds.len)
+ return 1
+ return 0
+
+
+
+
+//A subtype of impersonate_derpartment
+//This subtype always picks as many command staff as it can (HoS,HoP,Cap,CE,CMO,RD)
+//and tasks the lings with killing and replacing them
+/datum/objective/changeling_team_objective/impersonate_department/impersonate_heads
+ explanation_text = "Have X or more heads of staff escape on the shuttle disguised as heads, while the real heads are dead"
+ command_staff_only = TRUE
+
+
+
diff --git a/code/game/gamemodes/sandbox/h_sandbox.dm b/code/game/gamemodes/sandbox/h_sandbox.dm
index c55ada2a766..41e3290920b 100644
--- a/code/game/gamemodes/sandbox/h_sandbox.dm
+++ b/code/game/gamemodes/sandbox/h_sandbox.dm
@@ -212,7 +212,7 @@ var/hsboxspawn = 1
if("hsbrcd")
if(!hsboxspawn) return
- new/obj/item/weapon/rcd{matter=30;canRwall=1}(usr.loc)
+ new/obj/item/weapon/rcd{matter=30;canRturf=1}(usr.loc)
//
// New sandbox airlock maker
diff --git a/code/game/gamemodes/shadowling/shadowling.dm b/code/game/gamemodes/shadowling/shadowling.dm
index 37223bac1d2..acb36b6e0be 100644
--- a/code/game/gamemodes/shadowling/shadowling.dm
+++ b/code/game/gamemodes/shadowling/shadowling.dm
@@ -1,6 +1,6 @@
#define LIGHT_DAM_THRESHOLD 4
#define LIGHT_HEAL_THRESHOLD 2
-#define LIGHT_DAMAGE_TAKEN 10
+#define LIGHT_DAMAGE_TAKEN 7
/*
SHADOWLING: A gamemode based on previously-run events
@@ -232,8 +232,8 @@ Made by Xhuis
id = "shadowling"
say_mod = "chitters"
specflags = list(NOBREATH,NOBLOOD,RADIMMUNE,NOGUNS) //Can't use guns due to muzzle flash
- burnmod = 2 //2x burn damage lel
- heatmod = 2
+ burnmod = 1.5 //1.5x burn damage, 2x is excessive
+ heatmod = 1.5
/datum/species/shadow/ling/spec_life(mob/living/carbon/human/H)
if(!H.weakeyes) H.weakeyes = 1 //Makes them more vulnerable to flashes and flashbangs
diff --git a/code/game/gamemodes/shadowling/shadowling_items.dm b/code/game/gamemodes/shadowling/shadowling_items.dm
index 5d5de93e57b..1f81126f29b 100644
--- a/code/game/gamemodes/shadowling/shadowling_items.dm
+++ b/code/game/gamemodes/shadowling/shadowling_items.dm
@@ -1,6 +1,6 @@
/obj/item/clothing/under/shadowling
name = "blackened flesh"
- desc = "Black, chitonous skin."
+ desc = "Black, chitinous skin."
item_state = "golem"
origin_tech = null
icon_state = "golem"
@@ -11,7 +11,7 @@
/obj/item/clothing/suit/space/shadowling
name = "chitin shell"
- desc = "Dark, semi-transparent shell. Protects against vacuum, but not against the light of the stars." //Still takes damage from spacewalking but is immune to space itself
+ desc = "A dark, semi-transparent shell. Protects against vacuum, but not against the light of the stars." //Still takes damage from spacewalking but is immune to space itself
icon_state = "golem"
item_state = "golem"
body_parts_covered = FULL_BODY //Shadowlings are immune to space
@@ -60,9 +60,13 @@
desc = "A helmet-like enclosure of the head."
icon_state = "golem"
item_state = null
+ cold_protection = HEAD
+ min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
+ heat_protection = HEAD
+ max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT
origin_tech = null
unacidable = 1
- flags = ABSTRACT | NODROP
+ flags = ABSTRACT | NODROP | STOPSPRESSUREDMAGE
/obj/item/clothing/glasses/night/shadowling
@@ -100,3 +104,18 @@
td << "You enter the rift. Deafening chimes jingle in your ears. You are swallowed in darkness."
playsound(loc, 'sound/effects/EMPulse.ogg', 25, 1)
qdel(td)
+
+
+/obj/item/organ/internal/shadowtumor
+ name = "black tumor"
+ icon_state = "blacktumor"
+ origin_tech = "biotech=4"
+ w_class = 1
+ zone = "head"
+ slot = "brain_tumor"
+
+/obj/item/organ/internal/shadowtumor/on_find(mob/living/finder)
+ finder << "You locate a small, pulsing black tumor in [owner]'s head!"
+ owner << "A small part of your head pulses with agony as the light impacts it!"
+
+// TODO: replace dethrall surgery with this + organ manipulation, somehow.
diff --git a/code/game/gamemodes/wizard/godhand.dm b/code/game/gamemodes/wizard/godhand.dm
index 874ebfa7aaa..f0d57d5784d 100644
--- a/code/game/gamemodes/wizard/godhand.dm
+++ b/code/game/gamemodes/wizard/godhand.dm
@@ -46,7 +46,7 @@
var/mob/M = target
if(ishuman(M) || ismonkey(M))
var/mob/living/carbon/C_target = M
- var/obj/item/organ/brain/B = C_target.getorgan(/obj/item/organ/brain)
+ var/obj/item/organ/internal/brain/B = C_target.getorgan(/obj/item/organ/internal/brain)
if(B)
B.loc = get_turf(C_target)
B.transfer_identity(C_target)
diff --git a/code/game/gamemodes/wizard/spellbook.dm b/code/game/gamemodes/wizard/spellbook.dm
index 563bdef1fd4..4ae18618855 100644
--- a/code/game/gamemodes/wizard/spellbook.dm
+++ b/code/game/gamemodes/wizard/spellbook.dm
@@ -119,6 +119,11 @@
spell_type = /obj/effect/proc_holder/spell/aoe_turf/repulse
log_name = "RP"
+/datum/spellbook_entry/timestop
+ name = "Time Stop"
+ spell_type = /obj/effect/proc_holder/spell/aoe_turf/conjure/timestop
+ log_name = "TS"
+
/datum/spellbook_entry/smoke
name = "Smoke"
spell_type = /obj/effect/proc_holder/spell/targeted/smoke
@@ -274,12 +279,6 @@
item_path = /obj/item/device/necromantic_stone
log_name = "NS"
-/datum/spellbook_entry/item/multiverse
- name = "Multiverse Blade"
- desc = "A weapon capable of conquering the universe and beyond. Activate it to summon copies of yourself from others dimensions to fight by your side."
- item_path = /obj/item/weapon/multisword
- log_name = "MV"
-
/datum/spellbook_entry/item/wands
name = "Wand Assortment"
desc = "A collection of wands that allow for a wide variety of utility. Wands do not recharge, so be conservative in use. Comes in a handy belt."
diff --git a/code/game/jobs/jobs.dm b/code/game/jobs/jobs.dm
index 9bcc58643d7..e47d66df179 100644
--- a/code/game/jobs/jobs.dm
+++ b/code/game/jobs/jobs.dm
@@ -125,3 +125,15 @@ var/list/nonhuman_positions = list(
/proc/guest_jobbans(job)
return ((job in command_positions) || (job in nonhuman_positions) || (job in security_positions))
+
+
+
+//this is necessary because antags happen before job datums are handed out, but NOT before they come into existence
+//so I can't simply use job datum.department_head straight from the mind datum, laaaaame.
+/proc/get_department_heads(var/job_title)
+ if(!job_title)
+ return list()
+
+ for(var/datum/job/J in SSjob.occupations)
+ if(J.title == job_title)
+ return J.department_head //this is a list
\ No newline at end of file
diff --git a/code/game/machinery/bots/medbot.dm b/code/game/machinery/bots/medbot.dm
index 620b163560a..abb240b6827 100644
--- a/code/game/machinery/bots/medbot.dm
+++ b/code/game/machinery/bots/medbot.dm
@@ -110,7 +110,6 @@
/obj/machinery/bot/medbot/turn_off()
..()
- updateicon()
updateUsrDialog()
/obj/machinery/bot/medbot/bot_reset()
@@ -120,12 +119,14 @@
oldloc = null
last_found = world.time
declare_cooldown = 0
+ updateicon()
/obj/machinery/bot/medbot/proc/soft_reset() //Allows the medibot to still actively perform its medical duties without being completely halted as a hard reset does.
path = list()
patient = null
mode = BOT_IDLE
last_found = world.time
+ updateicon()
/obj/machinery/bot/medbot/set_custom_texts()
@@ -415,18 +416,14 @@
if(!istype(C))
oldpatient = patient
- patient = null
- mode = BOT_IDLE
- last_found = world.time
+ soft_reset()
return
if(C.stat == 2)
var/death_message = pick("No! NO!","Live, damnit! LIVE!","I...I've never lost a patient before. Not today, I mean.")
speak(death_message)
oldpatient = patient
- patient = null
- mode = BOT_IDLE
- last_found = world.time
+ soft_reset()
return
var/reagent_id = null
@@ -472,13 +469,9 @@
break
if(!reagent_id) //If they don't need any of that they're probably cured!
- oldpatient = patient
- patient = null
- mode = BOT_IDLE
- last_found = world.time
var/message = pick("All patched up!","An apple a day keeps me away.","Feel better soon!")
speak(message)
- updateicon()
+ bot_reset()
return
else
C.visible_message("[src] is trying to inject [patient]!", \
@@ -495,12 +488,10 @@
patient.reagents.add_reagent(reagent_id,injection_amount)
C.visible_message("[src] injects [patient] with its syringe!", \
"[src] injects you with its syringe!")
- patient = null
else
visible_message("[src] retracts its syringe.")
- mode = BOT_IDLE
- updateicon()
+ soft_reset()
return
reagent_id = null
diff --git a/code/game/machinery/camera/camera.dm b/code/game/machinery/camera/camera.dm
index 33b4a99844c..2038dcbc7e0 100644
--- a/code/game/machinery/camera/camera.dm
+++ b/code/game/machinery/camera/camera.dm
@@ -82,7 +82,8 @@
cameranet.addCamera(src)
emped = 0 //Resets the consecutive EMP count
spawn(100)
- cancelCameraAlarm()
+ if(!qdeleted(src))
+ cancelCameraAlarm()
for(var/mob/O in mob_list)
if (O.client && O.client.eye == src)
O.unset_machine()
@@ -247,7 +248,8 @@
change_msg = "reactivates"
triggerCameraAlarm()
spawn(100)
- cancelCameraAlarm()
+ if(!qdeleted(src))
+ cancelCameraAlarm()
if(displaymessage)
if(user)
visible_message("[user] [change_msg] [src]!")
diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm
index 6c76c19e864..c2613b9a80c 100644
--- a/code/game/machinery/cloning.dm
+++ b/code/game/machinery/cloning.dm
@@ -70,7 +70,7 @@
if ((M.stat != 2) || (!M.client))
continue
//They need a brain!
- if (ishuman(M) && !M.getorgan(/obj/item/organ/brain))
+ if (ishuman(M) && !M.getorgan(/obj/item/organ/internal/brain))
continue
if (M.ckey == find_key)
diff --git a/code/game/machinery/computer/arcade.dm b/code/game/machinery/computer/arcade.dm
index 42184779a12..6adfae84255 100644
--- a/code/game/machinery/computer/arcade.dm
+++ b/code/game/machinery/computer/arcade.dm
@@ -34,7 +34,7 @@
/obj/item/toy/owl = 2,
/obj/item/toy/griffin = 2,
/obj/item/weapon/coin/antagtoken = 2,
- /obj/item/stack/tile/fakespace = 2,
+ /obj/item/stack/tile/fakespace/loaded = 2,
)
/obj/machinery/computer/arcade/New()
@@ -1068,4 +1068,4 @@
#undef ORION_TRAIL_MALFUNCTION
#undef ORION_TRAIL_COLLISION
#undef ORION_TRAIL_SPACEPORT
-#undef ORION_TRAIL_BLACKHOLE
+#undef ORION_TRAIL_BLACKHOLE
diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm
index a75a603344b..213c8d56a89 100644
--- a/code/game/machinery/computer/cloning.dm
+++ b/code/game/machinery/computer/cloning.dm
@@ -353,7 +353,7 @@
if (!check_dna_integrity(subject) || !istype(subject))
scantemp = "Unable to locate valid genetic data."
return
- if (!subject.getorgan(/obj/item/organ/brain))
+ if (!subject.getorgan(/obj/item/organ/internal/brain))
scantemp = "No signs of intelligence detected."
return
if (subject.suiciding == 1)
diff --git a/code/game/machinery/pipe/construction.dm b/code/game/machinery/pipe/construction.dm
index 2d49668927f..92f3e0ac1cf 100644
--- a/code/game/machinery/pipe/construction.dm
+++ b/code/game/machinery/pipe/construction.dm
@@ -2,36 +2,10 @@
Buildable pipes
Buildable meters
*/
-#define PIPE_SIMPLE_STRAIGHT 0
-#define PIPE_SIMPLE_BENT 1
-#define PIPE_HE_STRAIGHT 2
-#define PIPE_HE_BENT 3
-#define PIPE_CONNECTOR 4
-#define PIPE_MANIFOLD 5
-#define PIPE_JUNCTION 6
-#define PIPE_UVENT 7
-#define PIPE_MVALVE 8
-#define PIPE_PUMP 9
-#define PIPE_SCRUBBER 10
-#define PIPE_GAS_FILTER 11
-#define PIPE_GAS_MIXER 12
-#define PIPE_PASSIVE_GATE 13
-#define PIPE_VOLUME_PUMP 14
-#define PIPE_HEAT_EXCHANGE 15
-#define PIPE_DVALVE 16
-#define PIPE_4WAYMANIFOLD 17
-//Disposal piping numbers - do NOT hardcode these, use the defines
-#define DISP_PIPE_STRAIGHT 0
-#define DISP_PIPE_BENT 1
-#define DISP_JUNCTION 2
-#define DISP_JUNCTION_FLIP 3
-#define DISP_YJUNCTION 4
-#define DISP_END_TRUNK 5
-#define DISP_END_BIN 6
-#define DISP_END_OUTLET 7
-#define DISP_END_CHUTE 8
-#define DISP_SORTJUNCTION 9
-#define DISP_SORTJUNCTION_FLIP 10
+
+//construction defines are in __defines/pipe_construction.dm
+//update those defines ANY TIME an atmos path is changed...
+//...otherwise construction will stop working
/obj/item/pipe
name = "pipe"
@@ -45,112 +19,110 @@ Buildable meters
w_class = 3
level = 2
var/flipped = 0
+ var/is_bent = 0
+
+ var/global/list/pipe_types = list(
+ PIPE_SIMPLE, \
+ PIPE_MANIFOLD, \
+ PIPE_4WAYMANIFOLD, \
+ PIPE_HE, \
+ PIPE_JUNCTION, \
+ \
+ PIPE_CONNECTOR, \
+ PIPE_UVENT, \
+ PIPE_SCRUBBER, \
+ PIPE_HEAT_EXCHANGE, \
+ \
+ PIPE_PUMP, \
+ PIPE_PASSIVE_GATE, \
+ PIPE_VOLUME_PUMP, \
+ PIPE_MVALVE, \
+ PIPE_DVALVE, \
+ \
+ PIPE_GAS_FILTER, \
+ PIPE_GAS_MIXER, \
+ )
/obj/item/pipe/New(loc, pipe_type, dir, obj/machinery/atmospherics/make_from)
..()
- if (make_from)
+ if(make_from)
src.dir = make_from.dir
src.pipename = make_from.name
src.color = make_from.color
- var/is_bent
- if (make_from.initialize_directions in list(NORTH|SOUTH, WEST|EAST))
- is_bent = 0
- else
- is_bent = 1
- if (istype(make_from, /obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction))
- src.pipe_type = PIPE_JUNCTION
- else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple/heat_exchanging))
- src.pipe_type = PIPE_HE_STRAIGHT + is_bent
- else if(istype(make_from, /obj/machinery/atmospherics/pipe/simple))
- src.pipe_type = PIPE_SIMPLE_STRAIGHT + is_bent
- else if(istype(make_from, /obj/machinery/atmospherics/components/unary/portables_connector))
- src.pipe_type = PIPE_CONNECTOR
- else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold))
- src.pipe_type = PIPE_MANIFOLD
- else if(istype(make_from, /obj/machinery/atmospherics/components/unary/vent_pump))
- src.pipe_type = PIPE_UVENT
- else if(istype(make_from, /obj/machinery/atmospherics/components/binary/valve/digital))
- src.pipe_type = PIPE_DVALVE
- else if(istype(make_from, /obj/machinery/atmospherics/components/binary/valve))
- src.pipe_type = PIPE_MVALVE
- else if(istype(make_from, /obj/machinery/atmospherics/components/binary/pump))
- src.pipe_type = PIPE_PUMP
- else if(istype(make_from, /obj/machinery/atmospherics/components/trinary/filter))
- src.pipe_type = PIPE_GAS_FILTER
- else if(istype(make_from, /obj/machinery/atmospherics/components/trinary/mixer))
- src.pipe_type = PIPE_GAS_MIXER
- else if(istype(make_from, /obj/machinery/atmospherics/components/unary/vent_scrubber))
- src.pipe_type = PIPE_SCRUBBER
- else if(istype(make_from, /obj/machinery/atmospherics/components/binary/passive_gate))
- src.pipe_type = PIPE_PASSIVE_GATE
- else if(istype(make_from, /obj/machinery/atmospherics/components/binary/volume_pump))
- src.pipe_type = PIPE_VOLUME_PUMP
- else if(istype(make_from, /obj/machinery/atmospherics/components/unary/heat_exchanger))
- src.pipe_type = PIPE_HEAT_EXCHANGE
- else if(istype(make_from, /obj/machinery/atmospherics/pipe/manifold4w))
- src.pipe_type = PIPE_4WAYMANIFOLD
+
+ if(make_from.type in pipe_types)
+ src.pipe_type = make_from.type
+ else //make pipe_type a value we can work with
+ for(var/P in pipe_types)
+ if(istype(make_from, P))
+ src.pipe_type = P
+ break
var/obj/machinery/atmospherics/components/trinary/triP = make_from
if(istype(triP) && triP.flipped)
src.flipped = 1
src.dir = turn(src.dir, -45)
-
else
src.pipe_type = pipe_type
src.dir = dir
- //src.pipe_dir = get_pipe_dir()
+
+ if(src.dir in diagonals)
+ is_bent = 1
+
update()
src.pixel_x = rand(-5, 5)
src.pixel_y = rand(-5, 5)
//update the name and icon of the pipe item depending on the type
var/global/list/pipeID2State = list(
- "simple", \
- "simple", \
- "he", \
- "he", \
- "connector", \
- "manifold", \
- "junction", \
- "uvent", \
- "mvalve", \
- "pump", \
- "scrubber", \
- "filter", \
- "mixer", \
- "passivegate", \
- "volumepump", \
- "heunary", \
- "dvalve", \
- "manifold4w", \
+ "[PIPE_SIMPLE]" = "simple", \
+ "[PIPE_MANIFOLD]" = "manifold", \
+ "[PIPE_4WAYMANIFOLD]" = "manifold4w", \
+ "[PIPE_HE]" = "he", \
+ "[PIPE_JUNCTION]" = "junction", \
+ \
+ "[PIPE_CONNECTOR]" = "connector", \
+ "[PIPE_UVENT]" = "uvent", \
+ "[PIPE_SCRUBBER]" = "scrubber", \
+ "[PIPE_HEAT_EXCHANGE]" = "heunary", \
+ \
+ "[PIPE_PUMP]" = "pump", \
+ "[PIPE_PASSIVE_GATE]" = "passivegate", \
+ "[PIPE_VOLUME_PUMP]" = "volumepump", \
+ "[PIPE_MVALVE]" = "mvalve", \
+ "[PIPE_DVALVE]" = "dvalve", \
+ \
+ "[PIPE_GAS_FILTER]" = "filter", \
+ "[PIPE_GAS_MIXER]" = "mixer", \
)
/obj/item/pipe/proc/update()
- var/list/nlist = list( \
- "pipe", \
- "bent pipe", \
- "h/e pipe", \
- "bent h/e pipe", \
- "connector", \
- "manifold", \
- "junction", \
- "vent", \
- "manual valve", \
- "pump", \
- "scrubber", \
- "gas filter", \
- "gas mixer", \
- "passive gate", \
- "volume pump", \
- "heat exchanger", \
- "digital valve", \
- "4-way manifold", \
- )
- name = nlist[pipe_type+1] + " fitting"
- icon_state = pipeID2State[pipe_type + 1]
-
-//called when a turf is attacked with a pipe item
-// place the pipe on the turf, setting pipe level to 1 (underfloor) if the turf is not intact
+ var/list/nlist = list(\
+ "[PIPE_SIMPLE]" = "pipe", \
+ "[PIPE_SIMPLE]_b" = "bent pipe", \
+ "[PIPE_MANIFOLD]" = "manifold", \
+ "[PIPE_4WAYMANIFOLD]" = "4-way manifold", \
+ "[PIPE_HE]" = "h/e pipe", \
+ "[PIPE_HE]_b" = "bent h/e pipe", \
+ "[PIPE_JUNCTION]" = "junction", \
+ \
+ "[PIPE_CONNECTOR]" = "connector", \
+ "[PIPE_UVENT]" = "vent", \
+ "[PIPE_SCRUBBER]" = "scrubber", \
+ "[PIPE_HEAT_EXCHANGE]" = "heat exchanger", \
+ \
+ "[PIPE_PUMP]" = "pump", \
+ "[PIPE_PASSIVE_GATE]" = "passive gate", \
+ "[PIPE_VOLUME_PUMP]" = "volume pump", \
+ "[PIPE_MVALVE]" = "manual valve", \
+ "[PIPE_DVALVE]" = "digital valve", \
+ \
+ "[PIPE_GAS_FILTER]" = "gas filter", \
+ "[PIPE_GAS_MIXER]" = "gas mixer", \
+ )
+ //fix_pipe_type()
+ name = nlist["[pipe_type][is_bent ? "_b" : ""]"] + " fitting"
+ icon_state = pipeID2State["[pipe_type]"]
// rotate the pipe item clockwise
@@ -189,205 +161,61 @@ var/global/list/pipeID2State = list(
/obj/item/pipe/Move()
..()
- if ((pipe_type in list (PIPE_SIMPLE_BENT, PIPE_HE_BENT)) \
+ if ((pipe_type in list (PIPE_SIMPLE, PIPE_HE)) && is_bent \
&& (src.dir in cardinal))
src.dir = src.dir|turn(src.dir, 90)
else if ((pipe_type in list(PIPE_GAS_FILTER, PIPE_GAS_MIXER)) && flipped)
src.dir = turn(src.dir, 45+90)
- else if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_HE_STRAIGHT, PIPE_MVALVE, PIPE_DVALVE))
- if(dir==2)
- dir = 1
- else if(dir==8)
- dir = 4
- return
-
-// returns all pipe's endpoints
-
-/obj/item/pipe/proc/get_pipe_dir()
- if (!dir)
- return 0
-
- var/direct = dir
- if(flipped)
- direct = turn(dir, 45)
-
- var/flip = turn(direct, 180)
- var/cw = turn(direct, -90)
- var/acw = turn(direct, 90)
-
- switch(pipe_type)
- if( PIPE_SIMPLE_STRAIGHT, \
- PIPE_HE_STRAIGHT, \
- PIPE_JUNCTION, \
- PIPE_PUMP, \
- PIPE_VOLUME_PUMP, \
- PIPE_PASSIVE_GATE, \
- PIPE_MVALVE, \
- PIPE_DVALVE \
- )
- return direct|flip
- if(PIPE_SIMPLE_BENT, PIPE_HE_BENT)
- return direct //dir|acw
- if(PIPE_CONNECTOR,PIPE_UVENT,PIPE_SCRUBBER,PIPE_HEAT_EXCHANGE)
- return direct
- if(PIPE_MANIFOLD)
- return flip|cw|acw
- if(PIPE_4WAYMANIFOLD)
- return NORTH|SOUTH|EAST|WEST
- if(PIPE_GAS_FILTER, PIPE_GAS_MIXER)
- return direct|flip|cw
- return 0
-
-/obj/item/pipe/proc/get_pdir() //endpoints for regular pipes
-
- var/flip = turn(dir, 180)
-// var/cw = turn(dir, -90)
-// var/acw = turn(dir, 90)
-
- if (!(pipe_type in list(PIPE_HE_STRAIGHT, PIPE_HE_BENT, PIPE_JUNCTION)))
- return get_pipe_dir()
- switch(pipe_type)
- if(PIPE_HE_STRAIGHT,PIPE_HE_BENT)
- return 0
- if(PIPE_JUNCTION)
- return flip
- return 0
-
-// return the h_dir (heat-exchange pipes) from the type and the dir
-
-/obj/item/pipe/proc/get_hdir() //endpoints for h/e pipes
-
-// var/flip = turn(dir, 180)
-// var/cw = turn(dir, -90)
-
- switch(pipe_type)
- if(PIPE_HE_STRAIGHT)
- return get_pipe_dir()
- if(PIPE_HE_BENT)
- return get_pipe_dir()
- if(PIPE_JUNCTION)
- return dir
- else
- return 0
+ fixdir()
/obj/item/pipe/proc/unflip(direction)
- if(!(direction in cardinal))
+ if(direction in diagonals)
return turn(direction, 45)
return direction
//Helper to clean up dir
/obj/item/pipe/proc/fixdir()
- if (pipe_type in list (PIPE_SIMPLE_STRAIGHT, PIPE_HE_STRAIGHT, PIPE_MVALVE, PIPE_DVALVE))
- if(dir==2)
- dir = 1
- else if(dir==8)
- dir = 4
+ if((pipe_type in list (PIPE_SIMPLE, PIPE_HE, PIPE_MVALVE, PIPE_DVALVE)) && !is_bent)
+ if(dir==SOUTH)
+ dir = NORTH
+ else if(dir==WEST)
+ dir = EAST
/obj/item/pipe/attack_self(mob/user)
return rotate()
/obj/item/pipe/attackby(obj/item/weapon/W, mob/user, params)
-
- //*
if (!istype(W, /obj/item/weapon/wrench))
return ..()
if (!isturf(src.loc))
return 1
fixdir()
+ if(pipe_type in list(PIPE_GAS_MIXER, PIPE_GAS_FILTER))
+ dir = unflip(dir)
- var/pipe_dir = get_pipe_dir()
+ var/obj/machinery/atmospherics/A = new pipe_type(src.loc)
+ A.dir = src.dir
+ A.SetInitDirections()
for(var/obj/machinery/atmospherics/M in src.loc)
- if(M.initialize_directions & pipe_dir) // matches at least one direction on either type of pipe
+ if(M == A) //we don't want to check to see if it interferes with itself
+ continue
+ if(M.GetInitDirections() & A.GetInitDirections()) // matches at least one direction on either type of pipe
user << "There is already a pipe at that location!"
+ qdel(A)
return 1
// no conflicts found
- switch(pipe_type)
- if(PIPE_SIMPLE_STRAIGHT, PIPE_SIMPLE_BENT)
- var/obj/machinery/atmospherics/pipe/simple/P = new( src.loc )
- P.construction(dir, pipe_dir, pipe_type, color)
+ if(pipename)
+ A.name = pipename
- if(PIPE_HE_STRAIGHT, PIPE_HE_BENT)
- var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/P = new ( src.loc )
- P.initialize_directions_he = pipe_dir
- P.construction(dir, pipe_dir, pipe_type, color)
+ var/obj/machinery/atmospherics/components/trinary/T = A
+ if(istype(T))
+ T.flipped = flipped
- if(PIPE_CONNECTOR)
- var/obj/machinery/atmospherics/components/unary/portables_connector/C = new( src.loc )
- if (pipename)
- C.name = pipename
- C.construction(dir, pipe_dir, pipe_type, color)
-
- if(PIPE_MANIFOLD)
- var/obj/machinery/atmospherics/pipe/manifold/M = new(loc)
- M.construction(dir, pipe_dir, pipe_type, color)
-
- if(PIPE_4WAYMANIFOLD)
- var/obj/machinery/atmospherics/pipe/manifold4w/M = new( src.loc )
- M.construction(dir, pipe_dir, pipe_type, color)
-
- if(PIPE_JUNCTION)
- var/obj/machinery/atmospherics/pipe/simple/heat_exchanging/junction/P = new ( src.loc )
- P.initialize_directions_he = src.get_hdir()
- P.construction(dir, get_pdir(), pipe_type, color)
-
- if(PIPE_UVENT)
- var/obj/machinery/atmospherics/components/unary/vent_pump/V = new( src.loc )
- V.construction(dir, pipe_dir, pipe_type, color)
-
- if(PIPE_MVALVE)
- var/obj/machinery/atmospherics/components/binary/valve/V = new(src.loc)
- if (pipename)
- V.name = pipename
- V.construction(dir, get_pdir(), pipe_type, color)
-
- if(PIPE_DVALVE)
- var/obj/machinery/atmospherics/components/binary/valve/digital/V = new(src.loc)
- if (pipename)
- V.name = pipename
- V.construction(dir, get_pdir(), pipe_type, color)
-
- if(PIPE_PUMP)
- var/obj/machinery/atmospherics/components/binary/pump/P = new(src.loc)
- P.construction(dir, pipe_dir, pipe_type, color)
-
- if(PIPE_GAS_FILTER, PIPE_GAS_MIXER)
- var/obj/machinery/atmospherics/components/trinary/P
- if(pipe_type == PIPE_GAS_FILTER)
- P = new /obj/machinery/atmospherics/components/trinary/filter(src.loc)
- else if(pipe_type == PIPE_GAS_MIXER)
- P = new /obj/machinery/atmospherics/components/trinary/mixer(src.loc)
- P.flipped = flipped
- if (pipename)
- P.name = pipename
- P.construction(unflip(dir), pipe_dir, pipe_type, color)
-
- if(PIPE_SCRUBBER)
- var/obj/machinery/atmospherics/components/unary/vent_scrubber/S = new(src.loc)
- if (pipename)
- S.name = pipename
- S.construction(dir, pipe_dir, pipe_type, color)
-
- if(PIPE_PASSIVE_GATE)
- var/obj/machinery/atmospherics/components/binary/passive_gate/P = new(src.loc)
- if (pipename)
- P.name = pipename
- P.construction(dir, pipe_dir, pipe_type, color)
-
- if(PIPE_VOLUME_PUMP)
- var/obj/machinery/atmospherics/components/binary/volume_pump/P = new(src.loc)
- if (pipename)
- P.name = pipename
- P.construction(dir, pipe_dir, pipe_type, color)
-
- if(PIPE_HEAT_EXCHANGE)
- var/obj/machinery/atmospherics/components/unary/heat_exchanger/C = new( src.loc )
- if (pipename)
- C.name = pipename
- C.construction(dir, pipe_dir, pipe_type, color)
+ A.construction(pipe_type, color)
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user.visible_message( \
@@ -395,14 +223,7 @@ var/global/list/pipeID2State = list(
"You fasten \the [src].", \
"You hear ratchet.")
- qdel(src) // remove the pipe item
-
- return
- //TODO: DEFERRED
-
-// ensure that setterm() is called for a newly connected pipeline
-
-
+ qdel(src)
/obj/item/pipe_meter
name = "meter"
@@ -423,4 +244,4 @@ var/global/list/pipeID2State = list(
new/obj/machinery/meter( src.loc )
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "You fasten the meter to the pipe."
- qdel(src)
+ qdel(src)
\ No newline at end of file
diff --git a/code/game/machinery/pipe/pipe_dispenser.dm b/code/game/machinery/pipe/pipe_dispenser.dm
index 7861d46e552..46a2144fddc 100644
--- a/code/game/machinery/pipe/pipe_dispenser.dm
+++ b/code/game/machinery/pipe/pipe_dispenser.dm
@@ -14,27 +14,27 @@
return 1
var/dat = {"
Regular pipes:
-Pipe
-Bent Pipe
-Manifold
-4-Way Manifold
-Manual Valve
-Digital Valve
+Pipe
+Bent Pipe
+Manifold
+4-Way Manifold
+Manual Valve
+Digital Valve
Devices:
-Connector
-Vent
-Gas Pump
-Passive Gate
-Volume Pump
-Scrubber
+Connector
+Vent
+Gas Pump
+Passive Gate
+Volume Pump
+Scrubber
Meter
-Gas Filter
-Gas Mixer
+Gas Filter
+Gas Mixer
Heat exchange:
-Pipe
-Bent Pipe
-Junction
-Heat Exchanger
+Pipe
+Bent Pipe
+Junction
+Heat Exchanger
"}
@@ -52,17 +52,16 @@
src.add_fingerprint(usr)
if(href_list["make"])
if(!wait)
- var/p_type = text2num(href_list["make"])
+ var/p_type = text2path(href_list["make"])
var/p_dir = text2num(href_list["dir"])
- var/obj/item/pipe/P = new (/*usr.loc*/ src.loc, pipe_type=p_type, dir=p_dir)
- P.update()
+ var/obj/item/pipe/P = new (src.loc, pipe_type=p_type, dir=p_dir)
P.add_fingerprint(usr)
wait = 1
spawn(10)
wait = 0
if(href_list["makemeter"])
if(!wait)
- new /obj/item/pipe_meter(/*usr.loc*/ src.loc)
+ new /obj/item/pipe_meter(src.loc)
wait = 1
spawn(15)
wait = 0
diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm
index e341ca965b6..4b0725b060c 100644
--- a/code/game/machinery/teleporter.dm
+++ b/code/game/machinery/teleporter.dm
@@ -25,6 +25,7 @@
if (power_station)
power_station.teleporter_console = null
power_station = null
+ ..()
/obj/machinery/computer/teleporter/proc/link_power_station()
if(power_station)
@@ -268,6 +269,7 @@
if (power_station)
power_station.teleporter_hub = null
power_station = null
+ ..()
/obj/machinery/teleport/hub/RefreshParts()
var/A = 0
diff --git a/code/game/machinery/vending.dm b/code/game/machinery/vending.dm
index 9b5afd89b42..a3787a9b5ab 100644
--- a/code/game/machinery/vending.dm
+++ b/code/game/machinery/vending.dm
@@ -870,7 +870,9 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
/obj/item/clothing/suit/poncho/green = 1, /obj/item/clothing/suit/poncho/red = 1,
/obj/item/clothing/under/maid = 1, /obj/item/clothing/under/janimaid = 1,/obj/item/clothing/glasses/cold=1,/obj/item/clothing/glasses/heat=1,
/obj/item/clothing/suit/whitedress = 1,
- /obj/item/clothing/under/jester = 1, /obj/item/clothing/head/jester = 1)
+ /obj/item/clothing/under/jester = 1, /obj/item/clothing/head/jester = 1,
+ /obj/item/clothing/suit/hooded/carp_costume = 1,
+ /obj/item/clothing/suit/hooded/ian_costume = 1)
contraband = list(/obj/item/clothing/suit/judgerobe = 1,/obj/item/clothing/head/powdered_wig = 1,/obj/item/weapon/gun/magic/wand = 2,/obj/item/clothing/glasses/sunglasses/garb = 2)
premium = list(/obj/item/clothing/suit/hgpirate = 2, /obj/item/clothing/head/hgpiratecap = 2, /obj/item/clothing/head/helmet/roman = 1, /obj/item/clothing/head/helmet/roman/legionaire = 1, /obj/item/clothing/under/roman = 1, /obj/item/clothing/shoes/roman = 1, /obj/item/weapon/shield/riot/roman = 1)
refill_canister = /obj/item/weapon/vending_refill/autodrobe
diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm
index dae9bac8c5e..93d94804165 100644
--- a/code/game/machinery/washing_machine.dm
+++ b/code/game/machinery/washing_machine.dm
@@ -50,6 +50,10 @@
WL.amount = HH.amount
qdel(HH)
+ //Corgi costume says goodbye
+ for(var/obj/item/clothing/suit/hooded/ian_costume/IC in contents)
+ new /obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi(src)
+ qdel(IC)
if(crayon)
var/wash_color
@@ -199,7 +203,7 @@
else if(istype(W,/obj/item/weapon/grab))
if( (state == 1) && hacked)
var/obj/item/weapon/grab/G = W
- if(ishuman(G.assailant) && iscorgi(G.affecting))
+ if(iscorgi(G.affecting))
G.affecting.loc = src
qdel(G)
state = 3
diff --git a/code/game/objects/effects/aliens.dm b/code/game/objects/effects/aliens.dm
index 1c00feff64c..49a5cb83c4b 100644
--- a/code/game/objects/effects/aliens.dm
+++ b/code/game/objects/effects/aliens.dm
@@ -324,8 +324,11 @@
Grow()
-/obj/structure/alien/egg/attack_paw(mob/user)
- if(isalien(user))
+/obj/structure/alien/egg/attack_paw(mob/living/user)
+ return attack_hand(user)
+
+/obj/structure/alien/egg/attack_hand(mob/living/user)
+ if(user.getorgan(/obj/item/organ/internal/alien/plasmavessel))
switch(status)
if(BURST)
user << "You clear the hatched egg."
@@ -340,18 +343,13 @@
Burst(0)
return
else
- return attack_hand(user)
-
-
-/obj/structure/alien/egg/attack_hand(mob/user)
- user << "It feels slimy."
- user.changeNext_move(CLICK_CD_MELEE)
+ user << "It feels slimy."
+ user.changeNext_move(CLICK_CD_MELEE)
/obj/structure/alien/egg/proc/GetFacehugger()
return locate(/obj/item/clothing/mask/facehugger) in contents
-
/obj/structure/alien/egg/proc/Grow()
icon_state = "egg"
status = GROWN
@@ -421,7 +419,7 @@
return
var/mob/living/carbon/C = AM
- if(C.stat == CONSCIOUS && C.status_flags & XENO_HOST)
+ if(C.stat == CONSCIOUS && C.getorgan(/obj/item/organ/internal/body_egg/alien_embryo))
return
Burst(0)
diff --git a/code/game/objects/effects/decals/crayon.dm b/code/game/objects/effects/decals/crayon.dm
index 780f45e5ffd..f0cece9bd32 100644
--- a/code/game/objects/effects/decals/crayon.dm
+++ b/code/game/objects/effects/decals/crayon.dm
@@ -5,6 +5,7 @@
icon_state = "rune1"
layer = 2.1
anchored = 1
+ var/do_icon_rotate = TRUE
/obj/effect/decal/cleanable/crayon/examine()
set src in view(2)
@@ -22,14 +23,16 @@
type = pick(gang_name_pool)
icon_state = type
- var/matrix/M = matrix()
- M.Turn(rotation)
- src.transform = M
+ if(rotation && do_icon_rotate)
+ var/matrix/M = matrix()
+ M.Turn(rotation)
+ src.transform = M
color = main
/obj/effect/decal/cleanable/crayon/gang
layer = 3.6 //Harder to hide
+ do_icon_rotate = FALSE //These are designed to always face south, so no rotation please.
var/datum/gang/gang
/obj/effect/decal/cleanable/crayon/gang/New(location, var/datum/gang/G, var/e_name = "gang tag", var/rotation = 0)
diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm
index 09a2858268d..7224805e689 100644
--- a/code/game/objects/effects/landmarks.dm
+++ b/code/game/objects/effects/landmarks.dm
@@ -254,4 +254,7 @@
name = "engineering_sec"
/obj/effect/landmark/start/depsec/science
- name = "science_sec"
\ No newline at end of file
+ name = "science_sec"
+
+/obj/effect/landmark/latejoin
+ name = "JoinLate"
\ No newline at end of file
diff --git a/code/game/objects/explosion.dm b/code/game/objects/explosion.dm
index cf714ed52eb..682fc5293fe 100644
--- a/code/game/objects/explosion.dm
+++ b/code/game/objects/explosion.dm
@@ -1,11 +1,5 @@
//TODO: Flash range does nothing currently
-//A very crude linear approximatiaon of pythagoras theorem.
-/proc/cheap_pythag(dx, dy)
- dx = abs(dx); dy = abs(dy);
- if(dx>=dy) return dx + (0.5*dy) //The longest side add half the shortest side approximates the hypotenuse
- else return dy + (0.5*dx)
-
/proc/trange(Dist=0,turf/Center=null)//alternative to range (ONLY processes turfs and thus less intensive)
if(Center==null) return
@@ -41,6 +35,7 @@
if(!epicenter) return
var/max_range = max(devastation_range, heavy_impact_range, light_impact_range, flame_range)
+ var/list/cached_exp_block = list()
if(adminlog)
message_admins("Explosion with size ([devastation_range], [heavy_impact_range], [light_impact_range], [flame_range]) in area [epicenter.loc.name] ([epicenter.x],[epicenter.y],[epicenter.z])")
@@ -87,24 +82,31 @@
var/y0 = epicenter.y
var/z0 = epicenter.z
- for(var/turf/T in trange(max_range, epicenter))
+ var/list/affected_turfs = trange(max_range, epicenter)
- var/dist = cheap_pythag(T.x - x0,T.y - y0)
+ if(config.reactionary_explosions)
+ for(var/turf/T in affected_turfs) // we cache the explosion block rating of every turf in the explosion area
+ cached_exp_block[T] = 0
+ if(T.density && T.explosion_block)
+ cached_exp_block[T] += T.explosion_block
+
+ for(var/obj/machinery/door/D in T)
+ if(D.density && D.explosion_block)
+ cached_exp_block[T] += D.explosion_block
+
+ for(var/obj/structure/window/W in T)
+ if(W.reinf && W.fulltile)
+ cached_exp_block[T] += W.explosion_block
+
+ for(var/turf/T in affected_turfs)
+
+ var/dist = cheap_hypotenuse(T.x, T.y, x0, y0)
if(config.reactionary_explosions)
var/turf/Trajectory = T
while(Trajectory != epicenter)
Trajectory = get_step_towards(Trajectory, epicenter)
- if(Trajectory.density && Trajectory.explosion_block)
- dist += Trajectory.explosion_block
-
- for(var/obj/machinery/door/D in Trajectory)
- if(D.density && D.explosion_block)
- dist += D.explosion_block
-
- for(var/obj/structure/window/W in Trajectory)
- if(W.reinf && W.fulltile)
- dist += W.explosion_block
+ dist += cached_exp_block[Trajectory]
var/flame_dist = 0
var/throw_dist = dist
@@ -196,7 +198,7 @@
var/list/wipe_colours = list()
for(var/turf/T in trange(max_range, epicenter))
wipe_colours += T
- var/dist = cheap_pythag(T.x - x0, T.y - y0)
+ var/dist = cheap_hypotenuse(T.x, T.y, x0, y0)
if(newmode == "Yes")
var/turf/TT = T
diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm
index 6b4660a28f0..1057c2b4742 100644
--- a/code/game/objects/items.dm
+++ b/code/game/objects/items.dm
@@ -476,7 +476,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
var/itempush = 1
if(w_class < 4)
itempush = 0 //too light to push anything
- return A.hitby(src,thrownby, 0, itempush)
+ return A.hitby(src, 0, itempush)
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1)
thrownby = thrower
diff --git a/code/game/objects/items/body_egg.dm b/code/game/objects/items/body_egg.dm
index c3a71b8f485..8fad18c31cc 100644
--- a/code/game/objects/items/body_egg.dm
+++ b/code/game/objects/items/body_egg.dm
@@ -6,6 +6,10 @@
zone = "chest"
slot = "parasite_egg"
+/obj/item/organ/internal/body_egg/on_find(mob/living/finder)
+ ..()
+ finder << "You found an unknown alien organism in [owner]'s [zone]!"
+
/obj/item/organ/internal/body_egg/New(loc)
if(iscarbon(loc))
src.Insert(loc)
diff --git a/code/game/objects/items/devices/pizza_bomb.dm b/code/game/objects/items/devices/pizza_bomb.dm
index 6ef61b2b75d..942c66e1742 100644
--- a/code/game/objects/items/devices/pizza_bomb.dm
+++ b/code/game/objects/items/devices/pizza_bomb.dm
@@ -8,9 +8,8 @@
var/timer_set = 0
var/primed = 0
var/disarmed = 0
- var/wires = list("orange", "green", "blue", "yellow", "aqua", "purple")
- var/correct_wire
var/armer //Used for admin purposes
+ var/datum/wires/pizza_bomb/wires
/obj/item/device/pizza_bomb/suicide_act(mob/user)
user.visible_message("[user] is opening [src]! It looks like \he's hungry and looking for pizza.")
@@ -44,16 +43,10 @@
desc = "A box suited for pizzas."
return
if(!primed)
- name = "pizza bomb"
- desc = "OH GOD THAT'S NOT A PIZZA"
- icon_state = "pizzabox_bomb"
- audible_message("\icon[src] *beep* *beep*")
user << "That's no pizza! That's a bomb!"
message_admins("[key_name_admin(usr)]? (FLW) has triggered a pizza bomb armed by [key_name_admin(armer)] at (JMP).")
log_game("[key_name(usr)] has triggered a pizza bomb armed by [key_name(armer)] ([loc.x],[loc.y],[loc.z]).")
- primed = 1
- sleep(timer)
- return go_boom()
+ arm()
/obj/item/device/pizza_bomb/burn() //Instead of burning to ashes, it will just explode
go_boom()
@@ -61,52 +54,66 @@
/obj/item/device/pizza_bomb/proc/go_boom()
if(disarmed)
- visible_message("\icon[src] Sparks briefly jump out of the [correct_wire] wire on \the [src], but it's disarmed!")
+ visible_message("\icon[src] Sparks briefly jump out of \the [src], but it's disarmed!")
return
src.audible_message("\icon[src] [src] beeps, \"Enjoy the pizza!\"")
src.visible_message("\The [src] violently explodes!")
explosion(src.loc,1,2,4,flame_range = 2) //Identical to a minibomb
qdel(src)
+
+/obj/item/device/pizza_bomb/attack_hand(mob/user)
+ if(loc == user || primed)
+ wires.Interact(user)
+ else
+ ..()
+
+
/obj/item/device/pizza_bomb/attackby(obj/item/I, mob/user, params)
- if(istype(I, /obj/item/weapon/wirecutters) && primed)
- user << "Oh God, what wire do you cut?!"
- var/chosen_wire = input(user, "OH GOD OH GOD", "WHAT WIRE?!") in wires
- if(!user.canUseTopic(src))
- return
- playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
- user.visible_message("[user] cuts the [chosen_wire] wire!", "You cut the [chosen_wire] wire!")
- sleep(5)
- if(chosen_wire == correct_wire)
- src.audible_message("\icon[src] \The [src] suddenly stops beeping and seems lifeless.")
- user << "You did it!"
- icon_state = "pizzabox_bomb_[correct_wire]"
- name = "pizza bomb"
- desc = "A devious contraption, made of a small explosive payload hooked up to pressure-sensitive wires. It's disarmed."
- disarmed = 1
- primed = 0
+ if(istype(I, /obj/item/weapon/wirecutters))
+ if(disarmed)
+ if(!in_range(user, src))
+ user << "You can't see the box well enough to cut the wires out!"
+ return
+ user.visible_message("[user] starts removing the payload and wires from \the [src].", "You start removing the payload and wires from \the [src]...")
+ if(do_after(user, 40, target = src))
+ playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
+ user.unEquip(src)
+ user.visible_message("[user] removes the insides of \the [src]!", "You remove the insides of \the [src].")
+ var/obj/item/stack/cable_coil/C = new /obj/item/stack/cable_coil(src.loc)
+ C.amount = 3
+ new /obj/item/weapon/bombcore/miniature(src.loc)
+ new /obj/item/pizzabox(src.loc)
+ qdel(src)
return
else
- user << "WRONG WIRE!"
- go_boom()
+ attack_hand(user)
return
- if(istype(I, /obj/item/weapon/wirecutters) && disarmed)
- if(!in_range(user, src))
- user << "You can't see the box well enough to cut the wires out!"
- return
- user.visible_message("[user] starts removing the payload and wires from \the [src].", "You start removing the payload and wires from \the [src]...")
- if(do_after(user, 40, target = src))
- playsound(src, 'sound/items/Wirecutter.ogg', 50, 1, 1)
- user.unEquip(src)
- user.visible_message("[user] removes the insides of \the [src]!", "You remove the insides of \the [src].")
- var/obj/item/stack/cable_coil/C = new /obj/item/stack/cable_coil(src.loc)
- C.amount = 3
- new /obj/item/weapon/bombcore/miniature(src.loc)
- new /obj/item/pizzabox(src.loc)
- qdel(src)
+ if(istype(I, /obj/item/device/multitool))
+ attack_hand(user)
return
+
..()
/obj/item/device/pizza_bomb/New()
..()
- correct_wire = pick(wires)
+ wires = new(src)
+
+
+/obj/item/device/pizza_bomb/proc/disarm()
+ audible_message("\icon[src] \The [src] suddenly stops beeping and seems lifeless.")
+ icon_state = "pizzabox_bomb_[wires.GetColour(PIZZA_WIRE_DISARM)]"
+ name = "pizza bomb"
+ desc = "A devious contraption, made of a small explosive payload hooked up to pressure-sensitive wires. It's disarmed."
+ disarmed = 1
+ primed = 0
+
+
+/obj/item/device/pizza_bomb/proc/arm()
+ name = "pizza bomb"
+ desc = "OH GOD THAT'S NOT A PIZZA"
+ icon_state = "pizzabox_bomb"
+ audible_message("\icon[src] *beep* *beep*")
+ primed = 1
+ sleep(timer)
+ return go_boom()
\ No newline at end of file
diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm
index 16769bb4b99..c4f2a7190e5 100644
--- a/code/game/objects/items/devices/scanners.dm
+++ b/code/game/objects/items/devices/scanners.dm
@@ -143,7 +143,7 @@ MASS SPECTROMETER
user << "\tSubject appears to have [M.getCloneLoss() > 30 ? "severe" : "minor"] cellular damage."
if (M.reagents && M.reagents.get_reagent_amount("epinephrine"))
user << "\tBloodstream analysis located [M.reagents:get_reagent_amount("epinephrine")] units of rejuvenation chemicals."
- if (M.getBrainLoss() >= 100 || !M.getorgan(/obj/item/organ/brain))
+ if (M.getBrainLoss() >= 100 || !M.getorgan(/obj/item/organ/internal/brain))
user << "\tSubject brain function is non-existant."
else if (M.getBrainLoss() >= 60)
user << "\tSevere brain damage detected. Subject likely to have mental retardation."
diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm
index 63e9d3b2f72..e14aa1d859f 100644
--- a/code/game/objects/items/stacks/sheets/leather.dm
+++ b/code/game/objects/items/stacks/sheets/leather.dm
@@ -12,6 +12,14 @@
icon_state = "sheet-corgi"
origin_tech = null
+var/global/list/datum/stack_recipe/corgi_recipes = list ( \
+ new/datum/stack_recipe("corgi costume", /obj/item/clothing/suit/hooded/ian_costume, 3, on_floor = 1), \
+ )
+
+/obj/item/stack/sheet/animalhide/corgi/New(var/loc, var/amount=null)
+ recipes = corgi_recipes
+ return ..()
+
/obj/item/stack/sheet/animalhide/cat
name = "cat hide"
desc = "The by-product of cat farming."
diff --git a/code/game/objects/items/stacks/tiles/tile_types.dm b/code/game/objects/items/stacks/tiles/tile_types.dm
index 6f5c2246562..4f92383cd30 100644
--- a/code/game/objects/items/stacks/tiles/tile_types.dm
+++ b/code/game/objects/items/stacks/tiles/tile_types.dm
@@ -99,10 +99,11 @@
singular_name = "astral carpet"
desc = "A piece of carpet with a convincing star pattern."
icon_state = "tile_space"
- amount = 30
turf_type = /turf/simulated/floor/fakespace
burn_state = 0 //Burnable
+/obj/item/stack/tile/fakespace/loaded
+ amount = 30
//High-traction
/obj/item/stack/tile/noslip
@@ -132,4 +133,4 @@
desc = "The ground you walk on." //Not the usual floor tile desc as that refers to throwing, Cyborgs can't do that - RR
materials = list() // All other Borg versions of items have no Metal or Glass - RR
is_cyborg = 1
- cost = 125
\ No newline at end of file
+ cost = 125
diff --git a/code/game/objects/items/weapons/RCD.dm b/code/game/objects/items/weapons/RCD.dm
index 8a0c26f1b1e..b5ffd7faa7a 100644
--- a/code/game/objects/items/weapons/RCD.dm
+++ b/code/game/objects/items/weapons/RCD.dm
@@ -26,17 +26,44 @@ RCD
var/max_matter = 160
var/working = 0
var/mode = 1
- var/canRwall = 0
+ var/canRturf = 0
var/disabled = 0
var/airlock_type = /obj/machinery/door/airlock
var/advanced_airlock_setting = 1 //Set to 1 if you want more paintjobs available
var/sheetmultiplier = 4 //Controls the amount of matter added for each glass/metal sheet, triple for plasteel
+ var/plasteelmultiplier = 3 //Plasteel is worth 3 times more than glass or metal
var/list/conf_access = null
var/use_one_access = 0 //If the airlock should require ALL or only ONE of the listed accesses.
var/last_configurator = null
var/locked = 1
+ /* Construction costs */
+
+ var/wallcost = 16
+ var/floorcost = 2
+ var/grillecost = 4
+ var/windowcost = 8
+ var/airlockcost = 16
+ var/deconwallcost = 26
+ var/deconfloorcost = 33
+ var/decongrillecost = 4
+ var/deconwindowcost = 8
+ var/deconairlockcost = 32
+
+ /* Build delays (deciseconds) */
+
+ var/walldelay = 20
+ var/floordelay = null //space wind's a bitch
+ var/grilledelay = 40
+ var/windowdelay = 40
+ var/airlockdelay = 50
+ var/deconwalldelay = 40
+ var/deconfloordelay = 50
+ var/decongrilledelay = null //as rapid as wirecutters
+ var/deconwindowdelay = 50
+ var/deconairlockdelay = 50
+
/obj/item/weapon/rcd/verb/change_airlock_access()
set name = "Change Airlock Access"
set category = "Object"
@@ -199,7 +226,7 @@ RCD
/obj/item/weapon/rcd/New()
- desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
+ desc = "An RCD. It currently holds [matter]/[max_matter] matter-units."
src.spark_system = new /datum/effect/effect/system/spark_spread
spark_system.set_up(5, 0, src)
spark_system.attach(src)
@@ -230,7 +257,7 @@ RCD
else if(istype(W, /obj/item/stack/sheet/metal) || istype(W, /obj/item/stack/sheet/glass))
loaded = loadwithsheets(W, sheetmultiplier, user)
else if(istype(W, /obj/item/stack/sheet/plasteel))
- loaded = loadwithsheets(W, 3*sheetmultiplier, user) //Plasteel is worth 3 times more than glass or metal
+ loaded = loadwithsheets(W, plasteelmultiplier*sheetmultiplier, user) //Plasteel is worth 3 times more than glass or metal
if(loaded)
user << "The RCD now holds [matter]/[max_matter] matter-units."
desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
@@ -294,7 +321,7 @@ RCD
if(1)
if(istype(A, /turf/space))
var/turf/space/S = A
- if(useResource(1, user))
+ if(useResource(floorcost, user))
user << "You start building floor..."
activate()
S.ChangeTurf(/turf/simulated/floor/plating)
@@ -303,11 +330,11 @@ RCD
if(istype(A, /turf/simulated/floor))
var/turf/simulated/floor/F = A
- if(checkResource(3, user))
+ if(checkResource(wallcost, user))
user << "You start building wall..."
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 20, target = A))
- if(!useResource(3, user)) return 0
+ if(do_after(user, walldelay, target = A))
+ if(!useResource(wallcost, user)) return 0
activate()
F.ChangeTurf(/turf/simulated/wall)
return 1
@@ -315,7 +342,7 @@ RCD
if(2)
if(istype(A, /turf/simulated/floor))
- if(checkResource(10, user))
+ if(checkResource(airlockcost, user))
var/door_check = 1
for(var/obj/machinery/door/D in A)
if(!D.sub_door)
@@ -325,8 +352,8 @@ RCD
if(door_check)
user << "You start building airlock..."
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 50, target = A))
- if(!useResource(10, user)) return 0
+ if(do_after(user, airlockdelay, target = A))
+ if(!useResource(airlockcost, user)) return 0
activate()
var/obj/machinery/door/airlock/T = new airlock_type( A )
@@ -345,7 +372,7 @@ RCD
if(!T.checkForMultipleDoors())
qdel(T)
- useResource(-10, user)
+ useResource(-airlockcost, user)
return 0
T.autoclose = 1
return 1
@@ -358,13 +385,13 @@ RCD
if(3)
if(istype(A, /turf/simulated/wall))
var/turf/simulated/wall/W = A
- if(istype(W, /turf/simulated/wall/r_wall) && !canRwall)
+ if(istype(W, /turf/simulated/wall/r_wall) && !canRturf)
return 0
- if(checkResource(5, user))
+ if(checkResource(deconwallcost, user))
user << "You start deconstructing wall..."
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 40, target = A))
- if(!useResource(5, user)) return 0
+ if(do_after(user, deconwalldelay, target = A))
+ if(!useResource(deconwallcost, user)) return 0
activate()
W.ChangeTurf(/turf/simulated/floor/plating)
return 1
@@ -372,63 +399,64 @@ RCD
if(istype(A, /turf/simulated/floor))
var/turf/simulated/floor/F = A
+ if(istype(F, /turf/simulated/floor/engine) && !canRturf)
+ return 0
if(istype(F, F.baseturf))
user << "You can't dig any deeper!"
return 0
- else if(checkResource(5, user))
+ else if(checkResource(deconfloorcost, user))
user << "You start deconstructing floor..."
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 50, target = A))
- if(!useResource(5, user)) return 0
+ if(do_after(user, deconfloordelay, target = A))
+ if(!useResource(deconfloorcost, user)) return 0
activate()
F.ChangeTurf(F.baseturf)
return 1
return 0
if(istype(A, /obj/machinery/door/airlock))
- if(checkResource(20, user))
+ if(checkResource(deconairlockcost, user))
user << "You start deconstructing airlock..."
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 50, target = A))
- if(!useResource(20, user)) return 0
+ if(do_after(user, deconairlockdelay, target = A))
+ if(!useResource(deconairlockcost, user)) return 0
activate()
qdel(A)
return 1
return 0
if(istype(A, /obj/structure/window))
- if(checkResource(5, user))
+ if(checkResource(deconwindowcost, user))
user << "You start deconstructing the window..."
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 50, target = A))
- if(!useResource(5, user)) return 0
+ if(do_after(user, deconwindowdelay, target = A))
+ if(!useResource(deconwindowcost, user)) return 0
activate()
qdel(A)
return 1
return 0
if(istype(A, /obj/structure/grille))
- if(checkResource(5, user))
- user << "You start deconstructing the grille..."
- playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 50, target = A))
- if(!useResource(5, user)) return 0
+ var/obj/structure/grille/G = A
+ if(!G.shock(user, 90)) //if it's shocked, try to shock them
+ if(useResource(decongrillecost, user))
+ user << "You start deconstructing the grille..."
activate()
+ playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
qdel(A)
return 1
- return 0
- return 0
+ return 0
if (4)
if(istype(A, /turf/simulated/floor))
- if(checkResource(5, user))
+ if(checkResource(grillecost, user))
for(var/obj/structure/grille/GRILLE in A)
user << "There is already a grille there!"
return 0
user << "You start building a grille..."
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 40, target = A))
- if(!useResource(5, user)) return 0
+ if(do_after(user, grilledelay, target = A))
+ if(!useResource(grillecost, user)) return 0
activate()
var/obj/structure/grille/G = new/obj/structure/grille(A)
G.anchored = 1
@@ -436,12 +464,12 @@ RCD
return 0
return 0
if(istype(A, /obj/structure/grille))
- if(checkResource(5, user))
+ if(checkResource(windowcost, user))
user << "You start building a window..."
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
- if(do_after(user, 40, target = A))
+ if(do_after(user, windowdelay, target = A))
if(locate(/obj/structure/window) in A.loc) return 0
- if(!useResource(5, user)) return 0
+ if(!useResource(windowcost, user)) return 0
activate()
var/obj/structure/window/WD = new/obj/structure/window/fulltile(A.loc)
WD.anchored = 1
@@ -457,7 +485,7 @@ RCD
if(matter < amount)
return 0
matter -= amount
- desc = "A RCD. It currently holds [matter]/[max_matter] matter-units."
+ desc = "An RCD. It currently holds [matter]/[max_matter] matter-units."
return 1
/obj/item/weapon/rcd/proc/checkResource(amount, mob/user)
@@ -474,8 +502,8 @@ RCD
/obj/item/weapon/rcd/borg/New()
..()
- desc = "A device used to rapidly build walls/floor."
- canRwall = 1
+ desc = "A device used to rapidly build walls and floors."
+ canRturf = 1
/obj/item/weapon/rcd/loaded
matter = 160
@@ -484,7 +512,7 @@ RCD
name = "combat RCD"
max_matter = 500
matter = 500
- canRwall = 1
+ canRturf = 1
/obj/item/weapon/rcd_ammo
name = "compressed matter cartridge"
@@ -496,8 +524,8 @@ RCD
density = 0
anchored = 0.0
origin_tech = "materials=2"
- materials = list(MAT_METAL=16000, MAT_GLASS=8000)
- var/ammoamt = 20
+ materials = list(MAT_METAL=3000, MAT_GLASS=2000)
+ var/ammoamt = 40
/obj/item/weapon/rcd_ammo/large
- ammoamt = 100
\ No newline at end of file
+ ammoamt = 160
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/RPD.dm b/code/game/objects/items/weapons/RPD.dm
index 91c8e9cc2b9..ea570f4257e 100644
--- a/code/game/objects/items/weapons/RPD.dm
+++ b/code/game/objects/items/weapons/RPD.dm
@@ -5,7 +5,7 @@ CONTAINS:
RPD
*/
#define PIPE_BINARY 0
-#define PIPE_BENT 1
+#define PIPE_BENDABLE 1
#define PIPE_TRINARY 2
#define PIPE_TRIN_M 3
#define PIPE_UNARY 4
@@ -24,14 +24,14 @@ RPD
var/id=-1
var/categoryId = CATEGORY_ATMOS
var/dir=SOUTH
- var/dirtype=PIPE_BINARY
+ var/dirtype = PIPE_BENDABLE
var/icon = 'icons/obj/atmospherics/pipes/pipe_item.dmi'
var/icon_state=""
var/selected=0
/datum/pipe_info/New(pid,direction,dt)
src.id=pid
- src.icon_state=pipeID2State[pid+1]
+ src.icon_state=pipeID2State["[pid]"]
src.dir=direction
src.dirtype=dt
@@ -81,8 +81,8 @@ var/global/list/disposalpipeID2State=list(
//find these defines in code\game\machinery\pipe\consruction.dm
var/global/list/RPD_recipes=list(
"Regular Pipes" = list(
- "Pipe" = new /datum/pipe_info(PIPE_SIMPLE_STRAIGHT, 1, PIPE_BINARY),
- "Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE_BENT, 5, PIPE_BENT),
+ "Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 1, PIPE_BENDABLE),
+ //"Bent Pipe" = new /datum/pipe_info(PIPE_SIMPLE, 5, PIPE_BENT),
"Manifold" = new /datum/pipe_info(PIPE_MANIFOLD, 1, PIPE_TRINARY),
"Manual Valve" = new /datum/pipe_info(PIPE_MVALVE, 1, PIPE_BINARY),
"Digital Valve" = new /datum/pipe_info(PIPE_DVALVE, 1, PIPE_BINARY),
@@ -101,19 +101,19 @@ var/global/list/RPD_recipes=list(
// "Injector" = new /datum/pipe_info(PIPE_INJECTOR, 1, PIPE_UNARY),
),
"Heat Exchange" = list(
- "Pipe" = new /datum/pipe_info(PIPE_HE_STRAIGHT, 1, PIPE_BINARY),
- "Bent Pipe" = new /datum/pipe_info(PIPE_HE_BENT, 5, PIPE_BENT),
+ "Pipe" = new /datum/pipe_info(PIPE_HE, 1, PIPE_BENDABLE),
+ //"Bent Pipe" = new /datum/pipe_info(PIPE_HE, 5, PIPE_BENT),
"Junction" = new /datum/pipe_info(PIPE_JUNCTION, 1, PIPE_UNARY),
"Heat Exchanger" = new /datum/pipe_info(PIPE_HEAT_EXCHANGE, 1, PIPE_UNARY),
),
"Disposal Pipes" = list(
"Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_STRAIGHT, PIPE_BINARY),
"Bent Pipe" = new /datum/pipe_info/disposal(DISP_PIPE_BENT, PIPE_TRINARY),
- "Junction" = new /datum/pipe_info/disposal(DISP_JUNCTION, PIPE_TRINARY),
+ "Junction" = new /datum/pipe_info/disposal(DISP_JUNCTION, PIPE_TRINARY),
"Y-Junction" = new /datum/pipe_info/disposal(DISP_YJUNCTION, PIPE_TRINARY),
"Trunk" = new /datum/pipe_info/disposal(DISP_END_TRUNK, PIPE_TRINARY),
- "Bin" = new /datum/pipe_info/disposal(DISP_END_BIN, PIPE_QUAD),
- "Outlet" = new /datum/pipe_info/disposal(DISP_END_OUTLET, PIPE_UNARY),
+ "Bin" = new /datum/pipe_info/disposal(DISP_END_BIN, PIPE_QUAD),
+ "Outlet" = new /datum/pipe_info/disposal(DISP_END_OUTLET, PIPE_UNARY),
"Chute" = new /datum/pipe_info/disposal(DISP_END_CHUTE, PIPE_UNARY),
"Sort Junction" = new /datum/pipe_info/disposal(DISP_SORTJUNCTION, PIPE_TRINARY),
)
@@ -261,14 +261,20 @@ var/global/list/RPD_recipes=list(
↔
"}
- if(PIPE_BENT) // Bent, N-W, N-E etc
+
+ if(PIPE_BENDABLE) // Bent, N-W, N-E etc
if(preview)
+ user << browse_rsc(new /icon(preview, dir=NORTH), "vertical.png")
+ user << browse_rsc(new /icon(preview, dir=EAST), "horizontal.png")
user << browse_rsc(new /icon(preview, dir=NORTHWEST), "nw.png")
user << browse_rsc(new /icon(preview, dir=NORTHEAST), "ne.png")
user << browse_rsc(new /icon(preview, dir=SOUTHWEST), "sw.png")
user << browse_rsc(new /icon(preview, dir=SOUTHEAST), "se.png")
dirsel += ""
+ dirsel += render_dir_img(1,"vertical.png","Vertical")
+ dirsel += render_dir_img(4,"horizontal.png","Horizontal")
+ dirsel += "
"
dirsel += render_dir_img(9,"nw.png","West to North")
dirsel += render_dir_img(5,"ne.png","North to East")
dirsel += "
"
@@ -278,6 +284,9 @@ var/global/list/RPD_recipes=list(
else
dirsel+={"
+ ↕
+ ↔
+
╝
╚
@@ -349,7 +358,7 @@ var/global/list/RPD_recipes=list(
╠
"}
- if(PIPE_UNARY) // Unary
+ if(PIPE_UNARY) // Stuff with four directions - includes pumps etc.
if(preview)
user << browse_rsc(new /icon(preview, dir=NORTH), "n.png")
user << browse_rsc(new /icon(preview, dir=EAST), "e.png")
@@ -471,7 +480,7 @@ var/global/list/RPD_recipes=list(
show_menu(usr)
if(href_list["makepipe"])
- p_type = text2num(href_list["makepipe"])
+ p_type = text2path(href_list["makepipe"])
p_dir = text2num(href_list["dir"])
p_conntype = text2num(href_list["type"])
p_class = ATMOS_MODE
diff --git a/code/game/objects/items/weapons/defib.dm b/code/game/objects/items/weapons/defib.dm
index 5266cb9077e..7f5e121e441 100644
--- a/code/game/objects/items/weapons/defib.dm
+++ b/code/game/objects/items/weapons/defib.dm
@@ -361,11 +361,13 @@
return
if(user.zone_sel && user.zone_sel.selecting == "chest")
if(!defib.safety && user.a_intent == "harm")
- user.visible_message("[user] begins to place [src] on [M.name]'s chest.", "You overcharge the paddles and begin to place them onto [M]'s chest...")
+ user.visible_message("[user] begins to place [src] on [M.name]'s chest.",
+ "You overcharge the paddles and begin to place them onto [M]'s chest...")
busy = 1
update_icon()
if(do_after(user, 30, target = M))
- user.visible_message("[user] places [src] on [M.name]'s chest.", "You place [src] on [M.name]'s chest and begin to charge them.")
+ user.visible_message("[user] places [src] on [M.name]'s chest.",
+ "You place [src] on [M.name]'s chest and begin to charge them.")
var/turf/T = get_turf(defib)
playsound(get_turf(src), 'sound/machines/defib_charge.ogg', 50, 0)
T.audible_message("\The [defib] lets out an urgent beep and lets out a steadily rising hum...")
@@ -384,7 +386,8 @@
if(!HU.heart_attack)
HU.heart_attack = 1
if(!HU.stat)
- HU.visible_message("[M] thrashes wildly, clutching at their chest!", "You feel a horrible agony in your chest!")
+ HU.visible_message("[M] thrashes wildly, clutching at their chest!",
+ "You feel a horrible agony in your chest!")
HU.apply_damage(50, BURN, "chest")
add_logs(user, M, "overloaded the heart of", defib)
M.Weaken(5)
@@ -427,7 +430,22 @@
total_brute = H.getBruteLoss()
total_burn = H.getFireLoss()
- if(total_burn <= 180 && total_brute <= 180 && !H.suiciding && !H.get_ghost() && tplus < tlimit && !(NOCLONE in H.mutations))
+ var/failed = null
+
+ if (H.suiciding || (NOCLONE in H.mutations))
+ failed = "[defib] buzzes: Resuscitation failed - Recovery of patient impossible. Further attempts futile."
+ else if ((tplus > tlimit) || !H.getorgan(/obj/item/organ/internal/heart))
+ failed = "[defib] buzzes: Resuscitation failed - Heart tissue damage beyond point of no return. Further attempts futile."
+ else if(total_burn >= 180 || total_brute >= 180)
+ failed = "[defib] buzzes: Resuscitation failed - Severe tissue damage makes recovery of patient impossible via defibrillator. Further attempts futile."
+ else if(H.get_ghost() || !H.getorgan(/obj/item/organ/internal/brain))
+ failed = "[defib] buzzes: Resuscitation failed - No activity in patient's brain. Further attempts may be successful."
+
+
+ if(failed)
+ user.visible_message(failed)
+ playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
+ else
//If the body has been fixed so that they would not be in crit when defibbed, give them oxyloss to put them back into crit
if (H.health > halfwaycritdeath)
H.adjustOxyLoss(H.health - halfwaycritdeath)
@@ -446,19 +464,8 @@
H.emote("gasp")
if(tplus > tloss)
H.setBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100))))
- defib.deductcharge(revivecost)
add_logs(user, M, "revived", defib)
- else
- if (H.suiciding || (NOCLONE in H.mutations))
- user.visible_message("[defib] buzzes: Resuscitation failed - Recovery of patient impossible. Further attempts futile.")
- else if (tplus > tlimit)
- user.visible_message("[defib] buzzes: Resuscitation failed - Heart tissue damage beyond point of no return for defibrillation. Further attempts futile.")
- else if(total_burn >= 180 || total_brute >= 180)
- user.visible_message("[defib] buzzes: Resuscitation failed - Severe tissue damage detected.")
- else
- user.visible_message("[defib] buzzes: Resuscitation failed - No soul in patient body. Further attempts may be successful.")
- playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
- defib.deductcharge(revivecost)
+ defib.deductcharge(revivecost)
update_icon()
cooldown = 1
defib.cooldowncheck(user)
@@ -473,4 +480,4 @@
update_icon()
else
user << "You need to target your patient's chest with [src]!"
- return
\ No newline at end of file
+ return
diff --git a/code/game/objects/items/weapons/implants/implant_explosive.dm b/code/game/objects/items/weapons/implants/implant_explosive.dm
index 719666b47b2..58baba89092 100644
--- a/code/game/objects/items/weapons/implants/implant_explosive.dm
+++ b/code/game/objects/items/weapons/implants/implant_explosive.dm
@@ -3,7 +3,7 @@
desc = "And boom goes the weasel."
icon_state = "explosive"
origin_tech = "materials=2;combat=3;biotech=4;syndicate=4"
- var/weak = 1.6
+ var/weak = 2
var/medium = 0.8
var/heavy = 0.4
var/delay = 7
@@ -42,7 +42,7 @@
/obj/item/weapon/implant/explosive/implant(mob/source)
var/obj/item/weapon/implant/explosive/imp_e = locate(src.type) in source
- if(imp_e)
+ if(imp_e && imp_e != src)
imp_e.heavy += heavy
imp_e.medium += medium
imp_e.weak += weak
@@ -89,10 +89,10 @@
/obj/item/weapon/implant/explosive/macro/implant(mob/source)
var/obj/item/weapon/implant/explosive/imp_e = locate(src.type) in source
- if(imp_e)
+ if(imp_e && imp_e != src)
return 0
imp_e = locate(/obj/item/weapon/implant/explosive) in source
- if(imp_e)
+ if(imp_e && imp_e != src)
heavy += imp_e.heavy
medium += imp_e.medium
weak += imp_e.weak
diff --git a/code/game/objects/items/weapons/implants/implant_loyality.dm b/code/game/objects/items/weapons/implants/implant_loyality.dm
index 3751cd63343..f5ad7e7ec11 100644
--- a/code/game/objects/items/weapons/implants/implant_loyality.dm
+++ b/code/game/objects/items/weapons/implants/implant_loyality.dm
@@ -21,13 +21,13 @@
if(..())
if((target.mind in (ticker.mode.head_revolutionaries | ticker.mode.get_gang_bosses())) || is_shadow_or_thrall(target))
target.visible_message("[target] seems to resist the implant!", "You feel the corporate tendrils of Nanotrasen try to invade your mind!")
- imp_in = null
+ removed(target, 1)
qdel(src)
return -1
if(target.mind in ticker.mode.get_gangsters())
ticker.mode.remove_gangster(target.mind)
target.visible_message("[src] was destroyed in the process!", "You feel a surge of loyalty towards Nanotrasen.")
- imp_in = null
+ removed(target, 1)
qdel(src)
return -1
if(target.mind in ticker.mode.revolutionaries)
@@ -39,9 +39,9 @@
return 1
return 0
-/obj/item/weapon/implant/loyalty/removed(mob/target)
+/obj/item/weapon/implant/loyalty/removed(mob/target, var/silent = 0)
if(..())
- if(target.stat != DEAD)
+ if(target.stat != DEAD && !silent)
target << "You feel a sense of liberation as Nanotrasen's grip on your mind fades away."
return 1
return 0
diff --git a/code/game/objects/items/weapons/implants/implant_storage.dm b/code/game/objects/items/weapons/implants/implant_storage.dm
new file mode 100644
index 00000000000..e498513f7f9
--- /dev/null
+++ b/code/game/objects/items/weapons/implants/implant_storage.dm
@@ -0,0 +1,51 @@
+/obj/item/weapon/storage/internal/implant
+ name = "bluespace pocket"
+ max_w_class = 3
+ max_combined_w_class = 6
+ cant_hold = list(/obj/item/weapon/disk/nuclear)
+ silent = 1
+
+
+/obj/item/weapon/implant/storage
+ name = "storage implant"
+ desc = "Stores up to two big items in a bluespace pocket."
+ icon_state = "storage"
+ origin_tech = "materials=2;magnets=4;bluespace=4;syndicate=4"
+ item_color = "r"
+ var/obj/item/weapon/storage/internal/implant/storage
+
+/obj/item/weapon/implant/storage/New()
+ ..()
+ storage = new /obj/item/weapon/storage/internal/implant(src)
+
+/obj/item/weapon/implant/storage/activate()
+ storage.MouseDrop(imp_in)
+
+/obj/item/weapon/implant/storage/removed(source)
+ if(..())
+ storage.close_all()
+ for(var/obj/item/I in storage)
+ storage.remove_from_storage(I, get_turf(source))
+ return 1
+
+/obj/item/weapon/implant/storage/implant(mob/source)
+ var/obj/item/weapon/implant/storage/imp_e = locate(src.type) in source
+ if(imp_e)
+ imp_e.storage.storage_slots += storage.storage_slots
+ imp_e.storage.max_combined_w_class += storage.max_combined_w_class
+ imp_e.storage.contents += storage.contents
+
+ storage.close_all()
+ storage.show_to(source)
+
+ qdel(src)
+ return 1
+
+ return ..()
+
+/obj/item/weapon/implanter/storage
+ name = "implanter (storage)"
+
+/obj/item/weapon/implanter/storage/New()
+ imp = new /obj/item/weapon/implant/storage(src)
+ ..()
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/implants/implantcase.dm b/code/game/objects/items/weapons/implants/implantcase.dm
index b38dbaea378..d6644f1c886 100644
--- a/code/game/objects/items/weapons/implants/implantcase.dm
+++ b/code/game/objects/items/weapons/implants/implantcase.dm
@@ -83,3 +83,11 @@
/obj/item/weapon/implantcase/weapons_auth/New()
imp = new /obj/item/weapon/implant/weapons_auth(src)
..()
+
+/obj/item/weapon/implantcase/adrenaline
+ name = "implant case - 'Adrenaline'"
+ desc = "A glass case containing an adrenaline implant."
+
+/obj/item/weapon/implantcase/adrenaline/New()
+ imp = new /obj/item/weapon/implant/adrenalin(src)
+ ..()
diff --git a/code/game/objects/items/weapons/implants/implantuplink.dm b/code/game/objects/items/weapons/implants/implantuplink.dm
index b19bb66d995..3ccea8aee20 100644
--- a/code/game/objects/items/weapons/implants/implantuplink.dm
+++ b/code/game/objects/items/weapons/implants/implantuplink.dm
@@ -12,7 +12,7 @@
/obj/item/weapon/implant/uplink/implant(mob/source)
var/obj/item/weapon/implant/imp_e = locate(src.type) in source
- if(imp_e)
+ if(imp_e && imp_e != src)
imp_e.hidden_uplink.uses += hidden_uplink.uses
qdel(src)
return 1
diff --git a/code/game/objects/items/weapons/storage/backpack.dm b/code/game/objects/items/weapons/storage/backpack.dm
index 84b158e9e4b..ecb03b97266 100644
--- a/code/game/objects/items/weapons/storage/backpack.dm
+++ b/code/game/objects/items/weapons/storage/backpack.dm
@@ -18,6 +18,7 @@
slot_flags = SLOT_BACK //ERROOOOO
max_w_class = 3
max_combined_w_class = 21
+ storage_slots = 21
burn_state = 0 //Burnable
burntime = 20
@@ -109,7 +110,6 @@
icon_state = "giftbag0"
item_state = "giftbag"
w_class = 4.0
- storage_slots = 20 //Can store a lot.
max_w_class = 3
max_combined_w_class = 60
@@ -270,7 +270,6 @@
desc = "A very slim satchel that can easily fit into tight spaces."
icon_state = "satchel-flat"
w_class = 3 //Can fit in backpacks itself.
- storage_slots = 5
max_combined_w_class = 15
level = 1
cant_hold = list(/obj/item/weapon/storage/backpack/satchel_flat) //muh recursive backpacks
@@ -292,31 +291,37 @@
/obj/item/weapon/storage/backpack/dufflebag
name = "dufflebag"
- desc = "A large dufflebag for holding extra things"
+ desc = "A large dufflebag for holding extra things."
icon_state = "duffle"
item_state = "duffle"
- storage_slots = 9
slowdown = 1
- max_combined_w_class = 27
+ max_combined_w_class = 30
-/obj/item/weapon/storage/backpack/dufflebag/syndiemed
+/obj/item/weapon/storage/backpack/dufflebag/syndie
+ name = "suspicious looking dufflebag"
+ desc = "A large dufflebag for holding extra tactical supplies."
+ icon_state = "duffle-syndie"
+ item_state = "duffle-syndiemed"
+ origin_tech = "syndicate=1"
+ silent = 1
+ slowdown = 0
+
+/obj/item/weapon/storage/backpack/dufflebag/syndie/med
name = "medical dufflebag"
desc = "A large dufflebag for holding extra tactical medical supplies."
icon_state = "duffle-syndiemed"
item_state = "duffle-syndiemed"
- slowdown = 0
-/obj/item/weapon/storage/backpack/dufflebag/syndieammo
+/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo
name = "ammunition dufflebag"
desc = "A large dufflebag for holding extra weapons ammunition and supplies."
icon_state = "duffle-syndieammo"
item_state = "duffle-syndieammo"
- slowdown = 0
-/obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded
+/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/loaded
desc = "A large dufflebag, packed to the brim with Bulldog shotgun ammo."
-/obj/item/weapon/storage/backpack/dufflebag/syndieammo/loaded/New()
+/obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/loaded/New()
..()
contents = list()
new /obj/item/ammo_box/magazine/m12g(src)
@@ -330,14 +335,13 @@
new /obj/item/ammo_box/magazine/m12g/dragon(src)
return
-/obj/item/weapon/storage/backpack/dufflebag/syndiesurgery
- name = "Syndicate surgery dufflebag"
- desc = "A menacingly looking dufflebag for holding surgery tools."
+/obj/item/weapon/storage/backpack/dufflebag/syndie/surgery
+ name = "surgery dufflebag"
+ desc = "A suspicious looking dufflebag for holding surgery tools."
icon_state = "duffle-syndiemed"
item_state = "duffle-syndiemed"
- storage_slots = 10
-/obj/item/weapon/storage/backpack/dufflebag/syndiesurgery/New()
+/obj/item/weapon/storage/backpack/dufflebag/syndie/surgery/New()
..()
contents = list()
new /obj/item/weapon/scalpel(src)
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index a1091e7f685..8d817f95c4f 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -654,7 +654,7 @@
..()
user.changeNext_move(CLICK_CD_MELEE)
playsound(loc, "rustle", 50, 1, -5)
- user.visible_message("[user] hugs the [src].","You hug the [src].")
+ user.visible_message("[user] hugs \the [src].","You hug \the [src].")
return
/obj/item/weapon/storage/box/hug/medical/New()
diff --git a/code/game/objects/items/weapons/storage/internal.dm b/code/game/objects/items/weapons/storage/internal.dm
new file mode 100644
index 00000000000..ae927ca5808
--- /dev/null
+++ b/code/game/objects/items/weapons/storage/internal.dm
@@ -0,0 +1,42 @@
+/obj/item/weapon/storage/internal
+ storage_slots = 2
+ max_w_class = 2
+ max_combined_w_class = 4
+ w_class = 4
+ var/priority = 1
+
+/*obj/item/weapon/storage/internal/pocket/New()
+ ..()
+ if(loc) name = loc.name
+
+/obj/item/weapon/storage/internal/pocket/big
+ max_w_class = 3
+ max_combined_w_class = 6
+
+/obj/item/weapon/storage/internal/pocket/small
+ storage_slots = 1
+ max_combined_w_class = 2
+ priority = 0
+
+/obj/item/weapon/storage/internal/pocket/tiny
+ storage_slots = 1
+ max_w_class = 1
+ max_combined_w_class = 1
+ priority = 0
+
+
+/obj/item/weapon/storage/internal/pocket/small/detective
+ priority = 1
+
+/obj/item/weapon/storage/internal/pocket/small/detective/New()
+ ..()
+ new /obj/item/weapon/reagent_containers/food/drinks/flask/det(src)
+
+
+proc/isstorage(var/atom/A)
+ if(istype(A, /obj/item/weapon/storage))
+ return 1
+
+ if(istype(A, /obj/item/clothing))
+ var/obj/item/clothing/C = A
+ if(C.pockets) return 1*/
\ No newline at end of file
diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm
index b00ffd68c61..f3b168c85f2 100644
--- a/code/game/objects/items/weapons/storage/storage.dm
+++ b/code/game/objects/items/weapons/storage/storage.dm
@@ -9,6 +9,7 @@
name = "storage"
icon = 'icons/obj/storage.dmi'
w_class = 3.0
+ var/silent = 0 // No message on putting items in
var/list/can_hold = new/list() //List of objects which this item can store (if set, it can't store anything else)
var/list/cant_hold = new/list() //List of objects which this item can't store (in effect only if can_hold isn't set)
var/list/is_seeing = new/list() //List of mobs which are currently seeing the contents of this item's storage
@@ -268,7 +269,7 @@
if(sum_w_class > max_combined_w_class)
if(!stop_messages)
- usr << "[src] is full, make some space!"
+ usr << "[W] won't fit in [src], make some space!"
return 0
if(W.w_class >= w_class && (istype(W, /obj/item/weapon/storage)))
@@ -292,6 +293,8 @@
if(usr)
if(!usr.unEquip(W))
return 0
+ if(silent)
+ prevent_warning = 1
W.loc = src
W.on_enter_storage(src)
if(usr)
diff --git a/code/game/objects/items/weapons/storage/toolbox.dm b/code/game/objects/items/weapons/storage/toolbox.dm
index 703a17807d5..4d3e413f51d 100644
--- a/code/game/objects/items/weapons/storage/toolbox.dm
+++ b/code/game/objects/items/weapons/storage/toolbox.dm
@@ -71,6 +71,7 @@
icon_state = "syndicate"
item_state = "toolbox_syndi"
origin_tech = "combat=1;syndicate=1"
+ silent = 1
force = 15
throwforce = 18
@@ -82,7 +83,7 @@
new /obj/item/weapon/crowbar/red(src)
new /obj/item/weapon/wirecutters(src, "red")
new /obj/item/device/multitool(src)
- new /obj/item/clothing/gloves/color/red/insulated(src)
+ new /obj/item/clothing/gloves/combat(src)
/obj/item/weapon/storage/toolbox/drone
name = "mechanical toolbox"
diff --git a/code/game/objects/items/weapons/storage/uplink_kits.dm b/code/game/objects/items/weapons/storage/uplink_kits.dm
index becd01a5308..dc3d34b95f4 100644
--- a/code/game/objects/items/weapons/storage/uplink_kits.dm
+++ b/code/game/objects/items/weapons/storage/uplink_kits.dm
@@ -58,6 +58,7 @@
new /obj/item/weapon/implanter/emp(src)
new /obj/item/weapon/implanter/adrenalin(src)
new /obj/item/weapon/implanter/explosive(src)
+ new /obj/item/weapon/implanter/storage(src)
return
if("hacker")
@@ -136,6 +137,20 @@
O.update_icon()
return
+/obj/item/weapon/storage/box/syndie_kit/bioterror
+ name = "bioterror syringe box"
+
+/obj/item/weapon/storage/box/syndie_kit/bioterror/New()
+ ..()
+ new /obj/item/weapon/reagent_containers/syringe/bioterror(src)
+ new /obj/item/weapon/reagent_containers/syringe/bioterror(src)
+ new /obj/item/weapon/reagent_containers/syringe/bioterror(src)
+ new /obj/item/weapon/reagent_containers/syringe/bioterror(src)
+ new /obj/item/weapon/reagent_containers/syringe/bioterror(src)
+ new /obj/item/weapon/reagent_containers/syringe/bioterror(src)
+ new /obj/item/weapon/reagent_containers/syringe/bioterror(src)
+ return
+
/obj/item/weapon/storage/box/syndie_kit/imp_adrenal
name = "boxed adrenal implant (with injector)"
@@ -148,6 +163,15 @@
return
+/obj/item/weapon/storage/box/syndie_kit/imp_storage
+ name = "boxed storage implant (with injector)"
+
+/obj/item/weapon/storage/box/syndie_kit/imp_storage/New()
+ ..()
+ new /obj/item/weapon/implanter/storage(src)
+ return
+
+
/obj/item/weapon/storage/box/syndie_kit/space
name = "boxed space suit and helmet"
can_hold = list(/obj/item/clothing/suit/space/syndicate, /obj/item/clothing/head/helmet/space/syndicate)
@@ -173,6 +197,7 @@
/obj/item/weapon/storage/box/syndie_kit/chemical
name = "boxed chemical kit"
+ storage_slots = 14
/obj/item/weapon/storage/box/syndie_kit/chemical/New()
..()
diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm
index 04ca7d61176..5ad497513cc 100644
--- a/code/game/objects/objs.dm
+++ b/code/game/objects/objs.dm
@@ -145,11 +145,8 @@
return 2
/obj/singularity_pull(S, current_size)
- if(anchored)
- if(current_size >= STAGE_FIVE)
- anchored = 0
- step_towards(src,S)
- else step_towards(src,S)
+ if(!anchored || current_size >= STAGE_FIVE)
+ step_towards(src,S)
/obj/proc/Deconstruct()
qdel(src)
@@ -176,6 +173,7 @@
Item.fire_act() //Set them on fire, too
var/obj/effect/decal/cleanable/ash/A = new(src.loc)
A.desc = "Looks like this used to be a [name] some time ago."
+ SSobj.burning -= src
qdel(src)
/obj/proc/extinguish()
diff --git a/code/game/objects/structures/bedsheet_bin.dm b/code/game/objects/structures/bedsheet_bin.dm
index 32ad17dc3c7..46f83a340af 100644
--- a/code/game/objects/structures/bedsheet_bin.dm
+++ b/code/game/objects/structures/bedsheet_bin.dm
@@ -8,7 +8,7 @@ LINEN BINS
name = "bedsheet"
desc = "A surprisingly soft linen bedsheet."
icon = 'icons/obj/bedsheets.dmi'
- icon_state = "white"
+ icon_state = "sheetwhite"
item_state = "bedsheet"
slot_flags = SLOT_BACK
layer = 4.0
@@ -41,131 +41,131 @@ LINEN BINS
..()
/obj/item/weapon/bedsheet/blue
- icon_state = "blue"
+ icon_state = "sheetblue"
item_color = "blue"
/obj/item/weapon/bedsheet/green
- icon_state = "green"
+ icon_state = "sheetgreen"
item_color = "green"
/obj/item/weapon/bedsheet/orange
- icon_state = "orange"
+ icon_state = "sheetorange"
item_color = "orange"
/obj/item/weapon/bedsheet/purple
- icon_state = "purple"
+ icon_state = "sheetpurple"
item_color = "purple"
/obj/item/weapon/bedsheet/patriot
name = "patriotic bedsheet"
desc = "You've never felt more free than when sleeping on this."
- icon_state = "USA"
+ icon_state = "sheetUSA"
item_color = "sheetUSA"
/obj/item/weapon/bedsheet/rainbow
name = "rainbow bedsheet"
desc = "A multicolored blanket. It's actually several different sheets cut up and sewn together."
- icon_state = "rainbow"
+ icon_state = "sheetrainbow"
item_color = "rainbow"
/obj/item/weapon/bedsheet/red
- icon_state = "red"
+ icon_state = "sheetred"
item_color = "red"
/obj/item/weapon/bedsheet/yellow
- icon_state = "yellow"
+ icon_state = "sheetyellow"
item_color = "yellow"
/obj/item/weapon/bedsheet/mime
name = "mime's blanket"
desc = "A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this."
- icon_state = "mime"
+ icon_state = "sheetmime"
item_color = "mime"
/obj/item/weapon/bedsheet/clown
name = "clown's blanket"
desc = "A rainbow blanket with a clown mask woven in. It smells faintly of bananas."
- icon_state = "clown"
+ icon_state = "sheetclown"
item_color = "clown"
/obj/item/weapon/bedsheet/captain
name = "captain's bedsheet"
desc = "It has a Nanotrasen symbol on it, and was woven with a revolutionary new kind of thread guaranteed to have 0.01% permeability for most non-chemical substances, popular among most modern captains."
- icon_state = "captain"
+ icon_state = "sheetcaptain"
item_color = "captain"
/obj/item/weapon/bedsheet/rd
name = "research director's bedsheet"
desc = "It appears to have a beaker emblem, and is made out of fire-resistant material, although it probably won't protect you in the event of fires you're familiar with every day."
- icon_state = "rd"
+ icon_state = "sheetrd"
item_color = "director"
/obj/item/weapon/bedsheet/medical
name = "medical blanket"
desc = "It's a sterilized* blanket commonly used in the Medbay. *Sterilization is voided if a virologist is present onboard the station."
- icon_state = "medical"
+ icon_state = "sheetmedical"
item_color = "medical"
/obj/item/weapon/bedsheet/cmo
name = "chief medical officer's bedsheet"
desc = "It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime."
- icon_state = "cmo"
+ icon_state = "sheetcmo"
item_color = "cmo"
/obj/item/weapon/bedsheet/hos
name = "head of security's bedsheet"
desc = "It is decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW!"
- icon_state = "hos"
+ icon_state = "sheethos"
item_color = "hosred"
/obj/item/weapon/bedsheet/hop
name = "head of personnel's bedsheet"
desc = "It is decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio."
- icon_state = "hop"
+ icon_state = "sheethop"
item_color = "hop"
/obj/item/weapon/bedsheet/ce
name = "chief engineer's bedsheet"
desc = "It is decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil."
- icon_state = "ce"
+ icon_state = "sheetce"
item_color = "chief"
/obj/item/weapon/bedsheet/qm
name = "quartermaster's bedsheet"
desc = "It is decorated with a crate emblem in silver lining. It's rather tough, and just the thing to lie on after a hard day of pushing paper."
- icon_state = "qm"
+ icon_state = "sheetqm"
item_color = "qm"
/obj/item/weapon/bedsheet/brown
- icon_state = "brown"
+ icon_state = "sheetbrown"
item_color = "cargo"
/obj/item/weapon/bedsheet/centcom
name = "\improper Centcom bedsheet"
desc = "Woven with advanced nanothread for warmth as well as being very decorated, essential for all officials."
- icon_state = "centcom"
+ icon_state = "sheetcentcom"
item_color = "centcom"
/obj/item/weapon/bedsheet/syndie
name = "syndicate bedsheet"
desc = "It has a syndicate emblem and it has an aura of evil."
- icon_state = "syndie"
+ icon_state = "sheetsyndie"
item_color = "syndie"
/obj/item/weapon/bedsheet/cult
name = "cultist's bedsheet"
desc = "You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence."
- icon_state = "cult"
+ icon_state = "sheetcult"
item_color = "cult"
/obj/item/weapon/bedsheet/wiz
name = "wizard's bedsheet"
desc = "A special fabric enchanted with magic so you can have an enchanted night. It even glows!"
- icon_state = "wiz"
+ icon_state = "sheetwiz"
item_color = "wiz"
/obj/item/weapon/bedsheet/ian
- icon_state = "ian"
+ icon_state = "sheetian"
item_color = "ian"
diff --git a/code/game/objects/structures/crates_lockers/closets/syndicate.dm b/code/game/objects/structures/crates_lockers/closets/syndicate.dm
index b6ad237fbba..a44de8f144d 100644
--- a/code/game/objects/structures/crates_lockers/closets/syndicate.dm
+++ b/code/game/objects/structures/crates_lockers/closets/syndicate.dm
@@ -30,7 +30,7 @@
new /obj/item/ammo_box/magazine/m10mm(src)
new /obj/item/weapon/storage/box/flashbangs(src)
new /obj/item/weapon/storage/box/teargas(src)
- new /obj/item/weapon/storage/backpack/dufflebag/syndiemed(src)
+ new /obj/item/weapon/storage/backpack/dufflebag/syndie/med(src)
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
new /obj/item/weapon/gun/projectile/automatic/shotgun/bulldog(src)
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index aab27eea79b..c628df81cc1 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -45,7 +45,7 @@
icon_state = "medicalcrate"
/obj/structure/closet/crate/rcd
- desc = "A crate for the storage of the RCD."
+ desc = "A crate for the storage of an RCD."
name = "\improper RCD crate"
/obj/structure/closet/crate/rcd/New()
@@ -53,6 +53,7 @@
new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd_ammo(src)
+ new /obj/item/weapon/rcd_ammo(src)
new /obj/item/weapon/rcd(src)
/obj/structure/closet/crate/freezer
diff --git a/code/game/objects/structures/girders.dm b/code/game/objects/structures/girders.dm
index 1e72ad484a0..355938166f5 100644
--- a/code/game/objects/structures/girders.dm
+++ b/code/game/objects/structures/girders.dm
@@ -15,33 +15,52 @@
/obj/structure/girder/attackby(obj/item/W, mob/user, params)
add_fingerprint(user)
- if(istype(W, /obj/item/weapon/screwdriver) && state == GIRDER_DISPLACED)
- playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
- user.visible_message("[user] disassembles the girder.", \
- "You start to disassemble the girder...", "You hear clanking and banging noises.")
- if(do_after(user, 40, target = src))
- if(state == GIRDER_DISASSEMBLED)
- return
- state = GIRDER_DISASSEMBLED
- user << "You disassemble the girder."
- var/obj/item/stack/sheet/metal/M = new (loc, 2)
- M.add_fingerprint(user)
- qdel(src)
+ if(istype(W, /obj/item/weapon/screwdriver))
+ if(state == GIRDER_DISPLACED)
+ playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
+ user.visible_message("[user] disassembles the girder.", \
+ "You start to disassemble the girder...", "You hear clanking and banging noises.")
+ if(do_after(user, 40, target = src))
+ if(state != GIRDER_DISPLACED)
+ return
+ state = GIRDER_DISASSEMBLED
+ user << "You disassemble the girder."
+ var/obj/item/stack/sheet/metal/M = new (loc, 2)
+ M.add_fingerprint(user)
+ qdel(src)
+ else if(state == GIRDER_REINF)
+ playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
+ user << "You start unsecuring support struts..."
+ if(do_after(user, 40, target = src))
+ if(state != GIRDER_REINF)
+ return
+ user << "You unsecure the support struts."
+ state = GIRDER_REINF_STRUTS
- else if(istype(W, /obj/item/weapon/wrench) && state == GIRDER_DISPLACED)
- if (!istype(src.loc, /turf/simulated/floor))
- user << "A floor must be present to secure the girder!"
- return
- playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
- user << "You start securing the girder..."
- if(do_after(user, 40, target = src))
- user << "You secure the girder."
- var/obj/structure/girder/G = new (loc)
- transfer_fingerprints_to(G)
- qdel(src)
+ else if(istype(W, /obj/item/weapon/wrench))
+ if(state == GIRDER_DISPLACED)
+ if(!istype(loc, /turf/simulated/floor))
+ user << "A floor must be present to secure the girder!"
+ return
+ playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
+ user << "You start securing the girder..."
+ if(do_after(user, 40, target = src))
+ user << "You secure the girder."
+ var/obj/structure/girder/G = new (loc)
+ transfer_fingerprints_to(G)
+ qdel(src)
+ else if(state == GIRDER_NORMAL)
+ playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
+ user << "You start unsecuring the girder..."
+ if(do_after(user, 40, target = src))
+ user << "You unsecure the girder."
+ var/obj/structure/girder/displaced/D = new (loc)
+ transfer_fingerprints_to(D)
+ qdel(src)
else if(istype(W, /obj/item/weapon/gun/energy/plasmacutter))
user << "You start slicing apart the girder..."
+ playsound(src, 'sound/items/Welder.ogg', 100, 1)
if(do_after(user, 30, target = src))
user << "You slice apart the girder."
var/obj/item/stack/sheet/metal/M = new (loc, 2)
@@ -55,13 +74,6 @@
D.playDigSound()
qdel(src)
- else if(istype(W, /obj/item/weapon/screwdriver) && state == GIRDER_REINF)
- playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
- user << "You start unsecuring support struts..."
- if(do_after(user, 40, target = src))
- user << "You unsecure the support struts."
- state = GIRDER_REINF_STRUTS
-
else if(istype(W, /obj/item/weapon/wirecutters) && state == GIRDER_REINF_STRUTS)
playsound(src.loc, 'sound/items/Wirecutter.ogg', 100, 1)
user << "You start removing support struts..."
@@ -72,15 +84,6 @@
transfer_fingerprints_to(G)
qdel(src)
- else if(istype(W, /obj/item/weapon/wrench) && state == GIRDER_NORMAL && anchored )
- playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
- user << "You start unsecuring the girder..."
- if(do_after(user, 40, target = src))
- user << "You unsecure the girder."
- var/obj/structure/girder/displaced/D = new (loc)
- transfer_fingerprints_to(D)
- qdel(src)
-
else if(istype(W, /obj/item/stack/sheet))
if (istype(src.loc, /turf/simulated/wall))
user << "There is already a wall present!"
@@ -96,7 +99,7 @@
switch(S.type)
if(/obj/item/stack/sheet/metal, /obj/item/stack/sheet/metal/cyborg)
- if(!anchored)
+ if(state == GIRDER_DISPLACED)
if(S.get_amount() < 2)
user << "You need two sheets of metal to create a false wall!"
return
@@ -119,16 +122,14 @@
return
S.use(2)
user << "You add the plating."
- var/turf/Tsrc = get_turf(src)
- Tsrc.ChangeTurf(/turf/simulated/wall)
- for(var/turf/simulated/wall/X in Tsrc.loc)
- if(X)
- transfer_fingerprints_to(X)
+ var/turf/T = get_turf(src)
+ T.ChangeTurf(/turf/simulated/wall)
+ transfer_fingerprints_to(T)
qdel(src)
return
if(/obj/item/stack/sheet/plasteel)
- if(!anchored)
+ if(state == GIRDER_DISPLACED)
if(S.amount < 2)
user << "You need at least two sheets to create a false wall!"
return
@@ -142,22 +143,23 @@
transfer_fingerprints_to(FW)
qdel(src)
else
- if (src.icon_state == "reinforced") //I cant believe someone would actually write this line of code...
- if(S.amount < 1) return ..()
+ if(state == GIRDER_REINF)
+ if(S.amount < 1)
+ return
user << "You start finalizing the reinforced wall..."
if(do_after(user, 50, target = src))
if(!src.loc || !S || S.amount < 1)
return
S.use(1)
user << "You fully reinforce the wall."
- var/turf/Tsrc = get_turf(src)
- Tsrc.ChangeTurf(/turf/simulated/wall/r_wall)
- for(var/turf/simulated/wall/r_wall/X in Tsrc.loc)
- if(X) transfer_fingerprints_to(X)
+ var/turf/T = get_turf(src)
+ T.ChangeTurf(/turf/simulated/wall/r_wall)
+ transfer_fingerprints_to(T)
qdel(src)
return
else
- if(S.amount < 1) return ..()
+ if(S.amount < 1)
+ return
user << "You start reinforcing the girder..."
if (do_after(user, 60, target = src))
if(!src.loc || !S || S.amount < 1)
@@ -171,7 +173,7 @@
if(S.sheettype)
var/M = S.sheettype
- if(!anchored)
+ if(state == GIRDER_DISPLACED)
if(S.amount < 2)
user << "You need at least two sheets to create a false wall!"
return
@@ -182,17 +184,18 @@
transfer_fingerprints_to(FW)
qdel(src)
else
- if(S.amount < 2) return ..()
+ if(S.amount < 2)
+ user << "You need at least two sheets to add plating!"
+ return
user << "You start adding plating..."
if (do_after(user, 40, target = src))
if(!src.loc || !S || S.amount < 2)
return
S.use(2)
user << "You add the plating."
- var/turf/Tsrc = get_turf(src)
- Tsrc.ChangeTurf(text2path("/turf/simulated/wall/mineral/[M]"))
- for(var/turf/simulated/wall/mineral/X in Tsrc.loc)
- if(X) transfer_fingerprints_to(X)
+ var/turf/T = get_turf(src)
+ T.ChangeTurf(text2path("/turf/simulated/wall/mineral/[M]"))
+ transfer_fingerprints_to(T)
qdel(src)
return
@@ -224,7 +227,6 @@
if(prob(40))
qdel(src)
-
/obj/structure/girder/ex_act(severity, target)
switch(severity)
if(1.0)
@@ -277,6 +279,9 @@
return
return
+
+//////////////////////////////////////////// cult girder //////////////////////////////////////////////
+
/obj/structure/cultgirder
icon= 'icons/obj/cult.dmi'
icon_state= "cultgirder"
@@ -290,18 +295,18 @@
var/obj/item/weapon/weldingtool/WT = W
if(WT.remove_fuel(0,user))
playsound(src.loc, 'sound/items/Welder2.ogg', 50, 1)
- user.visible_message("[user] disassembles the girder.", \
- "You start to disassemble the girder...", "You hear welding and clanking.")
+ user << "You start slicing apart the girder..."
if(do_after(user, 40, target = src))
if( !WT.isOn() )
return
- user << "You disassemble the girder."
+ user << "You slice apart the girder."
var/obj/effect/decal/remains/human/R = new (get_turf(src))
transfer_fingerprints_to(R)
qdel(src)
else if(istype(W, /obj/item/weapon/gun/energy/plasmacutter))
user << "You start slicing apart the girder..."
+ playsound(src, 'sound/items/Welder.ogg', 100, 1)
if(do_after(user, 30, target = src))
user << "You slice apart the girder."
var/obj/effect/decal/remains/human/R = new (get_turf(src))
diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm
index 22f4ae79d1b..7246ac3dbbd 100644
--- a/code/game/objects/structures/janicart.dm
+++ b/code/game/objects/structures/janicart.dm
@@ -238,14 +238,6 @@
step(src, direction)
update_mob()
handle_rotation()
- if(istype(src.loc, /turf/simulated))
- var/turf/simulated/T = src.loc
- if(T.wet == 2) //Lube! Fall off!
- playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
- buckled_mob.Stun(7)
- buckled_mob.Weaken(7)
- unbuckle_mob()
- step(src, dir)
move_delay = 1
spawn(2)
move_delay = 0
@@ -300,11 +292,6 @@
buckled_mob.pixel_x = -12
buckled_mob.pixel_y = 7
-
-/obj/structure/stool/bed/chair/janicart/bullet_act(obj/item/projectile/Proj)
- if(buckled_mob)
- buckled_mob.bullet_act(Proj)
-
/obj/item/key
name = "key"
desc = "A small grey key."
diff --git a/code/game/objects/structures/statues.dm b/code/game/objects/structures/statues.dm
index f58f8fbce8c..48bda2583fd 100644
--- a/code/game/objects/structures/statues.dm
+++ b/code/game/objects/structures/statues.dm
@@ -45,6 +45,7 @@
anchored = 1
else if(istype(W, /obj/item/weapon/gun/energy/plasmacutter))
+ playsound(src, 'sound/items/Welder.ogg', 100, 1)
user.visible_message("[user] is slicing apart the [name]...", \
"You are slicing apart the [name]...")
if(do_after(user,30, target = src))
@@ -212,7 +213,7 @@
log_game("Plasma statue ignited by [key_name(Proj.firer)] in ([x],[y],[z])")
else
message_admins("Plasma statue ignited by [Proj]. No known firer.(?) (FLW) in ([x],[y],[z] - JMP)",0,1)
- log_game("Plasma statue ignited by [Proj] in ([x],[y],[z]). No known firer.")
+ log_game("Plasma statue ignited by [Proj] in ([x],[y],[z]). No known firer.")
..()
/obj/structure/statue/plasma/attackby(obj/item/weapon/W, mob/user, params)
diff --git a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
index 6f96e87bdbb..1f83bdc4ae5 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/alien_nests.dm
@@ -15,9 +15,15 @@
nest_overlay = image('icons/mob/alien.dmi', "nestoverlay", layer=MOB_LAYER - 0.2)
return ..()
-/obj/structure/stool/bed/nest/user_unbuckle_mob(mob/user)
+/obj/structure/stool/bed/nest/user_unbuckle_mob(mob/living/user)
if(buckled_mob && buckled_mob.buckled == src)
var/mob/living/M = buckled_mob
+
+ if(user.getorgan(/obj/item/organ/internal/alien/plasmavessel))
+ unbuckle_mob()
+ add_fingerprint(user)
+ return
+
if(M != user)
M.visible_message(\
"[user.name] pulls [M.name] free from the sticky nest!",\
@@ -42,13 +48,13 @@
unbuckle_mob()
add_fingerprint(user)
-/obj/structure/stool/bed/nest/user_buckle_mob(mob/M, mob/user)
+/obj/structure/stool/bed/nest/user_buckle_mob(mob/living/M, mob/living/user)
if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || user.restrained() || user.stat || M.buckled || istype(user, /mob/living/silicon/pai) )
return
- if(istype(M,/mob/living/carbon/alien))
+ if(M.getorgan(/obj/item/organ/internal/alien/plasmavessel))
return
- if(!istype(user,/mob/living/carbon/alien/humanoid))
+ if(!user.getorgan(/obj/item/organ/internal/alien/plasmavessel))
return
unbuckle_mob()
diff --git a/code/game/objects/structures/stool_bed_chair_nest/bed.dm b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
index 7f7b7c0ae05..160c798e99c 100644
--- a/code/game/objects/structures/stool_bed_chair_nest/bed.dm
+++ b/code/game/objects/structures/stool_bed_chair_nest/bed.dm
@@ -24,14 +24,12 @@
/obj/structure/stool/bed/Move(atom/newloc, direct) //Some bed children move
. = ..()
if(buckled_mob)
- buckled_mob.buckled = null
if(!buckled_mob.Move(loc, direct))
loc = buckled_mob.loc //we gotta go back
last_move = buckled_mob.last_move
inertia_dir = last_move
buckled_mob.inertia_dir = last_move
. = 0
- buckled_mob.buckled = src
/obj/structure/stool/bed/Process_Spacemove(movement_dir = 0)
if(buckled_mob)
diff --git a/code/game/turfs/simulated.dm b/code/game/turfs/simulated.dm
index 58e7ae67fd2..5267ccbae9e 100644
--- a/code/game/turfs/simulated.dm
+++ b/code/game/turfs/simulated.dm
@@ -44,14 +44,13 @@
..()
if (istype(A,/mob/living/carbon))
var/mob/living/carbon/M = A
- if(M.lying) return
- switch (src.wet)
+ switch(wet)
if(1) //wet floor
- if(!M.slip(4, 2, null, (NO_SLIP_WHEN_WALKING|STEP)))
+ if(!M.slip(4, 2, null, NO_SLIP_WHEN_WALKING))
M.inertia_dir = 0
return
if(2) //lube
- M.slip(0, 7, null, (STEP|SLIDE|GALOSHES_DONT_HELP))
+ M.slip(0, 7, null, (SLIDE|GALOSHES_DONT_HELP))
/turf/simulated/ChangeTurf(var/path)
. = ..()
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index 2bcfe8d976f..2ecee6da10f 100644
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -224,38 +224,43 @@
if(has_gravity(src))
playsound(src, "bodyfall", 50, 1)
-/turf/handle_slip(mob/slipper, s_amount, w_amount, obj/O, lube)
+/turf/handle_slip(mob/living/carbon/C, s_amount, w_amount, obj/O, lube)
if(has_gravity(src))
- var/mob/living/carbon/M = slipper
- if (M.m_intent=="walk" && (lube&NO_SLIP_WHEN_WALKING))
- return 0
- if(!M.lying && (M.status_flags & CANWEAKEN)) // we slip those who are standing and can fall.
- if(O)
- M << "You slipped on the [O.name]!"
- else
- M << "You slipped!"
- M.attack_log += "\[[time_stamp()]\] Slipped[O ? " on the [O.name]" : ""][(lube&SLIDE)? " (LUBE)" : ""]!"
- playsound(M.loc, 'sound/misc/slip.ogg', 50, 1, -3)
+ var/obj/buckled_obj
+ var/oldlying = C.lying
+ if(C.buckled)
+ buckled_obj = C.buckled
+ if(!(lube&GALOSHES_DONT_HELP)) //can't slip while buckled unless it's lube.
+ return 0
+ else
+ if(C.lying || !(C.status_flags & CANWEAKEN)) // can't slip unbuckled mob if they're lying or can't fall.
+ return 0
+ if(C.m_intent=="walk" && (lube&NO_SLIP_WHEN_WALKING))
+ return 0
- M.accident(M.l_hand)
- M.accident(M.r_hand)
+ C << "You slipped[ O ? " on the [O.name]" : ""]!"
- var/olddir = M.dir
- M.Stun(s_amount)
- M.Weaken(w_amount)
- M.stop_pulling()
- if(lube&SLIDE)
- for(var/i=1, i<5, i++)
- spawn (i)
- step(M, olddir)
- M.spin(1,1)
- if(M.lying) //did I fall over?
- M.adjustBruteLoss(2)
+ C.attack_log += "\[[time_stamp()]\] Slipped[O ? " on the [O.name]" : ""][(lube&SLIDE)? " (LUBE)" : ""]!"
+ playsound(C.loc, 'sound/misc/slip.ogg', 50, 1, -3)
+ C.accident(C.l_hand)
+ C.accident(C.r_hand)
-
- return 1
- return 0 // no success. Used in clown pda and wet floors
+ var/olddir = C.dir
+ C.Stun(s_amount)
+ C.Weaken(w_amount)
+ C.stop_pulling()
+ if(buckled_obj)
+ buckled_obj.unbuckle_mob()
+ step(buckled_obj, olddir)
+ else if(lube&SLIDE)
+ for(var/i=1, i<5, i++)
+ spawn (i)
+ step(C, olddir)
+ C.spin(1,1)
+ if(C.lying != oldlying) //did we actually fall?
+ C.adjustBruteLoss(2)
+ return 1
/turf/singularity_act()
if(intact)
@@ -280,6 +285,7 @@
density = 1
blocks_air = 1
opacity = 1
+ explosion_block = 50
/turf/indestructible/splashscreen
name = "Space Station 13"
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 3849bf0f623..249cd05528b 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -129,7 +129,8 @@ var/list/admin_verbs_debug = list(
/client/proc/check_bomb_impacts,
/proc/machine_upgrade,
/client/proc/populate_world,
- /client/proc/cmd_display_del_log
+ /client/proc/cmd_display_del_log,
+ /client/proc/reset_latejoin_spawns
)
var/list/admin_verbs_possess = list(
/proc/possess,
diff --git a/code/modules/admin/verbs/massmodvar.dm b/code/modules/admin/verbs/massmodvar.dm
index 2fcae2ed698..cf13ea9fe4c 100644
--- a/code/modules/admin/verbs/massmodvar.dm
+++ b/code/modules/admin/verbs/massmodvar.dm
@@ -173,38 +173,117 @@
if("text")
var/new_value = input("Enter new text:","Text",O.vars[variable]) as text|null
if(new_value == null) return
+
+ var/process_vars = 0
+ var/unique = 0
+ if(findtext(new_value,"\["))
+ process_vars = alert(usr,"\[] detected in string, process as variables?","Process Variables?","Yes","No")
+ if(process_vars == "Yes")
+ process_vars = 1
+ unique = alert(usr,"Process vars unique to each instance, or same for all?","Variable Association","Unique","Same")
+ if(unique == "Unique")
+ unique = 1
+ else
+ unique = 0
+ else
+ process_vars = 0
+
+ var/pre_processing = new_value
+ var/list/varsvars = list()
+
+ if(process_vars)
+ varsvars = string2listofvars(new_value, O)
+ if(varsvars.len)
+ for(var/V in varsvars)
+ new_value = replacetext(new_value,"\[[V]]","[O.vars[V]]")
+
O.vars[variable] = new_value
+ //Convert the string vars for anything that's not O
if(method)
if(istype(O, /mob))
for(var/mob/M in mob_list)
if ( istype(M , O.type) )
- M.vars[variable] = O.vars[variable]
+ new_value = pre_processing //reset new_value, ready to convert it uniquely for the next iteration
+
+ if(process_vars)
+ if(unique)
+ for(var/V in varsvars)
+ new_value = replacetext(new_value,"\[[V]]","[M.vars[V]]")
+ else
+ new_value = O.vars[variable] //We already processed the non-unique form for O, reuse it
+
+ M.vars[variable] = new_value
else if(istype(O, /obj))
for(var/obj/A in world)
if ( istype(A , O.type) )
- A.vars[variable] = O.vars[variable]
+ new_value = pre_processing
+
+ if(process_vars)
+ if(unique)
+ for(var/V in varsvars)
+ new_value = replacetext(new_value,"\[[V]]","[A.vars[V]]")
+ else
+ new_value = O.vars[variable]
+
+ A.vars[variable] = new_value
else if(istype(O, /turf))
for(var/turf/A in world)
if ( istype(A , O.type) )
- A.vars[variable] = O.vars[variable]
+ new_value = pre_processing
+
+ if(process_vars)
+ if(unique)
+ for(var/V in varsvars)
+ new_value = replacetext(new_value,"\[[V]]","[A.vars[V]]")
+ else
+ new_value = O.vars[variable]
+
+ A.vars[variable] = new_value
else
if(istype(O, /mob))
for(var/mob/M in mob_list)
if (M.type == O.type)
- M.vars[variable] = O.vars[variable]
+ new_value = pre_processing
+
+ if(process_vars)
+ if(unique)
+ for(var/V in varsvars)
+ new_value = replacetext(new_value,"\[[V]]","[M.vars[V]]")
+ else
+ new_value = O.vars[variable]
+
+ M.vars[variable] = new_value
else if(istype(O, /obj))
for(var/obj/A in world)
if (A.type == O.type)
- A.vars[variable] = O.vars[variable]
+ new_value = pre_processing
+
+ if(process_vars)
+ if(unique)
+ for(var/V in varsvars)
+ new_value = replacetext(new_value,"\[[V]]","[A.vars[V]]")
+ else
+ new_value = O.vars[variable]
+
+ A.vars[variable] = new_value
else if(istype(O, /turf))
for(var/turf/A in world)
if (A.type == O.type)
- A.vars[variable] = O.vars[variable]
+ new_value = pre_processing
+
+ if(process_vars)
+ if(unique)
+ for(var/V in varsvars)
+ new_value = replacetext(new_value,"\[[V]]","[A.vars[V]]")
+ else
+ new_value = O.vars[variable]
+
+ A.vars[variable] = new_value
if("num")
var/new_value = input("Enter new number:","Num",\
diff --git a/code/modules/admin/verbs/modifyvariables.dm b/code/modules/admin/verbs/modifyvariables.dm
index e1c1430d0e3..9cc7f8a7a76 100644
--- a/code/modules/admin/verbs/modifyvariables.dm
+++ b/code/modules/admin/verbs/modifyvariables.dm
@@ -28,7 +28,7 @@ var/list/VVckey_edit = list("key", "ckey")
src.modify_variables(ticker)
feedback_add_details("admin_verb","ETV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/client/proc/mod_list_add_ass() //haha
+/client/proc/mod_list_add_ass(atom/O) //haha
var/class = "text"
if(src.holder && src.holder.marked_datum)
@@ -74,6 +74,14 @@ var/list/VVckey_edit = list("key", "ckey")
if(!var_value) return
+ if(istext(var_value))
+ if(findtext(var_value,"\["))
+ var/process_vars = alert(usr,"\[] detected in string, process as variables?","Process Variables?","Yes","No")
+ if(process_vars == "Yes")
+ var/list/varsvars = string2listofvars(var_value, O)
+ for(var/V in varsvars)
+ var_value = replacetext(var_value,"\[[V]]","[O.vars[V]]")
+
return var_value
@@ -123,12 +131,18 @@ var/list/VVckey_edit = list("key", "ckey")
if(!var_value) return
+ if(istext(var_value))
+ if(findtext(var_value,"\["))
+ var/process_vars = alert(usr,"\[] detected in string, process as variables?","Process Variables?","Yes","No")
+ if(process_vars == "Yes")
+ var/list/varsvars = string2listofvars(var_value, O)
+ for(var/V in varsvars)
+ var_value = replacetext(var_value,"\[[V]]","[O.vars[V]]")
+
+ L += var_value
switch(alert("Would you like to associate a var with the list entry?",,"Yes","No"))
if("Yes")
- L += var_value
- L[var_value] = mod_list_add_ass() //haha
- if("No")
- L += var_value
+ L[var_value] = mod_list_add_ass(O) //haha
world.log << "### ListVarEdit by [src]: [O.type] [objectvar]: ADDED=[var_value]"
log_admin("[key_name(src)] modified [original_name]'s [objectvar]: ADDED=[var_value]")
message_admins("[key_name_admin(src)] modified [original_name]'s [objectvar]: ADDED=[var_value]")
@@ -289,6 +303,14 @@ var/list/VVckey_edit = list("key", "ckey")
if("text")
new_var = input("Enter new text:","Text") as text
+
+ if(findtext(new_var,"\["))
+ var/process_vars = alert(usr,"\[] detected in string, process as variables?","Process Variables?","Yes","No")
+ if(process_vars == "Yes")
+ var/list/varsvars = string2listofvars(new_var, O)
+ for(var/V in varsvars)
+ new_var = replacetext(new_var,"\[[V]]","[O.vars[V]]")
+
if(assoc)
L[assoc_key] = new_var
else
@@ -537,6 +559,14 @@ var/list/VVckey_edit = list("key", "ckey")
if("text")
var/var_new = input("Enter new text:","Text",O.vars[variable]) as null|text
if(var_new==null) return
+
+ if(findtext(var_new,"\["))
+ var/process_vars = alert(usr,"\[] detected in string, process as variables?","Process Variables?","Yes","No")
+ if(process_vars == "Yes")
+ var/list/varsvars = string2listofvars(var_new, O)
+ for(var/V in varsvars)
+ var_new = replacetext(var_new,"\[[V]]","[O.vars[V]]")
+
O.vars[variable] = var_new
if("num")
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 96054f461d4..e886190f079 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -747,3 +747,14 @@ Traitors and the like can also be revived with the previous role mostly intact.
log_admin("[key_name(usr)] [N.timing ? "activated" : "deactivated"] a nuke at ([N.x],[N.y],[N.z]).")
message_admins("[key_name_admin(usr)] (FLW) [N.timing ? "activated" : "deactivated"] a nuke at ([N.x],[N.y],[N.z] - JMP).")
feedback_add_details("admin_verb","TN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+
+/client/proc/reset_latejoin_spawns()
+ set category = "Debug"
+ set name = "Remove Latejoin Spawns"
+
+ if(!check_rights(R_DEBUG)) return
+
+ latejoin.Cut()
+
+ log_admin("[key_name(usr)] removed latejoin spawnpoints.")
+ message_admins("[key_name_admin(usr)] removed latejoin spawnpoints.")
diff --git a/code/modules/assembly/holder.dm b/code/modules/assembly/holder.dm
index 4b6489290d2..fe02a86da7f 100644
--- a/code/modules/assembly/holder.dm
+++ b/code/modules/assembly/holder.dm
@@ -21,7 +21,7 @@
attach(A2,user)
name = "[A.name]-[A2.name] assembly"
update_icon()
- feedback_add_details("assembly_made","[name]")
+ feedback_add_details("assembly_made","[type]")
/obj/item/device/assembly_holder/proc/attach(obj/item/device/assembly/A, mob/user)
if(!A.remove_item_from_storage(src))
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index 2084d8f3ad3..34cc80ba905 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -145,3 +145,8 @@
flags = MASKINTERNALS
flags_cover = MASKCOVERSEYES
burn_state = 0 //Burnable
+
+/obj/item/clothing/mask/gas/carp
+ name = "carp mask"
+ desc = "Gnash gnash."
+ icon_state = "carp_mask"
\ No newline at end of file
diff --git a/code/modules/clothing/spacesuits/miscellaneous.dm b/code/modules/clothing/spacesuits/miscellaneous.dm
index 2f7f85299e6..71f6d7058f7 100644
--- a/code/modules/clothing/spacesuits/miscellaneous.dm
+++ b/code/modules/clothing/spacesuits/miscellaneous.dm
@@ -1,3 +1,18 @@
+//miscellaneous spacesuits
+/*
+Contains:
+ - Captain's spacesuit
+ - Death squad's hardsuit
+ - Officer's beret/spacesuit
+ - NASA Voidsuit
+ - Father Christmas' magical clothes
+ - Pirate's spacesuit
+ - ERT hardsuit: command, sec, engi, med
+ - EVA spacesuit
+ - Freedom's spacesuit (freedom from vacuum's oppression)
+ - Carp hardsuit
+*/
+
//Captain's space suit, not hardsuits because no flashlight!
/obj/item/clothing/head/helmet/space/captain
name = "captain's space helmet"
@@ -235,3 +250,27 @@
strip_delay = 130
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
unacidable = 1
+
+//Carpsuit, bestsuit, lovesuit
+/obj/item/clothing/head/helmet/space/hardsuit/carp
+ name = "carp helmet"
+ desc = "Spaceworthy and it looks like a space carp's head, smells like one too."
+ icon_state = "carp_helm"
+ item_state = "syndicate"
+ armor = list(melee = -20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 75) //As whimpy as a space carp
+ brightness_on = 0 //luminosity when on
+ action_button_name = ""
+ flags = BLOCKHAIR | STOPSPRESSUREDMAGE | THICKMATERIAL | NODROP
+ flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
+ flags_inv = HIDEEARS|HIDEEYES|HIDEFACE
+
+
+/obj/item/clothing/suit/space/hardsuit/carp
+ name = "carp space suit"
+ desc = "A slimming piece of dubious space carp technology, you suspect it won't stand up to hand-to-hand blows."
+ icon_state = "carp_suit"
+ item_state = "space_suit_syndicate"
+ slowdown = 0 //Space carp magic, never stop believing
+ armor = list(melee = -20, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 75) //As whimpy whimpy whoo
+ allowed = list(/obj/item/weapon/tank/internals, /obj/item/weapon/gun/projectile/automatic/speargun) //I'm giving you a hint here
+ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/carp
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index 0369bcab18d..8c570131a3f 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -197,6 +197,49 @@
body_parts_covered = CHEST|GROIN|LEGS|FEET
flags_inv = HIDEJUMPSUIT|HIDESHOES
+/obj/item/clothing/suit/hooded/carp_costume
+ name = "carp costume"
+ desc = "A costume made from 'synthetic' carp scales, it smells."
+ icon_state = "carp_casual"
+ item_state = "labcoat"
+ body_parts_covered = CHEST|GROIN|ARMS
+ cold_protection = CHEST|GROIN|ARMS
+ min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT //Space carp like space, so you should too
+ allowed = list(/obj/item/weapon/tank/internals/emergency_oxygen, /obj/item/weapon/gun/projectile/automatic/speargun)
+ hooded = 1
+ action_button_name = "Toggle Carp Hood"
+ hoodtype = /obj/item/clothing/head/carp_hood
+
+/obj/item/clothing/head/carp_hood
+ name = "carp hood"
+ desc = "A hood attached to a carp costume."
+ icon_state = "carp_casual"
+ body_parts_covered = HEAD
+ cold_protection = HEAD
+ min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
+ flags = NODROP
+
+/obj/item/clothing/suit/hooded/ian_costume //It's Ian, rub his bell- oh god what happened to his inside parts?
+ name = "corgi costume"
+ desc = "A costume that looks like someone made a human-like corgi, it won't guarantee belly rubs."
+ icon_state = "ian"
+ item_state = "labcoat"
+ body_parts_covered = CHEST|GROIN|ARMS
+ //cold_protection = CHEST|GROIN|ARMS
+ //min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
+ allowed = list(,)
+ hooded = 1
+ action_button_name = "Toggle Ian Hood"
+ hoodtype = /obj/item/clothing/head/ian_hood
+
+/obj/item/clothing/head/ian_hood
+ name = "corgi hood"
+ desc = "A hood that looks just like a corgi's head, it won't guarantee dog biscuits."
+ icon_state = "ian"
+ body_parts_covered = HEAD
+ //cold_protection = HEAD
+ //min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
+ flags = NODROP
/*
* Misc
@@ -355,3 +398,4 @@
allowed = list(/obj/item/weapon/pickaxe,/obj/item/device/flashlight,/obj/item/weapon/tank/internals/emergency_oxygen,/obj/item/toy,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/weapon/lighter)
armor = list(melee = 10, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
+//
\ No newline at end of file
diff --git a/code/modules/crafting/table.dm b/code/modules/crafting/table.dm
index 3d0ed8b6d84..1999ed6edb8 100644
--- a/code/modules/crafting/table.dm
+++ b/code/modules/crafting/table.dm
@@ -78,7 +78,7 @@
if(istype(I, /obj/item/weapon/reagent_containers/food/snacks))
var/obj/item/weapon/reagent_containers/food/snacks/S = I
S.create_reagents(S.volume)
- feedback_add_details("food_made","[S.name]")
+ feedback_add_details("food_made","[S.type]")
send_feedback = 0
var/list/parts = del_reqs(R, I)
for(var/A in parts)
@@ -93,7 +93,7 @@
I.reagents.reagent_list.Add(A)
I.CheckParts()
if(send_feedback)
- feedback_add_details("object_crafted","[I.name]")
+ feedback_add_details("object_crafted","[I.type]")
return 1
return 0
diff --git a/code/modules/food&drinks/kitchen machinery/icecream_vat.dm b/code/modules/food&drinks/kitchen machinery/icecream_vat.dm
index 97fc97d5e47..1d63733a175 100644
--- a/code/modules/food&drinks/kitchen machinery/icecream_vat.dm
+++ b/code/modules/food&drinks/kitchen machinery/icecream_vat.dm
@@ -6,7 +6,7 @@
#define CONE_CHOC 6
/obj/machinery/icecream_vat
- name = "icecream vat"
+ name = "ice cream vat"
desc = "Ding-aling ding dong. Get your Nanotrasen-approved ice cream!"
icon = 'icons/obj/kitchen.dmi'
icon_state = "icecream_vat"
@@ -60,6 +60,9 @@
reagents.add_reagent("flour", 5)
reagents.add_reagent("sugar", 5)
reagents.add_reagent("ice", 5)
+ reagents.add_reagent("cocoa", 5)
+ reagents.add_reagent("berryjuice", 5)
+ reagents.add_reagent("singulo", 5)
/obj/machinery/icecream_vat/attack_hand(mob/user)
user.set_machine(src)
@@ -67,12 +70,12 @@
/obj/machinery/icecream_vat/interact(mob/user)
var/dat
- dat += "ICECREAM
"
+ dat += "
ICE CREAM"
dat += "
Dispensing: [flavour_name] icecream "
- dat += "
Vanilla icecream: Select Make x5 [product_types[ICECREAM_VANILLA]] scoops left. (Ingredients: milk, ice)
"
- dat += "
Strawberry icecream: Select Make x5 [product_types[ICECREAM_STRAWBERRY]] dollops left. (Ingredients: milk, ice, berry juice)
"
- dat += "
Chocolate icecream: Select Make x5 [product_types[ICECREAM_CHOCOLATE]] dollops left. (Ingredients: milk, ice, coco powder)
"
- dat += "
Blue icecream: Select Make x5 [product_types[ICECREAM_BLUE]] dollops left. (Ingredients: milk, ice, singulo)
"
+ dat += "
Vanilla ice cream: Select Make x5 [product_types[ICECREAM_VANILLA]] scoops left. (Ingredients: milk, ice)
"
+ dat += "
Strawberry ice cream: Select Make x5 [product_types[ICECREAM_STRAWBERRY]] dollops left. (Ingredients: milk, ice, berry juice)
"
+ dat += "
Chocolate ice cream: Select Make x5 [product_types[ICECREAM_CHOCOLATE]] dollops left. (Ingredients: milk, ice, coco powder)
"
+ dat += "
Blue ice cream: Select Make x5 [product_types[ICECREAM_BLUE]] dollops left. (Ingredients: milk, ice, singulo)
"
dat += "
CONES
"
dat += "
Waffle cones: Dispense Make x5 [product_types[CONE_WAFFLE]] cones left. (Ingredients: flour, sugar)
"
dat += "
Chocolate cones: Dispense Make x5 [product_types[CONE_CHOC]] cones left. (Ingredients: flour, sugar, coco powder)
"
@@ -92,18 +95,17 @@
var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = O
if(!I.ice_creamed)
if(product_types[dispense_flavour] > 0)
- src.visible_message("\icon[src] [user] scoops delicious [flavour_name] icecream into [I].")
+ src.visible_message("\icon[src] [user] scoops delicious [flavour_name] ice cream into [I].")
product_types[dispense_flavour] -= 1
-
I.add_ice_cream(flavour_name)
// if(beaker)
// beaker.reagents.trans_to(I, 10)
if(I.reagents.total_volume < 10)
I.reagents.add_reagent("sugar", 10 - I.reagents.total_volume)
else
- user << "There is not enough icecream left!"
+ user << "There is not enough ice cream left!"
else
- user << "[O] already has icecream in it."
+ user << "[O] already has ice cream in it."
return 1
else if(O.is_open_container())
return
@@ -134,7 +136,7 @@
if(href_list["select"])
dispense_flavour = text2num(href_list["select"])
flavour_name = get_flavour_name(dispense_flavour)
- src.visible_message("[usr] sets [src] to dispense [flavour_name] flavoured icecream.")
+ src.visible_message("[usr] sets [src] to dispense [flavour_name] flavoured ice cream.")
if(href_list["cone"])
var/dispense_cone = text2num(href_list["cone"])
@@ -144,6 +146,12 @@
var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = new(src.loc)
I.cone_type = cone_name
I.icon_state = "icecream_cone_[cone_name]"
+ switch (I.cone_type)
+ if ("waffle")
+ I.reagents.add_reagent("nutriment", 1)
+ if ("chocolate")
+ I.reagents.add_reagent("cocoa", 1) // chocolate ain't as nutritious kids
+
I.desc = "Delicious [cone_name] cone, but no ice cream."
src.visible_message("[usr] dispenses a crunchy [cone_name] cone from [src].")
else
@@ -179,12 +187,23 @@
/obj/item/weapon/reagent_containers/food/snacks/icecream/New()
create_reagents(20)
- reagents.add_reagent("nutriment", 5)
+ reagents.add_reagent("nutriment", 4)
/obj/item/weapon/reagent_containers/food/snacks/icecream/proc/add_ice_cream(var/flavour_name)
name = "[flavour_name] icecream"
src.overlays += "icecream_[flavour_name]"
- desc = "Delicious [cone_type] cone with a dollop of [flavour_name] ice cream."
+ switch (flavour_name) // adding the actual reagents advertised in the ingredient list
+ if ("vanilla")
+ desc = "A delicious [cone_type] cone filled with vanilla ice cream. All the other ice creams take content from it."
+ if ("chocolate")
+ desc = "A delicious [cone_type] cone filled with chocolate ice cream. Surprisingly, made with real cocoa."
+ reagents.add_reagent("cocoa", 2)
+ if ("strawberry")
+ desc = "A delicious [cone_type] cone filled with strawberry ice cream. Definitely not made with real strawberries."
+ reagents.add_reagent("berryjuice", 2)
+ if ("blue")
+ desc = "A delicious [cone_type] cone filled with blue ice cream. Made with real... blue?"
+ reagents.add_reagent("singulo", 2)
ice_creamed = 1
#undef ICECREAM_VANILLA
diff --git a/code/modules/food&drinks/kitchen machinery/microwave.dm b/code/modules/food&drinks/kitchen machinery/microwave.dm
index 0221c4bdc07..400bbd075a9 100644
--- a/code/modules/food&drinks/kitchen machinery/microwave.dm
+++ b/code/modules/food&drinks/kitchen machinery/microwave.dm
@@ -244,7 +244,7 @@
if(F.cooked_type)
var/obj/item/weapon/reagent_containers/food/snacks/S = new F.cooked_type (get_turf(src))
F.initialize_cooked_food(S, efficiency)
- feedback_add_details("food_made","[F.name]")
+ feedback_add_details("food_made","[F.type]")
else
new /obj/item/weapon/reagent_containers/food/snacks/badrecipe(src)
if(dirty < 100)
diff --git a/code/modules/food&drinks/recipes/tablecraft/recipes_burger.dm b/code/modules/food&drinks/recipes/tablecraft/recipes_burger.dm
index ef5f43f7495..b59321db533 100644
--- a/code/modules/food&drinks/recipes/tablecraft/recipes_burger.dm
+++ b/code/modules/food&drinks/recipes/tablecraft/recipes_burger.dm
@@ -45,7 +45,7 @@
/datum/table_recipe/brainburger
name = "Brain burger"
reqs = list(
- /obj/item/organ/brain = 1,
+ /obj/item/organ/internal/brain = 1,
/obj/item/weapon/reagent_containers/food/snacks/bun = 1
)
result = /obj/item/weapon/reagent_containers/food/snacks/burger/brain
diff --git a/code/modules/food&drinks/recipes/tablecraft/recipes_cake.dm b/code/modules/food&drinks/recipes/tablecraft/recipes_cake.dm
index df5f99fb6bb..eb52389a1b8 100644
--- a/code/modules/food&drinks/recipes/tablecraft/recipes_cake.dm
+++ b/code/modules/food&drinks/recipes/tablecraft/recipes_cake.dm
@@ -78,7 +78,7 @@
/datum/table_recipe/braincake
name = "Brain cake"
reqs = list(
- /obj/item/organ/brain = 1,
+ /obj/item/organ/internal/brain = 1,
/obj/item/weapon/reagent_containers/food/snacks/store/cake/plain = 1
)
result = /obj/item/weapon/reagent_containers/food/snacks/store/cake/brain
diff --git a/code/modules/mining/abandoned_crates.dm b/code/modules/mining/abandoned_crates.dm
index 81a3f2a4cf5..06c4f46ae2c 100644
--- a/code/modules/mining/abandoned_crates.dm
+++ b/code/modules/mining/abandoned_crates.dm
@@ -110,9 +110,9 @@
if(87) //1% chance
new /obj/item/weed_extract(src)
if(88)
- new /obj/item/organ/brain(src)
+ new /obj/item/organ/internal/brain(src)
if(89)
- new /obj/item/organ/brain/alien(src)
+ new /obj/item/organ/internal/brain/alien(src)
if(90)
new /obj/item/organ/internal/heart(src)
if(91)
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index 9c4ca620e26..f1334036a89 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -154,3 +154,103 @@
name = "Mining car (not for rails)"
icon_crate = "miningcar"
icon_state = "miningcar"
+/*****************************Survival Pod********************************/
+
+
+/area/survivalpod
+ name = "\improper Emergency Shelter"
+ icon_state = "away"
+ requires_power = 0
+ has_gravity = 1
+
+/obj/item/weapon/survivalcapsule
+ name = "bluespace shelter capsule"
+ desc = "An emergency shelter stored within a pocket of bluespace."
+ icon_state = "pill3"
+ icon = 'icons/obj/chemical.dmi'
+ w_class = 1.0
+ var/used = FALSE
+
+/obj/item/weapon/survivalcapsule/attack_self()
+ if(used == FALSE)
+ src.loc.visible_message("The [src] begins to shake. Stand back!")
+ used = TRUE
+ sleep(50)
+ playsound(get_turf(src), 'sound/effects/phasein.ogg', 100, 1)
+ PoolOrNew(/obj/effect/effect/smoke, src.loc)
+ load()
+ qdel(src)
+
+/obj/item/weapon/survivalcapsule/proc/load()
+ var/turf/start_turf = get_turf(src.loc)
+ var/turf/cur_turf
+ var/x_size = 5
+ var/y_size = 5
+ var/list/walltypes = list(/turf/simulated/wall)
+ var/floor_type = /turf/simulated/floor/wood
+ var/room
+
+ //Center the room/spawn it
+ start_turf = locate(start_turf.x -2, start_turf.y - 2, start_turf.z)
+
+ room = spawn_room(start_turf, x_size, y_size, walltypes, floor_type, "Emergency Shelter")
+
+ start_turf = get_turf(src.loc)
+
+ //Fill it
+ cur_turf = locate(start_turf.x, start_turf.y-2, start_turf.z)
+ new /obj/machinery/door/airlock/glass(cur_turf)
+
+ cur_turf = locate(start_turf.x+1, start_turf.y, start_turf.z)
+ new /obj/structure/table/wood(cur_turf)
+ new /obj/item/weapon/storage/pill_bottle/dice(cur_turf)
+
+ cur_turf = locate(start_turf.x+1, start_turf.y-1, start_turf.z)
+ var/obj/structure/stool/bed/chair/comfy/C = new /obj/structure/stool/bed/chair/comfy(cur_turf)
+ C.dir = 1
+
+ cur_turf = locate(start_turf.x+1, start_turf.y+1, start_turf.z)
+ new /obj/structure/stool/bed/chair/comfy(cur_turf)
+
+ cur_turf = locate(start_turf.x-1, start_turf.y-1, start_turf.z)
+ var/obj/machinery/sleeper/S = new /obj/machinery/sleeper(cur_turf)
+ S.dir = 4
+
+ cur_turf = locate(start_turf.x-1, start_turf.y, start_turf.z)
+ new /obj/structure/table/wood(cur_turf)
+ new /obj/item/weapon/storage/box/donkpockets(cur_turf)
+
+ cur_turf = locate(start_turf.x-1, start_turf.y+1, start_turf.z)
+ new /obj/structure/table/wood(cur_turf)
+ new /obj/machinery/microwave(cur_turf)
+
+ var/area/survivalpod/L = new /area/survivalpod
+
+ var/turf/threshhold = locate(start_turf.x, start_turf.y-2, start_turf.z)
+ threshhold.ChangeTurf(/turf/simulated/floor/wood)
+ threshhold.blocks_air = 1 //So the air doesn't leak out
+ threshhold.oxygen = 21
+ threshhold.temperature = 293.15
+ threshhold.nitrogen = 82
+ threshhold.carbon_dioxide = 0
+ threshhold.toxins = 0
+ L.contents += threshhold
+ threshhold.overlays.Cut()
+
+ var/list/turfs = room["floors"]
+ for(var/turf/simulated/floor/A in turfs)
+ SSair.remove_from_active(A)
+ A.oxygen = 21
+ A.temperature = 293.15
+ A.nitrogen = 82
+ A.carbon_dioxide = 0
+ A.toxins = 0
+ A.air.oxygen = 21
+ A.air.carbon_dioxide = 0
+ A.air.nitrogen = 82
+ A.air.toxins = 0
+ A.air.temperature = 293.15
+ SSair.add_to_active(A)
+ A.overlays.Cut()
+
+ L.contents += A
diff --git a/code/modules/mining/mine_turfs.dm b/code/modules/mining/mine_turfs.dm
index 894d29cbc5c..24a358a10b2 100644
--- a/code/modules/mining/mine_turfs.dm
+++ b/code/modules/mining/mine_turfs.dm
@@ -432,10 +432,10 @@ var/global/list/rockTurfEdgeCache
P.playDigSound()
if(do_after(user,P.digspeed, target = src))
- if(istype(src, /turf/simulated/mineral))
+ if(istype(src, /turf/simulated/mineral))
user << "You finish cutting into the rock."
gets_drilled(user)
- feedback_add_details("pick_used_mining","[P.name]")
+ feedback_add_details("pick_used_mining","[P.type]")
else
return attack_hand(user)
return
@@ -565,13 +565,13 @@ var/global/list/rockTurfEdgeCache
user << "You start digging..."
playsound(src, 'sound/effects/shovel_dig.ogg', 50, 1) //FUCK YO RUSTLE I GOT'S THE DIGS SOUND HERE
-
+
if(do_after(user, digging_speed, target = src))
- if(istype(src, /turf/simulated/floor/plating/asteroid))
+ if(istype(src, /turf/simulated/floor/plating/asteroid))
user << "You dig a hole."
gets_dug()
- feedback_add_details("pick_used_mining","[W.name]")
-
+ feedback_add_details("pick_used_mining","[W.type]")
+
if(istype(W,/obj/item/weapon/storage/bag/ore))
var/obj/item/weapon/storage/bag/ore/S = W
if(S.collection_mode == 1)
diff --git a/code/modules/mob/living/carbon/alien/alien.dm b/code/modules/mob/living/carbon/alien/alien.dm
index f96c94af11a..ae838e5cff3 100644
--- a/code/modules/mob/living/carbon/alien/alien.dm
+++ b/code/modules/mob/living/carbon/alien/alien.dm
@@ -14,38 +14,31 @@
verb_say = "hisses"
type_of_meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/xeno
var/nightvision = 1
- var/storedPlasma = 250
- var/max_plasma = 500
var/obj/item/weapon/card/id/wear_id = null // Fix for station bounced radios -- Skie
var/has_fine_manipulation = 0
-
var/move_delay_add = 0 // movement delay to add
status_flags = CANPARALYSE|CANPUSH
- var/heal_rate = 5
- var/plasma_rate = 5
var/heat_protection = 0.5
var/leaping = 0
- var/list/obj/effect/proc_holder/alien/abilities = list()
gib_type = /obj/effect/decal/cleanable/xenoblood/xgibs
+ unique_name = 1
/mob/living/carbon/alien/New()
verbs += /mob/living/proc/mob_sleep
verbs += /mob/living/proc/lay_down
- internal_organs += new /obj/item/organ/brain/alien
+ internal_organs += new /obj/item/organ/internal/brain/alien
+ internal_organs += new /obj/item/organ/internal/alien/hivenode
for(var/obj/item/organ/internal/I in internal_organs)
I.Insert(src)
-
AddAbility(new/obj/effect/proc_holder/alien/nightvisiontoggle(null))
..()
/mob/living/carbon/alien/adjustToxLoss(amount)
- storedPlasma = min(max(storedPlasma + amount,0),max_plasma) //upper limit of max_plasma, lower limit of 0
- updatePlasmaDisplay()
return
/mob/living/carbon/alien/adjustFireLoss(amount) // Weak to Fire
@@ -55,9 +48,6 @@
..(amount)
return
-/mob/living/carbon/alien/proc/getPlasma()
- return storedPlasma
-
/mob/living/carbon/alien/check_eye_prot()
return ..() + 2
@@ -65,16 +55,6 @@
return 0
/mob/living/carbon/alien/handle_environment(datum/gas_mixture/environment)
-
- //If there are alien weeds on the ground then heal if needed or give some toxins
- if(locate(/obj/structure/alien/weeds) in loc)
- if(health >= maxHealth - getCloneLoss())
- adjustToxLoss(plasma_rate)
- else
- adjustBruteLoss(-heal_rate)
- adjustFireLoss(-heal_rate)
- adjustOxyLoss(-heal_rate)
-
if(!environment)
return
@@ -149,27 +129,6 @@
if(statpanel("Status"))
stat(null, "Intent: [a_intent]")
stat(null, "Move Mode: [m_intent]")
- stat(null, "Plasma Stored: [getPlasma()]/[max_plasma]")
-
- add_abilities_to_panel()
-
-/mob/living/carbon/alien/proc/AddAbility(obj/effect/proc_holder/alien/A)
- abilities.Add(A)
- A.on_gain(src)
- if(A.has_action)
- if(!A.action)
- A.action = new/datum/action/spell_action/alien
- A.action.target = A
- A.action.name = A.name
- A.action.button_icon = A.action_icon
- A.action.button_icon_state = A.action_icon_state
- A.action.background_icon_state = A.action_background_icon_state
- A.action.Grant(src)
-
-
-/mob/living/carbon/alien/proc/add_abilities_to_panel()
- for(var/obj/effect/proc_holder/alien/A in abilities)
- statpanel("[A.panel]",A.plasma_cost > 0?"([A.plasma_cost])":"",A)
/mob/living/carbon/alien/Stun(amount)
if(status_flags & CANSTUN)
@@ -190,9 +149,10 @@ Des: Gives the client of the alien an image on each infected mob.
if (client)
for (var/mob/living/C in mob_list)
if(C.status_flags & XENO_HOST)
- var/obj/item/organ/internal/body_egg/alien_embryo/A = locate() in C
- var/I = image('icons/mob/alien.dmi', loc = C, icon_state = "infected[A.stage]")
- client.images += I
+ var/obj/item/organ/internal/body_egg/alien_embryo/A = C.getorgan(/obj/item/organ/internal/body_egg/alien_embryo)
+ if(A)
+ var/I = image('icons/mob/alien.dmi', loc = C, icon_state = "infected[A.stage]")
+ client.images += I
return
diff --git a/code/modules/mob/living/carbon/alien/alien_defense.dm b/code/modules/mob/living/carbon/alien/alien_defense.dm
index 7f1e5337575..fd3fff64a4b 100644
--- a/code/modules/mob/living/carbon/alien/alien_defense.dm
+++ b/code/modules/mob/living/carbon/alien/alien_defense.dm
@@ -1,5 +1,5 @@
-/mob/living/carbon/alien/hitby(atom/movable/AM)
- ..(AM, skip = 1)
+/mob/living/carbon/alien/hitby(atom/movable/AM, skipcatch, hitpush)
+ ..(AM, skipcatch = 1, hitpush = 0)
/*Code for aliens attacking aliens. Because aliens act on a hivemind, I don't see them as very aggressive with each other.
diff --git a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
index 7d255e2116b..9563f37edcd 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
@@ -24,7 +24,14 @@ Doesn't work on other aliens/AI.*/
return 1
/datum/action/spell_action/alien/CheckRemoval()
- return !isalien(owner)
+ if(!iscarbon(owner))
+ return 1
+
+ var/mob/living/carbon/C = owner
+ if(target.loc && !(target.loc in C.internal_organs))
+ return 1
+
+ return 0
/obj/effect/proc_holder/alien
@@ -40,21 +47,24 @@ Doesn't work on other aliens/AI.*/
var/action_background_icon_state = "bg_alien"
/obj/effect/proc_holder/alien/Click()
- if(!istype(usr,/mob/living/carbon/alien))
+ if(!istype(usr,/mob/living/carbon))
return 1
- var/mob/living/carbon/alien/user = usr
+ var/mob/living/carbon/user = usr
if(cost_check(check_turf,user))
if(fire(user) && user) // Second check to prevent runtimes when evolving
- user.adjustToxLoss(-plasma_cost)
+ user.adjustPlasma(-plasma_cost)
return 1
-/obj/effect/proc_holder/alien/proc/on_gain(mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/proc/on_gain(mob/living/carbon/user)
return
-/obj/effect/proc_holder/alien/proc/fire(mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/proc/on_lose(mob/living/carbon/user)
+ return
+
+/obj/effect/proc_holder/alien/proc/fire(mob/living/carbon/user)
return 1
-/obj/effect/proc_holder/alien/proc/cost_check(check_turf=0,mob/living/carbon/alien/user,silent = 0)
+/obj/effect/proc_holder/alien/proc/cost_check(check_turf=0,mob/living/carbon/user,silent = 0)
if(user.stat)
if(!silent)
user << "You must be conscious to do this."
@@ -74,10 +84,9 @@ Doesn't work on other aliens/AI.*/
desc = "Plants some alien weeds"
plasma_cost = 50
check_turf = 1
-
action_icon_state = "alien_plant"
-/obj/effect/proc_holder/alien/plant/fire(mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/plant/fire(mob/living/carbon/user)
if(locate(/obj/structure/alien/weeds/node) in get_turf(user))
src << "There's already a weed node here."
return 0
@@ -90,10 +99,9 @@ Doesn't work on other aliens/AI.*/
name = "Whisper"
desc = "Whisper to someone"
plasma_cost = 10
-
action_icon_state = "alien_whisper"
-/obj/effect/proc_holder/alien/whisper/fire(mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/whisper/fire(mob/living/carbon/user)
var/mob/living/M = input("Select who to whisper to:","Whisper to?",null) as mob in oview(user)
if(!M)
return 0
@@ -110,41 +118,41 @@ Doesn't work on other aliens/AI.*/
name = "Transfer Plasma"
desc = "Transfer Plasma to another alien"
plasma_cost = 0
-
action_icon_state = "alien_transfer"
-/obj/effect/proc_holder/alien/transfer/fire(mob/living/carbon/alien/user)
- var/list/mob/living/carbon/alien/aliens_around = list()
- for(var/mob/living/carbon/alien/A in oview(user))
- aliens_around.Add(A)
- var/mob/living/carbon/alien/M = input("Select who to transfer to:","Transfer plasma to?",null) as mob in aliens_around
+/obj/effect/proc_holder/alien/transfer/fire(mob/living/carbon/user)
+ var/list/mob/living/carbon/aliens_around = list()
+ for(var/mob/living/carbon/A in oview(user))
+ if(A.getorgan(/obj/item/organ/internal/alien/plasmavessel))
+ aliens_around.Add(A)
+ var/mob/living/carbon/M = input("Select who to transfer to:","Transfer plasma to?",null) as mob in aliens_around
if(!M)
return 0
- if(isalien(M))
- var/amount = input("Amount:", "Transfer Plasma to [M]") as num
- if (amount)
- amount = abs(round(amount))
- if(user.getPlasma() > amount)
- if (get_dist(user,M) <= 1)
- M.adjustToxLoss(amount)
- user.adjustToxLoss(-amount)
- M << "[user] has transfered [amount] plasma to you."
- user << {"You trasfer [amount] plasma to [M]"}
- else
- user << "You need to be closer!"
+ var/amount = input("Amount:", "Transfer Plasma to [M]") as num
+ if (amount)
+ amount = min(abs(round(amount)), user.getPlasma())
+ if (get_dist(user,M) <= 1)
+ M.adjustPlasma(amount)
+ user.adjustPlasma(-amount)
+ M << "[user] has transfered [amount] plasma to you."
+ user << {"You trasfer [amount] plasma to [M]"}
+ else
+ user << "You need to be closer!"
return
/obj/effect/proc_holder/alien/acid
name = "Corrossive Acid"
desc = "Drench an object in acid, destroying it over time."
plasma_cost = 200
-
action_icon_state = "alien_acid"
-/obj/effect/proc_holder/alien/acid/on_gain(mob/living/carbon/alien/user)
- user.verbs.Add(/mob/living/carbon/alien/humanoid/proc/corrosive_acid)
+/obj/effect/proc_holder/alien/acid/on_gain(mob/living/carbon/user)
+ user.verbs.Add(/mob/living/carbon/proc/corrosive_acid)
-/obj/effect/proc_holder/alien/acid/proc/corrode(target,mob/living/carbon/alien/user = usr)
+/obj/effect/proc_holder/alien/acid/on_lose(mob/living/carbon/user)
+ user.verbs.Remove(/mob/living/carbon/proc/corrosive_acid)
+
+/obj/effect/proc_holder/alien/acid/proc/corrode(target,mob/living/carbon/user = usr)
if(target in oview(1,user))
// OBJ CHECK
if(isobj(target))
@@ -175,28 +183,25 @@ Doesn't work on other aliens/AI.*/
/obj/effect/proc_holder/alien/acid/fire(mob/living/carbon/alien/user)
var/O = input("Select what to dissolve:","Dissolve",null) as obj|turf in oview(1,user)
- if(!O)
- return 0
+ if(!O) return 0
return corrode(O,user)
-/mob/living/carbon/alien/humanoid/proc/corrosive_acid(O as obj|turf in oview(1)) // right click menu verb ugh
+/mob/living/carbon/proc/corrosive_acid(O as obj|turf in oview(1)) // right click menu verb ugh
set name = "Corrossive Acid"
- if(!isalien(usr))
+ if(!iscarbon(usr))
return
- var/mob/living/carbon/alien/humanoid/user = usr
+ var/mob/living/carbon/user = usr
var/obj/effect/proc_holder/alien/acid/A = locate() in user.abilities
- if(!A)
- return
+ if(!A) return
if(user.getPlasma() > A.plasma_cost && A.corrode(O))
- user.adjustToxLoss(-A.plasma_cost)
+ user.adjustPlasma(-A.plasma_cost)
/obj/effect/proc_holder/alien/neurotoxin
name = "Spit Neurotoxin"
desc = "Spits neurotoxin at someone, paralyzing them for a short time."
plasma_cost = 50
-
action_icon_state = "alien_neurotoxin"
/obj/effect/proc_holder/alien/neurotoxin/fire(mob/living/carbon/alien/user)
@@ -221,38 +226,34 @@ Doesn't work on other aliens/AI.*/
desc = "Secrete tough malleable resin."
plasma_cost = 55
check_turf = 1
+ var/list/structures = list(
+ "resin wall" = /obj/structure/alien/resin/wall,
+ "resin membrane" = /obj/structure/alien/resin/membrane,
+ "resin nest" = /obj/structure/stool/bed/nest)
action_icon_state = "alien_resin"
-/obj/effect/proc_holder/alien/resin/fire(mob/living/carbon/alien/user)
- if(locate(/obj/structure/alien/resin) in user.loc.contents)
+/obj/effect/proc_holder/alien/resin/fire(mob/living/carbon/user)
+ if(locate(/obj/structure/alien/resin) in user.loc)
user << "There is already a resin structure there."
return 0
- var/choice = input("Choose what you wish to shape.","Resin building") as null|anything in list("resin wall","resin membrane","resin nest") //would do it through typesof but then the player choice would have the type path and we don't want the internal workings to be exposed ICly - Urist
-
- if(!choice)
- return 0
+ var/choice = input("Choose what you wish to shape.","Resin building") as null|anything in structures
+ if(!choice) return 0
user << "You shape a [choice]."
user.visible_message("[user] vomits up a thick purple substance and begins to shape it.")
- switch(choice)
- if("resin wall")
- new /obj/structure/alien/resin/wall(user.loc)
- if("resin membrane")
- new /obj/structure/alien/resin/membrane(user.loc)
- if("resin nest")
- new /obj/structure/stool/bed/nest(user.loc)
+ choice = structures[choice]
+ new choice(user.loc)
return 1
/obj/effect/proc_holder/alien/regurgitate
name = "Regurgitate"
desc = "Empties the contents of your stomach"
plasma_cost = 0
-
action_icon_state = "alien_barf"
-/obj/effect/proc_holder/alien/regurgitate/fire(mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/regurgitate/fire(mob/living/carbon/user)
if(user.stomach_contents.len)
for(var/atom/movable/A in user.stomach_contents)
user.stomach_contents.Remove(A)
@@ -265,11 +266,9 @@ Doesn't work on other aliens/AI.*/
name = "Toggle Night Vision"
desc = "Toggles Night Vision"
plasma_cost = 0
-
has_action = 0 // Has dedicated GUI button already
/obj/effect/proc_holder/alien/nightvisiontoggle/fire(mob/living/carbon/alien/user)
-
if(!user.nightvision)
user.see_in_dark = 8
user.see_invisible = SEE_INVISIBLE_MINIMUM
@@ -283,3 +282,32 @@ Doesn't work on other aliens/AI.*/
return 1
+
+
+/mob/living/carbon/proc/getPlasma()
+ var/obj/item/organ/internal/alien/plasmavessel/vessel = getorgan(/obj/item/organ/internal/alien/plasmavessel)
+ if(!vessel) return 0
+ return vessel.storedPlasma
+
+
+/mob/living/carbon/proc/adjustPlasma(amount)
+ var/obj/item/organ/internal/alien/plasmavessel/vessel = getorgan(/obj/item/organ/internal/alien/plasmavessel)
+ if(!vessel) return 0
+ vessel.storedPlasma = max(vessel.storedPlasma + amount,0)
+ vessel.storedPlasma = min(vessel.storedPlasma, vessel.max_plasma) //upper limit of max_plasma, lower limit of 0
+ return 1
+
+/mob/living/carbon/alien/adjustPlasma(amount)
+ . = ..()
+ updatePlasmaDisplay()
+
+/mob/living/carbon/proc/usePlasma(amount)
+ if(getPlasma() >= amount)
+ adjustPlasma(-amount)
+ return 1
+
+ return 0
+
+
+/proc/cmp_abilities_cost(obj/effect/proc_holder/alien/a, obj/effect/proc_holder/alien/b)
+ return b.plasma_cost - a.plasma_cost
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
index ac8b2f4405d..a9c09a49ef2 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm
@@ -4,21 +4,15 @@
maxHealth = 100
health = 100
icon_state = "aliend_s"
- plasma_rate = 15
/mob/living/carbon/alien/humanoid/drone/New()
- create_reagents(100)
- if(src.name == "alien drone")
- src.name = text("alien drone ([rand(1, 1000)])")
- src.real_name = src.name
+ internal_organs += new /obj/item/organ/internal/alien/plasmavessel/large
+ internal_organs += new /obj/item/organ/internal/alien/resinspinner
+ internal_organs += new /obj/item/organ/internal/alien/acid
- AddAbility(new/obj/effect/proc_holder/alien/resin(null))
- AddAbility(new/obj/effect/proc_holder/alien/acid(null))
AddAbility(new/obj/effect/proc_holder/alien/evolve(null))
-
..()
-//Drones use the same base as generic humanoids.
/mob/living/carbon/alien/humanoid/drone/movement_delay()
. = ..()
@@ -34,7 +28,7 @@
/obj/effect/proc_holder/alien/evolve/fire(mob/living/carbon/alien/user)
var/no_queen = 1
for(var/mob/living/carbon/alien/humanoid/queen/Q in living_mob_list)
- if(!Q.key || !Q.getorgan(/obj/item/organ/brain))
+ if(!Q.key || !Q.getorgan(/obj/item/organ/internal/brain))
continue
no_queen = 0
if(no_queen)
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
index dd900163da0..f4e62fdaf7c 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/hunter.dm
@@ -3,16 +3,10 @@
caste = "h"
maxHealth = 150
health = 150
- storedPlasma = 100
- max_plasma = 150
icon_state = "alienh_s"
- plasma_rate = 5
/mob/living/carbon/alien/humanoid/hunter/New()
- create_reagents(100)
- if(name == "alien hunter")
- name = text("alien hunter ([rand(1, 1000)])")
- real_name = name
+ internal_organs += new /obj/item/organ/internal/alien/plasmavessel/small
..()
/mob/living/carbon/alien/humanoid/hunter/handle_hud_icons_health()
diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
index ecd8a193a33..9194dafe2b6 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/caste/sentinel.dm
@@ -3,21 +3,13 @@
caste = "s"
maxHealth = 125
health = 125
- storedPlasma = 100
- max_plasma = 250
icon_state = "aliens_s"
- plasma_rate = 10
/mob/living/carbon/alien/humanoid/sentinel/New()
- create_reagents(100)
- if(name == "alien sentinel")
- name = text("alien sentinel ([rand(1, 1000)])")
- real_name = name
-
- AddAbility(new/obj/effect/proc_holder/alien/acid(null))
- AddAbility(new/obj/effect/proc_holder/alien/neurotoxin(null))
-
+ internal_organs += new /obj/item/organ/internal/alien/plasmavessel
+ internal_organs += new /obj/item/organ/internal/alien/acid
+ internal_organs += new /obj/item/organ/internal/alien/neurotoxin
..()
/mob/living/carbon/alien/humanoid/sentinel/handle_hud_icons_health()
diff --git a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
index 4c27150e481..a3e1ff31665 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/humanoid.dm
@@ -1,6 +1,7 @@
/mob/living/carbon/alien/humanoid
name = "alien"
icon_state = "alien_s"
+ pass_flags = PASSTABLE
var/obj/item/r_store = null
var/obj/item/l_store = null
var/caste = ""
@@ -14,23 +15,14 @@
//This is fine right now, if we're adding organ specific damage this needs to be updated
/mob/living/carbon/alien/humanoid/New()
create_reagents(1000)
- if(name == "alien")
- name = text("alien ([rand(1, 1000)])")
- real_name = name
-
- AddAbility(new/obj/effect/proc_holder/alien/plant(null))
- AddAbility(new/obj/effect/proc_holder/alien/whisper(null))
- AddAbility(new/obj/effect/proc_holder/alien/transfer(null))
AddAbility(new/obj/effect/proc_holder/alien/regurgitate(null))
-
..()
+
/mob/living/carbon/alien/humanoid/movement_delay()
. = ..()
. += move_delay_add + config.alien_delay //move_delay_add is used to slow aliens with stuns
-///mob/living/carbon/alien/humanoid/bullet_act(var/obj/item/projectile/Proj) taken care of in living
-
/mob/living/carbon/alien/humanoid/emp_act(severity)
if(r_store) r_store.emp_act(severity)
if(l_store) l_store.emp_act(severity)
@@ -147,5 +139,5 @@
/mob/living/carbon/alien/humanoid/check_ear_prot()
return 1
-/mob/living/carbon/alien/carbon/alien/humanoid/get_permeability_protection()
+/mob/living/carbon/alien/humanoid/get_permeability_protection()
return 0.8
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/humanoid/life.dm b/code/modules/mob/living/carbon/alien/humanoid/life.dm
index ea2d5f9164b..017facc71b1 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/life.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/life.dm
@@ -1,9 +1,5 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
-/mob/living/carbon/alien/humanoid
- pass_flags = PASSTABLE
-
-
/mob/living/carbon/alien/humanoid/proc/adjust_body_temperature(current, loc_temp, boost)
var/temperature = current
var/difference = abs(current-loc_temp) //get difference
@@ -20,5 +16,3 @@
temperature = max(loc_temp, temperature-change)
temp_change = (temperature - current)
return temp_change
-
-
diff --git a/code/modules/mob/living/carbon/alien/humanoid/queen.dm b/code/modules/mob/living/carbon/alien/humanoid/queen.dm
index 90e2fd474c8..03745eb7306 100644
--- a/code/modules/mob/living/carbon/alien/humanoid/queen.dm
+++ b/code/modules/mob/living/carbon/alien/humanoid/queen.dm
@@ -5,9 +5,8 @@
health = 250
icon_state = "alienq_s"
status_flags = CANPARALYSE
- heal_rate = 5
- plasma_rate = 20
ventcrawler = 0 //pull over that ass too fat
+ unique_name = 0
/mob/living/carbon/alien/humanoid/queen/New()
@@ -23,10 +22,11 @@
real_name = src.name
- AddAbility(new/obj/effect/proc_holder/alien/acid(null))
- AddAbility(new/obj/effect/proc_holder/alien/neurotoxin(null))
- AddAbility(new/obj/effect/proc_holder/alien/resin(null))
- AddAbility(new/obj/effect/proc_holder/alien/lay_egg(null))
+ internal_organs += new /obj/item/organ/internal/alien/plasmavessel/large/queen
+ internal_organs += new /obj/item/organ/internal/alien/resinspinner
+ internal_organs += new /obj/item/organ/internal/alien/acid
+ internal_organs += new /obj/item/organ/internal/alien/neurotoxin
+ internal_organs += new /obj/item/organ/internal/alien/eggsac
..()
@@ -62,10 +62,9 @@
desc = "Lay an egg to produce huggers to impregnate prey with."
plasma_cost = 75
check_turf = 1
-
action_icon_state = "alien_egg"
-/obj/effect/proc_holder/alien/lay_egg/fire(mob/living/carbon/alien/user)
+/obj/effect/proc_holder/alien/lay_egg/fire(mob/living/carbon/user)
if(locate(/obj/structure/alien/egg) in get_turf(user))
user << "There's already an egg here."
return 0
diff --git a/code/modules/mob/living/carbon/alien/larva/larva.dm b/code/modules/mob/living/carbon/alien/larva/larva.dm
index d1b46a70481..4d8959849c6 100644
--- a/code/modules/mob/living/carbon/alien/larva/larva.dm
+++ b/code/modules/mob/living/carbon/alien/larva/larva.dm
@@ -8,8 +8,6 @@
maxHealth = 25
health = 25
- storedPlasma = 50
- max_plasma = 50
var/amount_grown = 0
var/max_grown = 200
@@ -17,11 +15,9 @@
//This is fine right now, if we're adding organ specific damage this needs to be updated
/mob/living/carbon/alien/larva/New()
- create_reagents(100)
- if(name == "alien larva")
- name = "alien larva ([rand(1, 1000)])"
- real_name = name
regenerate_icons()
+ internal_organs += new /obj/item/organ/internal/alien/plasmavessel/small/tiny
+
AddAbility(new/obj/effect/proc_holder/alien/hide(null))
AddAbility(new/obj/effect/proc_holder/alien/larva_evolve(null))
..()
@@ -32,8 +28,8 @@
if(statpanel("Status"))
stat(null, "Progress: [amount_grown]/[max_grown]")
-/mob/living/carbon/alien/larva/adjustToxLoss(amount)
- if(stat != DEAD)
+/mob/living/carbon/alien/larva/adjustPlasma(amount)
+ if(stat != DEAD && amount > 0)
amount_grown = min(amount_grown + 1, max_grown)
..(amount)
diff --git a/code/modules/mob/living/carbon/alien/life.dm b/code/modules/mob/living/carbon/alien/life.dm
index f081e566f3a..04358675e9e 100644
--- a/code/modules/mob/living/carbon/alien/life.dm
+++ b/code/modules/mob/living/carbon/alien/life.dm
@@ -14,8 +14,7 @@
var/Toxins_pp = (breath.toxins/breath.total_moles())*breath_pressure
if(Toxins_pp) // Detect toxins in air
-
- adjustToxLoss(breath.toxins*250)
+ adjustPlasma(breath.toxins*250)
throw_alert("alien_tox")
toxins_used = breath.toxins
@@ -37,7 +36,6 @@
move_delay_add = max(0, move_delay_add - rand(1, 2))
/mob/living/carbon/alien/update_sight()
-
if(stat == DEAD)
sight |= SEE_TURFS
sight |= SEE_MOBS
diff --git a/code/modules/mob/living/carbon/alien/organs.dm b/code/modules/mob/living/carbon/alien/organs.dm
new file mode 100644
index 00000000000..b7db238a99a
--- /dev/null
+++ b/code/modules/mob/living/carbon/alien/organs.dm
@@ -0,0 +1,146 @@
+/obj/item/organ/internal/alien
+ origin_tech = "biotech=5"
+ icon = 'icons/effects/blood.dmi'
+ icon_state = "xgibmid2"
+ var/list/alien_powers = list()
+
+/obj/item/organ/internal/alien/New()
+ for(var/A in alien_powers)
+ if(ispath(A))
+ alien_powers -= A
+ alien_powers += new A(src)
+ ..()
+
+/obj/item/organ/internal/alien/Insert(mob/living/carbon/M, special = 0)
+ ..()
+ for(var/obj/effect/proc_holder/alien/P in alien_powers)
+ M.AddAbility(P)
+
+
+/obj/item/organ/internal/alien/Remove(mob/living/carbon/M, special = 0)
+ for(var/obj/effect/proc_holder/alien/P in alien_powers)
+ M.RemoveAbility(P)
+ ..()
+
+/obj/item/organ/internal/alien/prepare_eat()
+ var/obj/S = ..()
+ S.reagents.add_reagent("sacid", 10)
+ return S
+
+
+/obj/item/organ/internal/alien/plasmavessel
+ name = "plasma vessel"
+ origin_tech = "biotech=5;plasma=2"
+ w_class = 3
+ zone = "chest"
+ slot = "plasmavessel"
+ alien_powers = list(/obj/effect/proc_holder/alien/plant, /obj/effect/proc_holder/alien/transfer)
+
+ var/storedPlasma = 100
+ var/max_plasma = 250
+ var/heal_rate = 5
+ var/plasma_rate = 10
+
+/obj/item/organ/internal/alien/plasmavessel/prepare_eat()
+ var/obj/S = ..()
+ S.reagents.add_reagent("plasma", storedPlasma/10)
+ return S
+
+/obj/item/organ/internal/alien/plasmavessel/large
+ name = "large plasma vessel"
+ w_class = 4
+ storedPlasma = 200
+ max_plasma = 500
+ plasma_rate = 15
+
+/obj/item/organ/internal/alien/plasmavessel/large/queen
+ origin_tech = "biotech=6;plasma=3"
+ plasma_rate = 20
+
+/obj/item/organ/internal/alien/plasmavessel/small
+ name = "small plasma vessel"
+ w_class = 2
+ storedPlasma = 100
+ max_plasma = 150
+ plasma_rate = 5
+
+/obj/item/organ/internal/alien/plasmavessel/small/tiny
+ name = "tiny plasma vessel"
+ w_class = 1
+ max_plasma = 100
+ alien_powers = list(/obj/effect/proc_holder/alien/transfer)
+
+/obj/item/organ/internal/alien/plasmavessel/on_life()
+ //If there are alien weeds on the ground then heal if needed or give some plasma
+ if(locate(/obj/structure/alien/weeds) in owner.loc)
+ if(owner.health >= owner.maxHealth - owner.getCloneLoss())
+ owner.adjustPlasma(plasma_rate)
+ else
+ var/mod = 1
+ if(!isalien(owner))
+ mod = 0.2
+ owner.adjustBruteLoss(-heal_rate*mod)
+ owner.adjustFireLoss(-heal_rate*mod)
+ owner.adjustOxyLoss(-heal_rate*mod)
+
+/obj/item/organ/internal/alien/plasmavessel/Insert(mob/living/carbon/M, special = 0)
+ ..()
+ if(isalien(M))
+ var/mob/living/carbon/alien/A = M
+ A.updatePlasmaDisplay()
+
+/obj/item/organ/internal/alien/plasmavessel/Remove(mob/living/carbon/M, special = 0)
+ ..()
+ if(isalien(M))
+ var/mob/living/carbon/alien/A = M
+ A.updatePlasmaDisplay()
+
+
+/obj/item/organ/internal/alien/hivenode
+ name = "hive node"
+ zone = "head"
+ slot = "hivenode"
+ origin_tech = "biotech=5;magnets=4;bluespace=3"
+ w_class = 1
+ alien_powers = list(/obj/effect/proc_holder/alien/whisper)
+
+/obj/item/organ/internal/alien/hivenode/Insert(mob/living/carbon/M, special = 0)
+ ..()
+ M.faction |= "alien"
+
+/obj/item/organ/internal/alien/hivenode/Remove(mob/living/carbon/M, special = 0)
+ M.faction -= "alien"
+ ..()
+
+
+/obj/item/organ/internal/alien/resinspinner
+ name = "resin spinner"
+ zone = "mouth"
+ slot = "resinspinner"
+ origin_tech = "biotech=5;materials=4"
+ alien_powers = list(/obj/effect/proc_holder/alien/resin)
+
+
+/obj/item/organ/internal/alien/acid
+ name = "acid gland"
+ zone = "mouth"
+ slot = "acidgland"
+ origin_tech = "biotech=5;materials=2;combat=2"
+ alien_powers = list(/obj/effect/proc_holder/alien/acid)
+
+
+/obj/item/organ/internal/alien/neurotoxin
+ name = "neurotoxin gland"
+ zone = "mouth"
+ slot = "neurotoxingland"
+ origin_tech = "biotech=5;combat=5"
+ alien_powers = list(/obj/effect/proc_holder/alien/neurotoxin)
+
+
+/obj/item/organ/internal/alien/eggsac
+ name = "egg sac"
+ zone = "groin"
+ slot = "eggsac"
+ w_class = 4
+ origin_tech = "biotech=8"
+ alien_powers = list(/obj/effect/proc_holder/alien/lay_egg)
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/say.dm b/code/modules/mob/living/carbon/alien/say.dm
index 03aea6db380..a674add3ff1 100644
--- a/code/modules/mob/living/carbon/alien/say.dm
+++ b/code/modules/mob/living/carbon/alien/say.dm
@@ -6,23 +6,13 @@
/mob/living/proc/alien_talk(message)
log_say("[key_name(src)] : [message]")
message = trim(message)
-
- if (!message)
- return
+ if(!message) return
var/message_a = say_quote(message)
var/rendered = "Hivemind, [name] [message_a]"
for(var/mob/S in player_list)
- if((!S.stat && (S.hivecheck())) || (S in dead_mob_list))
+ if((!S.stat && S.hivecheck()) || (S in dead_mob_list))
S << rendered
-/mob/living/carbon/alien/handle_inherent_channels(message, message_mode)
- if(!..())
- if(message_mode == MODE_ALIEN)
- if(hivecheck())
- alien_talk(message)
- return 1
- return 0
-
-/mob/living/carbon/alien/hivecheck()
- return 1
+/mob/living/carbon/hivecheck()
+ return getorgan(/obj/item/organ/internal/alien/hivenode)
diff --git a/code/modules/mob/living/carbon/alien/screen.dm b/code/modules/mob/living/carbon/alien/screen.dm
index 43a98198a02..616f681538a 100644
--- a/code/modules/mob/living/carbon/alien/screen.dm
+++ b/code/modules/mob/living/carbon/alien/screen.dm
@@ -4,7 +4,7 @@
/mob/living/carbon/alien/proc/updatePlasmaDisplay()
if(hud_used) //clientless aliens
- hud_used.alien_plasma_display.maptext = "[round(storedPlasma)]
"
+ hud_used.alien_plasma_display.maptext = "[round(getPlasma())]
"
/mob/living/carbon/alien/larva/updatePlasmaDisplay()
return
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
index b62a11e5153..6995c025b0e 100644
--- a/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
+++ b/code/modules/mob/living/carbon/alien/special/alien_embryo.dm
@@ -8,27 +8,41 @@ var/const/ALIEN_AFK_BRACKET = 450 // 45 seconds
icon_state = "larva0_dead"
var/stage = 0
+/obj/item/organ/internal/body_egg/alien_embryo/on_find(mob/living/finder)
+ ..()
+ if(stage < 4)
+ finder << "It's small and weak, barely the size of a foetus."
+ else
+ finder << "It's grown quite large, and writhes slightly as you look at it."
+ if(prob(10))
+ AttemptGrow(0)
+
+/obj/item/organ/internal/body_egg/alien_embryo/prepare_eat()
+ var/obj/S = ..()
+ S.reagents.add_reagent("sacid", 10)
+ return S
+
/obj/item/organ/internal/body_egg/alien_embryo/on_life()
switch(stage)
if(2, 3)
- if(prob(1))
+ if(prob(2))
owner.emote("sneeze")
- if(prob(1))
- owner.emote("cough")
- if(prob(1))
- owner << "Your throat feels sore."
- if(prob(1))
- owner << "Mucous runs down the back of your throat."
- if(4)
- if(prob(1))
- owner.emote("sneeze")
- if(prob(1))
+ if(prob(2))
owner.emote("cough")
if(prob(2))
+ owner << "Your throat feels sore."
+ if(prob(2))
+ owner << "Mucous runs down the back of your throat."
+ if(4)
+ if(prob(2))
+ owner.emote("sneeze")
+ if(prob(2))
+ owner.emote("cough")
+ if(prob(4))
owner << "Your muscles ache."
if(prob(20))
owner.take_organ_damage(1)
- if(prob(2))
+ if(prob(4))
owner << "Your stomach hurts."
if(prob(20))
owner.adjustToxLoss(1)
diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm
index ff8b9538eb8..1a9ba9601a2 100644
--- a/code/modules/mob/living/carbon/alien/special/facehugger.dm
+++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm
@@ -102,8 +102,10 @@ var/const/MAX_ACTIVE_TIME = 400
icon_state = "[initial(icon_state)]"
Attach(hit_atom)
-/obj/item/clothing/mask/facehugger/proc/Attach(mob/M)
- if( (!iscorgi(M) && !iscarbon(M)) || isalien(M))
+/obj/item/clothing/mask/facehugger/proc/Attach(mob/living/M)
+ if(!isliving(M)) return 0
+
+ if((!iscorgi(M) && !iscarbon(M)) || isalien(M))
return 0
if(attached)
return 0
@@ -112,18 +114,18 @@ var/const/MAX_ACTIVE_TIME = 400
spawn(MAX_IMPREGNATION_TIME)
attached = 0
- var/mob/living/L = M //just so I don't need to use :
+ if(M.getorgan(/obj/item/organ/internal/alien/hivenode)) return 0
+ if(M.getorgan(/obj/item/organ/internal/body_egg/alien_embryo)) return 0
- if(loc == L) return 0
+ if(loc == M) return 0
if(stat != CONSCIOUS) return 0
- if(locate(/obj/item/organ/internal/body_egg/alien_embryo) in L) return 0
- if(!sterile) L.take_organ_damage(strength,0) //done here so that even borgs and humans in helmets take damage
+ if(!sterile) M.take_organ_damage(strength,0) //done here so that even borgs and humans in helmets take damage
- L.visible_message("[src] leaps at [L]'s face!", \
- "[src] leaps at [L]'s face!")
+ M.visible_message("[src] leaps at [M]'s face!", \
+ "[src] leaps at [M]'s face!")
- if(ishuman(L))
- var/mob/living/carbon/human/H = L
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
if(H.is_mouth_covered(head_only = 1))
H.visible_message("[src] smashes against [H]'s [H.head]!", \
"[src] smashes against [H]'s [H.head]!")
@@ -131,7 +133,7 @@ var/const/MAX_ACTIVE_TIME = 400
return 0
if(iscarbon(M))
- var/mob/living/carbon/target = L
+ var/mob/living/carbon/target = M
if(target.wear_mask)
if(prob(20)) return 0
var/obj/item/clothing/W = target.wear_mask
@@ -144,7 +146,7 @@ var/const/MAX_ACTIVE_TIME = 400
src.loc = target
target.equip_to_slot(src, slot_wear_mask,,0)
- if(!sterile) L.Paralyse(MAX_IMPREGNATION_TIME/6) //something like 25 ticks = 20 seconds with the default settings
+ if(!sterile) M.Paralyse(MAX_IMPREGNATION_TIME/6) //something like 25 ticks = 20 seconds with the default settings
else if (iscorgi(M))
var/mob/living/simple_animal/pet/dog/corgi/C = M
loc = C
@@ -154,7 +156,7 @@ var/const/MAX_ACTIVE_TIME = 400
GoIdle() //so it doesn't jump the people that tear it off
spawn(rand(MIN_IMPREGNATION_TIME,MAX_IMPREGNATION_TIME))
- Impregnate(L)
+ Impregnate(M)
return 1
@@ -175,7 +177,7 @@ var/const/MAX_ACTIVE_TIME = 400
Die()
icon_state = "[initial(icon_state)]_impregnated"
- if(!target.getlimb(/obj/item/organ/limb/robot/chest) && !(target.status_flags & XENO_HOST))
+ if(!target.getlimb(/obj/item/organ/limb/robot/chest) && !target.getorgan(/obj/item/organ/internal/body_egg/alien_embryo))
new /obj/item/organ/internal/body_egg/alien_embryo(target)
if(iscorgi(target))
@@ -228,11 +230,13 @@ var/const/MAX_ACTIVE_TIME = 400
return
-/proc/CanHug(mob/M)
+/proc/CanHug(mob/living/M)
if(!istype(M))
return 0
if(M.stat == DEAD)
return 0
+ if(M.getorgan(/obj/item/organ/internal/alien/hivenode))
+ return 0
if(iscorgi(M) || ismonkey(M))
return 1
diff --git a/code/modules/mob/living/carbon/brain/MMI.dm b/code/modules/mob/living/carbon/brain/MMI.dm
index 1303a8ee03b..a7360f8ef65 100644
--- a/code/modules/mob/living/carbon/brain/MMI.dm
+++ b/code/modules/mob/living/carbon/brain/MMI.dm
@@ -13,11 +13,11 @@
var/mob/living/carbon/brain/brainmob = null //The current occupant.
var/mob/living/silicon/robot = null //Appears unused.
var/obj/mecha = null //This does not appear to be used outside of reference in mecha.dm.
- var/obj/item/organ/brain/brain = null //The actual brain
+ var/obj/item/organ/internal/brain/brain = null //The actual brain
/obj/item/device/mmi/update_icon()
if(brain)
- if(istype(brain,/obj/item/organ/brain/alien))
+ if(istype(brain,/obj/item/organ/internal/brain/alien))
icon_state = "mmi_alien"
braintype = "Xenoborg" //HISS....Beep.
else
@@ -28,8 +28,8 @@
/obj/item/device/mmi/attackby(obj/item/O, mob/user, params)
user.changeNext_move(CLICK_CD_MELEE)
- if(istype(O,/obj/item/organ/brain)) //Time to stick a brain in it --NEO
- var/obj/item/organ/brain/newbrain = O
+ if(istype(O,/obj/item/organ/internal/brain)) //Time to stick a brain in it --NEO
+ var/obj/item/organ/internal/brain/newbrain = O
if(brain)
user << "There's already a brain in the MMI!"
return
@@ -94,7 +94,7 @@
brainmob.container = src
if(istype(H))
- var/obj/item/organ/brain/newbrain = H.getorgan(/obj/item/organ/brain)
+ var/obj/item/organ/internal/brain/newbrain = H.getorgan(/obj/item/organ/internal/brain)
newbrain.loc = src
brain = newbrain
diff --git a/code/modules/mob/living/carbon/brain/brain_item.dm b/code/modules/mob/living/carbon/brain/brain_item.dm
index 5df89ec19ae..21e701b4940 100644
--- a/code/modules/mob/living/carbon/brain/brain_item.dm
+++ b/code/modules/mob/living/carbon/brain/brain_item.dm
@@ -1,20 +1,48 @@
-/obj/item/organ/brain
+/obj/item/organ/internal/brain
name = "brain"
desc = "A piece of juicy meat found in a person's head."
- icon = 'icons/obj/surgery.dmi'
icon_state = "brain"
- force = 1.0
- w_class = 2.0
- throwforce = 0
throw_speed = 3
throw_range = 5
layer = 4.1
+ zone = "head"
+ slot = "brain"
+ vital = 1
origin_tech = "biotech=4"
attack_verb = list("attacked", "slapped", "whacked")
var/mob/living/carbon/brain/brainmob = null
+/obj/item/organ/internal/brain/Insert(mob/living/carbon/M, special = 0)
+ ..()
+ name = "brain"
+ if(brainmob)
+ if(M.key)
+ M.ghostize()
-/obj/item/organ/brain/New()
+ if(brainmob.mind)
+ brainmob.mind.transfer_to(M)
+ else
+ M.key = brainmob.key
+
+ qdel(brainmob)
+
+ //Update the body's icon so it doesnt appear debrained anymore
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ H.update_hair(0)
+
+/obj/item/organ/internal/brain/Remove(mob/living/carbon/M, special = 0)
+ ..()
+ if(!special)
+ transfer_identity(M)
+ if(ishuman(M))
+ var/mob/living/carbon/human/H = M
+ H.update_hair(0)
+
+/obj/item/organ/internal/brain/prepare_eat()
+ return // Too important to eat.
+
+/obj/item/organ/internal/brain/New()
..()
//Shifting the brain "mob" over to the brain object so it's easier to keep track of. --NEO
spawn(5)
@@ -22,19 +50,21 @@
brainmob.client.screen.len = null //clear the hud
-/obj/item/organ/brain/proc/transfer_identity(mob/living/carbon/H)
- name = "[H]'s brain"
+/obj/item/organ/internal/brain/proc/transfer_identity(mob/living/L)
+ name = "[L.name]'s brain"
brainmob = new(src)
- brainmob.name = H.real_name
- brainmob.real_name = H.real_name
- brainmob.dna = H.dna
- brainmob.timeofhostdeath = H.timeofdeath
- if(H.mind)
- H.mind.transfer_to(brainmob)
+ brainmob.name = L.real_name
+ brainmob.real_name = L.real_name
+ brainmob.timeofhostdeath = L.timeofdeath
+ if(iscarbon(L))
+ var/mob/living/carbon/C = L
+ brainmob.dna = C.dna
+ if(L.mind)
+ L.mind.transfer_to(brainmob)
brainmob << "You feel slightly disoriented. That's normal when you're just a brain."
-/obj/item/organ/brain/examine(mob/user)
+/obj/item/organ/internal/brain/examine(mob/user)
..()
if(brainmob && brainmob.client)
user << "You can feel the small spark of life still left in this one."
@@ -42,7 +72,7 @@
user << "This one seems particularly lifeless. Perhaps it will regain some of its luster later."
-/obj/item/organ/brain/attack(mob/living/carbon/M, mob/user)
+/obj/item/organ/internal/brain/attack(mob/living/carbon/M, mob/user)
if(!istype(M))
return ..()
@@ -58,7 +88,7 @@
//since these people will be dead M != usr
- if(!M.getorgan(/obj/item/organ/brain))
+ if(!M.getorgan(/obj/item/organ/internal/brain))
user.drop_item()
for(var/mob/O in viewers(M, null))
if(O == (user || M))
@@ -74,35 +104,18 @@
else
user << "You insert [src] into your head." //LOL
- //this might actually be outdated since barring badminnery, a debrain'd body will have any client sucked out to the brain's internal mob. Leaving it anyway to be safe. --NEO
- if(M.key)
- M.ghostize()
-
- if(brainmob.mind)
- brainmob.mind.transfer_to(M)
- else
- M.key = brainmob.key
-
- qdel(brainmob)
-
- M.internal_organs += src
- loc = null
-
- //Update the body's icon so it doesnt appear debrained anymore
- if(ishuman(M))
- H.update_hair(0)
-
+ Insert(M)
else
..()
-/obj/item/organ/brain/alien
- name = "alien brain"
- desc = "We barely understand the brains of terrestial animals. Who knows what we may find in the brain of such an advanced species?"
- icon_state = "brain-alien"
- origin_tech = "biotech=7"
-
-/obj/item/organ/brain/Destroy() //copypasted from MMIs.
+/obj/item/organ/internal/brain/Destroy() //copypasted from MMIs.
if(brainmob)
qdel(brainmob)
brainmob = null
..()
+
+/obj/item/organ/internal/brain/alien
+ name = "alien brain"
+ desc = "We barely understand the brains of terrestial animals. Who knows what we may find in the brain of such an advanced species?"
+ icon_state = "brain-alien"
+ origin_tech = "biotech=7"
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/brain/death.dm b/code/modules/mob/living/carbon/brain/death.dm
index f97ddb1a3db..889c0826459 100644
--- a/code/modules/mob/living/carbon/brain/death.dm
+++ b/code/modules/mob/living/carbon/brain/death.dm
@@ -3,7 +3,7 @@
if(!gibbed && container && istype(container, /obj/item/device/mmi))//If not gibbed but in a container.
container.visible_message("[src]'s MMI flatlines!", \
"You hear something flatline.")
- if(istype(src,/obj/item/organ/brain/alien))
+ if(istype(src,/obj/item/organ/internal/brain/alien))
container.icon_state = "mmi_alien_dead"
else
container.icon_state = "mmi_dead"
@@ -23,6 +23,6 @@
if(container && istype(container, /obj/item/device/mmi))
qdel(container)//Gets rid of the MMI if there is one
if(loc)
- if(istype(loc,/obj/item/organ/brain))
+ if(istype(loc,/obj/item/organ/internal/brain))
qdel(loc)//Gets rid of the brain item
..()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index c54c9e9f592..8fdb1c39ccf 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -335,11 +335,10 @@
return "trails_2"
var/const/NO_SLIP_WHEN_WALKING = 1
-var/const/STEP = 2
-var/const/SLIDE = 4
-var/const/GALOSHES_DONT_HELP = 8
+var/const/SLIDE = 2
+var/const/GALOSHES_DONT_HELP = 4
/mob/living/carbon/slip(s_amount, w_amount, obj/O, lube)
- loc.handle_slip(src, s_amount, w_amount, O, lube)
+ return loc.handle_slip(src, s_amount, w_amount, O, lube)
/mob/living/carbon/fall(forced)
loc.handle_fall(src, forced)//it's loc so it doesn't call the mob's handle_fall which does nothing
@@ -505,7 +504,7 @@ var/const/GALOSHES_DONT_HELP = 8
return 1
/mob/living/carbon/proc/accident(obj/item/I)
- if(!I || (I.flags & NODROP))
+ if(!I || (I.flags & (NODROP|ABSTRACT)))
return
unEquip(I)
@@ -537,9 +536,40 @@ var/const/GALOSHES_DONT_HELP = 8
O.emp_act(severity)
..()
-
/mob/living/carbon/check_eye_prot()
var/number = ..()
for(var/obj/item/organ/internal/cyberimp/eyes/EFP in internal_organs)
number += EFP.flash_protect
- return number
\ No newline at end of file
+ return number
+
+/mob/living/carbon/proc/AddAbility(obj/effect/proc_holder/alien/A)
+ abilities.Add(A)
+ A.on_gain(src)
+ if(A.has_action)
+ if(!A.action)
+ A.action = new/datum/action/spell_action/alien
+ A.action.target = A
+ A.action.name = A.name
+ A.action.button_icon = A.action_icon
+ A.action.button_icon_state = A.action_icon_state
+ A.action.background_icon_state = A.action_background_icon_state
+ A.action.Grant(src)
+ sortInsert(abilities, /proc/cmp_abilities_cost, 0)
+
+/mob/living/carbon/proc/RemoveAbility(obj/effect/proc_holder/alien/A)
+ abilities.Remove(A)
+ A.on_lose(src)
+ if(A.action)
+ A.action.Remove(src)
+
+/mob/living/carbon/proc/add_abilities_to_panel()
+ for(var/obj/effect/proc_holder/alien/A in abilities)
+ statpanel("[A.panel]",A.plasma_cost > 0?"([A.plasma_cost])":"",A)
+
+/mob/living/carbon/Stat()
+ ..()
+ if(statpanel("Status"))
+ var/obj/item/organ/internal/alien/plasmavessel/vessel = getorgan(/obj/item/organ/internal/alien/plasmavessel)
+ if(vessel)
+ stat(null, "Plasma Stored: [vessel.storedPlasma]/[vessel.max_plasma]")
+ add_abilities_to_panel()
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index 3c92e6403a1..80224f72e38 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -1,5 +1,5 @@
-/mob/living/carbon/hitby(atom/movable/AM, skip)
- if(!skip) //ugly, but easy
+/mob/living/carbon/hitby(atom/movable/AM, skipcatch, hitpush = 1)
+ if(!skipcatch) //ugly, but easy
if(in_throw_mode && !get_active_hand()) //empty active hand and we're in throw mode
if(canmove && !restrained())
if(istype(AM, /obj/item))
@@ -9,7 +9,7 @@
visible_message("[src] catches [I]!")
throw_mode_off()
return 1
- return ..()
+ ..()
/mob/living/carbon/throw_impact(atom/hit_atom)
. = ..()
diff --git a/code/modules/mob/living/carbon/carbon_defines.dm b/code/modules/mob/living/carbon/carbon_defines.dm
index 95e6875e55d..580b0b5919d 100644
--- a/code/modules/mob/living/carbon/carbon_defines.dm
+++ b/code/modules/mob/living/carbon/carbon_defines.dm
@@ -1,8 +1,8 @@
-/mob/living/carbon/
+/mob/living/carbon
gender = MALE
hud_possible = list(HEALTH_HUD,STATUS_HUD,ANTAG_HUD)
var/list/stomach_contents = list()
- var/list/internal_organs = list() //List of /obj/item/organ in the mob. they don't go in the contents.
+ var/list/internal_organs = list() //List of /obj/item/organ/internal in the mob. They don't go in the contents for some reason I don't want to know.
var/silent = 0 //Can't talk. Value goes down every life proc. //NOTE TO FUTURE CODERS: DO NOT INITIALIZE NUMERICAL VARS AS NULL OR I WILL MURDER YOU.
@@ -28,4 +28,5 @@
var/obj/item/weapon/reagent_containers/food/snacks/meat/slab/type_of_meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/
var/remote_view = 0
+ var/list/obj/effect/proc_holder/alien/abilities = list()
var/gib_type = /obj/effect/decal/cleanable/blood/gibs
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index c9ff89d92bd..f2a6715af8e 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -173,7 +173,7 @@
var/appears_dead = 0
if(stat == DEAD || (status_flags & FAKEDEATH))
appears_dead = 1
- if(getorgan(/obj/item/organ/brain))//Only perform these checks if there is no brain
+ if(getorgan(/obj/item/organ/internal/brain))//Only perform these checks if there is no brain
if(suiciding)
msg += "[t_He] appears to have commited suicide... there is no hope of recovery.\n"
msg += "[t_He] [t_is] limp and unresponsive; there are no signs of life"
@@ -252,7 +252,7 @@
else if(getBrainLoss() >= 60)
msg += "[t_He] [t_has] a stupid expression on [t_his] face.\n"
- if(getorgan(/obj/item/organ/brain))
+ if(getorgan(/obj/item/organ/internal/brain))
if(istype(src,/mob/living/carbon/human/interactive))
msg += "[t_He] [t_is] appears to be some sort of sick automaton, [t_his] eyes are glazed over and [t_his] mouth is slightly agape.\n"
else if(!key)
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 658bd354c0c..795c7e68da7 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -24,7 +24,7 @@
O.owner = src
internal_organs += new /obj/item/organ/internal/appendix
internal_organs += new /obj/item/organ/internal/heart
- internal_organs += new /obj/item/organ/brain
+ internal_organs += new /obj/item/organ/internal/brain
for(var/obj/item/organ/internal/I in internal_organs)
I.Insert(src)
diff --git a/code/modules/mob/living/carbon/human/human_defense.dm b/code/modules/mob/living/carbon/human/human_defense.dm
index 5522563f1cd..7a39b9969fe 100644
--- a/code/modules/mob/living/carbon/human/human_defense.dm
+++ b/code/modules/mob/living/carbon/human/human_defense.dm
@@ -129,8 +129,8 @@ emp_act
var/obj/item/organ/limb/affecting = get_organ(ran_zone(user.zone_sel.selecting))
var/hit_area = parse_zone(affecting.name)
var/target_area = parse_zone(target_limb.name)
- feedback_add_details("item_used_for_combat","[I.name]|[I.force]")
- feedback_add_details("zone_targeted","[def_zone]")
+ feedback_add_details("item_used_for_combat","[I.type]|[I.force]")
+ feedback_add_details("zone_targeted","[target_area]")
if(dna) // allows your species to affect the attacked_by code
return dna.species.spec_attacked_by(I,user,def_zone,affecting,hit_area,src.a_intent,target_limb,target_area,src)
@@ -455,7 +455,9 @@ emp_act
..()
/mob/living/carbon/human/hitby(atom/movable/AM)
- if(throw_speed >= EMBED_THROWSPEED_THRESHOLD)
+ var/hitpush = 1
+ var/skipcatch = 0
+ if(AM.throw_speed >= EMBED_THROWSPEED_THRESHOLD)
if(istype(AM, /obj/item))
var/obj/item/I = AM
if(can_embed(I))
@@ -467,5 +469,6 @@ emp_act
I.loc = src
L.take_damage(I.w_class*I.embedded_impact_pain_multiplier)
visible_message("\the [I.name] embeds itself in [src]'s [L.getDisplayName()]!","\the [I.name] embeds itself in your [L.getDisplayName()]!")
- return
- return ..()
+ hitpush = 0
+ skipcatch = 1 //can't catch the now embedded item
+ return ..(AM, skipcatch, hitpush)
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 12266289786..db366b79fb0 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -168,7 +168,7 @@
standing += img_facial_s
//Applies the debrained overlay if there is no brain
- if(!H.getorgan(/obj/item/organ/brain))
+ if(!H.getorgan(/obj/item/organ/internal/brain))
standing += image("icon"='icons/mob/human_face.dmi', "icon_state" = "debrained_s", "layer" = -HAIR_LAYER)
if((H.wear_suit) && (H.wear_suit.hooded) && (H.wear_suit.suittoggled == 1))
diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm
index 8f6db5b5086..86014c735ca 100644
--- a/code/modules/mob/living/carbon/life.dm
+++ b/code/modules/mob/living/carbon/life.dm
@@ -261,7 +261,7 @@
if(..()) //alive
- if(health <= config.health_threshold_dead || !getorgan(/obj/item/organ/brain))
+ if(health <= config.health_threshold_dead || !getorgan(/obj/item/organ/internal/brain))
death()
return
diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm
index 7a2a5379910..5f721ecb512 100644
--- a/code/modules/mob/living/carbon/monkey/monkey.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey.dm
@@ -10,6 +10,7 @@
ventcrawler = 1
type_of_meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey
gib_type = /obj/effect/decal/cleanable/blood/gibs
+ unique_name = 1
/mob/living/carbon/monkey/New()
create_reagents(1000)
@@ -18,14 +19,10 @@
internal_organs += new /obj/item/organ/internal/appendix
internal_organs += new /obj/item/organ/internal/heart
- internal_organs += new /obj/item/organ/brain
+ internal_organs += new /obj/item/organ/internal/brain
for(var/obj/item/organ/internal/I in internal_organs)
I.Insert(src)
-
- if(name == "monkey")
- name = text("monkey ([rand(1, 1000)])")
- real_name = name
gender = pick(MALE, FEMALE)
..()
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index 5dc99707a72..2578a8a774e 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -20,6 +20,9 @@ Sorry Giacom. Please don't be mad :(
else //no choice? force static
D.staticOverlays |= staticOverlays["static"]
D.client.images |= staticOverlays["static"]
+ if(unique_name)
+ name = "[name] ([rand(1, 1000)])"
+ real_name = name
/mob/living/Destroy()
@@ -836,12 +839,12 @@ Sorry Giacom. Please don't be mad :(
else if(istype(loc, /obj/machinery/atmospherics/components/unary/cryo_cell))
var/obj/machinery/atmospherics/components/unary/cryo_cell/C = loc
- var/datum/gas_mixture/C_air_contents = C.airs[1]
+ var/datum/gas_mixture/G = C.airs["a1"]
- if(C_air_contents.total_moles() < 10)
+ if(G.total_moles() < 10)
loc_temp = environment.temperature
else
- loc_temp = C_air_contents.temperature
+ loc_temp = G.temperature
else
loc_temp = environment.temperature
diff --git a/code/modules/mob/living/living_defense.dm b/code/modules/mob/living/living_defense.dm
index 9d8017d0c2b..9a332445538 100644
--- a/code/modules/mob/living/living_defense.dm
+++ b/code/modules/mob/living/living_defense.dm
@@ -44,7 +44,7 @@
else
return 0
-/mob/living/hitby(atom/movable/AM)
+/mob/living/hitby(atom/movable/AM, skipcatch, hitpush = 1)
if(istype(AM, /obj/item))
var/obj/item/I = AM
var/zone = ran_zone("chest", 65)//Hits a random part of the body, geared towards the chest
@@ -75,7 +75,7 @@
add_logs(I.thrownby, src, "hit", I)
else
playsound(loc, 'sound/weapons/genhit.ogg', 50, 1, -1)
- return ..()
+ ..()
/mob/living/mech_melee_attack(obj/mecha/M)
if(M.occupant.a_intent == "harm")
diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm
index 06f14523bcf..b9f1cefa0f2 100644
--- a/code/modules/mob/living/living_defines.dm
+++ b/code/modules/mob/living/living_defines.dm
@@ -52,3 +52,4 @@
var/list/say_log = list() //a log of what we've said, plain text, no spans or junk, essentially just each individual "message"
var/last_bumped = 0
+ var/unique_name = 0 //if a mob's name should be appended with an id when created e.g. Mob (666)
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index d9a69f3c25a..a95d8be0c5d 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -220,6 +220,10 @@ var/list/crit_allowed_modes = list(MODE_WHISPER,MODE_CHANGELING,MODE_ALIEN)
if(1)
src << "Our senses have not evolved enough to be able to communicate this way..."
return 1
+ if(message_mode == MODE_ALIEN)
+ if(hivecheck())
+ alien_talk(message)
+ return 1
return 0
/mob/living/proc/treat_message(message)
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index 3f601c0810f..5fb2d87bf7d 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -309,7 +309,7 @@ var/list/ai_list = list()
usr << "Wireless control is disabled!"
return
- var/reason = input(src, "What is the nature of your emergency? ([CALL_SHUTTLE_REASON_LENGTH] characters required.)", "Confirm Shuttle Call") as text
+ var/reason = input(src, "What is the nature of your emergency? ([CALL_SHUTTLE_REASON_LENGTH] characters required.)", "Confirm Shuttle Call") as null|text
if(trim(reason))
SSshuttle.requestEvac(src, reason)
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index e978c6c37a6..f22de8919e0 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -106,7 +106,7 @@
//MMI stuff. Held togheter by magic. ~Miauw
if(!mmi || !mmi.brainmob)
mmi = new(src)
- mmi.brain = new /obj/item/organ/brain(mmi)
+ mmi.brain = new /obj/item/organ/internal/brain(mmi)
mmi.brain.name = "[real_name]'s brain"
mmi.icon_state = "mmi_full"
mmi.name = "Man-Machine Interface: [real_name]"
diff --git a/code/modules/mob/living/simple_animal/constructs.dm b/code/modules/mob/living/simple_animal/constructs.dm
index ed126f984ed..a0f2e39fca2 100644
--- a/code/modules/mob/living/simple_animal/constructs.dm
+++ b/code/modules/mob/living/simple_animal/constructs.dm
@@ -18,13 +18,13 @@
minbodytemp = 0
faction = list("cult")
flying = 1
+ unique_name = 1
var/list/construct_spells = list()
var/playstyle_string = "You are a generic construct! Your job is to not exist."
+
/mob/living/simple_animal/construct/New()
..()
- name = text("[initial(name)] ([rand(1, 1000)])")
- real_name = name
for(var/spell in construct_spells)
mob_spell_list += new spell(src)
diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm
index 996f8706290..bc0ebe9883b 100644
--- a/code/modules/mob/living/simple_animal/friendly/dog.dm
+++ b/code/modules/mob/living/simple_animal/friendly/dog.dm
@@ -22,7 +22,7 @@
icon_living = "corgi"
icon_dead = "corgi_dead"
gender = MALE
- butcher_results = list(/obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi = 3)
+ butcher_results = list(/obj/item/weapon/reagent_containers/food/snacks/meat/slab/corgi = 3, /obj/item/stack/sheet/animalhide/corgi = 1)
childtype = /mob/living/simple_animal/pet/dog/corgi/puppy
species = /mob/living/simple_animal/pet/dog
var/shaved = 0
@@ -183,6 +183,7 @@
/obj/item/weapon/tank/internals/oxygen,
/obj/item/weapon/tank/internals/air,
/obj/item/weapon/extinguisher,
+ /obj/item/clothing/suit/hooded/ian_costume,
)
if( ! ( item_to_add.type in allowed_types ) )
diff --git a/code/modules/mob/living/simple_animal/hostile/alien.dm b/code/modules/mob/living/simple_animal/hostile/alien.dm
index 3d04bb5dc61..08ca902017d 100644
--- a/code/modules/mob/living/simple_animal/hostile/alien.dm
+++ b/code/modules/mob/living/simple_animal/hostile/alien.dm
@@ -28,6 +28,7 @@
minbodytemp = 0
see_in_dark = 8
see_invisible = SEE_INVISIBLE_MINIMUM
+ unique_name = 1
/mob/living/simple_animal/hostile/alien/drone
name = "alien drone"
@@ -82,6 +83,7 @@
projectiletype = /obj/item/projectile/neurotox
projectilesound = 'sound/weapons/pierce.ogg'
status_flags = 0
+ unique_name = 0
var/sterile = 1
var/plants_off = 0
var/egg_cooldown = 30
diff --git a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
index ae03ebe143e..9eb111c521e 100644
--- a/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
+++ b/code/modules/mob/living/simple_animal/hostile/giant_spider.dm
@@ -44,6 +44,7 @@
ventcrawler = 2
attacktext = "bites"
attack_sound = 'sound/weapons/bite.ogg'
+ unique_name = 1
//nursemaids - these create webs and eggs
/mob/living/simple_animal/hostile/poison/giant_spider/nurse
diff --git a/code/modules/mob/living/simple_animal/hostile/mimic.dm b/code/modules/mob/living/simple_animal/hostile/mimic.dm
index 4c99fd62ca2..5e0f67211e6 100644
--- a/code/modules/mob/living/simple_animal/hostile/mimic.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mimic.dm
@@ -1,7 +1,3 @@
-//
-// Abstract Class
-//
-
/mob/living/simple_animal/hostile/mimic
name = "crate"
desc = "A rectangular steel crate."
@@ -37,19 +33,10 @@
ghostize()
qdel(src)
-
-
-//
-// Crate Mimic
-//
-
-
// Aggro when you try to open them. Will also pickup loot when spawns and drop it when dies.
/mob/living/simple_animal/hostile/mimic/crate
-
attacktext = "bites"
speak_emote = list("clatters")
-
stop_automated_movement = 1
wander = 0
var/attempt_open = 0
@@ -96,7 +83,6 @@
icon_state = initial(icon_state)
/mob/living/simple_animal/hostile/mimic/crate/death()
-
var/obj/structure/closet/crate/C = new(get_turf(src))
// Put loot in crate
for(var/obj/O in src)
@@ -113,21 +99,18 @@
C.visible_message("\The [src] knocks down \the [C]!", \
"\The [src] knocks you down!")
-//
-// Copy Mimic
-//
+
var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/cable, /obj/structure/window)
/mob/living/simple_animal/hostile/mimic/copy
-
health = 100
maxHealth = 100
var/mob/living/creator = null // the creator
var/destroy_objects = 0
var/knockdown_people = 0
-/mob/living/simple_animal/hostile/mimic/copy/New(loc, var/obj/copy, var/mob/living/creator, var/destroy_original = 0)
+/mob/living/simple_animal/hostile/mimic/copy/New(loc, obj/copy, mob/living/creator, destroy_original = 0)
..(loc)
CopyObject(copy, creator, destroy_original)
@@ -137,13 +120,11 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
death()
/mob/living/simple_animal/hostile/mimic/copy/death()
-
for(var/atom/movable/M in src)
M.loc = get_turf(src)
..()
/mob/living/simple_animal/hostile/mimic/copy/ListTargets()
- // Return a list of targets that isn't the creator
. = ..()
return . - creator
@@ -159,9 +140,7 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
return 0
/mob/living/simple_animal/hostile/mimic/copy/proc/CopyObject(obj/O, mob/living/creator, destroy_original = 0)
-
if(destroy_original || CheckObject(O))
-
O.loc = src
name = O.name
desc = O.desc
@@ -169,7 +148,6 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
icon_state = O.icon_state
icon_living = icon_state
overlays = O.overlays
-
if(istype(O, /obj/structure) || istype(O, /obj/machinery))
health = (anchored * 50) + 50
destroy_objects = 1
@@ -183,15 +161,13 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
melee_damage_lower = 2 + I.force
melee_damage_upper = 2 + I.force
move_to_delay = 2 * I.w_class + 1
-
maxHealth = health
if(creator)
- src.creator = creator
+ creator = creator
faction += "\ref[creator]" // very unique
if(destroy_original)
qdel(O)
return 1
- return
/mob/living/simple_animal/hostile/mimic/copy/DestroySurroundings()
if(destroy_objects)
@@ -207,9 +183,7 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
C.visible_message("\The [src] knocks down \the [C]!", \
"\The [src] knocks you down!")
-//
-// Machine Mimics (Made by Malf AI)
-//
+
/mob/living/simple_animal/hostile/mimic/copy/machine
speak = list("HUMANS ARE IMPERFECT!", "YOU SHALL BE ASSIMILATED!", "YOU ARE HARMING YOURSELF", "You have been deemed hazardous. Will you comply?", \
@@ -225,93 +199,57 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
return 0
return ..()
-//
-//animated blasters, wands, etc
-//
+
/mob/living/simple_animal/hostile/mimic/copy/ranged
- name = "animated shooty gun"
- desc = "there's something fishy here."
- environment_smash = 0 //needed? seems weird for them to do so
- ranged = 1
- retreat_distance = 1 //just enough to shoot
- minimum_distance = 6
- projectiletype = /obj/item/projectile/magic/
- projectilesound = 'sound/items/bikehorn.ogg'
- casingtype = null
- emote_see = list("aims menacingly")
var/obj/item/weapon/gun/TrueGun = null
- var/obj/item/weapon/gun/magic/Zapstick = list()
- var/obj/item/weapon/gun/projectile/Pewgun = list()
- var/obj/item/weapon/gun/energy/Zapgun = list()
-
-/mob/living/simple_animal/hostile/mimic/copy/ranged/New(loc, var/obj/copy, var/mob/living/creator, var/destroy_original = 0)
- ..()
-
+ var/obj/item/weapon/gun/magic/Zapstick
+ var/obj/item/weapon/gun/projectile/Pewgun
+ var/obj/item/weapon/gun/energy/Zapgun
/mob/living/simple_animal/hostile/mimic/copy/ranged/CopyObject(obj/O, mob/living/creator, destroy_original = 0)
- if(destroy_original || CheckObject(O))
-
- O.loc = src
- name = O.name
- desc = O.desc
- icon = O.icon
- icon_state = O.icon_state
- icon_living = icon_state
-
- if(istype(O, /obj/item/weapon/gun)) //leaving for sanity i guess
- var/obj/item/weapon/gun/G = O
- health = 15 * G.w_class
- melee_damage_upper = G.force
- melee_damage_lower = G.force - max(0, (G.force / 2))
- move_to_delay = 2 * G.w_class + 1
- projectilesound = G.fire_sound
- TrueGun = G
-
- if(istype(G, /obj/item/weapon/gun/magic))
- Zapstick = G
- var/obj/item/ammo_casing/magic/Zapshot = new Zapstick.ammo_type //this is done because ammo_type.proj_type can't be directly checked
- projectiletype = Zapshot.projectile_type
- qdel(Zapshot) //is this needed? i dare not risk piles of nullspace bullets
-
- if(istype(G, /obj/item/weapon/gun/projectile))
- Pewgun = G
- var/obj/item/ammo_box/magazine/Pewmag = new Pewgun.mag_type //same problem, mag_type.ammo_type.proj_type can't be checked directly
- var/obj/item/ammo_casing/Pewshot = new Pewmag.ammo_type
- projectiletype = Pewshot.projectile_type
- casingtype = Pewmag.ammo_type
- qdel(Pewshot)
- qdel(Pewmag)
-
- if(istype(G, /obj/item/weapon/gun/energy))
- Zapgun = G
- var/selectfiresetting = Zapgun.select
- var/obj/item/ammo_casing/energy/Energyammotype = Zapgun.ammo_type[selectfiresetting]
- projectiletype = Energyammotype.projectile_type
-
- maxHealth = health
- if(creator)
- src.creator = creator
- faction += "\ref[creator]"
- if(destroy_original)
- qdel(O)
- return 1
- return
+ if(..())
+ emote_see = list("aims menacingly")
+ environment_smash = 0 //needed? seems weird for them to do so
+ ranged = 1
+ retreat_distance = 1 //just enough to shoot
+ minimum_distance = 6
+ var/obj/item/weapon/gun/G = O
+ melee_damage_upper = G.force
+ melee_damage_lower = G.force - max(0, (G.force / 2))
+ move_to_delay = 2 * G.w_class + 1
+ projectilesound = G.fire_sound
+ TrueGun = G
+ if(istype(G, /obj/item/weapon/gun/magic))
+ Zapstick = G
+ var/obj/item/ammo_casing/magic/M = Zapstick.ammo_type
+ projectiletype = initial(M.projectile_type)
+ if(istype(G, /obj/item/weapon/gun/projectile))
+ Pewgun = G
+ var/obj/item/ammo_box/magazine/M = Pewgun.mag_type
+ var/obj/item/ammo_casing/A = initial(M.ammo_type)
+ projectiletype = initial(A.projectile_type)
+ casingtype = initial(M.ammo_type)
+ if(istype(G, /obj/item/weapon/gun/energy))
+ Zapgun = G
+ var/selectfiresetting = Zapgun.select
+ var/obj/item/ammo_casing/energy/E = Zapgun.ammo_type[selectfiresetting]
+ projectiletype = initial(E.projectile_type)
/mob/living/simple_animal/hostile/mimic/copy/ranged/OpenFire(the_target)
if(Zapgun)
- if(Zapgun.power_supply) //sanity
+ if(Zapgun.power_supply)
var/obj/item/ammo_casing/energy/shot = Zapgun.ammo_type[Zapgun.select]
- if(Zapgun.power_supply.charge >= shot.e_cost) //if she can zap
+ if(Zapgun.power_supply.charge >= shot.e_cost)
Zapgun.power_supply.use(shot.e_cost)
Zapgun.update_icon()
- ..() //zap 'em
- if(Zapstick)
+ ..()
+ else if(Zapstick)
if(Zapstick.charges)
Zapstick.charges--
Zapstick.update_icon()
..()
- if(Pewgun)
+ else if(Pewgun)
if(Pewgun.chambered)
if(Pewgun.chambered.BB)
qdel(Pewgun.chambered.BB)
@@ -320,7 +258,7 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
..()
else
visible_message("The [src] clears a jam!")
- Pewgun.chambered.loc = src.loc //rip revolver immersions, blame shotgun snowflake procs
+ Pewgun.chambered.loc = loc //rip revolver immersions, blame shotgun snowflake procs
Pewgun.chambered = null
if(Pewgun.magazine && Pewgun.magazine.stored_ammo.len)
Pewgun.chambered = Pewgun.magazine.get_round(0)
@@ -330,11 +268,10 @@ var/global/list/protected_objects = list(/obj/structure/table, /obj/structure/ca
Pewgun.chambered = Pewgun.magazine.get_round(0)
Pewgun.chambered.loc = Pewgun
visible_message("The [src] cocks itself!")
-
- else //if somehow the mimic has no weapon
- src.ranged = 0 //BANZAIIII
- src.retreat_distance = 0
- src.minimum_distance = 1
- src.icon_state = TrueGun.icon_state
- src.icon_living = TrueGun.icon_state
- return
\ No newline at end of file
+ else
+ ranged = 0 //BANZAIIII
+ retreat_distance = 0
+ minimum_distance = 1
+ return
+ icon_state = TrueGun.icon_state
+ icon_living = TrueGun.icon_state
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
index 7e01e2942ef..777ecc44f92 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
@@ -42,7 +42,7 @@
..()
/mob/living/simple_animal/hostile/asteroid/death(gibbed)
- feedback_add_details("mobs_killed_mining","[src.name]")
+ feedback_add_details("mobs_killed_mining","[src.type]")
..(gibbed)
/mob/living/simple_animal/hostile/asteroid/basilisk
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant.dm b/code/modules/mob/living/simple_animal/revenant/revenant.dm
index cb99c234248..0a984a21f4b 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant.dm
@@ -12,27 +12,29 @@
invisibility = INVISIBILITY_OBSERVER
health = 25
maxHealth = 25
- see_in_dark = 255
see_invisible = SEE_INVISIBLE_OBSERVER
languages = ALL
response_help = "passes through"
response_disarm = "swings at"
- response_harm = "punches"
+ response_harm = "punches through"
+ unsuitable_atmos_damage = 0
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
maxbodytemp = INFINITY
- harm_intent_damage = 5
- speak_emote = list("hisses", "spits", "growls")
+ harm_intent_damage = 0
friendly = "touches"
status_flags = 0
wander = 0
density = 0
+ flying = 1
+ anchored = 1
- var/essence = 25 //The resource of revenants. Max health is equal to twice this amount
+ var/essence = 25 //The resource of revenants. Max health is equal to three times this amount
var/essence_regen_cap = 25 //The regeneration cap of essence (go figure); regenerates every Life() tick up to this amount.
- var/essence_regen = 1 //If the revenant regenerates essence or not; 1 for yes, 0 for no
+ var/essence_regenerating = 1 //If the revenant regenerates essence or not; 1 for yes, 0 for no
+ var/essence_regen_amount = 2 //How much essence regenerates
var/essence_min = 1 //The minimum amount of essence a revenant can have; by default, it never drops below one
- var/strikes = 0 //How many times a revenant can die before dying for good
+ var/essence_accumulated = 0 //How much essence the revenant has stolen
var/revealed = 0 //If the revenant can take damage from normal sources.
var/inhibited = 0 //If the revenant's abilities are blocked by a chaplain's power.
@@ -40,20 +42,20 @@
..()
if(essence < essence_min)
essence = essence_min
- if(strikes > 0)
- strikes--
- src << "Your essence has dropped below critical levels. You barely manage to save yourself - [strikes ? "you can't keep this up!" : "next time, it's death."]"
- else if(strikes <= 0)
- death()
- maxHealth = essence * 2
+ if(essence_regenerating && !inhibited && essence < essence_regen_cap) //While inhibited, essence will not regenerate
+ essence += essence_regen_amount
+ if(essence > essence_regen_cap)
+ essence = essence_regen_cap
+ maxHealth = essence * 3
if(!revealed)
health = maxHealth //Heals to full when not revealed
- if(essence_regen && !inhibited && essence < essence_regen_cap) //While inhibited, essence will not regenerate
- essence++
/mob/living/simple_animal/revenant/ex_act(severity, target)
return 1 //Immune to the effects of explosions.
+/mob/living/simple_animal/revenant/blob_act()
+ return //blah blah blobs aren't in tune with the spirit world, or something.
+
/mob/living/simple_animal/revenant/ClickOn(atom/A, params) //Copypaste from ghost code - revenants can't interact with the world directly.
if(client.buildmode)
build_click(src, client.buildmode, params, A)
@@ -84,6 +86,7 @@
..()
if(statpanel("Status"))
stat(null, "Current essence: [essence]E")
+ stat(null, "Stolen essence: [essence_accumulated]E")
/mob/living/simple_animal/revenant/New()
..()
@@ -101,17 +104,17 @@
src << "You do not remember anything of your past lives, nor will you remember anything about this one after your death."
src << "Be sure to read the wiki page at https://tgstation13.org/wiki/Revenant to learn more."
var/datum/objective/revenant/objective = new
- objective.owner = src
+ objective.owner = src.mind
src.mind.objectives += objective
src << "Objective #1: [objective.explanation_text]"
var/datum/objective/revenantFluff/objective2 = new
- objective2.owner = src
+ objective2.owner = src.mind
src.mind.objectives += objective2
src << "Objective #2: [objective2.explanation_text]"
ticker.mode.traitors |= src.mind //Necessary for announcing
if(!src.giveSpells())
- message_admins("Revenant was created but has no mind. Trying again in five seconds.")
- spawn(50)
+ message_admins("Revenant was created but has no mind. Trying again in ten seconds.")
+ spawn(100)
if(!src.giveSpells())
message_admins("Revenant still has no mind. Deleting...")
qdel(src)
@@ -121,13 +124,11 @@
src.mind.spell_list += new /obj/effect/proc_holder/spell/targeted/revenant_harvest
src.mind.spell_list += new /obj/effect/proc_holder/spell/targeted/revenant_transmit
src.mind.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/revenant_light
- src.mind.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/revenantDefile
+ src.mind.spell_list += new /obj/effect/proc_holder/spell/aoe_turf/revenant_defile
return 1
return 0
/mob/living/simple_animal/revenant/death()
- if(strikes)
- return 0 //Impossible to die with strikes still active
..(1)
src << "NO! No... it's too late, you can feel yourself fading..."
notransform = 1
@@ -147,15 +148,14 @@
/mob/living/simple_animal/revenant/attackby(obj/item/W, mob/living/user, params)
- ..()
if(istype(W, /obj/item/weapon/nullrod))
visible_message("[src] violently flinches!", \
- "The null rod invokes agony in you! You feel your essence draining away!")
+ "As the null rod passes through you, you feel your essence draining away!")
essence -= 25 //hella effective
inhibited = 1
spawn(30)
inhibited = 0
-
+ ..()
/mob/living/simple_animal/revenant/proc/castcheck(essence_cost)
@@ -170,7 +170,7 @@
user << "You lack the essence to use that ability."
return 0
if(user.inhibited)
- user << "Your powers have been suppressed by holy energies!"
+ user << "Your powers have been suppressed by nulling energy!"
return 0
return 1
@@ -183,7 +183,10 @@
if(user.essence + essence_amt <= 0)
return
user.essence += essence_amt
- user.essence = Clamp(user.essence, 0, INFINITY)
+ user.essence = max(0, user.essence)
+ if(essence_amt > 0)
+ user.essence_accumulated += essence_amt
+ user.essence_accumulated = max(0, user.essence_accumulated)
if(!silent)
if(essence_amt > 0)
user << "Gained [essence_amt]E from [source]."
@@ -201,13 +204,13 @@
R.invisibility = 0
if(stun)
R.notransform = 1
- R << "You have been revealed [stun ? "and cannot move" : ""]."
+ R << "You have been revealed[stun ? " and cannot move" : ""]."
spawn(time)
R.revealed = 0
R.invisibility = INVISIBILITY_OBSERVER
if(stun)
R.notransform = 0
- R << "You are once more concealed [stun ? "and can move again" : ""]."
+ R << "You are once more concealed[stun ? " and can move again" : ""]."
/datum/objective/revenant
dangerrating = 10
@@ -215,17 +218,17 @@
/datum/objective/revenant/New()
targetAmount = rand(100,200)
- explanation_text = "Absorb [targetAmount] points of essence."
+ explanation_text = "Absorb [targetAmount] points of essence from humans."
..()
/datum/objective/revenant/check_completion()
- if(!istype(owner.current, /mob/living/simple_animal/revenant) || !owner.current)
+ if(!istype(owner.current, /mob/living/simple_animal/revenant))
return 0
var/mob/living/simple_animal/revenant/R = owner.current
if(!R || R.stat == DEAD)
return 0
- var/essenceAccumulated = R.essence
- if(essenceAccumulated < targetAmount)
+ var/essence_stolen = R.essence_accumulated
+ if(essence_stolen < targetAmount)
return 0
return 1
@@ -258,7 +261,7 @@
/obj/item/weapon/ectoplasm/revenant/New()
..()
reforming = 1
- spawn(1800) //3 minutes
+ spawn(600) //1 minute
if(src && reforming)
return reform()
if(src && !reforming)
@@ -294,7 +297,7 @@
/obj/item/weapon/ectoplasm/revenant/proc/reform()
if(!reforming || !src)
return
- message_admins("Revenant ectoplasm was left undestroyed for 3 minutes and has reformed into a new revenant.")
+ message_admins("Revenant ectoplasm was left undestroyed for 1 minute and has reformed into a new revenant.")
loc = get_turf(src) //In case it's in a backpack or someone's hand
visible_message("[src] suddenly rises into the air before fading away.")
var/mob/living/simple_animal/revenant/R = new(get_turf(src))
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
index b4f47647871..4bd9418c2e9 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant_abilities.dm
@@ -5,7 +5,7 @@
panel = "Revenant Abilities"
charge_max = 100 //Short cooldown
clothes_req = 0
- range = 5
+ range = 1
var/essence_drained = 0
var/draining
var/list/drained_mobs = list() //Cannot harvest the same mob twice
@@ -18,22 +18,29 @@
spawn(0)
if(draining)
user << "You are already siphoning the essence of a soul!"
+ charge_counter = charge_max
return
if(target in drained_mobs)
user << "[target]'s soul is dead and empty."
+ charge_counter = charge_max
return
- if(target.stat != DEAD)
+ if(!target.stat)
user << "This being's soul is too strong to harvest."
if(prob(10))
target << "You feel as if you are being watched."
return
draining = 1
- essence_drained = 1
- user << "You search for the still-living soul of [target]."
+ essence_drained = 2
+ user << "You search for the soul of [target]."
sleep(10)
if(target.ckey)
user << "Their soul burns with intelligence."
- essence_drained += 3
+ essence_drained += 2
+ if(target.stat != DEAD)
+ user << "Their soul blazes with life!"
+ essence_drained += 2
+ else
+ user << "Their soul is weak and faltering."
sleep(20)
switch(essence_drained)
if(1 to 2)
@@ -50,23 +57,19 @@
if(!target.stat)
user << "They are now powerful enough to fight off your draining."
target << "You feel something tugging across your body before subsiding."
- user << "You begin siphoning essence from [target]'s soul. You can not move while this is happening."
+ return //hey, wait a minute...
+ user << "You begin siphoning essence from [target]'s soul."
if(target.stat != DEAD)
target << "You feel a horribly unpleasant draining sensation as your grip on life weakens..."
user.icon_state = "revenant_draining"
- user.notransform = 1
- user.revealed = 1
- user.invisibility = 0
+ user.reveal(65,1)
target.visible_message("[target] suddenly rises slightly into the air, their skin turning an ashy gray.")
- target.Beam(user,icon_state="drain_life",icon='icons/effects/effects.dmi',time=80)
+ target.Beam(user,icon_state="drain_life",icon='icons/effects/effects.dmi',time=60)
target.death(0)
target.visible_message("[target] gently slumps back onto the ground.")
user.icon_state = "revenant_idle"
user.change_essence_amount(essence_drained * 5, 0, target)
user << "[target]'s soul has been considerably weakened and will yield no more essence for the time being."
- user.revealed = 0
- user.notransform = 0
- user.invisibility = INVISIBILITY_OBSERVER
drained_mobs.Add(target)
draining = 0
@@ -106,25 +109,29 @@
//Overload Light: Breaks a light that's online and sends out lightning bolts to all nearby people.
/obj/effect/proc_holder/spell/aoe_turf/revenant_light
- name = "Overload Light (25E)"
- desc = "Directs a large amount of essence into an electrical light, causing an impressive light show."
+ name = "Overload Lights (30E)"
+ desc = "Directs a large amount of essence into nearby electrical lights, causing lights to shock those nearby."
panel = "Revenant Abilities (Locked)"
- charge_max = 300
+ charge_max = 200
clothes_req = 0
range = 1
var/locked = 1
/obj/effect/proc_holder/spell/aoe_turf/revenant_light/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
- if(!user.castcheck(-25))
- charge_counter = charge_max
- return
if(locked)
- user << "You have unlocked Overload Light!"
+ if(!user.castcheck(-30))
+ charge_counter = charge_max
+ return
+ user << "You have unlocked Overload Lights!"
+ name = "Overload Lights (20E)"
panel = "Revenant Abilities"
locked = 0
range = 5
charge_counter = charge_max
return
+ if(!user.castcheck(-20))
+ charge_counter = charge_max
+ return
for(var/turf/T in targets)
spawn(0)
for(var/obj/machinery/light/L in T.contents)
@@ -132,57 +139,68 @@
if(!L.on)
return
L.visible_message("\The [L] suddenly flares brightly and begins to spark!")
- sleep(20)
+ sleep(10)
+ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ s.set_up(4, 1, L)
+ s.start()
+ sleep(10)
for(var/mob/living/M in orange(4, L))
if(M == user)
return
M.Beam(L,icon_state="lightning",icon='icons/effects/effects.dmi',time=5)
M.electrocute_act(25, "[L.name]")
+ var/datum/effect/effect/system/spark_spread/z = new /datum/effect/effect/system/spark_spread
+ z.set_up(4, 1, M)
+ z.start()
playsound(M, 'sound/machines/defib_zap.ogg', 50, 1, -1)
- user.reveal(50, 1)
+ user.reveal(80)
//Defile: Corrupts nearby stuff, unblesses floor tiles.
-/obj/effect/proc_holder/spell/aoe_turf/revenantDefile
- name = "Defile (30E)"
+/obj/effect/proc_holder/spell/aoe_turf/revenant_defile
+ name = "Defile (40E)"
desc = "Twists and corrupts certain nearby objects. Also dispels holy auras on floors, but not salt lines."
panel = "Revenant Abilities (Locked)"
- charge_max = 300
+ charge_max = 200
clothes_req = 0
range = 1
var/locked = 1
-/obj/effect/proc_holder/spell/aoe_turf/revenantDefile/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
- if(!user.castcheck(-30))
- charge_counter = charge_max
- return
+/obj/effect/proc_holder/spell/aoe_turf/revenant_defile/cast(list/targets, mob/living/simple_animal/revenant/user = usr)
if(locked)
+ if(!user.castcheck(-40))
+ charge_counter = charge_max
+ return
user << "You have unlocked Defile!"
+ name = "Defile (20E)"
panel = "Revenant Abilities"
locked = 0
range = 4
charge_counter = charge_max
return
+ if(!user.castcheck(-20))
+ charge_counter = charge_max
+ return
for(var/turf/T in targets)
spawn(0)
if(T.flags & NOJAUNT)
T.flags -= NOJAUNT
- for(var/obj/machinery/bot/secbot/secbot in T.contents) //Not including ED-209
- secbot.emagged = 2
- secbot.Emag(null)
- for(var/obj/machinery/bot/cleanbot/cleanbot in T.contents)
- cleanbot.emagged = 2
- cleanbot.Emag(null)
+ for(var/obj/machinery/bot/bot in T.contents)
+ bot.locked = 0
+ bot.open = 1
+ bot.emagged = 2
+ bot.Emag(null)
for(var/mob/living/carbon/human/human in T.contents)
human << "You suddenly feel tired."
- human.adjustStaminaLoss(25)
+ human.adjustStaminaLoss(50)
for(var/mob/living/silicon/robot/robot in T.contents)
robot.visible_message("[robot] lets out an alarm!", \
"01001111 01010110 01000101 01010010 01001100 01001111 01000001 01000100") //Translates to "OVERLOAD"
robot << 'sound/misc/interference.ogg'
+ robot.emp_act(2)
playsound(robot, 'sound/machines/warning-buzzer.ogg', 50, 1)
for(var/obj/structure/window/window in T.contents)
- window.hit(rand(10,50))
+ window.hit(rand(50,200))
for(var/obj/machinery/light/light in T.contents)
light.flicker() //spooky
- user.reveal(30, 1)
+ user.reveal(100)
diff --git a/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm b/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
index 25516b51619..0db127f03ae 100644
--- a/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
+++ b/code/modules/mob/living/simple_animal/revenant/revenant_spawn_event.dm
@@ -3,9 +3,9 @@
/datum/round_event_control/revenant
name = "Spawn Revenant"
typepath = /datum/round_event/revenant
- weight = 0 //Admin only
+ weight = 20
max_occurrences = 3
- earliest_start = 0 //Meant to mix things up early-game.
+ earliest_start = 6000 //Meant to mix things up early-game.
/datum/round_event/revenant
diff --git a/code/modules/mob/living/ventcrawling.dm b/code/modules/mob/living/ventcrawling.dm
index d0b506f1a12..c0531581a36 100644
--- a/code/modules/mob/living/ventcrawling.dm
+++ b/code/modules/mob/living/ventcrawling.dm
@@ -12,6 +12,9 @@ var/list/ventcrawl_machinery = list(/obj/machinery/atmospherics/components/unary
if(lying)
src << "You can't vent crawl while you're stunned!"
return
+ if(restrained())
+ src << "You can't vent crawl while you're restrained!"
+ return
var/obj/machinery/atmospherics/components/unary/vent_found
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 3c0e579eb5f..e5dd2c589dc 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -376,7 +376,7 @@ var/list/slot_equipment_priority = list( \
//this and stop_pulling really ought to be /mob/living procs
/mob/proc/start_pulling(atom/movable/AM)
- if ( !AM || !src || src==AM || !isturf(src.loc) ) //if there's no person pulling OR the person is pulling themself OR the object being pulled is inside something: abort!
+ if ( !AM || !src || src==AM || !isturf(AM.loc) ) //if there's no person pulling OR the person is pulling themself OR the object being pulled is inside something: abort!
return
if (!( AM.anchored ))
AM.add_fingerprint(src)
@@ -975,4 +975,4 @@ var/list/slot_equipment_priority = list( \
//override to avoid rotating pixel_xy on mobs
/mob/shuttleRotate(rotation)
- dir = angle2dir(rotation+dir2angle(dir))
\ No newline at end of file
+ dir = angle2dir(rotation+dir2angle(dir))
diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm
index 265a428ba71..51fd9bece6f 100644
--- a/code/modules/mob/mob_defines.dm
+++ b/code/modules/mob/mob_defines.dm
@@ -83,7 +83,7 @@
var/a_intent = "help"//Living
var/m_intent = "run"//Living
var/lastKnownIP = null
- var/obj/structure/stool/bed/buckled = null//Living
+ var/obj/buckled = null//Living
var/obj/item/l_hand = null//Living
var/obj/item/r_hand = null//Living
var/obj/item/weapon/storage/s_active = null//Carbon
diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm
index b99735503ee..152e160e7c9 100644
--- a/code/modules/power/cell.dm
+++ b/code/modules/power/cell.dm
@@ -43,7 +43,7 @@
if(charge < amount) return 0
charge = (charge - amount)
if(!istype(loc, /obj/machinery/power/apc))
- feedback_add_details("cell_used","[src.name]")
+ feedback_add_details("cell_used","[src.type]")
return 1
// recharge the cell
diff --git a/code/modules/projectiles/ammunition/energy.dm b/code/modules/projectiles/ammunition/energy.dm
index ef0d35fb175..9e8b6c4accc 100644
--- a/code/modules/projectiles/ammunition/energy.dm
+++ b/code/modules/projectiles/ammunition/energy.dm
@@ -121,7 +121,7 @@
/obj/item/ammo_casing/energy/plasma
projectile_type = /obj/item/projectile/plasma
select_name = "plasma burst"
- fire_sound = 'sound/weapons/Laser.ogg'
+ fire_sound = 'sound/weapons/plasma_cutter.ogg'
delay = 15
e_cost = 25
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index cc5bd988992..fe5ef91095c 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -232,7 +232,7 @@
user.update_inv_l_hand()
else
user.update_inv_r_hand()
- feedback_add_details("gun_fired","[src.name]")
+ feedback_add_details("gun_fired","[src.type]")
/obj/item/weapon/gun/attack(mob/M as mob, mob/user)
if(user.a_intent == "harm") //Flogging
diff --git a/code/modules/projectiles/guns/projectile/automatic.dm b/code/modules/projectiles/guns/projectile/automatic.dm
index 45660958359..8b1aaecd735 100644
--- a/code/modules/projectiles/guns/projectile/automatic.dm
+++ b/code/modules/projectiles/guns/projectile/automatic.dm
@@ -190,13 +190,22 @@
burst_size = 3
fire_delay = 2
pin = /obj/item/device/firing_pin/implant/pindicate
-/obj/item/weapon/gun/projectile/automatic/m90/unrestricted
- pin = /obj/item/device/firing_pin
+
/obj/item/weapon/gun/projectile/automatic/m90/New()
..()
underbarrel = new /obj/item/weapon/gun/projectile/revolver/grenadelauncher(src)
update_icon()
return
+
+/obj/item/weapon/gun/projectile/automatic/m90/unrestricted
+ pin = /obj/item/device/firing_pin
+
+/obj/item/weapon/gun/projectile/automatic/m90/unrestricted/New()
+ ..()
+ underbarrel = new /obj/item/weapon/gun/projectile/revolver/grenadelauncher/unrestricted(src)
+ update_icon()
+ return
+
/obj/item/weapon/gun/projectile/automatic/m90/afterattack(atom/target, mob/living/user, flag, params)
if(select == 2)
underbarrel.afterattack(target, user, flag, params)
diff --git a/code/modules/projectiles/guns/projectile/launchers.dm b/code/modules/projectiles/guns/projectile/launchers.dm
index 4bddd2d3ce4..506f51e306c 100644
--- a/code/modules/projectiles/guns/projectile/launchers.dm
+++ b/code/modules/projectiles/guns/projectile/launchers.dm
@@ -9,6 +9,10 @@
mag_type = /obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher
fire_sound = 'sound/weapons/grenadelaunch.ogg'
w_class = 3
+ pin = /obj/item/device/firing_pin/implant/pindicate
+
+/obj/item/weapon/gun/projectile/revolver/grenadelauncher/unrestricted
+ pin = /obj/item/device/firing_pin
/obj/item/weapon/gun/projectile/revolver/grenadelauncher/attackby(obj/item/A, mob/user, params)
..()
diff --git a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm
index dc411940f0d..46f44c40a4a 100644
--- a/code/modules/projectiles/projectile.dm
+++ b/code/modules/projectiles/projectile.dm
@@ -83,7 +83,7 @@
reagent_note += num2text(R.volume) + ") "
add_logs(firer, L, "shot", src, reagent_note)
- return L.apply_effects(stun, weaken, paralyze, irradiate, stutter, slur, eyeblur, drowsy, blocked, stamina, jitter)
+ return L.apply_effects(stun, weaken, paralyze, irradiate, slur, stutter, eyeblur, drowsy, blocked, stamina, jitter)
/obj/item/projectile/proc/vol_by_damage()
if(src.damage)
diff --git a/code/modules/projectiles/projectile/magic.dm b/code/modules/projectiles/projectile/magic.dm
index bbe10e02af3..5c891b9fae0 100644
--- a/code/modules/projectiles/projectile/magic.dm
+++ b/code/modules/projectiles/projectile/magic.dm
@@ -243,7 +243,7 @@
new_mob << "Your form morphs into that of a [randomize]."
- del(M)
+ qdel(M)
return new_mob
/obj/item/projectile/magic/animate
diff --git a/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
index 3f08110b756..5a45714ad8a 100644
--- a/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Medicine-Reagents.dm
@@ -164,7 +164,7 @@
color = "#C8A5DC"
/datum/reagent/medicine/silver_sulfadiazine/reaction_mob(mob/living/M, method=TOUCH, volume, show_message = 1)
- if(iscarbon(M))
+ if(iscarbon(M) && M.stat != DEAD)
if(method == TOUCH)
M.adjustFireLoss(-volume)
if(show_message)
@@ -190,7 +190,7 @@
color = "#C8A5DC"
/datum/reagent/medicine/styptic_powder/reaction_mob(mob/living/M, method=TOUCH, volume, show_message = 1)
- if(iscarbon(M))
+ if(iscarbon(M) && M.stat != DEAD)
if(method == TOUCH)
M.adjustBruteLoss(-volume)
if(show_message)
@@ -268,7 +268,7 @@
color = "#C8A5DC"
/datum/reagent/medicine/synthflesh/reaction_mob(mob/living/M, method=TOUCH, volume,show_message = 1)
- if(iscarbon(M))
+ if(iscarbon(M) && M.stat != DEAD)
if(method == TOUCH)
M.adjustBruteLoss(-1.5*volume)
M.adjustFireLoss(-1.5*volume)
diff --git a/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
index edfd038e960..a5975560f1c 100644
--- a/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Other-Reagents.dm
@@ -260,7 +260,7 @@
color = "#FFC080" // rgb: 255, 196, 128 Bright orange
metabolization_rate = 10 * REAGENTS_METABOLISM // very fast, so it can be applied rapidly. But this changes on an overdose
overdose_threshold = 11 //Slightly more than one un-nozzled spraybottle.
-
+
/datum/reagent/spraytan/reaction_mob(mob/living/M, method=TOUCH, volume, show_message = 1)
if(istype(M, /mob/living/carbon/human))
if(method == TOUCH)
@@ -289,7 +289,7 @@
N.skin_tone = "caucasian2"
if ("albino")
N.skin_tone = "caucasian1"
-
+
if(MUTCOLORS in N.dna.species.specflags) //take current alien color and darken it slightly
var/newcolor = ""
var/len = length(N.dna.features["mcolor"])
@@ -307,20 +307,20 @@
N.dna.features["mcolor"] = newcolor
N.regenerate_icons()
N.update_body()
-
-
-
+
+
+
if(method == INGEST)
if(show_message)
M << "That tasted horrible."
M.AdjustStunned(2)
M.AdjustWeakened(2)
..()
-
-
+
+
/datum/reagent/spraytan/overdose_process(mob/living/M)
metabolization_rate = 1 * REAGENTS_METABOLISM
-
+
if(istype(M, /mob/living/carbon/human))
var/mob/living/carbon/human/N = M
if(N.dna.species.id == "human") // If they're human, turn em to the "orange" race, and give em spiky black hair
@@ -329,7 +329,7 @@
N.hair_color = "000"
N.update_hair()
if(MUTCOLORS in N.dna.species.specflags) //Aliens with custom colors simply get turned orange
- N.dna.features["mcolor"] = "f80"
+ N.dna.features["mcolor"] = "f80"
N.regenerate_icons()
N.update_body()
if(prob(7))
@@ -881,6 +881,13 @@
reagent_state = LIQUID
color = "#C8A5DC"
+/datum/reagent/stable_plasma/on_mob_life(mob/living/M)
+ if(iscarbon(M))
+ var/mob/living/carbon/C = M
+ C.adjustPlasma(10)
+ ..()
+ return
+
/datum/reagent/iodine
name = "Iodine"
id = "iodine"
diff --git a/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
index 56300fffd97..51b06d2774e 100644
--- a/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Pyrotechnic-Reagents.dm
@@ -128,13 +128,16 @@
description = "Catches you on fire and makes you ignite."
reagent_state = LIQUID
color = "#FF9999"
+
+/datum/reagent/phlogiston/reaction_mob(mob/living/M, method=TOUCH, volume)
+ M.IgniteMob()
+ ..()
/datum/reagent/phlogiston/on_mob_life(mob/living/M)
M.adjust_fire_stacks(1)
- M.IgniteMob()
- M.adjustFireLoss(0.2*M.fire_stacks)
+ var/burndmg = max(0.3*M.fire_stacks, 0.3)
+ M.adjustFireLoss(burndmg)
..()
- return
/datum/reagent/napalm
name = "Napalm"
diff --git a/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm b/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
index c5416d0fe77..2672d7e678a 100644
--- a/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents/Toxin-Reagents.dm
@@ -60,6 +60,9 @@
/datum/reagent/toxin/plasma/on_mob_life(mob/living/M)
if(holder.has_reagent("epinephrine"))
holder.remove_reagent("epinephrine", 2*REM)
+ if(iscarbon(M))
+ var/mob/living/carbon/C = M
+ C.adjustPlasma(20)
..()
return
diff --git a/code/modules/reagents/Chemistry-Recipes/Slime_extracts.dm b/code/modules/reagents/Chemistry-Recipes/Slime_extracts.dm
index a0b76e0bad4..09231890a94 100644
--- a/code/modules/reagents/Chemistry-Recipes/Slime_extracts.dm
+++ b/code/modules/reagents/Chemistry-Recipes/Slime_extracts.dm
@@ -10,7 +10,7 @@
required_other = 1
/datum/chemical_reaction/slimespawn/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/mob/living/simple_animal/slime/S = new /mob/living/simple_animal/slime
S.loc = get_turf(holder.my_atom)
S.visible_message("Infused with plasma, the core begins to quiver and grow, and soon a new baby slime emerges from it!")
@@ -25,7 +25,7 @@
required_container = /obj/item/slime_extract/grey
/datum/chemical_reaction/slimeinaprov/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
/datum/chemical_reaction/slimemonkey
name = "Slime Monkey"
@@ -37,7 +37,7 @@
required_other = 1
/datum/chemical_reaction/slimemonkey/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/i = 1, i <= 3, i++)
var /obj/item/weapon/reagent_containers/food/snacks/monkeycube/M = new /obj/item/weapon/reagent_containers/food/snacks/monkeycube
M.loc = get_turf(holder.my_atom)
@@ -53,7 +53,7 @@
required_container = /obj/item/slime_extract/green
/datum/chemical_reaction/slimemutate/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
//Mutated Green
/datum/chemical_reaction/slimemutate_unstable
@@ -67,7 +67,7 @@
mix_message = "The mixture rapidly expands and contracts, its appearance shifting into a sickening green."
/datum/chemical_reaction/slimemutate_unstable/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
//Metal
/datum/chemical_reaction/slimemetal
@@ -80,7 +80,7 @@
required_other = 1
/datum/chemical_reaction/slimemetal/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/stack/sheet/metal/M = new /obj/item/stack/sheet/metal
M.amount = 15
M.loc = get_turf(holder.my_atom)
@@ -99,7 +99,7 @@
required_other = 1
/datum/chemical_reaction/slimecrit/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime extract begins to vibrate violently !"), 1)
spawn(50)
@@ -116,7 +116,7 @@
required_other = 1
/datum/chemical_reaction/slimecritlesser/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime extract begins to vibrate violently !"), 1)
spawn(50)
@@ -133,7 +133,7 @@
required_other = 1
/datum/chemical_reaction/slimecritfriendly/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime extract begins to vibrate adorably !"), 1)
spawn(50)
@@ -152,7 +152,7 @@
/datum/chemical_reaction/slimebork/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/list/blocked = list(/obj/item/weapon/reagent_containers/food/snacks,
/obj/item/weapon/reagent_containers/food/snacks/store/bread,
/obj/item/weapon/reagent_containers/food/snacks/breadslice,
@@ -200,7 +200,7 @@
/datum/chemical_reaction/slimebork2/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/list/blocked = list(/obj/item/weapon/reagent_containers/food/drinks)
var/list/borks = typesof(/obj/item/weapon/reagent_containers/food/drinks) - blocked
@@ -232,7 +232,7 @@
required_other = 1
/datum/chemical_reaction/slimefrost/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
/datum/chemical_reaction/slimestabilizer
@@ -245,7 +245,7 @@
required_other = 1
/datum/chemical_reaction/slimestabilizer/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/weapon/slimestabilizer/P = new /obj/item/weapon/slimestabilizer
P.loc = get_turf(holder.my_atom)
@@ -262,7 +262,7 @@
required_other = 1
/datum/chemical_reaction/slimefreeze/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime extract begins to vibrate violently !"), 1)
spawn(50)
@@ -283,7 +283,7 @@
required_other = 1
/datum/chemical_reaction/slimecasp/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
/datum/chemical_reaction/slimefire
name = "Slime fire"
@@ -295,7 +295,7 @@
required_other = 1
/datum/chemical_reaction/slimefire/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime extract begins to vibrate violently !"), 1)
spawn(50)
@@ -316,7 +316,7 @@
required_other = 1
/datum/chemical_reaction/slimeoverload/on_reaction(datum/reagents/holder, created_volume)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
empulse(get_turf(holder.my_atom), 3, 7)
@@ -330,7 +330,7 @@
required_other = 1
/datum/chemical_reaction/slimecell/on_reaction(datum/reagents/holder, created_volume)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/weapon/stock_parts/cell/high/slime/P = new /obj/item/weapon/stock_parts/cell/high/slime
P.loc = get_turf(holder.my_atom)
@@ -344,7 +344,7 @@
required_other = 1
/datum/chemical_reaction/slimeglow/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime begins to emit a soft light. Squeezing it will cause it to grow brightly."), 1)
var/obj/item/device/flashlight/slime/F = new /obj/item/device/flashlight/slime
@@ -362,7 +362,7 @@
required_other = 1
/datum/chemical_reaction/slimepsteroid/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/weapon/slimesteroid/P = new /obj/item/weapon/slimesteroid
P.loc = get_turf(holder.my_atom)
@@ -376,7 +376,7 @@
required_other = 1
/datum/chemical_reaction/slimejam/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
//Dark Purple
@@ -390,25 +390,11 @@
required_other = 1
/datum/chemical_reaction/slimeplasma/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/stack/sheet/mineral/plasma/P = new /obj/item/stack/sheet/mineral/plasma
P.amount = 10
P.loc = get_turf(holder.my_atom)
-//Red
-/*/datum/chemical_reaction/slimeglycerol
- name = "Slime Glycerol"
- id = "m_glycerol"
- result = "glycerol"
- required_reagents = list("plasma" = 1)
- result_amount = 8
- required_container = /obj/item/slime_extract/red
- required_other = 1
-
-/datum/chemical_reaction/slimeglycerol/on_reaction(var/datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
-*/
-
/datum/chemical_reaction/slimemutator
name = "Slime Mutator"
id = "m_slimemutator"
@@ -419,7 +405,7 @@
required_other = 1
/datum/chemical_reaction/slimemutator/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/weapon/slimemutator/P = new /obj/item/weapon/slimemutator
P.loc = get_turf(holder.my_atom)
@@ -433,7 +419,7 @@
required_other = 1
/datum/chemical_reaction/slimebloodlust/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/mob/living/simple_animal/slime/slime in viewers(get_turf(holder.my_atom), null))
slime.rabid = 1
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
@@ -450,7 +436,7 @@
required_other = 1
/datum/chemical_reaction/slimeppotion/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/slimepotion/P = new /obj/item/slimepotion
P.loc = get_turf(holder.my_atom)
@@ -466,7 +452,7 @@
required_container = /obj/item/slime_extract/black
/datum/chemical_reaction/slimemutate2/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
//Oil
/datum/chemical_reaction/slimeexplosion
@@ -479,7 +465,7 @@
required_other = 1
/datum/chemical_reaction/slimeexplosion/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
for(var/mob/O in viewers(get_turf(holder.my_atom), null))
O.show_message(text("The slime extract begins to vibrate violently !"), 1)
spawn(50)
@@ -497,7 +483,7 @@
required_other = 1
/datum/chemical_reaction/slimepotion2/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/slimepotion2/P = new /obj/item/slimepotion2
P.loc = get_turf(holder.my_atom)
@@ -512,7 +498,7 @@
required_other = 1
/datum/chemical_reaction/slimegolem/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/effect/golemrune/Z = new /obj/effect/golemrune
Z.loc = get_turf(holder.my_atom)
notify_ghosts("Golem rune created in [get_area(Z)].", 'sound/effects/ghost2.ogg')
@@ -528,7 +514,7 @@
required_other = 1
/datum/chemical_reaction/slimefloor2/on_reaction(datum/reagents/holder, created_volume)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/stack/tile/bluespace/P = new /obj/item/stack/tile/bluespace
P.amount = 25
P.loc = get_turf(holder.my_atom)
@@ -544,7 +530,7 @@
required_other = 1
/datum/chemical_reaction/slimecrystal/on_reaction(datum/reagents/holder, created_volume)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
if(holder.my_atom)
var/obj/item/bluespace_crystal/BC = new(get_turf(holder.my_atom))
BC.visible_message("The [BC.name] appears out of thin air!")
@@ -560,7 +546,7 @@
required_other = 1
/datum/chemical_reaction/slimepsteroid2/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/weapon/slimesteroid2/P = new /obj/item/weapon/slimesteroid2
P.loc = get_turf(holder.my_atom)
@@ -575,11 +561,11 @@
required_other = 1
/datum/chemical_reaction/slimestop/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/mob/mob = get_mob_by_key(holder.my_atom.fingerprintslast)
var/obj/effect/timestop/T = new /obj/effect/timestop
T.loc = get_turf(holder.my_atom)
- T.immune = mob
+ T.immune += mob
T.timestop()
@@ -593,7 +579,7 @@
required_other = 1
/datum/chemical_reaction/slimecamera/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/device/camera/P = new /obj/item/device/camera
P.loc = get_turf(holder.my_atom)
var/obj/item/device/camera_film/Z = new /obj/item/device/camera_film
@@ -609,7 +595,7 @@
required_other = 1
/datum/chemical_reaction/slimefloor/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/obj/item/stack/tile/sepia/P = new /obj/item/stack/tile/sepia
P.amount = 25
P.loc = get_turf(holder.my_atom)
@@ -628,7 +614,7 @@
required_other = 1
/datum/chemical_reaction/slimepaint/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/list/paints = typesof(/obj/item/weapon/paint) - /obj/item/weapon/paint
var/chosen = pick(paints)
var/obj/P = new chosen
@@ -646,7 +632,7 @@
required_container = /obj/item/slime_extract/rainbow
/datum/chemical_reaction/slimeRNG/on_reaction(datum/reagents/holder)
- feedback_add_details("slime_cores_used","[replacetext(name," ","_")]")
+ feedback_add_details("slime_cores_used","[type]")
var/mob/living/simple_animal/slime/S = new /mob/living/simple_animal/slime
S.colour = pick("grey","orange", "metal", "blue", "purple", "dark purple", "dark blue", "green", "silver", "yellow", "gold", "yellow", "red", "silver", "pink", "cerulean", "sepia", "bluespace", "pyrite", "light pink", "oil", "adamantine", "black")
S.loc = get_turf(holder.my_atom)
diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm
index 46b77827093..3bac3f14830 100644
--- a/code/modules/reagents/reagent_containers/syringes.dm
+++ b/code/modules/reagents/reagent_containers/syringes.dm
@@ -221,6 +221,11 @@
desc = "Contains antiviral agents."
list_reagents = list("spaceacillin" = 15)
+/obj/item/weapon/reagent_containers/syringe/bioterror
+ name = "bioterror syringe"
+ desc = "Contains several paralyzing reagents."
+ list_reagents = list("neurotoxin" = 5, "mutetoxin" = 5, "sodium_thiopental" = 5)
+
/obj/item/weapon/reagent_containers/syringe/stimulants
name = "Stimpack"
desc = "Contains stimulants."
diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm
index 5a68e76e7e2..a9ef8e34eed 100644
--- a/code/modules/research/designs/autolathe_designs.dm
+++ b/code/modules/research/designs/autolathe_designs.dm
@@ -190,7 +190,7 @@
name = "Compressed matter cardridge"
id = "rcd_ammo"
build_type = AUTOLATHE
- materials = list(MAT_METAL = 16000, MAT_GLASS=8000)
+ materials = list(MAT_METAL = 3000, MAT_GLASS=2000)
build_path = /obj/item/weapon/rcd_ammo
category = list("initial","Construction")
diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm
index 1501167a730..c01225e38e1 100644
--- a/code/modules/research/designs/medical_designs.dm
+++ b/code/modules/research/designs/medical_designs.dm
@@ -111,15 +111,27 @@
//////////Cybernetic Implants////////////
/////////////////////////////////////////
+/datum/design/cyberimp_welding
+ name = "Welding Shield implant"
+ desc = "These reactive micro-shields will protect you from welders and flashes without obscuring your vision."
+ id = "ci-welding"
+ req_tech = list("materials" = 4, "biotech" = 2)
+ build_type = PROTOLATHE | MECHFAB
+ construction_time = 40
+ materials = list(MAT_METAL = 200, MAT_GLASS = 400)
+ build_path = /obj/item/organ/internal/cyberimp/eyes/shield
+ category = list("Misc", "Medical Designs")
+
/datum/design/cyberimp_medical_hud
name = "Medical HUD implant"
desc = "These cybernetic eyes will display a medical HUD over everything you see. Wiggle eyes to control."
id = "ci-medhud"
req_tech = list("materials" = 6, "programming" = 4, "biotech" = 4)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 50
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 500, MAT_GOLD = 500)
build_path = /obj/item/organ/internal/cyberimp/eyes/hud/medical
- category = list("Medical Designs")
+ category = list("Misc", "Medical Designs")
/datum/design/cyberimp_security_hud
name = "Security HUD implant"
@@ -127,9 +139,10 @@
id = "ci-sechud"
req_tech = list("materials" = 6, "programming" = 5, "biotech" = 4, "combat" = 2)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 50
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 750, MAT_GOLD = 750)
build_path = /obj/item/organ/internal/cyberimp/eyes/hud/security
- category = list("Medical Designs")
+ category = list("Misc", "Medical Designs")
/datum/design/cyberimp_xray
name = "X-Ray implant"
@@ -137,9 +150,10 @@
id = "ci-xray"
req_tech = list("materials" = 7, "programming" = 5, "biotech" = 6, "magnets" = 5)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 60
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 600, MAT_GOLD = 600, MAT_PLASMA = 1000, MAT_URANIUM = 1000, MAT_DIAMOND = 2000)
build_path = /obj/item/organ/internal/cyberimp/eyes/xray
- category = list("Medical Designs")
+ category = list("Misc", "Medical Designs")
/datum/design/cyberimp_thermals
name = "Thermals implant"
@@ -147,9 +161,10 @@
id = "ci-thermals"
req_tech = list("materials" = 7, "programming" = 5, "biotech" = 5, "magnets" = 5, "syndicate" = 5)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 60
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 600, MAT_GOLD = 600, MAT_PLASMA = 1000, MAT_DIAMOND = 2000)
build_path = /obj/item/organ/internal/cyberimp/eyes/thermals
- category = list("Medical Designs")
+ category = list("Misc", "Medical Designs")
/datum/design/cyberimp_antidrop
name = "Anti-Drop implant"
@@ -157,6 +172,7 @@
id = "ci-antidrop"
req_tech = list("materials" = 7, "programming" = 5, "biotech" = 5)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 60
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 400, MAT_GOLD = 400)
build_path = /obj/item/organ/internal/cyberimp/brain/anti_drop
category = list("Medical Designs")
@@ -167,6 +183,7 @@
id = "ci-antistun"
req_tech = list("materials" = 7, "programming" = 5, "biotech" = 6)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 60
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_SILVER = 500, MAT_GOLD = 1000)
build_path = /obj/item/organ/internal/cyberimp/brain/anti_stun
category = list("Medical Designs")
@@ -177,6 +194,7 @@
id = "ci-nutriment"
req_tech = list("materials" = 6, "programming" = 4, "biotech" = 5)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 40
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_GOLD = 500, MAT_URANIUM = 500)
build_path = /obj/item/organ/internal/cyberimp/chest/nutriment
category = list("Medical Designs")
@@ -187,6 +205,7 @@
id = "ci-nutrimentplus"
req_tech = list("materials" = 6, "programming" = 4, "biotech" = 6)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 50
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_GOLD = 500, MAT_URANIUM = 750)
build_path = /obj/item/organ/internal/cyberimp/chest/nutriment/plus
category = list("Medical Designs")
@@ -197,6 +216,52 @@
id = "ci-reviver"
req_tech = list("materials" = 6, "programming" = 4, "biotech" = 7, "syndicate" = 4)
build_type = PROTOLATHE | MECHFAB
+ construction_time = 60
materials = list(MAT_METAL = 200, MAT_GLASS = 200, MAT_GOLD = 500, MAT_URANIUM = 1000, MAT_DIAMOND = 2000)
build_path = /obj/item/organ/internal/cyberimp/chest/reviver
+ category = list("Misc", "Medical Designs")
+
+
+/////////////////////////////////////////
+////////////Regular Implants/////////////
+/////////////////////////////////////////
+
+/datum/design/implanter
+ name = "Implanter"
+ desc = "A sterile automatic implant injector."
+ id = "implanter"
+ req_tech = list("materials" = 1, "programming" = 2, "biotech" = 3)
+ build_type = PROTOLATHE
+ materials = list(MAT_METAL = 600, MAT_GLASS = 200)
+ build_path = /obj/item/weapon/implanter
+ category = list("Medical Designs")
+
+/datum/design/implantcase
+ name = "Implant Case"
+ desc = "A glass case containing an implant."
+ id = "implantcase"
+ req_tech = list("materials" = 1, "biotech" = 2)
+ build_type = PROTOLATHE
+ materials = list(MAT_GLASS = 500)
+ build_path = /obj/item/weapon/implantcase
+ category = list("Medical Designs")
+
+/datum/design/implant_freedom
+ name = "Freedom Implant Case"
+ desc = "A glass case containing an implant."
+ id = "implant_freedom"
+ req_tech = list("materials" = 2, "biotech" = 3, "magnets" = 3, "syndicate" = 5)
+ build_type = PROTOLATHE
+ materials = list(MAT_METAL = 50, MAT_GLASS = 500, MAT_GOLD = 250)
+ build_path = /obj/item/weapon/implantcase/freedom
+ category = list("Medical Designs")
+
+/datum/design/implant_adrenalin
+ name = "Adrenalin Implant Case"
+ desc = "A glass case containing an implant."
+ id = "implant_adrenalin"
+ req_tech = list("materials" = 2, "biotech" = 5, "combat" = 3, "syndicate" = 6)
+ build_type = PROTOLATHE
+ materials = list(MAT_METAL = 50, MAT_GLASS = 500, MAT_GOLD = 500, MAT_URANIUM = 100, MAT_DIAMOND = 200)
+ build_path = /obj/item/weapon/implantcase/adrenaline
category = list("Medical Designs")
\ No newline at end of file
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index a3e8c47888d..a474c049c94 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -278,7 +278,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
if(linked_lathe) //Also sends salvaged materials to a linked protolathe, if any.
linked_lathe.m_amount += min((linked_lathe.max_material_storage - linked_lathe.TotalMaterials()), (linked_destroy.loaded_item.materials[MAT_METAL]*(linked_destroy.decon_mod/10)))
linked_lathe.g_amount += min((linked_lathe.max_material_storage - linked_lathe.TotalMaterials()), (linked_destroy.loaded_item.materials[MAT_GLASS]*(linked_destroy.decon_mod/10)))
- feedback_add_details("item_deconstructed","[linked_destroy.loaded_item.name]")
+ feedback_add_details("item_deconstructed","[linked_destroy.loaded_item.type]")
linked_destroy.loaded_item = null
else
screen = 1.0
@@ -421,7 +421,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
R = max((new_item.reliability/2), 0)
new_item.loc = linked_lathe.loc
if(!already_logged)
- feedback_add_details("item_printed","[new_item.name]|[amount]")
+ feedback_add_details("item_printed","[new_item.type]|[amount]")
already_logged = 1
linked_lathe.busy = 0
screen = old_screen
@@ -476,7 +476,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
var/obj/item/new_item = new P(src)
new_item.reliability = R
new_item.loc = linked_imprinter.loc
- feedback_add_details("circuit_printed","[new_item.name]")
+ feedback_add_details("circuit_printed","[new_item.type]")
linked_imprinter.busy = 0
screen = old_screen
updateUsrDialog()
@@ -715,11 +715,14 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "Load Design to Disk"
else
dat += "Name: [d_disk.blueprint.name]
"
- dat += "Level: [Clamp((d_disk.blueprint.reliability + rand(-15,15)), 0, 100)]
"
- switch(d_disk.blueprint.build_type)
- if(IMPRINTER) dat += "Lathe Type: Circuit Imprinter
"
- if(PROTOLATHE) dat += "Lathe Type: Proto-lathe
"
- if(AUTOLATHE) dat += "Lathe Type: Auto-lathe
"
+ dat += "Level: [d_disk.blueprint.reliability]
"
+ var/b_type = d_disk.blueprint.build_type
+ if(b_type)
+ dat += "Lathe Types:
"
+ if(b_type & IMPRINTER) dat += "Circuit Imprinter
"
+ if(b_type & PROTOLATHE) dat += "Proto-lathe
"
+ if(b_type & AUTOLATHE) dat += "Auto-lathe
"
+ if(b_type & MECHFAB) dat += "Mech Fabricator
"
dat += "Required Materials:
"
for(var/M in d_disk.blueprint.materials)
if(copytext(M, 1, 2) == "$") dat += "* [copytext(M, 2)] x [d_disk.blueprint.materials[M]]
"
@@ -790,7 +793,12 @@ won't update every console in existence) but it's more of a hassle to do. Also,
dat += "Origin Tech:
"
var/list/temp_tech = linked_destroy.ConvertReqString2List(linked_destroy.loaded_item.origin_tech)
for(var/T in temp_tech)
- dat += "* [CallTechName(T)] [temp_tech[T]]
"
+ dat += "* [CallTechName(T)] [temp_tech[T]]"
+ for(var/datum/tech/F in files.known_tech)
+ if(F.name == CallTechName(T))
+ dat += " (Current: [F.level])"
+ break
+ dat += "
"
dat += "Options: "
dat += "Deconstruct Item"
dat += "Eject Item"
@@ -1102,4 +1110,4 @@ won't update every console in existence) but it's more of a hassle to do. Also,
/obj/machinery/computer/rdconsole/experiment
name = "E.X.P.E.R.I-MENTOR R&D Console"
desc = "A console used to interface with R&D tools."
- id = 1
+ id = 3
diff --git a/code/modules/research/rdmachines.dm b/code/modules/research/rdmachines.dm
index 91a33aa41be..7300f924b1a 100644
--- a/code/modules/research/rdmachines.dm
+++ b/code/modules/research/rdmachines.dm
@@ -13,94 +13,31 @@
var/hacked = 0
var/disabled = 0
var/shocked = 0
- var/list/wires = list()
- var/hack_wire
- var/disable_wire
- var/shock_wire
var/obj/machinery/computer/rdconsole/linked_console
+ var/datum/wires/r_n_d/wires
/obj/machinery/r_n_d/New()
..()
- wires["Red"] = 0
- wires["Blue"] = 0
- wires["Green"] = 0
- wires["Yellow"] = 0
- wires["Black"] = 0
- wires["White"] = 0
- var/list/w = list("Red","Blue","Green","Yellow","Black","White")
- src.hack_wire = pick(w)
- w -= src.hack_wire
- src.shock_wire = pick(w)
- w -= src.shock_wire
- src.disable_wire = pick(w)
- w -= src.disable_wire
+ wires = new(src)
-/obj/machinery/r_n_d/proc/
- shock(mob/user, prb)
- if(stat & (BROKEN|NOPOWER)) // unpowered, no shock
- return 0
- if(!prob(prb))
- return 0
- var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
- s.set_up(5, 1, src)
- s.start()
- if (electrocute_mob(user, get_area(src), src, 0.7))
- return 1
- else
- return 0
+/obj/machinery/r_n_d/proc/shock(mob/user, prb)
+ if(stat & (BROKEN|NOPOWER)) // unpowered, no shock
+ return 0
+ if(!prob(prb))
+ return 0
+ var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
+ s.set_up(5, 1, src)
+ s.start()
+ if (electrocute_mob(user, get_area(src), src, 0.7))
+ return 1
+ else
+ return 0
/obj/machinery/r_n_d/attack_hand(mob/user)
- if (shocked)
+ if(shocked)
shock(user,50)
if(panel_open)
- var/dat as text
- dat += "[src.name] Wires:
"
- for(var/wire in src.wires)
- dat += text("[wire] Wire: [src.wires[wire] ? "Mend" : "Cut"] Pulse
")
-
- dat += text("The red light is [src.disabled ? "off" : "on"].
")
- dat += text("The green light is [src.shocked ? "off" : "on"].
")
- dat += text("The blue light is [src.hacked ? "off" : "on"].
")
- user << browse("[src.name] Hacking[dat]","window=hack_win")
- return
+ wires.Interact(user)
+
-/obj/machinery/r_n_d/Topic(href, href_list)
- if(..())
- return
- usr.set_machine(src)
- src.add_fingerprint(usr)
- if(href_list["pulse"])
- var/temp_wire = href_list["wire"]
- if (!istype(usr.get_active_hand(), /obj/item/device/multitool))
- usr << "You need a multitool!"
- else
- if(src.wires[temp_wire])
- usr << "You can't pulse a cut wire!"
- else
- if(src.hack_wire == href_list["wire"])
- src.hacked = !src.hacked
- spawn(100) src.hacked = !src.hacked
- if(src.disable_wire == href_list["wire"])
- src.disabled = !src.disabled
- src.shock(usr,50)
- spawn(100) src.disabled = !src.disabled
- if(src.shock_wire == href_list["wire"])
- src.shocked = !src.shocked
- src.shock(usr,50)
- spawn(100) src.shocked = !src.shocked
- if(href_list["cut"])
- if (!istype(usr.get_active_hand(), /obj/item/weapon/wirecutters))
- usr << "You need wirecutters!"
- else
- var/temp_wire = href_list["wire"]
- wires[temp_wire] = !wires[temp_wire]
- if(src.hack_wire == temp_wire)
- src.hacked = !src.hacked
- if(src.disable_wire == temp_wire)
- src.disabled = !src.disabled
- src.shock(usr,50)
- if(src.shock_wire == temp_wire)
- src.shocked = !src.shocked
- src.shock(usr,50)
- src.updateUsrDialog()
diff --git a/code/modules/research/research.dm b/code/modules/research/research.dm
index ac43f99f99c..d164418c115 100644
--- a/code/modules/research/research.dm
+++ b/code/modules/research/research.dm
@@ -190,6 +190,7 @@ research holder datum.
var/desc = "description" //General description of what it does and what it makes.
var/id = "id" //An easily referenced ID. Must be alphanumeric, lower-case, and no symbols.
var/level = 1 //A simple number scale of the research level. Level 0 = Secret tech.
+ var/rare = 1 //How much CentCom wants to get that tech. Used in supply shuttle tech cost calculation.
var/list/req_tech = list() //List of ids associated values of techs required to research this tech. "id" = #
@@ -209,6 +210,7 @@ research holder datum.
name = "Plasma Research"
desc = "Research into the mysterious substance colloqually known as 'plasma'."
id = "plasmatech"
+ rare = 3
/datum/tech/powerstorage
name = "Power Manipulation Technology"
@@ -219,6 +221,7 @@ research holder datum.
name = "'Blue-space' Research"
desc = "Research into the sub-reality known as 'blue-space'"
id = "bluespace"
+ rare = 2
/datum/tech/biotech
name = "Biological Technology"
@@ -244,6 +247,8 @@ research holder datum.
name = "Illegal Technologies Research"
desc = "The study of technologies that violate Nanotrassen regulations."
id = "syndicate"
+ rare = 4
+
/*
/datum/tech/arcane
@@ -273,6 +278,26 @@ research holder datum.
*/
+/datum/tech/proc/getCost(var/current_level = null)
+ // Calculates tech disk's supply points sell cost
+ if(!current_level)
+ current_level = initial(level)
+
+ if(current_level >= level)
+ return 0
+
+ var/cost = 0
+ var/i
+ for(i=current_level+1, i<=level, i++)
+ if(i == initial(level))
+ continue
+ cost += i*5*rare
+
+ return cost
+
+
+
+
/obj/item/weapon/disk/tech_disk
name = "Technology Disk"
desc = "A disk for storing technology data for further research."
diff --git a/code/modules/research/xenobiology/xenobiology.dm b/code/modules/research/xenobiology/xenobiology.dm
index 63ea9a0a6d3..68d65f28023 100644
--- a/code/modules/research/xenobiology/xenobiology.dm
+++ b/code/modules/research/xenobiology/xenobiology.dm
@@ -410,7 +410,7 @@
var/mob/living/carbon/human/G = new /mob/living/carbon/human
if(prob(50)) G.gender = "female"
hardset_dna(G, null, null, null, null, /datum/species/golem/adamantine)
-
+
G.set_cloned_appearance()
G.real_name = text("Adamantine Golem ([rand(1, 1000)])")
G.dna.species.auto_equip(G)
@@ -436,13 +436,16 @@
pixel_x = -64
pixel_y = -64
unacidable = 1
- var/mob/living/immune = null // the one who creates the timestop is immune
+ var/mob/living/immune = list() // the one who creates the timestop is immune
var/freezerange = 2
var/duration = 140
alpha = 125
/obj/effect/timestop/New()
..()
+ for(var/mob/living/M in player_list)
+ for(var/obj/effect/proc_holder/spell/aoe_turf/conjure/timestop/T in M.mind.spell_list) //People who can stop time are immune to timestop
+ immune |= M
timestop()
@@ -451,7 +454,7 @@
while(loc)
if(duration)
for(var/mob/living/M in orange (freezerange, src.loc))
- if(M == immune)
+ if(M in immune)
continue
M.stunned = 10
M.anchored = 1
@@ -478,6 +481,9 @@
sleep(1)
+/obj/effect/timestop/wizard
+ duration = 90
+
/obj/item/stack/tile/bluespace
name = "bluespace floor tile"
diff --git a/code/modules/security levels/security levels.dm b/code/modules/security levels/security levels.dm
index da714890067..19d85889439 100644
--- a/code/modules/security levels/security levels.dm
+++ b/code/modules/security levels/security levels.dm
@@ -23,7 +23,7 @@
if(SEC_LEVEL_GREEN)
minor_announce(config.alert_desc_green, "Attention! Security level lowered to green:")
security_level = SEC_LEVEL_GREEN
- for(var/obj/machinery/firealarm/FA in world)
+ for(var/obj/machinery/firealarm/FA in machines)
if(FA.z == ZLEVEL_STATION)
FA.update_icon()
if(SEC_LEVEL_BLUE)
@@ -32,7 +32,7 @@
else
minor_announce(config.alert_desc_blue_downto, "Attention! Security level lowered to blue:")
security_level = SEC_LEVEL_BLUE
- for(var/obj/machinery/firealarm/FA in world)
+ for(var/obj/machinery/firealarm/FA in machines)
if(FA.z == ZLEVEL_STATION)
FA.update_icon()
if(SEC_LEVEL_RED)
@@ -47,15 +47,19 @@
if(CC)
CC.post_status("alert", "redalert")*/
- for(var/obj/machinery/firealarm/FA in world)
+ for(var/obj/machinery/firealarm/FA in machines)
if(FA.z == ZLEVEL_STATION)
FA.update_icon()
+ for(var/obj/machinery/computer/shuttle/pod/pod in machines)
+ pod.admin_controlled = 0
if(SEC_LEVEL_DELTA)
minor_announce(config.alert_desc_delta, "Attention! Delta security level reached!",1)
security_level = SEC_LEVEL_DELTA
- for(var/obj/machinery/firealarm/FA in world)
+ for(var/obj/machinery/firealarm/FA in machines)
if(FA.z == ZLEVEL_STATION)
FA.update_icon()
+ for(var/obj/machinery/computer/shuttle/pod/pod in machines)
+ pod.admin_controlled = 0
else
return
@@ -102,4 +106,4 @@
set_security_level(2)
/mob/verb/set_thing3()
set_security_level(3)
-*/
\ No newline at end of file
+*/
diff --git a/code/modules/surgery/appendectomy.dm b/code/modules/surgery/appendectomy.dm
deleted file mode 100644
index 9355890cb5f..00000000000
--- a/code/modules/surgery/appendectomy.dm
+++ /dev/null
@@ -1,32 +0,0 @@
-/datum/surgery/appendectomy
- name = "appendectomy"
- steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/incise, /datum/surgery_step/extract_appendix, /datum/surgery_step/close)
- species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
- possible_locs = list("groin")
-
-
-//extract appendix
-/datum/surgery_step/extract_appendix
- name = "extract appendix"
- accept_hand = 1
- time = 64
- var/obj/item/organ/internal/appendix/A = null
-
-/datum/surgery_step/extract_appendix/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- A = locate() in target.internal_organs
- if(A)
- user.visible_message("[user] begins to extract [target]'s appendix.", "You begin to extract [target]'s appendix...")
- else
- user.visible_message("[user] looks for an appendix in [target].", "You look for an appendix in [target]...")
-
-/datum/surgery_step/extract_appendix/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- if(A)
- user.visible_message("[user] successfully removes [target]'s appendix!", "You successfully removes [target]'s appendix.")
- A.loc = get_turf(target)
- A.Remove(target)
- for(var/datum/disease/appendicitis in target.viruses)
- appendicitis.cure()
- target.resistances += /datum/disease/appendicitis
- else
- user << "You can't find an appendix in [target]!"
- return 1
diff --git a/code/modules/surgery/brain_removal.dm b/code/modules/surgery/brain_removal.dm
deleted file mode 100644
index 0d2426775a6..00000000000
--- a/code/modules/surgery/brain_removal.dm
+++ /dev/null
@@ -1,43 +0,0 @@
-/datum/surgery/brain_removal
- name = "brain removal"
- steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/extract_brain)
- species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
- possible_locs = list("head")
- requires_organic_bodypart = 0
-
-
-//extract brain
-/datum/surgery_step/extract_brain
- name = "extract brain"
- implements = list(/obj/item/weapon/hemostat = 100, /obj/item/weapon/crowbar = 55)
- time = 64
- var/obj/item/organ/brain/B = null
-
-/datum/surgery_step/extract_brain/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- B = target.getorgan(/obj/item/organ/brain)
- if(B)
- user.visible_message("[user] begins to extract [target]'s brain.", "You begin to extract [target]'s brain...")
- else
- user.visible_message("[user] looks for a brain in [target].", "You look for a brain in [target]...")
-
-/datum/surgery_step/extract_brain/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- if(B)
- user.visible_message("[user] successfully removes [target]'s brain!", "You successfully remove [target]'s brain.")
- B.loc = get_turf(target)
- B.transfer_identity(target)
- target.internal_organs -= B
- if(ishuman(target))
- var/mob/living/carbon/human/H = target
- H.update_hair(0)
- H.apply_damage(25,"brute","head")
- add_logs(user, target, "debrained", addition="INTENT: [uppertext(user.a_intent)]")
- else
- user << "You can't find a brain in [target]!"
- return 1
-
-
-//brain removal for aliens
-/datum/surgery/brain_removal/alien
- name = "alien brain removal"
- steps = list(/datum/surgery_step/saw, /datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/extract_brain)
- species = list(/mob/living/carbon/alien/humanoid)
diff --git a/code/modules/surgery/core_removal.dm b/code/modules/surgery/core_removal.dm
index fe976b25824..4f872f6c047 100644
--- a/code/modules/surgery/core_removal.dm
+++ b/code/modules/surgery/core_removal.dm
@@ -2,8 +2,11 @@
name = "core removal"
steps = list(/datum/surgery_step/incise, /datum/surgery_step/incise, /datum/surgery_step/extract_core)
species = list(/mob/living/simple_animal/slime)
- target_must_be_dead = 1
+/datum/surgery/core_removal/can_start(mob/user, mob/living/carbon/target)
+ if(target.stat == DEAD)
+ return 1
+ return 0
//extract brain
/datum/surgery_step/extract_core
diff --git a/code/modules/surgery/cybernetic_implants.dm b/code/modules/surgery/cybernetic_implants.dm
deleted file mode 100644
index ed6813bf087..00000000000
--- a/code/modules/surgery/cybernetic_implants.dm
+++ /dev/null
@@ -1,80 +0,0 @@
-#define MAX_BRAIN_IMPLANT 2
-#define MAX_CHEST_IMPLANT 3
-
-/datum/surgery_step/cybernetic_implant/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/organ/internal/cyberimp/implant, datum/surgery/surgery)
- user.visible_message("[user] begins to implant [target] with [implant].", "You begin to implant [target] with [implant]...")
-
-//[[[[EYES]]]]
-/datum/surgery/cybernetic_implant/eyes
- name = "eye cybernetic implant"
- steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/cybernetic_implant/eyes, /datum/surgery_step/fix_eyes, /datum/surgery_step/close)
- possible_locs = list("eyes")
-
-/datum/surgery_step/cybernetic_implant/eyes
- name = "insert eye cybernetic implant"
- implements = list(/obj/item/organ/internal/cyberimp/eyes = 100)
- time = 32
-
-/datum/surgery_step/cybernetic_implant/eyes/success(mob/user, mob/living/carbon/target, target_zone, obj/item/organ/internal/cyberimp/eyes/implant, datum/surgery/surgery)
- if(implant)
- var/full = 0
- if(locate(/obj/item/organ/internal/cyberimp/eyes, target.internal_organs))
- full = 1
- insert(user,target,implant,target_zone,full)
- return 1
-
-//[[[[BRAIN]]]]
-/datum/surgery/cybernetic_implant/brain
- name = "brain cybernetic implant"
- steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/cybernetic_implant/brain, /datum/surgery_step/close)
- possible_locs = list("head")
- requires_organic_bodypart = 0
-
-/datum/surgery_step/cybernetic_implant/brain
- name = "insert brain cybernetic implant"
- implements = list(/obj/item/organ/internal/cyberimp/brain = 100)
- time = 32
-
-/datum/surgery_step/cybernetic_implant/brain/success(mob/user, mob/living/carbon/target, target_zone, obj/item/organ/internal/cyberimp/brain/implant, datum/surgery/surgery)
- if(implant)
- var/full = 0
- for(var/obj/item/I in target.internal_organs)
- if(istype(I,/obj/item/organ/internal/cyberimp/brain))
- full++
-
- if(full < MAX_BRAIN_IMPLANT)
- full = 0
- insert(user,target,implant,target_zone,full)
- return 1
-
-//[[[[CHEST]]]]
-/datum/surgery/cybernetic_implant/chest
- name = "torso cybernetic implant"
- steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/cybernetic_implant/chest, /datum/surgery_step/close)
- possible_locs = list("chest")
- requires_organic_bodypart = 0
-
-/datum/surgery_step/cybernetic_implant/chest
- name = "insert torso cybernetic implant"
- implements = list(/obj/item/organ/internal/cyberimp/chest = 100)
- time = 32
-
-/datum/surgery_step/cybernetic_implant/chest/success(mob/user, mob/living/carbon/target, target_zone, obj/item/organ/internal/cyberimp/chest/implant, datum/surgery/surgery)
- if(implant)
- var/full = 0
- for(var/obj/item/I in target.internal_organs)
- if(istype(I,/obj/item/organ/internal/cyberimp/chest))
- full++
- if(full < MAX_CHEST_IMPLANT)
- full = 0
-
- insert(user,target,implant,target_zone,full)
- return 1
-
-/datum/surgery_step/cybernetic_implant/proc/insert(mob/user, mob/living/carbon/target, obj/item/organ/internal/cyberimp/implant,target_zone,full)
- if(full)
- user << "You can't seem to implant anything else into the [target]'s [target_zone]!"
- else
- user.visible_message("[user] inserts [implant] into the [target]'s [target_zone == "head" ? "brain" : target_zone]!", "You insert [implant] into the [target]'s [target_zone == "head" ? "brain" : target_zone].")
- user.drop_item()
- implant.Insert(target)
\ No newline at end of file
diff --git a/code/modules/surgery/dethrall.dm b/code/modules/surgery/dethrall.dm
index bd54a7f3f6f..c421e8ece6e 100644
--- a/code/modules/surgery/dethrall.dm
+++ b/code/modules/surgery/dethrall.dm
@@ -3,14 +3,17 @@
steps = list(/datum/surgery_step/incise, /datum/surgery_step/clamp_bleeders, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/dethrall)
possible_locs = list("head")
+/datum/surgery/dethrall/can_start(mob/user, mob/living/carbon/target)
+ return is_thrall(target)
+
/datum/surgery_step/dethrall
name = "search head"
accept_hand = 1
time = 70
- var/obj/item/organ/brain/B = null
+ var/obj/item/organ/internal/brain/B = null
/datum/surgery_step/dethrall/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- B = target.getorgan(/obj/item/organ/brain)
+ B = target.getorgan(/obj/item/organ/internal/brain)
if(B)
user.visible_message("[user] begins looking around in [target]'s head.", "You begin looking for foreign influences on [target]'s brain...")
@@ -19,8 +22,6 @@
if(!is_thrall(target))
user << "You are unable to locate anything on [target]'s brain."
return 1
- user << "You locate a small, pulsing black tumor on the side of [target]'s brain and begin to remove it."
- target << "A small part of your head pulses with agony as the light impacts it."
sleep(30)
user.visible_message("[user] begins removing something from [target]'s head.", \
"You begin carefully extracting the tumor...")
diff --git a/code/modules/surgery/eye_surgery.dm b/code/modules/surgery/eye_surgery.dm
index 06117fb80d7..83821b42e1d 100644
--- a/code/modules/surgery/eye_surgery.dm
+++ b/code/modules/surgery/eye_surgery.dm
@@ -23,7 +23,7 @@
return 1
/datum/surgery_step/fix_eyes/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- if(target.getorgan(/obj/item/organ/brain))
+ if(target.getorgan(/obj/item/organ/internal/brain))
user.visible_message("[user] accidentally stabs [target] right in the brain!", "You accidentally stab [target] right in the brain!")
target.adjustBrainLoss(100)
else
diff --git a/code/modules/surgery/generic_steps.dm b/code/modules/surgery/generic_steps.dm
index 1f01549e999..351e2eec06a 100644
--- a/code/modules/surgery/generic_steps.dm
+++ b/code/modules/surgery/generic_steps.dm
@@ -3,7 +3,7 @@
/datum/surgery_step/incise
name = "make incision"
implements = list(/obj/item/weapon/scalpel = 100, /obj/item/weapon/kitchen/knife = 65, /obj/item/weapon/shard = 45)
- time = 24
+ time = 16
/datum/surgery_step/incise/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message("[user] begins to make an incision in [target]'s [parse_zone(target_zone)].", "You begin to make an incision in [target]'s [parse_zone(target_zone)]...")
@@ -14,7 +14,7 @@
/datum/surgery_step/clamp_bleeders
name = "clamp bleeders"
implements = list(/obj/item/weapon/hemostat = 100, /obj/item/weapon/wirecutters = 60, /obj/item/stack/cable_coil = 15)
- time = 48
+ time = 24
/datum/surgery_step/clamp_bleeders/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message("[user] begins to clamp bleeders in [target]'s [parse_zone(target_zone)].", "You begin to clamp bleeders in [target]'s [parse_zone(target_zone)]...")
@@ -29,7 +29,7 @@
/datum/surgery_step/retract_skin
name = "retract skin"
implements = list(/obj/item/weapon/retractor = 100, /obj/item/weapon/screwdriver = 45, /obj/item/weapon/wirecutters = 35)
- time = 32
+ time = 24
/datum/surgery_step/retract_skin/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message("[user] begins to retract the skin in [target]'s [parse_zone(target_zone)].", "You begin to retract the skin in [target]'s [parse_zone(target_zone)]...")
@@ -40,7 +40,7 @@
/datum/surgery_step/close
name = "mend incision"
implements = list(/obj/item/weapon/cautery = 100, /obj/item/weapon/weldingtool = 70, /obj/item/weapon/lighter = 45, /obj/item/weapon/match = 20)
- time = 32
+ time = 24
/datum/surgery_step/close/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message("[user] begins to mend the incision in [target]'s [parse_zone(target_zone)].", "You begin to mend the incision in [target]'s [parse_zone(target_zone)]...")
@@ -75,7 +75,7 @@
/datum/surgery_step/saw
name = "saw bone"
implements = list(/obj/item/weapon/circular_saw = 100, /obj/item/weapon/melee/arm_blade = 75, /obj/item/weapon/hatchet = 35, /obj/item/weapon/kitchen/knife/butcher = 25)
- time = 64
+ time = 54
/datum/surgery_step/saw/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
user.visible_message("[user] begins to saw through the bone in [target]'s [parse_zone(target_zone)].", "You begin to saw through the bone in [target]'s [parse_zone(target_zone)]...")
diff --git a/code/modules/surgery/helpers.dm b/code/modules/surgery/helpers.dm
index 021eddeb277..a9675ffba2f 100644
--- a/code/modules/surgery/helpers.dm
+++ b/code/modules/surgery/helpers.dm
@@ -18,8 +18,8 @@
if(!current_surgery)
var/list/all_surgeries = surgeries_list.Copy()
var/list/available_surgeries = list()
- for(var/i in all_surgeries)
- var/datum/surgery/S = all_surgeries[i]
+
+ for(var/datum/surgery/S in all_surgeries)
if(!S.possible_locs.Find(selected_zone))
continue
if(affecting && S.requires_organic_bodypart && affecting.status == ORGAN_ROBOTIC)
@@ -33,7 +33,7 @@
break
var/P = input("Begin which procedure?", "Surgery", null, null) as null|anything in available_surgeries
- if(P && user.Adjacent(M) && (I in user))
+ if(P && user && user.Adjacent(M) && (I in user))
var/datum/surgery/S = available_surgeries[P]
var/datum/surgery/procedure = new S.type
if(procedure)
@@ -48,11 +48,21 @@
else
user << "You need to expose [M]'s [parse_zone(selected_zone)] first!"
- else if(current_surgery.status == 1 && !current_surgery.step_in_progress)
- M.surgeries -= current_surgery
- user.visible_message("[user] removes the drapes from [M]'s [parse_zone(selected_zone)].", \
- "You remove the drapes from [M]'s [parse_zone(selected_zone)].")
- qdel(current_surgery)
+ else if(!current_surgery.step_in_progress)
+ if(current_surgery.status == 1)
+ M.surgeries -= current_surgery
+ user.visible_message("[user] removes the drapes from [M]'s [parse_zone(selected_zone)].", \
+ "You remove the drapes from [M]'s [parse_zone(selected_zone)].")
+ qdel(current_surgery)
+ else if(istype(user.get_inactive_hand(), /obj/item/weapon/cautery) && current_surgery.can_cancel)
+ M.surgeries -= current_surgery
+ user.visible_message("[user] mends the incision and removes the drapes from [M]'s [parse_zone(selected_zone)].", \
+ "You mend the incision and remove the drapes from [M]'s [parse_zone(selected_zone)].")
+ qdel(current_surgery)
+ else if(current_surgery.can_cancel)
+ user << "You need to hold a cautery in inactive hand to stop [M]'s surgery!"
+
+
return 1
return 0
diff --git a/code/modules/surgery/limb augmentation.dm b/code/modules/surgery/limb augmentation.dm
index d7ff7340302..fc8e72bdb75 100644
--- a/code/modules/surgery/limb augmentation.dm
+++ b/code/modules/surgery/limb augmentation.dm
@@ -61,11 +61,10 @@
if("head")
H.organs += new /obj/item/organ/limb/robot/head(src)
if("chest")
- var/datum/surgery_step/xenomorph_removal/xeno_removal = new
- xeno_removal.remove_xeno(user, target) // remove an alien if there is one
- H.organs += new /obj/item/organ/limb/robot/chest(src)
- for(var/datum/disease/appendicitis/A in H.viruses) //If they already have Appendicitis, Remove it
- A.cure(1)
+ for(var/obj/item/organ/internal/I in target.getorganszone(target_zone, 1))
+ if(I.status == ORGAN_ORGANIC) // FLESH IS WEAK
+ I.Remove(target, special = 1)
+ qdel(I)
user.drop_item()
qdel(tool)
H.update_damage_overlays(0)
diff --git a/code/modules/surgery/organ_manipulation.dm b/code/modules/surgery/organ_manipulation.dm
new file mode 100644
index 00000000000..6a934c160d0
--- /dev/null
+++ b/code/modules/surgery/organ_manipulation.dm
@@ -0,0 +1,111 @@
+/datum/surgery/organ_manipulation
+ name = "organ manipulation"
+ steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/clamp_bleeders,
+ /datum/surgery_step/incise, /datum/surgery_step/manipulate_organs)
+ species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
+ possible_locs = list("chest", "head")
+ requires_organic_bodypart = 0
+
+/datum/surgery/organ_manipulation/soft
+ possible_locs = list("groin", "eyes", "mouth")
+ steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/clamp_bleeders,
+ /datum/surgery_step/incise, /datum/surgery_step/manipulate_organs)
+
+/datum/surgery/organ_manipulation/alien
+ name = "alien organ manipulation"
+ possible_locs = list("chest", "head", "groin", "eyes", "mouth")
+ species = list(/mob/living/carbon/alien/humanoid)
+ steps = list(/datum/surgery_step/saw, /datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/manipulate_organs)
+
+
+
+
+/datum/surgery_step/manipulate_organs
+ time = 64
+ name = "manipulate organs"
+ implements = list(/obj/item/organ/internal = 100)
+ var/implements_extract = list(/obj/item/weapon/hemostat = 100, /obj/item/weapon/crowbar = 55)
+ var/implements_mend = list(/obj/item/weapon/cautery = 100, /obj/item/weapon/weldingtool = 70, /obj/item/weapon/lighter = 45, /obj/item/weapon/match = 20)
+ var/current_type
+ var/obj/item/organ/internal/I = null
+
+/datum/surgery_step/manipulate_organs/New()
+ ..()
+ implements = implements + implements_extract + implements_mend
+
+/datum/surgery_step/manipulate_organs/tool_check(mob/user, obj/item/tool)
+ if(istype(tool, /obj/item/weapon/weldingtool))
+ var/obj/item/weapon/weldingtool/WT = tool
+ if(!WT.isOn()) return 0
+
+ else if(istype(tool, /obj/item/weapon/lighter))
+ var/obj/item/weapon/lighter/L = tool
+ if(!L.lit) return 0
+
+ else if(istype(tool, /obj/item/weapon/match))
+ var/obj/item/weapon/match/M = tool
+ if(!M.lit) return 0
+
+ return 1
+
+
+/datum/surgery_step/manipulate_organs/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ I = null
+ if(isorgan(tool))
+ current_type = "insert"
+ I = tool
+ if(target_zone != I.zone || target.getorganslot(I.slot))
+ user << "There is no room for [I] in [target]'s [parse_zone(target_zone)]!"
+ return -1
+
+ user.visible_message("[user] begins to insert [tool] into [target]'s [parse_zone(target_zone)].",
+ "You begin to insert [tool] into [target]'s [parse_zone(target_zone)]...")
+
+ else if(implement_type in implements_extract)
+ current_type = "extract"
+ var/list/organs = target.getorganszone(target_zone)
+ if(!organs.len)
+ user << "There is no removeable organs in [target]'s [parse_zone(target_zone)]!"
+ return -1
+ else
+ for(var/obj/item/organ/internal/O in organs)
+ O.on_find(user)
+ organs -= O
+ organs[O.name] = O
+
+ I = input("Remove which organ?", "Surgery", null, null) as null|anything in organs
+ if(I && user && target && user.Adjacent(target) && user.get_active_hand() == tool)
+ I = organs[I]
+ if(!I) return -1
+ user.visible_message("[user] begins to extract [I] from [target]'s [parse_zone(target_zone)].",
+ "You begin to extract [I] from [target]'s [parse_zone(target_zone)]...")
+ else
+ return -1
+
+ else if(implement_type in implements_mend)
+ current_type = "mend"
+
+
+/datum/surgery_step/manipulate_organs/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
+ if(current_type == "mend")
+ user.visible_message("[user] mend the incision in [target]'s [parse_zone(target_zone)].",
+ "You mend the incision in [target]'s [parse_zone(target_zone)].")
+ return 1
+ else if(current_type == "insert")
+ I = tool
+ user.drop_item()
+ I.Insert(target)
+ user.visible_message("[user] inserts [tool] into [target]'s [parse_zone(target_zone)]!",
+ "You insert [tool] into [target]'s [parse_zone(target_zone)].")
+
+ else if(current_type == "extract")
+ if(I && I.owner == target)
+ user.visible_message("[user] successfully extracts [I] from [target]'s [parse_zone(target_zone)]!",
+ "You successfully extract [I] from [target]'s [parse_zone(target_zone)].")
+ add_logs(user, target, "surgically removed [I.name] from", addition="INTENT: [uppertext(user.a_intent)]")
+ I.Remove(target)
+ I.loc = get_turf(target)
+ else
+ user.visible_message("[user] can't seem to extract anything from [target]'s [parse_zone(target_zone)]!",
+ "You can't extract anything from [target]'s [parse_zone(target_zone)]!")
+ return 0
\ No newline at end of file
diff --git a/code/modules/surgery/organs/augments_eyes.dm b/code/modules/surgery/organs/augments_eyes.dm
index ab814cbf9df..4ef193183b1 100644
--- a/code/modules/surgery/organs/augments_eyes.dm
+++ b/code/modules/surgery/organs/augments_eyes.dm
@@ -121,7 +121,8 @@
origin_tech = "materials=4;biotech=3"
implant_color = "#101010"
flash_protect = 2
- // Welding with thermals will still hurt your eyes a bit.
+ aug_message = null
+ eye_color = "fff"
/obj/item/organ/internal/cyberimp/eyes/shield/emp_act(severity)
return
\ No newline at end of file
diff --git a/code/modules/surgery/organs/helpers.dm b/code/modules/surgery/organs/helpers.dm
index 18b4185ea52..a3f8d5de65b 100644
--- a/code/modules/surgery/organs/helpers.dm
+++ b/code/modules/surgery/organs/helpers.dm
@@ -11,8 +11,16 @@ mob/proc/getorganslot(slot)
mob/living/carbon/getorgan(typepath)
return (locate(typepath) in internal_organs)
-mob/living/carbon/getorganszone(zone)
+mob/living/carbon/getorganszone(zone, var/subzones = 0)
var/list/returnorg = list()
+ if(subzones)
+ if(zone == "head")
+ returnorg = getorganszone("eyes") + getorganszone("mouth")
+ // We don't have mouth organs now, but who knows?
+ if(zone == "chest")
+ returnorg = getorganszone("groin")
+
+
for(var/obj/item/organ/internal/O in internal_organs)
if(zone == O.zone)
returnorg += O
diff --git a/code/modules/surgery/organs/organ_internal.dm b/code/modules/surgery/organs/organ_internal.dm
index ae4e1e00a55..f37761f55a2 100644
--- a/code/modules/surgery/organs/organ_internal.dm
+++ b/code/modules/surgery/organs/organ_internal.dm
@@ -1,12 +1,15 @@
/obj/item/organ/internal
origin_tech = "biotech=2"
+ force = 1
+ w_class = 2
+ throwforce = 0
var/zone = "chest"
var/slot
var/vital = 0
var/organ_action_name = null
-/obj/item/organ/internal/proc/Insert(var/mob/living/carbon/M, special = 0)
- if(!iscarbon(M) || owner)
+/obj/item/organ/internal/proc/Insert(mob/living/carbon/M, special = 0)
+ if(!iscarbon(M) || owner == M)
return
var/obj/item/organ/internal/replaced = M.getorganslot(slot)
@@ -19,7 +22,8 @@
if(organ_action_name)
action_button_name = organ_action_name
-/obj/item/organ/internal/proc/Remove(var/mob/living/carbon/M, special = 0)
+
+/obj/item/organ/internal/proc/Remove(mob/living/carbon/M, special = 0)
owner = null
if(M)
M.internal_organs -= src
@@ -29,14 +33,42 @@
if(organ_action_name)
action_button_name = null
+/obj/item/organ/internal/proc/on_find(mob/living/finder)
+ return
+
/obj/item/organ/internal/proc/on_life()
return
+/obj/item/organ/internal/proc/prepare_eat()
+ var/obj/item/weapon/reagent_containers/food/snacks/S = new
+ S.name = name
+ S.desc = desc
+ S.icon = icon
+ S.icon_state = icon_state
+ S.origin_tech = origin_tech
+ S.w_class = w_class
+ S.reagents.add_reagent("nutriment", 5)
+
+ return S
+
/obj/item/organ/internal/Destroy()
if(owner)
Remove(owner, 1)
..()
+/obj/item/organ/internal/attack(mob/living/carbon/M, mob/user)
+ if(M == user && ishuman(user))
+ var/mob/living/carbon/human/H = user
+ if(status == ORGAN_ORGANIC)
+ var/obj/item/weapon/reagent_containers/food/snacks/S = prepare_eat()
+ if(S)
+ H.drop_item()
+ H.put_in_active_hand(S)
+ S.attack(H, H)
+ qdel(src)
+ else
+ ..()
+
//Looking for brains?
//Try code/modules/mob/living/carbon/brain/brain_item.dm
@@ -57,17 +89,23 @@
else
icon_state = "heart-off"
-/obj/item/organ/internal/heart/Insert(var/mob/living/carbon/M, special = 0)
+/obj/item/organ/internal/heart/Insert(mob/living/carbon/M, special = 0)
..()
beating = 1
update_icon()
-/obj/item/organ/internal/heart/Remove(var/mob/living/carbon/M, special = 0)
+/obj/item/organ/internal/heart/Remove(mob/living/carbon/M, special = 0)
..()
spawn(120)
beating = 0
update_icon()
+/obj/item/organ/internal/heart/prepare_eat()
+ var/obj/S = ..()
+ S.icon_state = "heart-off"
+ return S
+
+
/obj/item/organ/internal/appendix
name = "appendix"
@@ -84,12 +122,20 @@
icon_state = "appendix"
name = "appendix"
-/obj/item/organ/internal/appendix/Remove(var/mob/living/carbon/M, special = 0)
- for(var/datum/disease/appendicitis in M.viruses)
- appendicitis.cure()
+/obj/item/organ/internal/appendix/Remove(mob/living/carbon/M, special = 0)
+ for(var/datum/disease/appendicitis/A in M.viruses)
+ A.cure()
+ inflamed = 1
+ update_icon()
..()
-/obj/item/organ/internal/appendix/Insert(var/mob/living/carbon/M, special = 0)
+/obj/item/organ/internal/appendix/Insert(mob/living/carbon/M, special = 0)
..()
if(inflamed)
- M.AddDisease(new /datum/disease/appendicitis)
\ No newline at end of file
+ M.AddDisease(new /datum/disease/appendicitis)
+
+/obj/item/organ/internal/appendix/prepare_eat()
+ var/obj/S = ..()
+ if(inflamed)
+ S.reagents.add_reagent("????", 5)
+ return S
\ No newline at end of file
diff --git a/code/modules/surgery/surgery.dm b/code/modules/surgery/surgery.dm
index 9a9196562fd..ecee25e7b13 100644
--- a/code/modules/surgery/surgery.dm
+++ b/code/modules/surgery/surgery.dm
@@ -3,9 +3,9 @@
var/status = 1
var/list/steps = list() //Steps in a surgery
var/step_in_progress = 0 //Actively performing a Surgery
+ var/can_cancel = 1 //Can cancel this surgery after step 1 with cautery
var/list/species = list(/mob/living/carbon/human) //Acceptable Species
var/location = "chest" //Surgery location
- var/target_must_be_dead = 0 //Needs to be dead
var/requires_organic_bodypart = 1 //Prevents you from performing an operation on robotic limbs
var/list/possible_locs = list() //Multiple locations -- c0
var/ignore_clothes = 0 //This surgery ignores clothes
diff --git a/code/modules/surgery/surgery_step.dm b/code/modules/surgery/surgery_step.dm
index bd442c7c5a7..0b9c9980668 100644
--- a/code/modules/surgery/surgery_step.dm
+++ b/code/modules/surgery/surgery_step.dm
@@ -38,9 +38,11 @@
/datum/surgery_step/proc/initiate(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
surgery.step_in_progress = 1
- preop(user, target, target_zone, tool, surgery)
- if(do_after(user, time, target = target))
+ if(preop(user, target, target_zone, tool, surgery) == -1)
+ surgery.step_in_progress = 0
+ return
+ if(do_after(user, time, target = target))
var/advance = 0
var/prob_chance = 100
diff --git a/code/modules/surgery/xenomorph_removal.dm b/code/modules/surgery/xenomorph_removal.dm
deleted file mode 100644
index 97cabb6d003..00000000000
--- a/code/modules/surgery/xenomorph_removal.dm
+++ /dev/null
@@ -1,50 +0,0 @@
-/datum/surgery/xenomorph_removal
- name = "xenomorph removal"
- steps = list(/datum/surgery_step/incise, /datum/surgery_step/retract_skin, /datum/surgery_step/saw, /datum/surgery_step/xenomorph_removal, /datum/surgery_step/close)
- species = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
- possible_locs = list("chest")
-
-
-
-//remove xeno from premises
-/datum/surgery_step/xenomorph_removal
- name = "remove foregin body"
- implements = list(/obj/item/weapon/hemostat = 100, /obj/item/weapon/shovel/spade = 65, /obj/item/weapon/cultivator = 50, /obj/item/weapon/crowbar = 35)
- time = 64
-
-/datum/surgery_step/xenomorph_removal/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- user.visible_message("[user] begins to search in [target]'s chest for a xenomorph embryo.", "You begin to search in [target]'s chest for a xenomorph embryo...")
-
-/datum/surgery_step/xenomorph_removal/success(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- if(remove_xeno(user, target))
- user.visible_message("[user] successfully extracts the xenomorph embryo from [target]!", "You successfully extract the xenomorph embryo from [target].")
- else
- user.visible_message("[user] can't seem to find anything in [target]'s chest!", "You can't find anything in [target]'s chest!")
- return 1
-
-/datum/surgery_step/xenomorph_removal/proc/remove_xeno(mob/user, mob/living/carbon/target)
- var/obj/item/organ/internal/body_egg/alien_embryo/A = target.getorgan(/obj/item/organ/internal/body_egg/alien_embryo)
- if(A)
- user << "You found an unknown alien organism in [target]'s chest!"
- if(A.stage < 4)
- user << "It's small and weak, barely the size of a foetus."
- else
- user << "It's grown quite large, and writhes slightly as you look at it."
- if(prob(10))
- A.AttemptGrow()
-
- A.Remove(target)
- A.loc = get_turf(target)
- return 1
-
-
-/datum/surgery_step/xenomorph_removal/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery)
- var/obj/item/organ/internal/body_egg/alien_embryo/A = target.getorgan(/obj/item/organ/internal/body_egg/alien_embryo)
- if(A)
- if(prob(50))
- A.AttemptGrow(0)
- user.visible_message("[user] accidentally pokes the xenomorph in [target]!", "You accidentally poke the xenomorph in [target]!")
- else
- target.adjustOxyLoss(30)
- user.visible_message("[user] accidentally pokes [target] in the lungs!", "You accidentally poke [target] in the lungs!")
- return 0
\ No newline at end of file
diff --git a/html/changelog.html b/html/changelog.html
index c9ef397204c..c36cdd27f70 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -55,6 +55,97 @@
-->
+
18 August 2015
+
CoreOverload updated:
+
+ - Added a new low-tech eye cyberimplant in RnD - welding shield implant.
+ - Implanter and empty implant case added to protolathe.
+ - You can sell tech disks and maxed reliability design disks in cargo for supply points.
+ - DA menu shows current research levels.
+ - You can print cyberimplants in updated mech fab.
+
+
Supermichael777 updated:
+
+ - Added an ooc hotkey for borgs = O. They simply didn't have one and it was a consistency issue
+ - Also added Ctrl+O as an any mode keycombo so you dont have to backspace and type ooc. Added to hotkey mode to remain consistent with all other Ctrl combos
+
+
bustygoku updated:
+
+ - Most backpacks now have 21 or more slots, but are still weight restricted. What this means is that you can have a lot of tiny weight items, but only 7 medium items just like before.
+
+
phil235 updated:
+
+ - Janicart rider no longer slip on wet floor or bananas. Moving on a floor tile with lube while buckled (chair, roller bed, etc) will make you fall off.
+
+
+
16 August 2015
+
Joan updated:
+
+ - Revenants will now occasionally spawn as an event.
+ - Revenants gain more energy from Harvesting, and can Harvest from people in crit.
+ - Revenant powers are more effective, and no longer freeze you in place, besides Harvest.
+ - Slain Revenants will respawn much faster.
+ - Fixed a whole bunch of revenant bugs, including one that caused the objective to always fail.
+
+
Kor updated:
+
+ - The wizard can now stop time.
+
+
MMMiracles updated:
+
+ - Revamps bioterror darts into a less-lethal, syringe form. Removed the coniine and spore toxins to keep it solely for quiet take-downs.
+
+
+
15 August 2015
+
Miauw updated:
+
+ - Changeling transformations have been upgraded to also include clothing instead of just DNA.
+ - Patches no longer work on dead people.
+ - Added 15-force edaggers that function like pens when off.
+
+
MrPerson updated:
+
+ - Objects being dragged will no longer get shoved out of your grasp by space wind. Retrieving dead bodies should be possible.
+
+
RemieRichards updated:
+
+ - Added Changeling Team Objectives, these are handed out to all lings, with the chance of a round having one being 20*number_of_lings% (3 lings = 60%)
+ - Impersonate Department (Team Objective): As many members of a department as can reasonably be picked are chosen for the lings to kill, replace and escape as
+ - Impersonate Heads (Team Objective): 3 to 6 Heads of Staff are chosen for the lings to kill, replace and escape as
+ - If the Changelings have a Team Objective, their usual Kill, Maroon, Etc. objectives will not pick other changelings, to discourage backstabbing in teamling
+ - Changeling Engorged Glands is now the default storage and regen rate, Engorged Glands remains for an extra boost
+ - Armblades can now be used to open powered doors, however it takes 10 seconds of the changeling standing still, Their ability to instantly open unpowered doors remains unchanged
+ - Debrain objective is no longer handed out to lings, it's as good as broken these days
+ - Changelings may now purchase a togglable version of the Chameleon Skin genetics mutation, for 2 DNA
+
+
+
13 August 2015
+
CoreOverload updated:
+
+ - Added a new 8TC traitor item: subspace storage implant. It allows you to store two box-sized items in (almost) undetectable storage.
+ - Changed the way most of the surgical operations work. See wiki for new steps.
+ - You can cancel step 2+ surgeries with drapes and cautery in inactive hand.
+ - Defib no longer works on humans who have no heart. Changeling/thrall/cult/strange reagent revives are still working, and this is intended.
+ - You can eat all organs raw now, with exception for brains and cyberimplants.
+ - Some xenos abilities are linked to their organs. Play with xenos' guts for fun and profit!
+
+
RemieRichards updated:
+
+ - Modifying a string (Text) variable with View Variables or View Variables Mass Modify now allows you to embed variables like real byond strings, For example the variable real_name; you could set a text var to [real_name] and it would be replaced with the actual contents of the var, This allows for Mass fixing of certain variables but it's also useful for badmin gimmickery
+
+
+
12 August 2015
+
CosmicScientist updated:
+
+ - Added Space Carp costume to the code, get it from an autodrobe near you.
+ - Added Ian costume to the code, take his place under the HoP's hand, get it from an autodrobe or corgi hide, keep it away from washing machines or it'll meat its end as clothing.
+ - Added Space Carp spacesuit to the code, I know what I'm praying for.
+
+
bgobandit updated:
+
+ - After multiple complaints from WaffleCo food activists, Nanotrasen has added real chocolate, berry juice and blue flavouring to its ice cream products.
+
+
09 August 2015
RemieRichards updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 6cde492ebc3..52a113eb2ac 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -1530,3 +1530,95 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
crew!'
- rscadd: 'Kill Crewmembers: Do you suspect changelings? or dont feel you have enough
food rations? Just shoot somebody in the head, at any time!'
+2015-08-12:
+ CosmicScientist:
+ - rscadd: Added Space Carp costume to the code, get it from an autodrobe near you.
+ - rscadd: Added Ian costume to the code, take his place under the HoP's hand, get
+ it from an autodrobe or corgi hide, keep it away from washing machines or it'll
+ meat its end as clothing.
+ - rscadd: Added Space Carp spacesuit to the code, I know what I'm praying for.
+ bgobandit:
+ - rscadd: After multiple complaints from WaffleCo food activists, Nanotrasen has
+ added real chocolate, berry juice and blue flavouring to its ice cream products.
+2015-08-13:
+ CoreOverload:
+ - rscadd: 'Added a new 8TC traitor item: subspace storage implant. It allows you
+ to store two box-sized items in (almost) undetectable storage. '
+ - tweak: Changed the way most of the surgical operations work. See wiki for new
+ steps.
+ - tweak: You can cancel step 2+ surgeries with drapes and cautery in inactive hand.
+ - tweak: Defib no longer works on humans who have no heart. Changeling/thrall/cult/strange
+ reagent revives are still working, and this is intended.
+ - rscadd: You can eat all organs raw now, with exception for brains and cyberimplants.
+ - rscadd: Some xenos abilities are linked to their organs. Play with xenos' guts
+ for fun and profit!
+ RemieRichards:
+ - rscadd: Modifying a string (Text) variable with View Variables or View Variables
+ Mass Modify now allows you to embed variables like real byond strings, For example
+ the variable real_name; you could set a text var to [real_name] and it would
+ be replaced with the actual contents of the var, This allows for Mass fixing
+ of certain variables but it's also useful for badmin gimmickery
+2015-08-15:
+ Miauw:
+ - rscadd: Changeling transformations have been upgraded to also include clothing
+ instead of just DNA.
+ - tweak: Patches no longer work on dead people.
+ - rscadd: Added 15-force edaggers that function like pens when off.
+ MrPerson:
+ - rscadd: Objects being dragged will no longer get shoved out of your grasp by space
+ wind. Retrieving dead bodies should be possible.
+ RemieRichards:
+ - rscadd: Added Changeling Team Objectives, these are handed out to all lings, with
+ the chance of a round having one being 20*number_of_lings% (3 lings = 60%)
+ - rscadd: 'Impersonate Department (Team Objective): As many members of a department
+ as can reasonably be picked are chosen for the lings to kill, replace and escape
+ as'
+ - rscadd: 'Impersonate Heads (Team Objective): 3 to 6 Heads of Staff are chosen
+ for the lings to kill, replace and escape as'
+ - tweak: If the Changelings have a Team Objective, their usual Kill, Maroon, Etc.
+ objectives will not pick other changelings, to discourage backstabbing in teamling
+ - tweak: Changeling Engorged Glands is now the default storage and regen rate, Engorged
+ Glands remains for an extra boost
+ - rscadd: Armblades can now be used to open powered doors, however it takes 10 seconds
+ of the changeling standing still, Their ability to instantly open unpowered
+ doors remains unchanged
+ - rscdel: Debrain objective is no longer handed out to lings, it's as good as broken
+ these days
+ - rscadd: Changelings may now purchase a togglable version of the Chameleon Skin
+ genetics mutation, for 2 DNA
+2015-08-16:
+ Joan:
+ - rscadd: Revenants will now occasionally spawn as an event.
+ - tweak: Revenants gain more energy from Harvesting, and can Harvest from people
+ in crit.
+ - tweak: Revenant powers are more effective, and no longer freeze you in place,
+ besides Harvest.
+ - tweak: Slain Revenants will respawn much faster.
+ - bugfix: Fixed a whole bunch of revenant bugs, including one that caused the objective
+ to always fail.
+ Kor:
+ - rscadd: The wizard can now stop time.
+ MMMiracles:
+ - tweak: Revamps bioterror darts into a less-lethal, syringe form. Removed the coniine
+ and spore toxins to keep it solely for quiet take-downs.
+2015-08-18:
+ CoreOverload:
+ - rscadd: Added a new low-tech eye cyberimplant in RnD - welding shield implant.
+ - rscadd: Implanter and empty implant case added to protolathe.
+ - rscadd: You can sell tech disks and maxed reliability design disks in cargo for
+ supply points.
+ - tweak: DA menu shows current research levels.
+ - tweak: You can print cyberimplants in updated mech fab.
+ Supermichael777:
+ - bugfix: Added an ooc hotkey for borgs = O. They simply didn't have one and it
+ was a consistency issue
+ - rscadd: Also added Ctrl+O as an any mode keycombo so you dont have to backspace
+ and type ooc. Added to hotkey mode to remain consistent with all other Ctrl
+ combos
+ bustygoku:
+ - tweak: Most backpacks now have 21 or more slots, but are still weight restricted.
+ What this means is that you can have a lot of tiny weight items, but only 7
+ medium items just like before.
+ phil235:
+ - tweak: Janicart rider no longer slip on wet floor or bananas. Moving on a floor
+ tile with lube while buckled (chair, roller bed, etc) will make you fall off.
diff --git a/icons/mob/back.dmi b/icons/mob/back.dmi
index 1268062781d..2ee2ec8d082 100644
Binary files a/icons/mob/back.dmi and b/icons/mob/back.dmi differ
diff --git a/icons/mob/corgi_back.dmi b/icons/mob/corgi_back.dmi
index 657a7c01a54..616d8ab2061 100644
Binary files a/icons/mob/corgi_back.dmi and b/icons/mob/corgi_back.dmi differ
diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi
index 76941cba399..8e8051c6fe6 100644
Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ
diff --git a/icons/mob/mask.dmi b/icons/mob/mask.dmi
index 1fab40186a8..3bee0482423 100644
Binary files a/icons/mob/mask.dmi and b/icons/mob/mask.dmi differ
diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi
index fded89b9805..3ac3986a3d8 100644
Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ
diff --git a/icons/obj/bedsheets.dmi b/icons/obj/bedsheets.dmi
index a91c635f502..4827268adf1 100644
Binary files a/icons/obj/bedsheets.dmi and b/icons/obj/bedsheets.dmi differ
diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi
index 7e46aa87a45..3f4db4e6217 100644
Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ
diff --git a/icons/obj/clothing/masks.dmi b/icons/obj/clothing/masks.dmi
index 74dade9bb5f..4719ce0006e 100644
Binary files a/icons/obj/clothing/masks.dmi and b/icons/obj/clothing/masks.dmi differ
diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi
index 324c7d695b8..b419ee3a4d5 100644
Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ
diff --git a/icons/obj/implants.dmi b/icons/obj/implants.dmi
index ed530528cc3..8dc2f08fdcb 100644
Binary files a/icons/obj/implants.dmi and b/icons/obj/implants.dmi differ
diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index ce46721a855..92283417a29 100644
Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ
diff --git a/icons/obj/surgery.dmi b/icons/obj/surgery.dmi
index e3a0165745f..e1f7fe92119 100644
Binary files a/icons/obj/surgery.dmi and b/icons/obj/surgery.dmi differ
diff --git a/interface/interface.dm b/interface/interface.dm
index a97aa48e385..578e0f084fd 100644
--- a/interface/interface.dm
+++ b/interface/interface.dm
@@ -112,6 +112,7 @@ Any-Mode: (hotkey doesn't need to be on)
\tCtrl+e = equip
\tCtrl+r = throw
\tCtrl+b = resist
+\tCtrl+O = OOC
\tCtrl+x = swap-hand
\tCtrl+z = activate held object (or Ctrl+y)
\tCtrl+f = cycle-intents-left
@@ -141,6 +142,7 @@ Hotkey-Mode: (hotkey-mode must be on)
\tw = up
\tq = unequip active module
\tt = say
+\to = OOC
\tx = cycle active modules
\tb = resist
\tz = activate held object (or y)
@@ -161,6 +163,7 @@ Any-Mode: (hotkey doesn't need to be on)
\tCtrl+q = unequip active module
\tCtrl+x = cycle active modules
\tCtrl+b = resist
+\tCtrl+o = OOC
\tCtrl+z = activate held object (or Ctrl+y)
\tCtrl+f = cycle-intents-left
\tCtrl+g = cycle-intents-right
diff --git a/interface/skin.dmf b/interface/skin.dmf
index 7db57837c75..ef5ae3f9ebf 100644
--- a/interface/skin.dmf
+++ b/interface/skin.dmf
@@ -107,6 +107,14 @@ macro "borghotkeymode"
name = "CTRL+B"
command = "resist"
is-disabled = false
+ elem
+ name = "O"
+ command = "ooc"
+ is-disabled = false
+ elem
+ name = "CTRL+O"
+ command = "ooc"
+ is-disabled = false
elem
name = "D+REP"
command = ".east"
@@ -373,6 +381,10 @@ macro "macro"
name = "F5"
command = "Aghost"
is-disabled = false
+ elem
+ name = "CTRL+O"
+ command = "ooc"
+ is-disabled = false
elem
name = "F6"
command = "Player-Panel"
@@ -543,6 +555,10 @@ macro "hotkeymode"
name = "O"
command = "ooc"
is-disabled = false
+ elem
+ name = "CTRL+O"
+ command = "ooc"
+ is-disabled = false
elem
name = "Q"
command = ".northwest"
@@ -725,6 +741,10 @@ macro "borgmacro"
name = "CTRL+B"
command = "resist"
is-disabled = false
+ elem
+ name = "CTRL+O"
+ command = "ooc"
+ is-disabled = false
elem
name = "CTRL+D+REP"
command = ".east"
diff --git a/tgstation.dme b/tgstation.dme
index 9b1ff3e38d6..383abb503be 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -27,6 +27,7 @@
#include "code\__DEFINES\machines.dm"
#include "code\__DEFINES\math.dm"
#include "code\__DEFINES\misc.dm"
+#include "code\__DEFINES\pipe_construction.dm"
#include "code\__DEFINES\preferences.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\say.dm"
@@ -153,7 +154,6 @@
#include "code\controllers\subsystem\shuttles\supply.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\browser.dm"
-#include "code\datums\computerfiles.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datumvars.dm"
#include "code\datums\debug.dm"
@@ -252,6 +252,8 @@
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\mulebot.dm"
#include "code\datums\wires\particle_accelerator.dm"
+#include "code\datums\wires\pizza_bomb.dm"
+#include "code\datums\wires\r_n_d.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\robot.dm"
#include "code\datums\wires\syndicatebomb.dm"
@@ -308,6 +310,7 @@
#include "code\game\gamemodes\changeling\powers\absorb.dm"
#include "code\game\gamemodes\changeling\powers\adrenaline.dm"
#include "code\game\gamemodes\changeling\powers\augmented_eyesight.dm"
+#include "code\game\gamemodes\changeling\powers\chameleon_skin.dm"
#include "code\game\gamemodes\changeling\powers\digitalcamo.dm"
#include "code\game\gamemodes\changeling\powers\fakedeath.dm"
#include "code\game\gamemodes\changeling\powers\fleshmend.dm"
@@ -679,6 +682,7 @@
#include "code\game\objects\items\weapons\implants\implant_explosive.dm"
#include "code\game\objects\items\weapons\implants\implant_freedom.dm"
#include "code\game\objects\items\weapons\implants\implant_loyality.dm"
+#include "code\game\objects\items\weapons\implants\implant_storage.dm"
#include "code\game\objects\items\weapons\implants\implantcase.dm"
#include "code\game\objects\items\weapons\implants\implantchair.dm"
#include "code\game\objects\items\weapons\implants\implanter.dm"
@@ -694,6 +698,7 @@
#include "code\game\objects\items\weapons\storage\briefcase.dm"
#include "code\game\objects\items\weapons\storage\fancy.dm"
#include "code\game\objects\items\weapons\storage\firstaid.dm"
+#include "code\game\objects\items\weapons\storage\internal.dm"
#include "code\game\objects\items\weapons\storage\lockbox.dm"
#include "code\game\objects\items\weapons\storage\secure.dm"
#include "code\game\objects\items\weapons\storage\storage.dm"
@@ -1121,6 +1126,7 @@
#include "code\modules\mob\living\carbon\alien\life.dm"
#include "code\modules\mob\living\carbon\alien\login.dm"
#include "code\modules\mob\living\carbon\alien\logout.dm"
+#include "code\modules\mob\living\carbon\alien\organs.dm"
#include "code\modules\mob\living\carbon\alien\say.dm"
#include "code\modules\mob\living\carbon\alien\screen.dm"
#include "code\modules\mob\living\carbon\alien\humanoid\alien_powers.dm"
@@ -1487,11 +1493,8 @@
#include "code\modules\security levels\keycard authentication.dm"
#include "code\modules\security levels\security levels.dm"
#include "code\modules\shuttle\shuttle.dm"
-#include "code\modules\surgery\appendectomy.dm"
-#include "code\modules\surgery\brain_removal.dm"
#include "code\modules\surgery\cavity_implant.dm"
#include "code\modules\surgery\core_removal.dm"
-#include "code\modules\surgery\cybernetic_implants.dm"
#include "code\modules\surgery\dethrall.dm"
#include "code\modules\surgery\eye_surgery.dm"
#include "code\modules\surgery\gender_reassignment.dm"
@@ -1500,12 +1503,12 @@
#include "code\modules\surgery\implant_removal.dm"
#include "code\modules\surgery\limb augmentation.dm"
#include "code\modules\surgery\lipoplasty.dm"
+#include "code\modules\surgery\organ_manipulation.dm"
#include "code\modules\surgery\plastic_surgery.dm"
#include "code\modules\surgery\remove_embedded_object.dm"
#include "code\modules\surgery\surgery.dm"
#include "code\modules\surgery\surgery_step.dm"
#include "code\modules\surgery\tools.dm"
-#include "code\modules\surgery\xenomorph_removal.dm"
#include "code\modules\surgery\organs\augments_external.dm"
#include "code\modules\surgery\organs\augments_eyes.dm"
#include "code\modules\surgery\organs\augments_internal.dm"