Merge branch 'master' into w_class

Conflicts:
	code/game/objects/items/weapons/twohanded.dm
This commit is contained in:
Mervill
2016-12-02 21:44:24 -08:00
95 changed files with 272 additions and 162 deletions
@@ -87,7 +87,7 @@ var/list/hardcoded_gases = list("o2","n2","co2","plasma") //the main four gases,
specific_heat = 20
name = "BZ"
/obj/effect/overlay/gas/
/obj/effect/overlay/gas
icon = 'icons/effects/tile_effects.dmi'
mouse_opacity = 0
layer = FLY_LAYER
+2 -2
View File
@@ -3,7 +3,7 @@
/datum/round_event_control/wizard/robelesscasting //EI NUDTH!
name = "Robeless Casting"
weight = 2
typepath = /datum/round_event/wizard/robelesscasting/
typepath = /datum/round_event/wizard/robelesscasting
max_occurrences = 1
earliest_start = 0
@@ -24,7 +24,7 @@
/datum/round_event_control/wizard/improvedcasting //blink x5 disintergrate x5 here I come!
name = "Improved Casting"
weight = 3
typepath = /datum/round_event/wizard/improvedcasting/
typepath = /datum/round_event/wizard/improvedcasting
max_occurrences = 4 //because that'd be max level spells
earliest_start = 0
+1 -1
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/blobies //avast!
name = "Zombie Outbreak"
weight = 3
typepath = /datum/round_event/wizard/blobies/
typepath = /datum/round_event/wizard/blobies
max_occurrences = 3
earliest_start = 12000 // 20 minutes (gotta get some bodies made!)
+2 -2
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/cursed_items //fashion disasters
name = "Cursed Items"
weight = 3
typepath = /datum/round_event/wizard/cursed_items/
typepath = /datum/round_event/wizard/cursed_items
max_occurrences = 3
earliest_start = 0
@@ -24,7 +24,7 @@
if("swords")
loadout[5] = /obj/item/weapon/katana/cursed
if("bigfatdoobie")
loadout[4] = /obj/item/clothing/mask/cigarette/rollie/trippy/
loadout[4] = /obj/item/clothing/mask/cigarette/rollie/trippy
ruins_spaceworthiness = 1
if("boxing")
loadout[4] = /obj/item/clothing/mask/luchador
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/deprevolt //stationwide!
name = "Departmental Uprising"
weight = 0 //An order that requires order in a round of chaos was maybe not the best idea. Requiescat in pace departmental uprising August 2014 - March 2015
typepath = /datum/round_event/wizard/deprevolt/
typepath = /datum/round_event/wizard/deprevolt
max_occurrences = 1
earliest_start = 0
+1 -1
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/fake_explosion //Oh no the station is gone!
name = "Fake Nuclear Explosion"
weight = 0 //Badmin exclusive now because once it's expected its not funny
typepath = /datum/round_event/wizard/fake_explosion/
typepath = /datum/round_event/wizard/fake_explosion
max_occurrences = 1
earliest_start = 0
+1 -1
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/ghost //The spook is real
name = "G-G-G-Ghosts!"
weight = 3
typepath = /datum/round_event/wizard/ghost/
typepath = /datum/round_event/wizard/ghost
max_occurrences = 5
earliest_start = 0
+1 -1
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/greentext //Gotta have it!
name = "Greentext"
weight = 4
typepath = /datum/round_event/wizard/greentext/
typepath = /datum/round_event/wizard/greentext
max_occurrences = 1
earliest_start = 0
+1 -1
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/imposter //Mirror Mania
name = "Imposter Wizard"
weight = 1
typepath = /datum/round_event/wizard/imposter/
typepath = /datum/round_event/wizard/imposter
max_occurrences = 1
earliest_start = 0
+1 -1
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/invincible //Boolet Proof
name = "Invincibility"
weight = 3
typepath = /datum/round_event/wizard/invincible/
typepath = /datum/round_event/wizard/invincible
max_occurrences = 5
earliest_start = 0
+2 -2
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@@ -1,11 +1,11 @@
/datum/round_event_control/wizard/lava //THE LEGEND NEVER DIES
name = "The Floor Is LAVA!"
weight = 2
typepath = /datum/round_event/wizard/lava/
typepath = /datum/round_event/wizard/lava
max_occurrences = 3
earliest_start = 0
/datum/round_event/wizard/lava/
/datum/round_event/wizard/lava
endWhen = 0
var/started = FALSE
+2 -2
View File
@@ -1,11 +1,11 @@
/datum/round_event_control/wizard/magicarp //these fish is loaded
name = "Magicarp"
weight = 1
typepath = /datum/round_event/wizard/magicarp/
typepath = /datum/round_event/wizard/magicarp
max_occurrences = 1
earliest_start = 0
/datum/round_event/wizard/magicarp/
/datum/round_event/wizard/magicarp
announceWhen = 3
startWhen = 50
+2 -2
View File
@@ -1,11 +1,11 @@
/datum/round_event_control/wizard/petsplosion //the horror
name = "Petsplosion"
weight = 2
typepath = /datum/round_event/wizard/petsplosion/
typepath = /datum/round_event/wizard/petsplosion
max_occurrences = 1 //Exponential growth is nothing to sneeze at!
earliest_start = 0
/datum/round_event/wizard/petsplosion/
/datum/round_event/wizard/petsplosion
endWhen = 61 //1 minute (+1 tick for endWhen not to interfere with tick)
var/countdown = 0
+1 -1
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/race //Lizard Wizard? Lizard Wizard.
name = "Race Swap"
weight = 2
typepath = /datum/round_event/wizard/race/
typepath = /datum/round_event/wizard/race
max_occurrences = 5
earliest_start = 0
+1 -1
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/rpgloot //its time to minmax your shit
name = "RPG Loot"
weight = 3
typepath = /datum/round_event/wizard/rpgloot/
typepath = /datum/round_event/wizard/rpgloot
max_occurrences = 1
earliest_start = 0
+4 -4
View File
@@ -4,7 +4,7 @@
/datum/round_event_control/wizard/shuffleloc //Somewhere an AI is crying
name = "Change Places!"
weight = 2
typepath = /datum/round_event/wizard/shuffleloc/
typepath = /datum/round_event/wizard/shuffleloc
max_occurrences = 5
earliest_start = 0
@@ -40,7 +40,7 @@
/datum/round_event_control/wizard/shufflenames //Face/off joke
name = "Change Faces!"
weight = 4
typepath = /datum/round_event/wizard/shufflenames/
typepath = /datum/round_event/wizard/shufflenames
max_occurrences = 5
earliest_start = 0
@@ -74,7 +74,7 @@
/datum/round_event_control/wizard/shuffleminds //Basically Mass Ranged Mindswap
name = "Change Minds!"
weight = 1
typepath = /datum/round_event/wizard/shuffleminds/
typepath = /datum/round_event/wizard/shuffleminds
max_occurrences = 3
earliest_start = 0
@@ -91,7 +91,7 @@
shuffle(mobs)
var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new /obj/effect/proc_holder/spell/targeted/mind_transfer/
var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new /obj/effect/proc_holder/spell/targeted/mind_transfer
while(mobs.len > 1)
var/mob/living/carbon/human/H = pick(mobs)
mobs -= H
+2 -2
View File
@@ -1,7 +1,7 @@
/datum/round_event_control/wizard/summonguns //The Classic
name = "Summon Guns"
weight = 1
typepath = /datum/round_event/wizard/summonguns/
typepath = /datum/round_event/wizard/summonguns
max_occurrences = 1
earliest_start = 0
@@ -16,7 +16,7 @@
/datum/round_event_control/wizard/summonmagic //The Somewhat Less Classic
name = "Summon Magic"
weight = 1
typepath = /datum/round_event/wizard/summonmagic/
typepath = /datum/round_event/wizard/summonmagic
max_occurrences = 1
earliest_start = 0
+1 -1
View File
@@ -11,7 +11,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
*/
/mob/living/carbon/
/mob/living/carbon
var/image/halimage
var/image/halbody
var/obj/halitem
@@ -488,7 +488,7 @@
/datum/chemical_reaction/grape_soda
name = "grape soda"
id = "grapesoda"
results = list("grape_soda" = 2)
results = list("grapesoda" = 2)
required_reagents = list("grapejuice" = 1, "sodawater" = 1)
/datum/chemical_reaction/grappa
+1 -1
View File
@@ -150,7 +150,7 @@
H.visible_message("<span class='danger'>[H] steps on a cactus!</span>", \
"<span class='userdanger'>You step on a cactus!</span>")
/obj/item/weapon/reagent_containers/food/snacks/ash_flora/
/obj/item/weapon/reagent_containers/food/snacks/ash_flora
name = "mushroom shavings"
desc = "Some shavings from a tall mushroom. With enough, might serve as a bowl."
icon = 'icons/obj/lavaland/ash_flora.dmi'
+1 -1
View File
@@ -55,7 +55,7 @@
new /datum/data/mining_equipment("Jump Boots", /obj/item/clothing/shoes/bhop, 2500),
)
/datum/data/mining_equipment/
/datum/data/mining_equipment
var/equipment_name = "generic"
var/equipment_path = null
var/cost = 0
@@ -10,7 +10,7 @@
gender = FEMALE //All xenos are girls!!
dna = null
faction = list("alien")
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
languages_spoken = ALIEN
languages_understood = ALIEN
sight = SEE_MOBS
@@ -2,7 +2,7 @@
//Common stuffs for Praetorian and Queen
icon = 'icons/mob/alienqueen.dmi'
status_flags = 0
ventcrawler = 0 //pull over that ass too fat
ventcrawler = VENTCRAWLER_NONE //pull over that ass too fat
unique_name = 0
pixel_x = -16
bubble_icon = "alienroyal"
@@ -31,7 +31,7 @@
var/co2overloadtime = null
var/temperature_resistance = T0C+75
has_limbs = 1
var/obj/item/weapon/reagent_containers/food/snacks/meat/slab/type_of_meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/
var/obj/item/weapon/reagent_containers/food/snacks/meat/slab/type_of_meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab
var/list/obj/effect/proc_holder/alien/abilities = list()
var/gib_type = /obj/effect/decal/cleanable/blood/gibs
@@ -908,7 +908,7 @@
var/mob/living/carbon/human/H = owner
H.visible_message("<span class='warning'>[H] starts vibrating!</span>", "<span class='danger'>You start charging your bluespace core...</span>")
playsound(get_turf(H), 'sound/weapons/flash.ogg', 25, 1)
addtimer(src, "teleport", 15)
addtimer(src, "teleport", 15, TIMER_NORMAL, H)
/datum/action/innate/unstable_teleport/proc/teleport(mob/living/carbon/human/H)
H.visible_message("<span class='warning'>[H] disappears in a shower of sparks!</span>", "<span class='danger'>You teleport!</span>")
@@ -8,7 +8,7 @@
pass_flags = PASSTABLE
languages_spoken = MONKEY
languages_understood = MONKEY
ventcrawler = 1
ventcrawler = VENTCRAWLER_NUDE
butcher_results = list(/obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey = 5, /obj/item/stack/sheet/animalhide/monkey = 1)
type_of_meat = /obj/item/weapon/reagent_containers/food/snacks/meat/slab/monkey
gib_type = /obj/effect/decal/cleanable/blood/gibs
@@ -16,7 +16,7 @@
density = 0
movement_type = FLYING
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
gold_core_spawnable = 2
verb_say = "flutters"
@@ -14,7 +14,7 @@
speak_chance = 1
turns_per_move = 5
see_in_dark = 6
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
pass_flags = PASSTABLE
mob_size = MOB_SIZE_SMALL
minbodytemp = 200
@@ -17,7 +17,7 @@
response_disarm = "shoos"
response_harm = "splats"
density = 0
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
gold_core_spawnable = 2
var/squish_chance = 50
loot = list(/obj/effect/decal/cleanable/deadcockroach)
@@ -16,7 +16,7 @@
response_harm = "stomps"
stop_automated_movement = 1
friendly = "pinches"
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
var/obj/item/inventory_head
var/obj/item/inventory_mask
gold_core_spawnable = 2
@@ -27,7 +27,7 @@
unsuitable_atmos_damage = 0
wander = 0
speed = 0
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
healable = 0
density = 0
pass_flags = PASSTABLE | PASSMOB
@@ -104,7 +104,7 @@
harm_intent_damage = 5
density = TRUE
speed = 1
ventcrawler = 0
ventcrawler = VENTCRAWLER_NONE
faction = list("ratvar")
speak_emote = list("clanks", "clinks", "clunks", "clangs")
verb_ask = "requests"
@@ -140,7 +140,7 @@
hacked = 1
mind.special_role = "hacked drone"
seeStatic = 0 //I MUST SEE THEIR TERRIFIED FACES
ventcrawler = 0 //Again, balance
ventcrawler = VENTCRAWLER_NONE //Again, balance
speed = 1 //gotta go slow
message_admins("[src] ([src.key]) became a hacked drone hellbent on [clockwork ? "serving Ratvar" : "destroying the station"]!")
else
@@ -175,7 +175,7 @@
attacktext = "kicks"
health = 3
maxHealth = 3
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
var/amount_grown = 0
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_size = MOB_SIZE_TINY
@@ -226,7 +226,7 @@ var/global/chicken_count = 0
attacktext = "kicks"
health = 15
maxHealth = 15
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
var/eggsleft = 0
var/eggsFertile = TRUE
var/body_color
@@ -14,7 +14,7 @@
response_help = "pets"
response_disarm = "shoos"
response_harm = "stomps on"
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
density = 0
pass_flags = PASSTABLE | PASSMOB
mob_size = MOB_SIZE_SMALL
@@ -18,7 +18,7 @@
response_disarm = "gently pushes aside"
response_harm = "splats"
density = 0
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_size = MOB_SIZE_TINY
var/body_color //brown, gray and white, leave blank for random
@@ -42,7 +42,7 @@
var/busy = 0
pass_flags = PASSTABLE
move_to_delay = 6
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
attacktext = "bites"
attack_sound = 'sound/weapons/bite.ogg'
unique_name = 1
@@ -19,7 +19,7 @@
obj_damage = 0
environment_smash = 0
speak_emote = list("squeaks")
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
var/datum/mind/origin
var/egg_lain = 0
gold_core_spawnable = 1 //are you sure about this??
@@ -18,7 +18,7 @@
melee_damage_upper = 12
attacktext = "slams"
attack_sound = 'sound/weapons/punch1.ogg'
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
faction = list("plants")
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
@@ -608,7 +608,7 @@ Difficulty: Very Hard
density = 0
movement_type = FLYING
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
gold_core_spawnable = 0
verb_say = "warps"
@@ -1,4 +1,4 @@
/mob/living/simple_animal/hostile/asteroid/
/mob/living/simple_animal/hostile/asteroid
vision_range = 2
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
faction = list("mining")
@@ -479,7 +479,7 @@
if(icon_state != icon_aggro)
icon_state = icon_aggro
/obj/effect/goliath_tentacle/
/obj/effect/goliath_tentacle
name = "Goliath tentacle"
icon = 'icons/mob/lavaland/lavaland_monsters.dmi'
icon_state = "Goliath_tentacle"
@@ -875,7 +875,7 @@
response_harm = "squishes"
friendly = "pinches"
a_intent = "help"
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
gold_core_spawnable = 2
stat_attack = 1
gender = NEUTER
@@ -24,7 +24,7 @@
stat_attack = 2
mouse_opacity = 1
speed = 1
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
robust_searching = 1
unique_name = 1
speak_emote = list("squeaks")
@@ -23,7 +23,7 @@
attack_sound = 'sound/weapons/bite.ogg'
obj_damage = 0
environment_smash = 0
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
movement_type = FLYING
speak_emote = list("squeaks")
@@ -17,7 +17,7 @@
response_disarm = "pokes"
response_harm = "splats"
density = 0
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
faction = list("hostile")
attack_sound = 'sound/effects/Reee.ogg'
butcher_results = list(/obj/item/weapon/reagent_containers/food/snacks/nugget = 1)
@@ -29,7 +29,7 @@
faction = list("hostile","stickman")
check_friendly_fire = 1
status_flags = CANPUSH
var/datum/action/boss/wizard_summon_minions/changesummons = /datum/action/boss/wizard_summon_minions/
var/datum/action/boss/wizard_summon_minions/changesummons = /datum/action/boss/wizard_summon_minions
var/summoned_by_wizard = 0
/mob/living/simple_animal/hostile/stickman/ranged
@@ -9,7 +9,7 @@ var/list/slime_colours = list("rainbow", "grey", "purple", "metal", "orange",
icon = 'icons/mob/slimes.dmi'
icon_state = "grey baby slime"
pass_flags = PASSTABLE
ventcrawler = 2
ventcrawler = VENTCRAWLER_ALWAYS
gender = NEUTER
var/is_adult = 0
var/docile = 0
+4
View File
@@ -302,6 +302,10 @@ var/next_mob_id = 0
return
if(AM.anchored || AM.throwing)
return
if(isliving(AM))
var/mob/living/L = AM
if(L.buckled && L.buckled.buckle_prevents_pull)
return
if(throwing || incapacitated())
return
+9 -4
View File
@@ -309,14 +309,19 @@
//moves the mob/object we're pulling
/mob/proc/Move_Pulled(atom/A)
if (!pulling)
if(!pulling)
return
if (pulling.anchored || !pulling.Adjacent(src))
if(pulling.anchored || !pulling.Adjacent(src))
stop_pulling()
return
if (A == loc && pulling.density)
if(isliving(pulling))
var/mob/living/L = pulling
if(L.buckled && L.buckled.buckle_prevents_pull) //if they're buckled to something that disallows pulling, prevent it
stop_pulling()
return
if(A == loc && pulling.density)
return
if (!Process_Spacemove(get_dir(pulling.loc, A)))
if(!Process_Spacemove(get_dir(pulling.loc, A)))
return
step(pulling, get_dir(pulling.loc, A))
@@ -1,6 +1,6 @@
var/global/static/ntnrc_uid = 0
/datum/ntnet_conversation/
/datum/ntnet_conversation
var/id = null
var/title = "Untitled Conversation"
var/datum/computer_file/program/chatclient/operator // "Administrator" of this channel. Creator starts as channel's operator,
@@ -2,7 +2,7 @@ var/global/datum/ntnet/ntnet_global = new()
// This is the NTNet datum. There can be only one NTNet datum in game at once. Modular computers read data from this.
/datum/ntnet/
/datum/ntnet
var/list/relays = list()
var/list/logs = list()
var/list/available_station_software = list()
@@ -1,6 +1,6 @@
var/global/file_uid = 0
/datum/computer_file/
/datum/computer_file
var/filename = "NewFile" // Placeholder. No spacebars
var/filetype = "XXX" // File full names are [filename].[filetype] so like NewFile.XXX in this case
var/size = 1 // File size in GQ. Integers only!
+1 -1
View File
@@ -94,7 +94,7 @@
target = nTarget
update_text()
/obj/item/weapon/paper/contract/infernal/
/obj/item/weapon/paper/contract/infernal
/obj/item/weapon/paper/contract/infernal/suicide_act(mob/user)
if(signed && (user == target.current) && istype(user,/mob/living/carbon/human/))
+6 -4
View File
@@ -332,8 +332,9 @@ display round(lastgen) and plasmatank amount
power_gen = 15000
time_per_sheet = 85
board_path = /obj/item/weapon/circuitboard/machine/pacman/super
overheat()
explosion(src.loc, 3, 3, 3, -1)
/obj/machinery/power/port_gen/pacman/super/overheat()
explosion(src.loc, 3, 3, 3, -1)
/obj/machinery/power/port_gen/pacman/mrs
name = "\improper M.R.S.P.A.C.M.A.N.-type portable generator"
@@ -342,5 +343,6 @@ display round(lastgen) and plasmatank amount
power_gen = 40000
time_per_sheet = 80
board_path = /obj/item/weapon/circuitboard/machine/pacman/mrs
overheat()
explosion(src.loc, 4, 4, 4, -1)
/obj/machinery/power/port_gen/pacman/mrs/overheat()
explosion(src.loc, 4, 4, 4, -1)
+1 -1
View File
@@ -1,5 +1,5 @@
/////SINGULARITY SPAWNER
/obj/machinery/the_singularitygen/
/obj/machinery/the_singularitygen
name = "Gravitational Singularity Generator"
desc = "An Odd Device which produces a Gravitational Singularity when set up."
icon = 'icons/obj/singularity.dmi'
@@ -208,7 +208,7 @@
variance = 25
/obj/item/ammo_casing/shotgun/improvised/overload/
/obj/item/ammo_casing/shotgun/improvised/overload
name = "overloaded improvised shell"
desc = "An extremely weak shotgun shell with multiple small pellets made out of metal shards. This one has been packed with even more \
propellant. It's like playing russian roulette, with a shotgun."
@@ -32,10 +32,6 @@
update_icon()
chamber_round(0)
if(unique_rename)
if(istype(A, /obj/item/weapon/pen))
rename_weapon(user)
/obj/item/weapon/gun/ballistic/revolver/attack_self(mob/living/user)
var/num_unloaded = 0
chambered = null
+1 -1
View File
@@ -1,4 +1,4 @@
/obj/item/weapon/gun/magic/staff/
/obj/item/weapon/gun/magic/staff
slot_flags = SLOT_BACK
/obj/item/weapon/gun/magic/staff/change
+1 -1
View File
@@ -1,4 +1,4 @@
/obj/item/weapon/gun/magic/wand/
/obj/item/weapon/gun/magic/wand
name = "wand of nothing"
desc = "It's not just a stick, it's a MAGIC stick!"
ammo_type = /obj/item/ammo_casing/magic
@@ -1,7 +1,7 @@
/obj/item/projectile/bullet/reusable
name = "reusable bullet"
desc = "How do you even reuse a bullet?"
var/ammo_type = /obj/item/ammo_casing/caseless/
var/ammo_type = /obj/item/ammo_casing/caseless
var/dropped = 0
impact_effect_type = null
@@ -135,7 +135,7 @@
PoolOrNew(/obj/effect/hotspot, turf)
holder.chem_temp = 1000 // hot as shit
/datum/chemical_reaction/reagent_explosion/methsplosion/
/datum/chemical_reaction/reagent_explosion/methsplosion
name = "Meth explosion"
id = "methboom1"
results = list("methboom1" = 1)
@@ -1,4 +1,4 @@
/obj/effect/proc_holder/spell/targeted/touch/
/obj/effect/proc_holder/spell/targeted/touch
var/hand_path = "/obj/item/weapon/melee/touch_attack"
var/obj/item/weapon/melee/touch_attack/attached_hand = null
invocation_type = "none" //you scream on connecting, not summoning
+2 -2
View File
@@ -245,12 +245,12 @@
if((!O.use_digitigrade && swap_back == FALSE) || (O.use_digitigrade && swap_back == TRUE))
if(O.body_part == LEG_LEFT)
if(swap_back == TRUE)
N = new /obj/item/bodypart/l_leg/
N = new /obj/item/bodypart/l_leg
else
N = new /obj/item/bodypart/l_leg/digitigrade
else if(O.body_part == LEG_RIGHT)
if(swap_back == TRUE)
N = new /obj/item/bodypart/r_leg/
N = new /obj/item/bodypart/r_leg
else
N = new /obj/item/bodypart/r_leg/digitigrade
if(!N)