mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 04:30:44 +01:00
Merge branch 'master' into w_class
Conflicts: code/game/objects/items/weapons/twohanded.dm
This commit is contained in:
@@ -3,7 +3,7 @@
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/datum/round_event_control/wizard/robelesscasting //EI NUDTH!
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name = "Robeless Casting"
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weight = 2
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typepath = /datum/round_event/wizard/robelesscasting/
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typepath = /datum/round_event/wizard/robelesscasting
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max_occurrences = 1
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earliest_start = 0
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@@ -24,7 +24,7 @@
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/datum/round_event_control/wizard/improvedcasting //blink x5 disintergrate x5 here I come!
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name = "Improved Casting"
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weight = 3
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typepath = /datum/round_event/wizard/improvedcasting/
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typepath = /datum/round_event/wizard/improvedcasting
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max_occurrences = 4 //because that'd be max level spells
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/blobies //avast!
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name = "Zombie Outbreak"
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weight = 3
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typepath = /datum/round_event/wizard/blobies/
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typepath = /datum/round_event/wizard/blobies
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max_occurrences = 3
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earliest_start = 12000 // 20 minutes (gotta get some bodies made!)
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/cursed_items //fashion disasters
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name = "Cursed Items"
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weight = 3
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typepath = /datum/round_event/wizard/cursed_items/
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typepath = /datum/round_event/wizard/cursed_items
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max_occurrences = 3
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earliest_start = 0
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@@ -24,7 +24,7 @@
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if("swords")
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loadout[5] = /obj/item/weapon/katana/cursed
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if("bigfatdoobie")
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loadout[4] = /obj/item/clothing/mask/cigarette/rollie/trippy/
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loadout[4] = /obj/item/clothing/mask/cigarette/rollie/trippy
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ruins_spaceworthiness = 1
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if("boxing")
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loadout[4] = /obj/item/clothing/mask/luchador
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/deprevolt //stationwide!
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name = "Departmental Uprising"
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weight = 0 //An order that requires order in a round of chaos was maybe not the best idea. Requiescat in pace departmental uprising August 2014 - March 2015
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typepath = /datum/round_event/wizard/deprevolt/
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typepath = /datum/round_event/wizard/deprevolt
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max_occurrences = 1
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/fake_explosion //Oh no the station is gone!
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name = "Fake Nuclear Explosion"
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weight = 0 //Badmin exclusive now because once it's expected its not funny
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typepath = /datum/round_event/wizard/fake_explosion/
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typepath = /datum/round_event/wizard/fake_explosion
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max_occurrences = 1
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/ghost //The spook is real
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name = "G-G-G-Ghosts!"
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weight = 3
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typepath = /datum/round_event/wizard/ghost/
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typepath = /datum/round_event/wizard/ghost
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max_occurrences = 5
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/greentext //Gotta have it!
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name = "Greentext"
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weight = 4
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typepath = /datum/round_event/wizard/greentext/
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typepath = /datum/round_event/wizard/greentext
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max_occurrences = 1
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/imposter //Mirror Mania
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name = "Imposter Wizard"
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weight = 1
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typepath = /datum/round_event/wizard/imposter/
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typepath = /datum/round_event/wizard/imposter
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max_occurrences = 1
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/invincible //Boolet Proof
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name = "Invincibility"
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weight = 3
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typepath = /datum/round_event/wizard/invincible/
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typepath = /datum/round_event/wizard/invincible
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max_occurrences = 5
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earliest_start = 0
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@@ -1,11 +1,11 @@
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/datum/round_event_control/wizard/lava //THE LEGEND NEVER DIES
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name = "The Floor Is LAVA!"
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weight = 2
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typepath = /datum/round_event/wizard/lava/
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typepath = /datum/round_event/wizard/lava
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max_occurrences = 3
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earliest_start = 0
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/datum/round_event/wizard/lava/
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/datum/round_event/wizard/lava
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endWhen = 0
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var/started = FALSE
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@@ -1,11 +1,11 @@
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/datum/round_event_control/wizard/magicarp //these fish is loaded
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name = "Magicarp"
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weight = 1
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typepath = /datum/round_event/wizard/magicarp/
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typepath = /datum/round_event/wizard/magicarp
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max_occurrences = 1
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earliest_start = 0
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/datum/round_event/wizard/magicarp/
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/datum/round_event/wizard/magicarp
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announceWhen = 3
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startWhen = 50
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@@ -1,11 +1,11 @@
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/datum/round_event_control/wizard/petsplosion //the horror
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name = "Petsplosion"
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weight = 2
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typepath = /datum/round_event/wizard/petsplosion/
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typepath = /datum/round_event/wizard/petsplosion
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max_occurrences = 1 //Exponential growth is nothing to sneeze at!
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earliest_start = 0
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/datum/round_event/wizard/petsplosion/
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/datum/round_event/wizard/petsplosion
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endWhen = 61 //1 minute (+1 tick for endWhen not to interfere with tick)
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var/countdown = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/race //Lizard Wizard? Lizard Wizard.
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name = "Race Swap"
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weight = 2
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typepath = /datum/round_event/wizard/race/
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typepath = /datum/round_event/wizard/race
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max_occurrences = 5
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earliest_start = 0
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/rpgloot //its time to minmax your shit
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name = "RPG Loot"
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weight = 3
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typepath = /datum/round_event/wizard/rpgloot/
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typepath = /datum/round_event/wizard/rpgloot
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max_occurrences = 1
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earliest_start = 0
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@@ -4,7 +4,7 @@
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/datum/round_event_control/wizard/shuffleloc //Somewhere an AI is crying
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name = "Change Places!"
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weight = 2
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typepath = /datum/round_event/wizard/shuffleloc/
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typepath = /datum/round_event/wizard/shuffleloc
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max_occurrences = 5
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earliest_start = 0
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@@ -40,7 +40,7 @@
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/datum/round_event_control/wizard/shufflenames //Face/off joke
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name = "Change Faces!"
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weight = 4
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typepath = /datum/round_event/wizard/shufflenames/
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typepath = /datum/round_event/wizard/shufflenames
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max_occurrences = 5
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earliest_start = 0
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@@ -74,7 +74,7 @@
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/datum/round_event_control/wizard/shuffleminds //Basically Mass Ranged Mindswap
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name = "Change Minds!"
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weight = 1
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typepath = /datum/round_event/wizard/shuffleminds/
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typepath = /datum/round_event/wizard/shuffleminds
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max_occurrences = 3
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earliest_start = 0
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@@ -91,7 +91,7 @@
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shuffle(mobs)
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var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new /obj/effect/proc_holder/spell/targeted/mind_transfer/
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var/obj/effect/proc_holder/spell/targeted/mind_transfer/swapper = new /obj/effect/proc_holder/spell/targeted/mind_transfer
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while(mobs.len > 1)
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var/mob/living/carbon/human/H = pick(mobs)
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mobs -= H
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@@ -1,7 +1,7 @@
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/datum/round_event_control/wizard/summonguns //The Classic
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name = "Summon Guns"
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weight = 1
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typepath = /datum/round_event/wizard/summonguns/
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typepath = /datum/round_event/wizard/summonguns
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max_occurrences = 1
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earliest_start = 0
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@@ -16,7 +16,7 @@
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/datum/round_event_control/wizard/summonmagic //The Somewhat Less Classic
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name = "Summon Magic"
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weight = 1
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typepath = /datum/round_event/wizard/summonmagic/
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typepath = /datum/round_event/wizard/summonmagic
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max_occurrences = 1
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earliest_start = 0
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