diff --git a/code/game/objects/items/charter.dm b/code/game/objects/items/charter.dm index 4cb8fc0b0af..177f5999a10 100644 --- a/code/game/objects/items/charter.dm +++ b/code/game/objects/items/charter.dm @@ -59,8 +59,7 @@ user << "Your name has been sent to your employers for approval." // Autoapproves after a certain time - response_timer_id = addtimer(src, "rename_station", approval_time, \ - FALSE, new_name, user) + response_timer_id = addtimer(src, "rename_station", approval_time, TIMER_NORMAL, new_name, user) admins << "CUSTOM STATION RENAME:[key_name_admin(user)] (?) proposes to rename the station to [new_name] (will autoapprove in [approval_time / 10] seconds). (BSA) (REJECT) (RPLY)" /obj/item/station_charter/proc/reject_proposed(user) diff --git a/code/game/objects/items/weapons/grenades/syndieminibomb.dm b/code/game/objects/items/weapons/grenades/syndieminibomb.dm index 0e19162de1e..106093bab92 100644 --- a/code/game/objects/items/weapons/grenades/syndieminibomb.dm +++ b/code/game/objects/items/weapons/grenades/syndieminibomb.dm @@ -46,7 +46,7 @@ if(isfloorturf(T)) var/turf/open/floor/F = T F.wet = TURF_WET_PERMAFROST - addtimer(F, "MakeDry", rand(3000, 3100), 0, TURF_WET_PERMAFROST) + addtimer(F, "MakeDry", rand(3000, 3100), TIMER_NORMAL, TURF_WET_PERMAFROST) for(var/mob/living/carbon/L in T) L.adjustStaminaLoss(stamina_damage) L.bodytemperature -= 230 diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/swarmer.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/swarmer.dm index edbd8f2fee3..37a0389bdce 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/swarmer.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/swarmer.dm @@ -156,7 +156,7 @@ var/global/list/AISwarmerCapsByType = list(/mob/living/simple_animal/hostile/swa /mob/living/simple_animal/hostile/swarmer/ai/proc/StartAction(deci = 0) stop_automated_movement = TRUE AIStatus = AI_OFF - addtimer(src, "EndAction", deci, FALSE) + addtimer(src, "EndAction", deci, TIMER_NORMAL) /mob/living/simple_animal/hostile/swarmer/ai/proc/EndAction()