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[MIRROR] [MDB IGNORE] BIDDLE TRAITORS - Adds progression traitors. Refactors uplink code in its entirety [MDB IGNORE] (#10620)
* [MDB IGNORE] BIDDLE TRAITORS - Adds progression traitors. Refactors uplink code in its entirety * updates and fixes * ffff Co-authored-by: Watermelon914 <37270891+Watermelon914@users.noreply.github.com> Co-authored-by: Gandalf <9026500+Gandalf2k15@users.noreply.github.com>
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Watermelon914
Gandalf
parent
ed457e5eec
commit
c33061765b
@@ -44,6 +44,7 @@
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var/list/obj/machinery/atmospherics/atmos_machines = list()
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var/list/obj/structure/cable/cables = list()
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var/list/atom/movable/movables = list()
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var/list/obj/docking_port/stationary/ports = list()
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var/list/area/areas = list()
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var/list/turfs = block(
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@@ -71,6 +72,8 @@
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continue
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if(istype(movable_in_turf, /obj/machinery/atmospherics))
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atmos_machines += movable_in_turf
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if(istype(movable_in_turf, /obj/docking_port/stationary))
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ports += movable_in_turf
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// Not sure if there is some importance here to make sure the area is in z
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// first or not. Its defined In Initialize yet its run first in templates
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@@ -94,6 +97,7 @@
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// need these two below?
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SSmachines.setup_template_powernets(cables)
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SSair.setup_template_machinery(atmos_machines)
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SSshuttle.setup_shuttles(ports)
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//calculate all turfs inside the border
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var/list/template_and_bordering_turfs = block(
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