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Optimizes Conveyors (#53220)
Less proc overhead Made the actual moving speedier removed a unused var
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@@ -31,9 +31,6 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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/mob/dead/gib() //ghosts can't be gibbed.
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return
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/mob/dead/ConveyorMove() //lol
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return
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/mob/dead/forceMove(atom/destination)
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var/turf/old_turf = get_turf(src)
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var/turf/new_turf = get_turf(destination)
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